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CSM Ripard Teg's "Gateway drug" blog

Author
Ishtanchuk Fazmarai
#41 - 2013-12-21 18:38:20 UTC
EI Digin wrote:
Dinsdale Pirannha wrote:
Add nothing to the life of the game.....sorry son, without them, there IS no game.


If you replaced every highsec player with an NPC, nothing would change. Except perhaps CCP wouldn't have as much money to waste on pie-in-the-sky projects.

How meaningful can you say your interactions are if you could literally be replaced with a bot?


You should write up that and send a copy to the CSM, CCP Seagull and Hilmar. And CCP's shareholders.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Dinsdale Pirannha
Pirannha Corp
#42 - 2013-12-21 18:38:27 UTC
EI Digin wrote:
Dinsdale Pirannha wrote:
Add nothing to the life of the game.....sorry son, without them, there IS no game.


If you replaced every highsec player with an NPC, nothing would change. Except perhaps CCP wouldn't have as much money to waste on pie-in-the-sky projects.

How meaningful can you say your interactions are if you could literally be replaced with a bot?


Small thing, not only is your statement utterly wrong, but NPC's don't buy subs.
EI Digin
irc.zulusquad.org
#43 - 2013-12-21 18:38:46 UTC
When I play a game, the only thing that matters to me is how much money the developers make.
Bel Tika
Sebiestor Tribe
Minmatar Republic
#44 - 2013-12-21 18:40:37 UTC
I'd say one of the major things new ppl see and totally puts them of is skill learning time, being new an knowing ppl have a 10 year head start is a automatic turn off, but i suppose if ccp had to do something to shorten this for new players considerably there a good players will moan
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#45 - 2013-12-21 18:41:08 UTC
EI Digin wrote:
Dinsdale Pirannha wrote:
Add nothing to the life of the game.....sorry son, without them, there IS no game.


If you replaced every highsec player with an NPC, nothing would change. Except perhaps CCP wouldn't have as much money to waste on pie-in-the-sky projects.

How meaningful can you say your interactions are if you could literally be replaced with a bot?

You must be trolling. WE provide almost all of the funds for the 10% who like to crash the server every few months and call it PvP.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Jessica Danikov
Network Danikov
#46 - 2013-12-21 18:45:17 UTC  |  Edited by: Jessica Danikov
I don't think PvP is the pinnacle of EVE that people claim it is- it draws the loudest players who're most engaged on the forum perhaps, or you surround yourself with like-minded people, both which may bias your perspective. Truth is, there is a fair number of people that accept PvP as an interesting challenge and risk to doing other activities without having any direct interest in doing it. There are a number that resent that PvP is forced upon them, but play anyway because they like EVE for reasons other than the PvP.

Catering to PvP is definitely part of CCPs strategy, but it's very short-sighted to assert that everything else should be dropped in favour of it- down that path leads the vapid annual-iteration mutliplayer-only genre, something that couldn't be further from EVE.
Ishtanchuk Fazmarai
#47 - 2013-12-21 18:46:21 UTC
EI Digin wrote:
When I play a game, the only thing that matters to me is how much money the developers make.


Then you're doing it wrong. They should not feel like they can earn a living from developing a game, otherwise they may start having crazy ideas about charging you for playing a game.

Roses are red / Violets are blue / I am an Alpha / And so it's you

baltec1
Bat Country
Pandemic Horde
#48 - 2013-12-21 18:48:42 UTC
Bel Tika wrote:
I'd say one of the major things new ppl see and totally puts them of is skill learning time, being new an knowing ppl have a 10 year head start is a automatic turn off, but i suppose if ccp had to do something to shorten this for new players considerably there a good players will moan


This is a myth. You can only put so many SP into a single ship and even a 30 min old account can play an effective role.
baltec1
Bat Country
Pandemic Horde
#49 - 2013-12-21 18:51:01 UTC
Jessica Danikov wrote:
I don't think PvP is the pinnacle of EVE that people claim it is- it draws the loudest players who're most engaged on the forum perhaps, or you surround yourself with like-minded people, both which may bias your perspective. Truth is, there is a fair number of people that accept PvP as an interesting challenge and risk to doing other activities without having any direct interest in doing it. There are a number that resent that PvP is force upon them, but play anyway because they like EVE for reasons other than the PvP.

Catering to PvP is definitely part of CCPs strategy, but it's very short-sighted to assert that everything else should be dropped in favour of it- down that path leads the vapid annual-iteration mutliplayer-only genre, something that couldn't be further from EVE.


People don't join EVE on the tales of the PVE content.
EI Digin
irc.zulusquad.org
#50 - 2013-12-21 18:52:40 UTC
When you are a game development company, you don't ask yourself how you can make the most money.

You ask yourself how can you make the best game experience possible for people to want to play your game, then from there you figure out how to make money off of them.

That best game experience possible isn't created by inviting people to be bots, or giving people what they want no matter how much damage it does to your universe because they give you fifteen dollars a month.
EI Digin
irc.zulusquad.org
#51 - 2013-12-21 18:55:08 UTC
Terranid Meester
Tactical Assault and Recon Unit
#52 - 2013-12-21 18:55:47 UTC  |  Edited by: Terranid Meester
CCP needs a new CEO

Hilmar has obviously lost the plot
Bel Tika
Sebiestor Tribe
Minmatar Republic
#53 - 2013-12-21 18:59:54 UTC
baltec1 wrote:
Bel Tika wrote:
I'd say one of the major things new ppl see and totally puts them of is skill learning time, being new an knowing ppl have a 10 year head start is a automatic turn off, but i suppose if ccp had to do something to shorten this for new players considerably there a good players will moan


This is a myth. You can only put so many SP into a single ship and even a 30 min old account can play an effective role.



i know the difference its why im still here, new ppl dont, all they see is vets ganking an ripping the pesh so to speak an think they dont have a chance n leave
baltec1
Bat Country
Pandemic Horde
#54 - 2013-12-21 19:07:52 UTC
Bel Tika wrote:

i know the difference its why im still here, new ppl dont, all they see is vets ganking an ripping the pesh so to speak an think they dont have a chance n leave


Think of it as a filtering system.
Bel Tika
Sebiestor Tribe
Minmatar Republic
#55 - 2013-12-21 19:11:57 UTC
baltec1 wrote:
Bel Tika wrote:

i know the difference its why im still here, new ppl dont, all they see is vets ganking an ripping the pesh so to speak an think they dont have a chance n leave


Think of it as a filtering system.



Its why i say the universe needs a shakeup even a reboot tbh
Chi Garu
Perkone
Caldari State
#56 - 2013-12-21 19:12:16 UTC
baltec1 wrote:
Bel Tika wrote:

i know the difference its why im still here, new ppl dont, all they see is vets ganking an ripping the pesh so to speak an think they dont have a chance n leave


Think of it as a filtering system.


That's true enough, but I think more emphasis should be put on the fact it doesn't take years to be viable. If they included this in the promotional videos or even part of a text blurb after each video it might make the game more appealing. It would also help if long-term NPC corporation members didn't propagate the rumour to new players.

As an aside, I think this is a great service Goonswarm provides, showing that a week old character in a T1 frigate is not just useful, but can make a difference on a grand scale.
Jasmin Natinde
24th Imperial Crusade
Amarr Empire
#57 - 2013-12-21 19:16:21 UTC
EI Digin wrote:
Dinsdale Pirannha wrote:
Add nothing to the life of the game.....sorry son, without them, there IS no game.


If you replaced every highsec player with an NPC, nothing would change. Except perhaps CCP wouldn't have as much money to waste on pie-in-the-sky projects.

How meaningful can you say your interactions are if you could literally be replaced with a bot?


Lmao like PvP can't be botted. EvE has one of the most simplistic combat mechanics of any MMO and especially in large fleet fights a collections of bots would be much better at focusing fire, keeping perfect distances and speeds, etc.. than most player groups. There is precious little that affects the outcome of a big fight that isn't a direct result of fleet composition and ship fittings and numbers and a bunch of simplistic tactics that can be easily automated in a couple of steps.

If EvE was a combat focused MMO it would be one of the crappiest games imaginable. Can anyone actually imagine playing PvP matches in balanced teams all day long for actual fun like you would in a skill based shooter ?. People only shoot ships in EvE because it cause loss.
Yes it's a PvP game in a nebulous way in that corps and alliances compete with corps and alliances for their objectives. But if you think this is a combat game goddamn that's just sad.
EI Digin
irc.zulusquad.org
#58 - 2013-12-21 19:30:53 UTC
Jasmin Natinde wrote:
Lmao like PvP can't be botted.
Eve, to me, is a game about relationships. You can't bot being a corporation, alliance, or coalition leader. You can't bot being an FC. You can't bot being a personality. The mechanics in this game are rather simple, it's the relationship between players, love or hate, that drives people to do insane things that tend to make the game look good and that tend to make people want to play the game.

This doesn't come out of shooting an NPC for the ten thousandth time or making some imaginary number go up. There are other games for that.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#59 - 2013-12-21 19:36:10 UTC
EI Digin wrote:
Jasmin Natinde wrote:
Lmao like PvP can't be botted.
Eve, to me, is a game about relationships. You can't bot being a corporation, alliance, or coalition leader. You can't bot being an FC. You can't bot being a personality. The mechanics in this game are rather simple, it's the relationship between players, love or hate, that drives people to do insane things that tend to make the game look good and that tend to make people want to play the game.

This doesn't come out of shooting an NPC for the ten thousandth time or making some imaginary number go up. There are other games for that.

EVE PvP wouldn't exist without people shooting an NPC for the ten thousandth time. EVE PVE is what keep this game afloat. If CCP invested in making EVE PVE and the PVE experience better, put in stuff like WIS and non combat related stuff they would have a lot more money to make the PvP content better.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Bel Tika
Sebiestor Tribe
Minmatar Republic
#60 - 2013-12-21 19:43:42 UTC  |  Edited by: Bel Tika
i dont generally agree with the WIS, but expand upon the pve bit yeah

I'd even go so far as to limit corp/alliance size and the amount of space each can hold, but prob far to late for that