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CCP: Quit screwing with the scanning mechanics. Just stop it. It's ******* annoying.

First post
Author
Selinate
#1 - 2011-11-06 18:16:02 UTC
As subject says. First they do a ninja patch on it to make it harder to scan, just because one dev over there thought it was a good idea for extra probes past 4 probes to make a difference, even though all it does is make the screen EVEN MORE CLUTTERED and a pain in the ass to use.

Now I come back after a hiatus, and I can't get a mag site above 65% with 4 sisters core probes in a rigged cov ops ship, with 4/5 level skills?

This is annoying. QUIT NINJA PATCHING A PERFECTLY GOOD SYSTEM.
Messoroz
AQUILA INC
#2 - 2011-11-06 18:18:48 UTC
Quote:

Now I come back after a hiatus, and I can't get a mag site above 65% with 4 sisters core probes in a rigged cov ops ship, with 4/5 level skills?


No issue here and most of my scan skills are at 3.

There was no ninja patches since the patch that made it use more than 4 probes.
Friedrich von Steiner
Doomheim
#3 - 2011-11-06 18:20:22 UTC
"Adapt, or die ..."
- old eve truth
Pinaculus
Aliastra
Gallente Federation
#4 - 2011-11-06 18:21:13 UTC
Same here. Scanning is way easier now with the Alt-button auto-mover thing. I just have to mash the Launch Probe button 7 times instead of 4. Whatever.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Gogela
Epic Ganking Time
CODE.
#5 - 2011-11-06 18:22:13 UTC
Friedrich von Steiner wrote:
"Adapt, or die ..."
- old eve truth

^ this

"Adapt or perish, now as ever, is nature's inexorable imperative."
~H.G. Wells

Signatures should be used responsibly...

Kitty McKitty
In Praise Of Shadows
#6 - 2011-11-06 18:42:13 UTC
You are just bad at scanning.

Haviing your portrait painted here helps INTAKI Disabled Children ♥

DarkAegix
Center for Advanced Studies
Gallente Federation
#7 - 2011-11-06 19:17:51 UTC
You are bad at scanning.
You now need 6 probes to get the same strength as 4 probes, previously.
If you use 7 or 8 probes, scanning is easier than before.

Also, use the alt-key.
Finally, stop posting.

Thank you.
David Grogan
University of Caille
Gallente Federation
#8 - 2011-11-06 19:51:46 UTC  |  Edited by: David Grogan
Selinate wrote:
As subject says. First they do a ninja patch on it to make it harder to scan, just because one dev over there thought it was a good idea for extra probes past 4 probes to make a difference, even though all it does is make the screen EVEN MORE CLUTTERED and a pain in the ass to use.

Now I come back after a hiatus, and I can't get a mag site above 65% with 4 sisters core probes in a rigged cov ops ship, with 4/5 level skills?

This is annoying. QUIT NINJA PATCHING A PERFECTLY GOOD SYSTEM.


i have no problem getting sites to 100% with 5 ordinary probes in a t1 frig

you just suck at probing.

also my skill is only at astrometrics 2... thats all

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Alyssa Yotosala
School of Applied Knowledge
Caldari State
#9 - 2011-11-06 21:58:35 UTC
Netcraft confirms it...OP fails at scanning.
Trainwreck McGee
Doomheim
#10 - 2011-11-06 22:07:34 UTC
scanning is easier if you bothered to learn how the new system works

think before you post

CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool

Shian Yang
#11 - 2011-11-06 22:14:45 UTC
Greetings capsuleer,

It depends on how long you have been in suspension; but there have been several enhancements in probing. Concord has published this, simplified guide to assist you in the conversion process. I believe there is also an audio/visual guide that will show you how it is done now.

Esperio Ferver
Perkone
Caldari State
#12 - 2011-11-06 23:22:37 UTC
it used to be that a tetrahedron was the perfect probe layout, but with the new system i haven't been able to find if the geometry makes a difference.

if it does: what is the best shape to put 6 probes in? 7?
Xavier Quo
Royal Amarr Institute
Amarr Empire
#13 - 2011-11-06 23:34:23 UTC
well at least it means I didn't waste all that time training astrometrics V, stupidly thinking there were things to find beyond the outer planets of the solar system.
non judgement
Without Fear
Flying Burning Ships Alliance
#14 - 2011-11-06 23:39:11 UTC  |  Edited by: non judgement
Four in a square, one in the centre, all on the same level and then one above and one below. I usually just go the five probes, four in a square and one in the centre.
Pinaculus
Aliastra
Gallente Federation
#15 - 2011-11-06 23:47:36 UTC
non judgement wrote:
Four in a square, one in the centre, all on the same level and then one above and one below. I usually just go the five probes, four in a square and one in the centre.



Above approach works very well, and is easy to implement. I've been trying to figure out an 8-probe config that works better, but haven't yet.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Fabster
The Restless Masquerade
#16 - 2011-11-07 00:17:02 UTC
non judgement wrote:
Four in a square, one in the centre, all on the same level and then one above and one below. I usually just go the five probes, four in a square and one in the centre.


This.

5 probes is enough for me to find anything.
CCP Veritas
C C P
C C P Alliance
#17 - 2011-11-07 00:54:44 UTC  |  Edited by: CCP Veritas
Selinate wrote:
As subject says. First they do a ninja patch on it to make it harder to scan, just because one dev over there thought it was a good idea for extra probes past 4 probes to make a difference, even though all it does is make the screen EVEN MORE CLUTTERED and a pain in the ass to use.

Now I come back after a hiatus, and I can't get a mag site above 65% with 4 sisters core probes in a rigged cov ops ship, with 4/5 level skills?

This is annoying. QUIT NINJA PATCHING A PERFECTLY GOOD SYSTEM.


Hi there. I'm the dev you're talking about. I don't think I've made much of a secret that I changed the formulas, but allow me to hit the motivations more for ya.

The scanning system was not a perfectly good system. When scanning in a highly populated system, the request would take many seconds of execution time due to poor scaling of the calculations backing it. In a world when we usually talk about things in thousandths of a second, a system eating up many seconds is a severe problem.

Allowing more than four probes to count solved one of the scaling problems. In the previous system, the "best four" probes for any given scan result were used, and due to some of the intricacies involved that meant calculating everything out for every combination of four probes. With all 8 probes in range, that's 70 combinations to compute for every result. If some day the fine folks over in design ever think allowing a 9th would be a good idea, that would have taken the worse case up to 126. Scaling with the factorial like that is plainly not acceptable.

So, I redid the formulas. They scale a ton better now and are loosely balanced to have 6 probes give about the same result as 4 used to, given reasonable geometric layout, as observed by posters above. Probe 7 and 8 are gravy.

CCP Veritas - Technical Director - EVE Online

Serene Repose
#18 - 2011-11-07 01:52:32 UTC
DarkAegix wrote:
You are bad at scanning.
You now need 6 probes to get the same strength as 4 probes, previously.
If you use 7 or 8 probes, scanning is easier than before.

Also, use the alt-key.
Finally, stop posting.

Thank you.
How much do you charge per session?

We must accommodate the idiocracy.

Sassums
Dark Venture Corporation
Kitchen Sinkhole
#19 - 2011-11-07 01:56:17 UTC
So what is the best method to scan with?

I currently, and have been in the past using 5 probes. I have all scanning skills at V, using a Sisters Expanded Probe Launcher and a Covert Ops at V.

I put 1 probe in the middle (on the red circle) and then 4 around it, generally one on each side. (top, bottom, left and right)

Adding 2 more (above and below) sounds like it would take more time to scan something down, because not only do I have to move the 5 I start with up and down, I have to change camera views to move the other 2. (hopefully this makes sense)

Or by adding 2 more probes does this mean I don't have to narrow the scan results down as low as before?

A good example is I have to narrow the 5 probes down to 1.0 AU before I get a 100% lock on a wormhole.
Foofad
Aliastra
Gallente Federation
#20 - 2011-11-07 02:16:42 UTC
It takes no more time than moving one probe. Select all probes, hold... shift I think? It's so reflexive now I don't even rememeber. Anyway, shift-dragging moves all probes at once. Then alt-dragging moves all probes around the center probe outward or inward from the center probe. It's freaking easy.
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