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A Permanent fix to a long standing problem: Node crashing

First post
Author
Onictus
Federal Navy Academy
Gallente Federation
#41 - 2013-12-16 16:20:14 UTC
Mr Sniggle-Worth Onzo wrote:
If limiting the number of players is good enough for Jita why is it not good enough for low/null sec? If by limiting the number players keeps players from being able to crash the game/node / no more tidi / More of null sec open to be taken by more players/ gives CCP control of the game. Takes away from the large carebear zergs. You want that system fine camp it 24/7 while the rest of us take xyz .



Because every pilot in null isn't making tons of server call market whoring maybe?
Mr Sniggle-Worth Onzo
State War Academy
Caldari State
#42 - 2013-12-16 16:38:38 UTC
The number of pilots in any one system has a limit b4 the node will crash. Its ok for Jita. Players have control as to when the game/node will crash. Having a game mechanic that causes the game to crash is not good. There is already a limit on the number of players in any one system b4 the game breaks. This would be a simple solution to our open sandbox game and it will open up Null to more players. There is already a limit on the number of players just make that number fixed for us all. Regain control of the game CCP don't let us crash the game with one command.
Tippia
Sunshine and Lollipops
#43 - 2013-12-16 16:42:59 UTC
Mr Sniggle-Worth Onzo wrote:
Every system in EVE is already limited to the number of pilots.
Not really, no.
The reason it isn't is because it's a bad idea that would break the game horribly for no good reason.

Quote:
If I can crash the node / stop the fight with one command how is that ok ?

You can't, for one, and yes, it's better than the alternative.

Quote:
The number of pilots in any one system has a limit b4 the node will crash.
Not the kind of limit you're talking about, no.
Mr Sniggle-Worth Onzo
State War Academy
Caldari State
#44 - 2013-12-16 16:49:46 UTC
How many large fleet fights have crashed ? Yes you can crash the node with one command. Stop trying to cover up for our game. Tidi is not fun. Nodes crash . Jita has a limit.
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#45 - 2013-12-16 16:57:00 UTC
Its always entertaining to read someone who has absolutely no idea about a topic, but is ranting away with such conviction.

By the way, what is that one command I need to do to crash a node? I have the feeling we've only been hitting on it on accident - if you could let us know, then we could have shut the node down six hours earlier, and I'd have got a bit more sleep.
Tippia
Sunshine and Lollipops
#46 - 2013-12-16 17:03:35 UTC
Mr Sniggle-Worth Onzo wrote:
How many large fleet fights have crashed ?
Some.

Quote:
Yes you can crash the node with one command.
You really should contact CCP then, since we really don't want developer commands in the wild (or direct server control access, if that's what you're talking about).

Other than that, no, players can't crash a node with one command.

Quote:
Tidi is not fun. Nodes crash . Jita has a limit.
Tidi is great. As for the rest: so what?
Mr Sniggle-Worth Onzo
State War Academy
Caldari State
#47 - 2013-12-16 17:04:07 UTC
Aralyn guess you have not been in many of the largest fights yet? Well the last 4 largest fleet fights have all crashed. Bigger fights= more tidi = more chance of node crashing. Why do you think there is a limit on the number of pilots on Jita ? and btw I think Jita has its own server. Tidi is not the fix for node crash/ Null is broken / No large scale Titian on Titan fights ever. No all out war. The game can't handle it. This is a way for people to be able to have fun w/o all this. You know this is a game right? Its not about having supper laggy fights ( tidi ). and the command to crash the node well lets just say with in the next 2 months you will see it happen again.
Tippia
Sunshine and Lollipops
#48 - 2013-12-16 17:09:45 UTC
Mr Sniggle-Worth Onzo wrote:
Well the last 4 largest fleet fights have all crashed.
…and before that, we had a number that didn't. Some runaway conditions were apparently introduced in Rubicon, and are (or have been) in the process of getting a fix.

Quote:
and btw I think Jita has its own server
No. It has its own reinforced node, that's all.

Quote:
Tidi is not the fix for node crash/ Null is broken / No large scale Titian on Titan fights ever.
Of course not. It's a fix for uneven distribution of overloaded command processing. Other problems require other solutions. Giving the established large blocks an impenetrable advantage to always win every fight isn't one of those solutions.
Rainbow Dash
The Scope
Gallente Federation
#49 - 2013-12-16 17:10:26 UTC
All you need to do to save a station system, under your plan, is log in a bunch of alts once a week to lock the enemy out of the system, rep everything, and then let them RF it again. What part of that promotes fights?

Oh, and you can go RF another system, then the alts just move there. Considering all stations in null have cloning facilities, just use <900k SP alts.

I mean, if you want to make big blocks literally invincible, this is a good idea.
Onictus
Federal Navy Academy
Gallente Federation
#50 - 2013-12-16 17:11:20 UTC
Mr Sniggle-Worth Onzo wrote:
Aralyn guess you have not been in many of the largest fights yet? Well the last 4 largest fleet fights have all crashed. Bigger fights= more tidi = more chance of node crashing. Why do you think there is a limit on the number of pilots on Jita ? and btw I think Jita has its own server. Tidi is not the fix for node crash/ Null is broken / No large scale Titian on Titan fights ever. No all out war. The game can't handle it. This is a way for people to be able to have fun w/o all this. You know this is a game right? Its not about having supper laggy fights ( tidi ). and the command to crash the node well lets just say with in the next 2 months you will see it happen again.



Maybe the fights that you have herd about but I can think if 3-4 decent sized fights that didn't crash anything.
Mr Sniggle-Worth Onzo
State War Academy
Caldari State
#51 - 2013-12-16 17:14:44 UTC
Giving the established large blocks an impenetrable advantage to always win every fight isn't one of those solutions



Really ? Yes they don't have the advantage now ?

The only people that benefit from the current game mechanics are the large scale blocks.

By limiting the number of players into a system will keep them in there system or they run risk of loosing it.

So many people want a massive open world pvp EVE well you can't have it sorry.

There is no fix for Null / Tidi is fun CCP continues to sell EVE as a game with Massive fleet battles. but don't tell ya there is huge laggy fights and if your lucky the game will not crash.

Rainbow Dash
The Scope
Gallente Federation
#52 - 2013-12-16 17:19:20 UTC  |  Edited by: Rainbow Dash
Mr Sniggle-Worth Onzo wrote:
Giving the established large blocks an impenetrable advantage to always win every fight isn't one of those solutions



Really ? Yes they don't have the advantage now ?

The only people that benefit from the current game mechanics are the large scale blocks.

By limiting the number of players into a system will keep them in there system or they run risk of loosing it.

So many people want a massive open world pvp EVE well you can't have it sorry.

There is no fix for Null / Tidi is fun CCP continues to sell EVE as a game with Massive fleet battles. but don't tell ya there is huge laggy fights and if your lucky the game will not crash.



Your idea doesn't only kill fights, it kills entire wars. There is a war going on with tens of thousands of ships dying, none of which would happen under your system. It actually gives big blocks even more power by making them functionally invincible. It encourages blocks. I thought you didn't like blocks?
Tippia
Sunshine and Lollipops
#53 - 2013-12-16 17:19:56 UTC
Mr Sniggle-Worth Onzo wrote:
Really ? Yes they don't have the advantage now ?
No. Largely because the current system doesn't automatically and irrevocably block others from trying to attack the system they want to keep safe.

Quote:
By limiting the number of players into a system will keep them in there system or they run risk of loosing it.
No. It just means that they can blob any system that is under the attack from a smaller force and ensure a win. You're sounding like you think that they can't respond to fights as they occur or that they are massively more common than they are — both of which suggests you have no experience or awareness of what goes on in the game.

Quote:
So many people want a massive open world pvp EVE well you can't have it sorry.
Sure they can. Locking them out of the game isn't a way of doing that, though, so I'm not entirely sure why you think its an argument in your favour.
Mr Sniggle-Worth Onzo
State War Academy
Caldari State
#54 - 2013-12-16 17:21:41 UTC
For anyone that does not know. More ships are killed in Wars in highsec/low sec everyday than all of Null. w/o all the node crashing and yes there is some tidi at times in low but not much. Much more war going around u than you know.

But I know that most of Null is full of carebears that like to put on a show every now and then but tbh its not working.
Onictus
Federal Navy Academy
Gallente Federation
#55 - 2013-12-16 17:21:59 UTC
Mr Sniggle-Worth Onzo wrote:
Giving the established large blocks an impenetrable advantage to always win every fight isn't one of those solutions



Really ? Yes they don't have the advantage now ?

The only people that benefit from the current game mechanics are the large scale blocks.

By limiting the number of players into a system will keep them in there system or they run risk of loosing it.

So many people want a massive open world pvp EVE well you can't have it sorry.

There is no fix for Null / Tidi is fun CCP continues to sell EVE as a game with Massive fleet battles. but don't tell ya there is huge laggy fights and if your lucky the game will not crash.




News flash.

Even if you think that smaller entities could lockout a system and maybe take something remember the CFC and N3 have by most estimations about 75-80,000 accounts between them NOT counting renters and neutral alts.

......just think how much **** we could lock down, and its not even poopsock mode, its just a matter of getting characters there and walking away.
Tippia
Sunshine and Lollipops
#56 - 2013-12-16 17:24:27 UTC
Mr Sniggle-Worth Onzo wrote:
For anyone that does not know. More ships are killed in Wars in highsec/low sec everyday than all of Null. w/o all the node crashing and yes there is some tidi at times in low but not much.
…and ensuring that there will never be any large fleet fights by automatically giving one side an auto-win does would only cement that.

Quote:
But I know that most of Null is full of carebears that like to put on a show every now and then but tbh its not working.
Agreed. Your plan to reduce the amount of fighting and make sure that any attempt at incursion in enemy territory is meaningless doesn't seem to be gaining as much traction as you had hoped…
Ivain Freir
Archetype Industries
#57 - 2013-12-16 17:25:23 UTC
Another solution for nodes would be to stop using ****** OS on servers Pirate
Beekeeper Bob
Beekeepers Anonymous
#58 - 2013-12-16 17:26:44 UTC
CCP advertises EvE as a "single shard universe", unfortunately, they have proved the model does not work.
After years of work, they best idea they could come up with is tidi, which is a band-aid solution at best.

So, really the only answer is to split EvE into a number of shards, and randomly kick people into them. Lol

Problem solved, [/end thread]

Signature removed - CCP Eterne

Onictus
Federal Navy Academy
Gallente Federation
#59 - 2013-12-16 17:26:57 UTC
Ivain Freir wrote:
Another solution for nodes would be to stop using ****** OS on servers Pirate



That solution also means porting to a multithread capable. May as well call that Eve2.
Mr Sniggle-Worth Onzo
State War Academy
Caldari State
#60 - 2013-12-16 17:31:51 UTC
The only! Only people that benefit from the current state of Null Sec/ large blog node crashing , tidi making fleet fights are the few people receiving there income from the carebear renter income. These are the only ones. If its fights you are really looking for you would like so many already have create an alt and put him in BNI. CCP please regain control of your game fix null/ stop people from crashing the game. Open up Null to more people. The Zerg is broken.