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Cloaks

First post
Author
Treyah
Sebiestor Tribe
Minmatar Republic
#1 - 2013-12-14 21:25:32 UTC
Are broken - perma-running a cloak without any chance of being found is pretty much what kills gameplay in null-sec eve. It keeps people docked and just bores the crap out of everyone. I'm so sick of roaming people's space to find people docked all day because some neutral alt is cloaked up in the system -- CCP, YOUR GAME IS BECOMING BORING BECAUSE OF THIS LAME CLOAK DESIGN!
Paranoid Loyd
#2 - 2013-12-14 21:28:29 UTC  |  Edited by: Paranoid Loyd
Sigh, couldn't have posted in one of the other million threads?

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Little Dragon Khamez
Guardians of the Underworld
#3 - 2013-12-14 21:30:05 UTC
Treyah wrote:
Are broken - perma-running a cloak without any chance of being found is pretty much what kills gameplay in null-sec eve. It keeps people docked and just bores the crap out of everyone. I'm so sick of roaming people's space to find people docked all day because some neutral alt is cloaked up in the system -- CCP, YOUR GAME IS BECOMING BORING BECAUSE OF THIS LAME CLOAK DESIGN!


Last week interceptors were ruining the game, now it's back to cloaks.

HTFU etc...

Dumbing down of Eve Online will result in it's destruction...

Treyah
Sebiestor Tribe
Minmatar Republic
#4 - 2013-12-14 21:32:37 UTC
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed. Where is the fun in an empty system void of hostiles? It's not there genius. Interceptors were basically irrelevant before the patch, now their not. Wtf is your point?
Jonah Gravenstein
Machiavellian Space Bastards
#5 - 2013-12-14 21:32:48 UTC  |  Edited by: Jonah Gravenstein
Not so stealth nerf afk cloaking thread.

Treyah wrote:
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed. Where is the fun in an empty system void of hostiles? It's not there genius. Interceptors were basically irrelevant before the patch, now their not. Wtf is your point?
The problem is with the players who hide from people who may or may not be there, not the cloak itself.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tippia
Sunshine and Lollipops
#6 - 2013-12-14 21:36:36 UTC  |  Edited by: Tippia
Treyah wrote:
Are broken - perma-running a cloak without any chance of being found is pretty much what kills gameplay in null-sec eve.
Close, but not quite: people overreacting to others perma-running a cloak without any chance of being found is pretty much what kills gameplay in null-sec eve. After all, they're the only ones who can decide to cloak up and be bored rather than deal with the problem.

The perma-running cloaked ship in question certainly can't do anything.

Quote:
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed.
That sounds like it's the stations that are the problem, not cloaks.
Treyah
Sebiestor Tribe
Minmatar Republic
#7 - 2013-12-14 21:43:37 UTC
Jonah Gravenstein wrote:
Not so stealth nerf afk cloaking thread.

Treyah wrote:
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed. Where is the fun in an empty system void of hostiles? It's not there genius. Interceptors were basically irrelevant before the patch, now their not. Wtf is your point?
The problem is with the players who hide from people who may or may not be there, not the cloak itself.


Exactly! When they hide the game just basically dies - jumping gates for 2 hours and getting no kills makes me want to play something else.
Qweasdy
Pandemic Horde Inc.
Pandemic Horde
#8 - 2013-12-14 21:44:00 UTC
Treyah wrote:
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed. Where is the fun in an empty system void of hostiles? It's not there genius. Interceptors were basically irrelevant before the patch, now their not. Wtf is your point?


His point is that this issue has been brought up time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time...[Truncated] again and people are sick fed up of the whining...

This is a terrible thread. As such, it's locked. - CCP Falcon

sladin Marks
Rearden Metal.
#9 - 2013-12-14 21:50:26 UTC
Qweasdy wrote:
Treyah wrote:
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed. Where is the fun in an empty system void of hostiles? It's not there genius. Interceptors were basically irrelevant before the patch, now their not. Wtf is your point?


His point is that this issue has been brought up time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time...[Truncated] again and people are sick fed up of the whining...


Calling it whinning is stupid - pretty much everyone knows that perma-cloaks make null-sec a boring place to be and it's one of the reasons this game sucks in null sec. The only people defending it are those that use it as a form of economic warfare -- real pvp'rs hate it.
Treyah
Sebiestor Tribe
Minmatar Republic
#10 - 2013-12-14 21:55:42 UTC
sladin Marks wrote:
Qweasdy wrote:
Treyah wrote:
Cloaks have been a problem forever - they make the game boring as hell b/c it puts people into stations where they can't be killed. Where is the fun in an empty system void of hostiles? It's not there genius. Interceptors were basically irrelevant before the patch, now their not. Wtf is your point?


His point is that this issue has been brought up time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time and time...[Truncated] again and people are sick fed up of the whining...


Calling it whinning is stupid - pretty much everyone knows that perma-cloaks make null-sec a boring place to be and it's one of the reasons this game sucks in null sec. The only people defending it are those that use it as a form of economic warfare -- real pvp'rs hate it.


Pretty much - if ccp cares about making null sec pvp and small gang roams fun again, cloaking has to be changed.
Tippia
Sunshine and Lollipops
#11 - 2013-12-14 21:56:05 UTC
sladin Marks wrote:
Calling it whinning is stupid
No. Just honest. Whining is whining, after all.

Quote:
pretty much everyone knows that perma-cloaks make null-sec a boring place to be and it's one of the reasons this game sucks in null sec.
Not really, no. That's just something the whiners in question roll out because they can't come up with any kind of argument against the numerous options available to them, when all they really want to do is continue doing whatever it is they're doing without any alteration.

Real PvPers, on the other hand, just blow the guy up.
Treyah
Sebiestor Tribe
Minmatar Republic
#12 - 2013-12-14 21:59:21 UTC
Tippia wrote:
Real PvPers, on the other hand, just blow the guy up.


You can't blow up a cloaked guy - that's pretty much the point. You can't blow up people docked in a station system because a perma-cloaked afk'r is in their system either - that's pretty much the point. This makes the game boring and suck.
Tippia
Sunshine and Lollipops
#13 - 2013-12-14 22:01:02 UTC
Treyah wrote:
You can't blow up a cloaked guy - that's pretty much the point.
No, the point is that a cloaked guy can't blow you up.

So you ignore him while he's harmless and blow him up when he fails to change that.

Quote:
You can't blow up people docked in a station system
So again, your problem seems to be stations, not cloaks.
Nadia Barsrallah
Nerbles
#14 - 2013-12-14 22:03:33 UTC
this is why killing people with WiS needs to happen
Treyah
Sebiestor Tribe
Minmatar Republic
#15 - 2013-12-14 22:04:11 UTC
I'm not as worried about blowing up some 30m isk crap cloaking ship - I want the loot pinatas that are hiding in the station. Stations are a problem too, all stations should be kickouts if you ask me - but if people never undock because some guy is afk in their system then wth is the point in roaming anymore? There isn't one - I tell you, I miss 2007 Eve so much X
Riot Girl
You'll Cowards Don't Even Smoke Crack
#16 - 2013-12-14 22:09:28 UTC
Get a dictor and drop a bubble 30km off the station.
Tippia
Sunshine and Lollipops
#17 - 2013-12-14 22:09:34 UTC
Treyah wrote:
I'm not as worried about blowing up some 30m isk crap cloaking ship - I want the loot pinatas that are hiding in the station.
So the entire thread is pretty badly labelled and the problem is pretty much entirely misinformed.
Mag's
Azn Empire
#18 - 2013-12-14 22:11:05 UTC
Treyah wrote:
Are broken - perma-running a cloak without any chance of being found is pretty much what kills gameplay in null-sec eve. It keeps people docked and just bores the crap out of everyone. I'm so sick of roaming people's space to find people docked all day because some neutral alt is cloaked up in the system -- CCP, YOUR GAME IS BECOMING BORING BECAUSE OF THIS LAME CLOAK DESIGN!
In both instances, which mechanic is being used to interact with you and tell you they are in the system?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nevyn Auscent
Broke Sauce
#19 - 2013-12-14 22:13:14 UTC
Just bait people out of cloak with bait ships, and be ready to lay the smack down on their hot drop repeatedly till they get the message and go somewhere else to afk cloak. You all claim to want fights in null sec, bait & trying to gank a hot drop sounds like a great way of getting a fight.

Unless by fights you mean 'Fights I am sure to win because my spies told me exactly what the other guy has and how to beat it'
kassandra blake
Rearden Metal.
#20 - 2013-12-14 22:13:25 UTC
I agree with the OP - we went for a roam last night and most of the systems we went through military upgraded and absolutely barren with people in the station and one neutral cloaked somewhere. We spent over 3 hours and barely saw anyone in the belts or at an anom.

Dropping a bubble 30 off the station does nothing too when people undock and then redock quickly, which is why I think she was saying she wants kickout stations. I personally would hate to see my carrier kicked out every time I undock though lol.

Still, I hope ccp does put a cool down on cloaks or something because they really do take people out of belts and space in general and it DOES make roaming suck more.
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