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Entering a Faction Warfare Plex without declaring War

Author
Master Sergeant MacRobert
Atash e Sarum Vanguard
Local Is Primary
#1 - 2013-12-14 11:23:06 UTC
So neuts regularly enter FW plex's without joining FW.

This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.

Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.

I think a simple change could be applied that evens the playing field without being unfair:

1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.


Disagree? Give a good reasoning and I may change my mind.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Taoist Dragon
SHAVED
#2 - 2013-12-14 11:36:22 UTC
Master Sergeant MacRobert wrote:
So neuts regularly enter FW plex's without joining FW.

This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.

Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.

I think a simple change could be applied that evens the playing field without being unfair:

1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.


Disagree? Give a good reasoning and I may change my mind.


Get over it already.

Low sec is only loosely affiliated with any empire (hence no concord).

HTFU and shoot the neuts!

That is the Way, the Tao.

Balance is everything.

Master Sergeant MacRobert
Atash e Sarum Vanguard
Local Is Primary
#3 - 2013-12-14 12:26:22 UTC
Taoist Dragon wrote:
Master Sergeant MacRobert wrote:
So neuts regularly enter FW plex's without joining FW.

This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.

Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.

I think a simple change could be applied that evens the playing field without being unfair:

1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.


Disagree? Give a good reasoning and I may change my mind.


Get over it already.

Low sec is only loosely affiliated with any empire (hence no concord).

HTFU and shoot the neuts!



Like I said great reasoning. Doh!


I'm hard enough thank you. I live with the current system.

Low sec is loosely associated with FW - agree. FW plex's are, however, tightly associated with FW.

You enter into the plex with intention of going suspect (unless it is a outlaw inside) so what is the problem?

Oh you want this slight advantage to remain.

Nice knee JERK reaction.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

The Lobsters
Viziam
Amarr Empire
#4 - 2013-12-14 14:50:25 UTC  |  Edited by: The Lobsters
You won't actually take that much of a sec hit by shooting a neutral. Pod them and you get a big hit but otherwise the sec hit is negligible. Also, make sure your overview is setup to show neuts with less that -5 sec status. I'd wager that most of the evil neut plex crashers are well past -5 and can be shot freely. The neuts that aren't could well be less experienced pvp ers n it may be worth taking the fight because of that.

Really, a 0.001% (or whatever low figure it is) sec hit shouldn't discourage you from pvp ing. It's cheap and easy to repair now too. Man up and get stuck in bro.

That man is the noblest creature may be inferred from the fact that no other creature has contested his claim.

Thanatos Marathon
Moira.
Villore Accords
#5 - 2013-12-14 14:56:53 UTC
Might make for interesting warp out games (suspect timer, no gate guns if they chase you). really though, we want neuts to be able to enter plexes, makes for more and better pew pew. I would however like to see the weak little rats shoot them though (shoot anyone that isn't in their faction).
Rinai Vero
Moira.
Villore Accords
#6 - 2013-12-14 16:04:20 UTC
The Lobsters wrote:
I'd wager that most of the evil neut plex crashers are well past -5 and can be shot freely. The neuts that aren't could well be less experienced pvp ers n it may be worth taking the fight because of that.

Really, a 0.001% (or whatever low figure it is) sec hit shouldn't discourage you from pvp ing. It's cheap and easy to repair now too. Man up and get stuck in bro.


How much ISK are you willing to lose on that wager? It is absolutely a losing one.

Basically all of the assumptions you make proven incorrect by any brief experience in FW. The reason neut plex crashers are neither well past -5 nor less experienced PVPers is precisely because of the mechanics that make it "cheap and easy" to repair sec status. On top of the exploited mechanics mentioned so far, FW players also deal with AWOXing militia alts of these "neutral" players who exploit overview mechanics to assist neuts by giving them friendly tackle.
Machiavelli's Nemesis
Angry Mustellid
#7 - 2013-12-14 16:44:01 UTC
Neutrals in plexes are very welcome since you can be mostly sure they aren't cloaked and stabbed nancies.
Hrett
The Scope
Gallente Federation
#8 - 2013-12-14 18:31:28 UTC  |  Edited by: Hrett
Machiavelli's Nemesis wrote:
Neutrals in plexes are very welcome since you can be mostly sure they aren't cloaked and stabbed nancies.


This. No gate guns and no FW LPfarmer fits. You also have an intervening plex gate to slightly slow down any back-up that comes, and usually no caldari turbo-blob next door waiting to pounce you when you try to engage solo. Blink

spaceship, Spaceship, SPACESHIP!

Christine Peeveepeeski
Low Sec Concepts
#9 - 2013-12-14 18:45:52 UTC  |  Edited by: Christine Peeveepeeski
Machiavelli's Nemesis wrote:
Neutrals in plexes are very welcome since you can be mostly sure they aren't cloaked and stabbed nancies.


Don't talk to me about stabbed, cloaked nancies. The russians are pushing the warzone back up in vast numbers again so you guys can get ELLPEE. This has made me sad :( I spend most of my time like this;

-OMG excellent, rifter in novice, time to pew face.
-Hit gate, Punch it!
-Pewsacomin yeeeeeeeeeah
-enters plex, no rifter, not on long
-realised he cloaked
-spin round the button in vain attempt to decloak although I don't know why because if he does he'll warp off as I haven't brought my twin scram hookbill
-Cry myself to sleep at the keyboard because that was the 6th occurance in a row.

However all is not lost because actually, for pvp the warzone is exactly 5 systems wide. After an hours roam round the darkest, deepest part of minmatar homelands where you would expect defences against incursions of people such as myself I just return to the warm bosum of mother HED/SASEN and pewpewpew where we all politely discuss in local the pro's and con's of each others tactics after a gfgf followed by lively discourse on why our side win's at FW.
SurrenderMonkey
The Exchange Collective
Solyaris Chtonium
#10 - 2013-12-14 19:08:33 UTC
No, there's really no reason anyone who isn't participating in your little game of paintball needs to be affected by its rules.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

SeaSaw
Tribal Liberation Force
Minmatar Republic
#11 - 2013-12-14 19:46:02 UTC  |  Edited by: SeaSaw
Good OP;

Almost the only players who attack me in my novice plex are neutral. FW would be a complete bore without them so lets not discourage them.

your humble servent
SeaSaw
Rinai Vero
Moira.
Villore Accords
#12 - 2013-12-14 20:37:33 UTC
So what about this at all discourages neuts from entering plexs? All the OP is talking about is adding a suspect flag.

If anything, instituting this change would lead to *more* fights for both parties. "Neutrals" are already entering the plex for the express purpose of a fight. Taking a suspect flag is exactly their expectation. FW players would have no reason *not* to engage any party entering the plex. As it is, some players will be motivated to keep positive sec status and therefore warp away from fights they might otherwise take.
Iogrim
Matterhorn.
#13 - 2013-12-14 21:27:10 UTC
Don't be a pussy and shoot anything that enters your plex, either neutral or enemy militia. Sec status loss is negligible.
Takanuro
Space-Brewery-Association
Local Is Primary
#14 - 2013-12-15 00:30:51 UTC
Iogrim wrote:
Don't be a ***** and shoot anything that enters your plex, either neutral or enemy militia. Sec status loss is negligible.


When you are fighting in plexes day after day those negligible hits add up quickly. I'm -7, have fixed my sec many times and don't class myself as a pirate. I think suspect flag is a good idea, works from a RP point of view too. A Neutral wanders into a military installation/outpost in a ship with guns/missiles and modules that can stop a ship warping off. If that was my base I'd definitely class that as a suspicious action!

I just shoot them and ask questions later but hey wouldn't mind having less use for those sec status tags. Bear


Yes, we're going to die, but you're coming with us!

Clem Fandango
Doomheim
#15 - 2013-12-15 01:26:47 UTC
You have it all backwards, make FW plexes not give sec status hits to anyone at all while keeping the faction hit for AWOXing. You don't need to apply a flag, just make all aggression lawful inside then everyone can shoot everyone just like a little pocket of null.
Sean Parisi
Blackrise Vanguard
United Caldari Space Command.
#16 - 2013-12-15 01:35:07 UTC
Master Sergeant MacRobert wrote:
So neuts regularly enter FW plex's without joining FW.

This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.

Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.

I think a simple change could be applied that evens the playing field without being unfair:

1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.


Disagree? Give a good reasoning and I may change my mind.


Sure give them the suspect flag. But even if they don't have the suspect flag - do this really great fantastic thing I like to do in this situation.

Kill every single one of them instead of running, bathe in their pod goo; find their gran grans and pod them too. Step on their kittens and devour their souls. This usually works really well for me.
Taoist Dragon
SHAVED
#17 - 2013-12-15 10:26:42 UTC
Master Sergeant MacRobert wrote:
Taoist Dragon wrote:
Master Sergeant MacRobert wrote:
So neuts regularly enter FW plex's without joining FW.

This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.

Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.

I think a simple change could be applied that evens the playing field without being unfair:

1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.


Disagree? Give a good reasoning and I may change my mind.


Get over it already.

Low sec is only loosely affiliated with any empire (hence no concord).

HTFU and shoot the neuts!



Like I said great reasoning. Doh!


I'm hard enough thank you. I live with the current system.

Low sec is loosely associated with FW - agree. FW plex's are, however, tightly associated with FW.

You enter into the plex with intention of going suspect (unless it is a outlaw inside) so what is the problem?

Oh you want this slight advantage to remain.

Nice knee JERK reaction.


Not knee jerk reaction. I have been heavily involved with FW for years.

Your arguments are just plain whining about not having any consequences to your actions while padding your LP wallets with little to no risk.

If you want a real work analogy pick an FOB in an active war zone. You occupy the area with your own troops. If you see any 'enemy' you actively engage however you don't just shoot anyone who wanders in without serious repercussions.

Simple HTFU and either warp out if you don't want to engage or shoot them and accept the penalties (which is easily fixed by tags as you will be making shed loads of isk from FW)

That is the Way, the Tao.

Balance is everything.

Kane Kuchera
Into Oblivion.
Fraternity.
#18 - 2013-12-15 13:50:54 UTC
I've lived in low sec longer than anywhere else. The mechanics don't bother me even if I'm at a disadvantage but still OP's idea isn't a bad one actually not that I much care either way.
Rinai Vero
Moira.
Villore Accords
#19 - 2013-12-15 19:39:14 UTC
Taoist Dragon wrote:

Not knee jerk reaction. I have been heavily involved with FW for years.

Your arguments are just plain whining about not having any consequences to your actions while padding your LP wallets with little to no risk.


Really guy? Your argument is about as well reasoned as your posturing is impressive. To be clear: not very impressive.

No consequences or risk? We aren't talking about neuts spoiling the stabbed plex farming alt's ISK/Hour ratio here. The OP clearly says he has no problem taking fights from neuts in plexes. For a FW pilot who is looking for PVP, neuts plex crashing is not a problem, its a welcome opportunity for a fight. Those pilots know they have the ability to run if they choose as soon as the hostile shows up on short scan. Instead they stay, and risk their ship, their isk and their pride... which is more than enough for anyone to risk in this internet spaceship game.

The stabbed plex farming alt is the "no risk" player, and they shouldn't even be considered in this discussion because they aren't relevant.

Taoist Dragon wrote:
If you want a real work analogy pick an FOB in an active war zone. You occupy the area with your own troops. If you see any 'enemy' you actively engage however you don't just shoot anyone who wanders in without serious repercussions.


How you think this is an apt comparison is a mystery to me. For one thing: we are talking about an internet spaceship game here amigo. Not a ******* real life war zone. This is entertainment.

Even so, your comparison is inaccurate. For one, actual militaries have Rules of Engagement that vary wildly. Even assuming soldiers at an FOB are going to adhere to "don't fire unless fired upon" I can't think of a single warzone in the history of ever where soldiers were manning FOBs where it was commonplace for equally or better armed military forces not explicitly aligned with any belligerent party to regularly violate their perimeter and not get shot at.

We aren't complaining about innocent Ventures wandering in to mine the button as if they were Afghan goatherds.

Taoist Dragon wrote:
Simple HTFU and either warp out if you don't want to engage or shoot them and accept the penalties (which is easily fixed by tags as you will be making shed loads of isk from FW)


So yeah, this is pretty much just more posturing. The OP clearly illustrated that the status quo is exactly as you state it. You offer no defense of why this status quo contributes positively to the game we are all playing together. I think the OP tagged you correctly as simply wanting to maintain the slight advantage you perceive in forcing FW pilots to choose between taking a sec hit to engage first or granting "first strike" to their aggressor.
Taoist Dragon
SHAVED
#20 - 2013-12-16 01:04:05 UTC
Rinai Vero wrote:
Taoist Dragon wrote:

Not knee jerk reaction. I have been heavily involved with FW for years.

Your arguments are just plain whining about not having any consequences to your actions while padding your LP wallets with little to no risk.


Really guy? Your argument is about as well reasoned as your posturing is impressive. To be clear: not very impressive.

No consequences or risk? We aren't talking about neuts spoiling the stabbed plex farming alt's ISK/Hour ratio here. The OP clearly says he has no problem taking fights from neuts in plexes. For a FW pilot who is looking for PVP, neuts plex crashing is not a problem, its a welcome opportunity for a fight. ThoseTwisted pilots know they have the ability to run if they choose as soon as the hostile shows up on short scan. Instead they stay, and risk their ship, their isk and their pride... which is more than enough for anyone to risk in this internet spaceship game.

The stabbed plex farming alt is the "no risk" player, and they shouldn't even be considered in this discussion because they aren't relevant.

Taoist Dragon wrote:
If you want a real work analogy pick an FOB in an active war zone. You occupy the area with your own troops. If you see any 'enemy' you actively engage however you don't just shoot anyone who wanders in without serious repercussions.


How you think this is an apt comparison is a mystery to me. For one thing: we are talking about an internet spaceship game here amigo. Not a ******* real life war zone. This is entertainment.

Even so, your comparison is inaccurate. For one, actual militaries have Rules of Engagement that vary wildly. Even assuming soldiers at an FOB are going to adhere to "don't fire unless fired upon" I can't think of a single warzone in the history of ever where soldiers were manning FOBs where it was commonplace for equally or better armed military forces not explicitly aligned with any belligerent party to regularly violate their perimeter and not get shot at.

We aren't complaining about innocent Ventures wandering in to mine the button as if they were Afghan goatherds.

Taoist Dragon wrote:
Simple HTFU and either warp out if you don't want to engage or shoot them and accept the penalties (which is easily fixed by tags as you will be making shed loads of isk from FW)


So yeah, this is pretty much just more posturing. The OP clearly illustrated that the status quo is exactly as you state it. You offer no defense of why this status quo contributes positively to the game we are all playing together. I think the OP tagged you correctly as simply wanting to maintain the slight advantage you perceive in forcing FW pilots to choose between taking a sec hit to engage first or granting "first strike" to their aggressor.


Actually read my post before you decide that it is simple posturing thank you. Also if you want to do some research (i know :effort: right) you'll find I have a history of FW posting where the OP whines about neuts coming in and causing them to lose LP/hr. Oh what a pity!

As for the FOB analogy. Well I was in the air force for 9 years and visited most of the major conflict areas in the world and this is exactly the rules of engagement we operated upon so whining about the ROE in eve by using the OP's argument seals it directly in line with the analogy.

So once again HTFU and go out and shoot ****!

That is the Way, the Tao.

Balance is everything.

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