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SOE hubs just became war zones?

Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#61 - 2013-12-11 08:50:35 UTC
Joia Crenca wrote:
It looks like someone's ganking SOE mission runners in each of the hubs. A group of destroyers bounces out, then a dozen local chat icons turn blinking red. So if someone was wanting PVP excitement in high-sec space, it's here now. PVE-centric players ... well, we'll have to see if CCP gets worried about the casual players unsubbing too quickly for their financial comfort.


CCP never did and never will worry with that. We haz hundreds of times gankign evens tens of times larger than these.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Miasmos
Aliastra
Gallente Federation
#62 - 2013-12-11 08:58:21 UTC
Wonder if CFC caught up to there being moneys in suppressing SOE LP and using their sanctuary control as grunt level isk printer :)
Lugalbandak
Doomheim
#63 - 2013-12-11 09:09:15 UTC
Joia Crenca wrote:
It looks like someone's ganking SOE mission runners in each of the hubs. A group of destroyers bounces out, then a dozen local chat icons turn blinking red. So if someone was wanting PVP excitement in high-sec space, it's here now. PVE-centric players ... well, we'll have to see if CCP gets worried about the casual players unsubbing too quickly for their financial comfort.


i really tried suicide ganking , its not my cup of thee , just have not so much fun with it. Tears can be rewarded tho but its kinda too easy for me

The police horse is the only animal in the world that haz his male genitals on his back

Eugene Kerner
TunDraGon
Goonswarm Federation
#64 - 2013-12-11 11:04:32 UTC
We do not even have to go there for the ganks....first the grind LP's for months...then they purchase shiny ships...and Jump them into low sec...

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

March rabbit
Aliastra
Gallente Federation
#65 - 2013-12-11 11:38:42 UTC
Tippia wrote:
Vaerah Vahrokha wrote:
James Amril-Kesh wrote:
...Have you heard of the loot fairy?
Ganking is only profitable when the coin flips work in your favor.
You could spend hundreds of millions to gank a jump freighter and have both loot and salvage net you absolutely nothing.


Yes and I also know about cargo / fittings scanning, I know how to quickly get the approx value of that, I know how to do divisions and even the ammo to use. Pirate

So?
…so there is hard-coded, unavoidable uncertainty.

... with price of a few millions (we speak about suicide catalysts here)


this is uncertainty of kind "how much ammo i will spend for this lvl4 mission". Most of mission runners deal with it.

The Mittani: "the inappropriate drunked joke"

James Amril-Kesh
Viziam
Amarr Empire
#66 - 2013-12-11 11:42:47 UTC
It's as if someone was holding a gun to your head and telling you to buy those meta 6+ modules to fit to your ship.

Enjoying the rain today? ;)

Joia Crenca
Science and Trade Institute
Caldari State
#67 - 2013-12-11 12:47:09 UTC
James Amril-Kesh wrote:
It's as if someone was holding a gun to your head and telling you to buy those meta 6+ modules to fit to your ship.



Mentioned in another thread, but you don't need to have a bling ship anymore. They've been ganking lower-value BCs just because. The bar is lowered and high-sec dessie ganking has won for now. It's just a matter of the scanner deciding on who is going to have the fact of their loss driven home to them.
Jenn aSide
Worthless Carebears
The Initiative.
#68 - 2013-12-11 13:43:57 UTC
admiral root wrote:
Casanunda wrote:
It's a PvP game, why are people so shocked when PvP happens to them?


Oh, you know, the usual reasons: e-thuggery, cyberbullying, terrorism and animal abuse. Only the worst of mankind enjoys PvP. Roll

This thread needs more Dinsdale, and the guy who thinks he's an AWACs bird.


You will hear from my lawyer soon, because I literally fell out of my chair at that one. I wonder if the court will accept that "laughing my ass off" equates to emotional distress? Twisted
James Amril-Kesh
Viziam
Amarr Empire
#69 - 2013-12-11 15:08:14 UTC
Joia Crenca wrote:
James Amril-Kesh wrote:
It's as if someone was holding a gun to your head and telling you to buy those meta 6+ modules to fit to your ship.



Mentioned in another thread, but you don't need to have a bling ship anymore. They've been ganking lower-value BCs just because. The bar is lowered and high-sec dessie ganking has won for now. It's just a matter of the scanner deciding on who is going to have the fact of their loss driven home to them.

Okay. Wake me up when this actually becomes commonplace.

Enjoying the rain today? ;)

Pytria Le'Danness
Placid Reborn
#70 - 2013-12-11 15:52:46 UTC
James Amril-Kesh wrote:
Joia Crenca wrote:
As for using destroyers for mission ship ganking, I'd imagine it's probably just cheaper. ...

A Catalyst (hull only) costs roughly 1/60 of a Talos, ...


Another thing in that equation is probably the Micro Jump Drive and lately the Bastion module that made it possible to run most missions with almost no tank.

All the linked kill mails from ganks that I saw had one thing in common: no plate (yes, it were only armor ships for some reason).
Ranger 1
Ranger Corp
Vae. Victis.
#71 - 2013-12-11 18:42:08 UTC  |  Edited by: Ranger 1
James Amril-Kesh wrote:
Joia Crenca wrote:
James Amril-Kesh wrote:
It's as if someone was holding a gun to your head and telling you to buy those meta 6+ modules to fit to your ship.



Mentioned in another thread, but you don't need to have a bling ship anymore. They've been ganking lower-value BCs just because. The bar is lowered and high-sec dessie ganking has won for now. It's just a matter of the scanner deciding on who is going to have the fact of their loss driven home to them.

Okay. Wake me up when this actually becomes commonplace.

Indeed.

It would almost lead one to believe that the loot dropped from the gank is only of secondary importance and that the financial advantage is being derived thorough market manipulation.... almost....

Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Herzog Wolfhammer
Sigma Special Tactics Group
#72 - 2013-12-11 19:10:13 UTC  |  Edited by: Herzog Wolfhammer
I see the prospect of "profit" in suicide ganking has come up, and by the usual suspects.

Let this sink in: Suicide ganking wasn't designed to be profitable

That's not me saying that. That's not some carebear saying that. That's not some highsec CSM saying that. Look at the flag next to the post.


If you want to gank ships "just because" then you are taking the sandbox into the realm of being all about bonking kids with the pale and shovel and less about sand, and that threatens the sandbox. The people screaming "sandbox" now will be screaming nerf later if CCP (mommy) has to intervene and put further control on the pale and shovel. You want 1 minute invulnerability on undock or ships being randomly deposited cloaked outside of stations like at a gate? Keep up the "ganking just for tears" thing.

You see if you want "real world" jollies projected into a game (like ganking for no reason when would have been outside instead keying new cars), and in that real world there's profit to be concerned about, real world people are going to be forced to intervene somehow and nobody is going to be thrilled about it.

Bring back DEEEEP Space!

Rekon X
Doomheim
#73 - 2013-12-11 19:14:32 UTC
Just means SOE ships will be more expensive.

Good if your selling. Bad if you're buying.

Definition of goon - a stupid person Those who can do, those who can't spew

Rekon X
Doomheim
#74 - 2013-12-11 19:47:18 UTC
Kaarous Aldurald wrote:
Quote:
PVE-centric players ... well, we'll have to see if CCP gets worried about the casual players unsubbing too quickly for their financial comfort.


Screw those people. I hate that attitude so much, it is literally the reason why I gank, scam, and grief as hard as I do.

Because people try to hold my gameplay hostage by threatening to quit because they don't like how I play. If they want a kiddie ride, there are plenty of other games to play. In fact, there is EVERY OTHER game to play. So they can get the hell out of my game.



Eve, the game of freaks, control issues, narcissistic personality disorder, believe what I believe or.......

Sounds like religion.

Must have had his head flushed in school.

Definition of goon - a stupid person Those who can do, those who can't spew

Casanunda
Sebiestor Tribe
Minmatar Republic
#75 - 2013-12-11 19:59:20 UTC  |  Edited by: Casanunda
Herzog Wolfhammer wrote:
I see the prospect of "profit" in suicide ganking has come up, and by the usual suspects.

Let this sink in: Suicide ganking wasn't designed to be profitable

That's not me saying that. That's not some carebear saying that. That's not some highsec CSM saying that. Look at the flag next to the post.
Regardless of the intended design suicide ganking is only profitable because the victims make it profitable, even then the loot fairy takes the potential of profitability down to circa 50%.

Quote:
If you want to gank ships "just because" then you are taking the sandbox into the realm of being all about bonking kids with the pale and shovel and less about sand, and that threatens the sandbox. The people screaming "sandbox" now will be screaming nerf later if CCP (mommy) has to intervene and put further control on the pale and shovel. You want 1 minute invulnerability on undock or ships being randomly deposited cloaked outside of stations like at a gate? Keep up the "ganking just for tears" thing.
No we don't, but people who whine about ganking would probably be very happy with that state of affairs. Luckily CCP knows their target demographic and it's extremely unlikely they'll introduce measures even close to that.

Quote:
You see if you want "real world" jollies projected into a game (like ganking for no reason when would have been outside instead keying new cars), and in that real world there's profit to be concerned about, real world people are going to be forced to intervene somehow and nobody is going to be thrilled about it.
Let me get this straight you're equating the destruction of pixels, that incidentally belong to CCP, to the destruction of real world items? That's two very different things, damaging or destroying real world items is a criminal offence, punishable in a real world court of law, doing the same to pixels is not.

Get some perspective, oh and it's Pail, not pale.

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.

Tauranon
Weeesearch
CAStabouts
#76 - 2013-12-11 20:01:36 UTC  |  Edited by: Tauranon
Joia Crenca wrote:
Kaarous Aldurald wrote:
Quote:
PVE-centric players ... well, we'll have to see if CCP gets worried about the casual players unsubbing too quickly for their financial comfort.


Screw those people. I hate that attitude so much, it is literally the reason why I gank, scam, and grief as hard as I do.

Because people try to hold my gameplay hostage by threatening to quit because they don't like how I play. If they want a kiddie ride, there are plenty of other games to play. In fact, there is EVERY OTHER game to play. So they can get the hell out of my game.



I'm going to address this one. If too many "get the hell out of YOUR game", you won't have a game. CCP found that out during Incarna-geddon. They then let us know that 20% of the staff was still laid off.

7500 systems in the game and the only ones that hold any interest for 'griefing and ganking players' are the ones that contain those players who are least willing to do PVP. I'd guess the ones willing to do PVP are too much of a challenge for ya, and thus don't hold your interest? You'd scam and gank for any reason, this just justifies it like the 'New Order' justifies miner griefing.

(And yes, most of the 7500 systems are held by power blocks, thus most of us 'bears' are in hi-sec)



That would be because the most common nullsec system type has 4 respawning hubs good for 2 - 3 people if and only if 2 freighter runs and 2 jump freighter runs are done for it, and multiple people farm it daily to keep the index up (and its not changing hands etc), and even the -best- nullsec system has only 20 good respawning anomolies in it (at most good for about 15 people).

Where as a level 4 agent hub will keep 120 players busy in system with hub value encounters +another 40 in each surrounding system (possibly higher if its a long pipe).

In any case, what on earth makes you think people don't go to any nullsec farming system to attack players ? Intel channel is basically lit up 24x7 with reds entering the best truesec systems in Vale looking for kills, and there is no inclination amongst them to limit themselves to destroyers either.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#77 - 2013-12-11 20:02:18 UTC
Joia Crenca wrote:
"Its not like ganking blinged mission ships in trade hubs is new at all. Or that there aren't hundreds of other places to go mission in your 5bn isk mission running ship where it won't get scanned a single time EVER." - also true, most of my missioning has been in such places.

Hm, this needs to be fixed. I personally have enjoyed my missioning in osmon more now that I can't afk on gates safely.

Joia Crenca wrote:
"meanwhile OP is babbling about people unsubbing. Get a clue, fool." --- and this is where the 'forum warrior' swings his sword to cleanse the world of all opinion and thought that does not align with the ONE TRUE --- something. Mock those heretical thoughts and keep the heretic from speaking through fear of harsh language! Yes, it is a PVP game, but it still needs money to keep the game going. I don't know if CCP publishes the subscription stats anymore (or if they stopped before Incarna-geddon), so I can only speculate, even if my speculation isn't 'approved of by forum warrior standards'.


While I agree that the "get a clue, fool" remark was unnecessary, you are acting in the same "forum warrior" manner. You made an assertion about people unsubbing, and while I believe that a few people have unsubbed due to being ganked over the years, it would be very difficult to show any sort of specific trend. Unfortunately the burden of proof in this case really does fall on you to show that the status quo is not being maintained. CCP does mention subscription stats, but they're usually pretty vague ("Around 500K subscribers"). The best information is activity from eve-offline, but that measures active players, not active subscriptions, and is susceptible to seasonal differences.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

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Abisha Baboli
#78 - 2013-12-11 20:11:54 UTC
just don't get it, aint the reason people are in high sec, because they not like PvP?.
forcing them into PvP content, makes a unhappy customer, and guess what those do one day?

stats will show, sooner or later, but keep in mind each lost customer is a lost profit need for new content.
Tauranon
Weeesearch
CAStabouts
#79 - 2013-12-11 20:19:23 UTC
Abisha Baboli wrote:
just don't get it, aint the reason people are in high sec, because they not like PvP?.
forcing them into PvP content, makes a unhappy customer, and guess what those do one day?

stats will show, sooner or later, but keep in mind each lost customer is a lost profit need for new content.


In 6 years of intermittent missioning from Auvergne and then Cat I lost 0.0 mission ships to PVP and was engaged 0.0 times by other players in PVP. After I adopted an undock insta, my boats were subsequently scanned 0.0 times by other players which meant 0.0 other players had knowledge of whether they were gank-worthy or not.

ie CCP doesn't intend for the game to be risk free, but you'll find the risk is clustered around the reward, and right now, sisters is rewarding indeed.
Casanunda
Sebiestor Tribe
Minmatar Republic
#80 - 2013-12-11 20:23:54 UTC  |  Edited by: Casanunda
Abisha Baboli wrote:
just don't get it, aint the reason people are in high sec, because they not like PvP?.
forcing them into PvP content, makes a unhappy customer, and guess what those do one day?

stats will show, sooner or later, but keep in mind each lost customer is a lost profit need for new content.

If they don't like PvP there's thousands of other games out there to play. Highsec is not, never has been, and never should be a PvP free zone, its safety is relative when compared to the other areas of space. People are in highsec because that's where the industrial backbone, markets, and easy money is.

Imagine highsec as a walled city during the 30 Year War, relatively safe when compared to what lay outside those walls. The barbarians were still knocking at the gates, sometimes they got through and razed the place to the ground.

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.