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SUPER ANNOYING Rubicon Feature

Author
Pew Terror
All of it
#61 - 2013-12-10 17:32:26 UTC
HOW DARE THEM BALANCING GAMEPLAY! *SHAKES FIST*
Xavier Higdon
Science and Trade Institute
Caldari State
#62 - 2013-12-10 18:17:10 UTC
Onictus wrote:
Xavier Higdon wrote:
EvE rewards those with patience, which most of you do not seem to have. Honestly, if waiting an extra couple of seconds is so horrible then either switch ships or stop playing. I fly a Raven or a Raven Navy Issue for all of my ISK making activities and I barely notice the change. Some times I'm even thankful for it, as I can assess the situation as I slow down. Like I said, 2 or 3 seconds is not an eternity, even over 50 jumps it'll only add up to a whole 2.5 minutes. If you can't wait 2 minutes, this isn't the game for you.



Try it in 10% TiDi


How often do you encounter 50 jumps of 10% TiDi? Even if 10 systems are running at 10%, that's only 3 minutes and 20 seconds extra, which is, again, not an eternity. If you can't wait three minutes and 20 seconds you should probably find another game.
Mara Pahrdi
The Order of Anoyia
#63 - 2013-12-10 19:57:09 UTC
One of the best changes in the 3 years I play EVE now.

+1 CCP!

Remove standings and insurance.

Jenn aSide
Worthless Carebears
The Initiative.
#64 - 2013-12-10 20:02:11 UTC
I don't really have anything to complain about with the warp changes and such (or whatever the OP is talking about). But as a matter or personal preference I would have set the "mid-point" higher when it comes to the changes.

As it is, the Cruisers see no change, everyting below a cruiser "warps faster" and everyting below "warps slower". I would have made the point of no change battleships. Everyting Below a Bs would warp faster, capital ships would warp slower.

Interceptors would still be able to "intercept" bigger ships and flying a Battleship in a system bigger than 6 Au across wouldn't feel like being a stunned snail with the flu lol.
Peter Raptor
Galactic Hawks
#65 - 2013-12-10 21:37:33 UTC
People talk about how you have to have "patience" when playing eve, and thus these changes are good for large ships,

that's just ridiculous, why dont we just make BSs move like freighters right, cos patience is a virtue right?

Its a pointless change, cos as already pointed out, frigs could already warp faster then BSs before rubicon,

I personally have yet to see ONE instance of these changes helping frigs kill ONE BS, that they otherwise would NOT have caught before Rubicon, this is all a farce...

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Streya Jormagdnir
Alexylva Paradox
#66 - 2013-12-10 22:17:07 UTC
I love catching prey after I watch them warp and I land first. One of the best changes yet!

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Onictus
Federal Navy Academy
Gallente Federation
#67 - 2013-12-10 23:07:27 UTC
Xavier Higdon wrote:
Onictus wrote:
Xavier Higdon wrote:
EvE rewards those with patience, which most of you do not seem to have. Honestly, if waiting an extra couple of seconds is so horrible then either switch ships or stop playing. I fly a Raven or a Raven Navy Issue for all of my ISK making activities and I barely notice the change. Some times I'm even thankful for it, as I can assess the situation as I slow down. Like I said, 2 or 3 seconds is not an eternity, even over 50 jumps it'll only add up to a whole 2.5 minutes. If you can't wait 2 minutes, this isn't the game for you.



Try it in 10% TiDi


How often do you encounter 50 jumps of 10% TiDi? Even if 10 systems are running at 10%, that's only 3 minutes and 20 seconds extra, which is, again, not an eternity. If you can't wait three minutes and 20 seconds you should probably find another game.


I LOVE being on grid for 30 seconds before I can do anything, I'm not talking about warping system to system, I'm taking about in combat. Because if you have ever seen a real fleet flight by the time you park on a grid you are either dead, or someone else is about to be. Usually its constant re-warps and manuvering for positions.

Frostys Virpio
State War Academy
Caldari State
#68 - 2013-12-10 23:43:38 UTC
How about 75% so you exit warp at the same speed you enter warp? Wouldn't that make sense?
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#69 - 2013-12-11 00:55:23 UTC
Hate to agree with Jenn but yeah. Set the nochange at Battleships ffs. Almost like the devs don't play EvE at all or at least never used a battleship.

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James Amril-Kesh
Viziam
Amarr Empire
#70 - 2013-12-11 01:15:31 UTC
Xavier Higdon wrote:
Onictus wrote:
Xavier Higdon wrote:
EvE rewards those with patience, which most of you do not seem to have. Honestly, if waiting an extra couple of seconds is so horrible then either switch ships or stop playing. I fly a Raven or a Raven Navy Issue for all of my ISK making activities and I barely notice the change. Some times I'm even thankful for it, as I can assess the situation as I slow down. Like I said, 2 or 3 seconds is not an eternity, even over 50 jumps it'll only add up to a whole 2.5 minutes. If you can't wait 2 minutes, this isn't the game for you.



Try it in 10% TiDi


How often do you encounter 50 jumps of 10% TiDi? Even if 10 systems are running at 10%, that's only 3 minutes and 20 seconds extra, which is, again, not an eternity. If you can't wait three minutes and 20 seconds you should probably find another game.

There's probably something seriously wrong with your math if you think it's only three minutes and 20 seconds.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#71 - 2013-12-11 01:20:54 UTC  |  Edited by: James Amril-Kesh
James Amril-Kesh wrote:
Xavier Higdon wrote:
Onictus wrote:
Xavier Higdon wrote:
EvE rewards those with patience, which most of you do not seem to have. Honestly, if waiting an extra couple of seconds is so horrible then either switch ships or stop playing. I fly a Raven or a Raven Navy Issue for all of my ISK making activities and I barely notice the change. Some times I'm even thankful for it, as I can assess the situation as I slow down. Like I said, 2 or 3 seconds is not an eternity, even over 50 jumps it'll only add up to a whole 2.5 minutes. If you can't wait 2 minutes, this isn't the game for you.



Try it in 10% TiDi


How often do you encounter 50 jumps of 10% TiDi? Even if 10 systems are running at 10%, that's only 3 minutes and 20 seconds extra, which is, again, not an eternity. If you can't wait three minutes and 20 seconds you should probably find another game.

There's probably something seriously wrong with your math if you think it's only three minutes and 20 seconds.

10 warps, let's say an average of 50 AU.
Using this chart:
50 AU warp takes 22 seconds longer than Pre-Rubicon.
10 jumps at 100% tidi (no tidi) takes 3 minutes, 40 seconds longer.
Which means that 10 jumps at 10% tidi takes about 36 minutes, 40 seconds longer.
Total time to travel 10 jumps at 10% tidi, not counting the time it takes to align or to jump itself (align adds another 1 minute, 40 seconds per jump if you use the MWD trick, assuming align time prior was greater than 10 seconds), is one hour, 55 minutes.

Total time to travel these 10 jumps without tidi is 11 minutes, 30 seconds. Before Rubicon it was 7 minutes, 50 seconds.

Enjoying the rain today? ;)

Jonah Gravenstein
Machiavellian Space Bastards
#72 - 2013-12-11 01:27:31 UTC  |  Edited by: Jonah Gravenstein
Xavier Higdon wrote:

How often do you encounter 50 jumps of 10% TiDi? Even if 10 systems are running at 10%, that's only 3 minutes and 20 seconds extra, which is, again, not an eternity. If you can't wait three minutes and 20 seconds you should probably find another game.

10% TiDi means that the game is running at effectively 10% of normal speed in the affected systems, it's also as low as TiDi goes IIRC. Your guesstimate is for approx. 90% Tidi.

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Tuggboat
Oneida Inc.
#73 - 2013-12-11 04:38:18 UTC
Stealth Incursion Nerf
Peter Raptor
Galactic Hawks
#74 - 2013-12-11 04:42:32 UTC
Tuggboat wrote:
Stealth Incursion Nerf


It seems like a nerf to the entire game really

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

James Amril-Kesh
Viziam
Amarr Empire
#75 - 2013-12-11 04:54:07 UTC
I'd be okay with battleships warping slightly slower than they did before. However as slow as they are now is ridiculous. It's not as if they were the cream of the crop beforehand. The nerf really wasn't something they needed.

Enjoying the rain today? ;)

Lugalbandak
Doomheim
#76 - 2013-12-11 08:30:36 UTC
Peter Raptor wrote:
Lugalbandak wrote:
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed, not to mention larger ships basically CRAWL SLOWLY along

as they FINALLY come outta warp, I myself find this soo uselessly annoying...

Rubicon overall I like, but after making 30 jumps in a BS, I feel I'd be better off playing Space Invaders

Oh and have a nice day ...


sorry BS, it was so stupid large ships almost as fast with warp and comming out of warp , now interceptors en tackling frigs does what tey should do YOU KNOW , Intercept & tackle

If you doing 30 jumps in a BS , youdoing something utterly wrong


I seee, youre not allowed to take a BS from point A to point B in Eve, you just build it where you want it right Roll


ofcourse its allowed , bs are just one of the worst ships to travle with

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Peter Raptor
Galactic Hawks
#77 - 2013-12-11 09:41:09 UTC
Lugalbandak wrote:
Peter Raptor wrote:
Lugalbandak wrote:
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed, not to mention larger ships basically CRAWL SLOWLY along

as they FINALLY come outta warp, I myself find this soo uselessly annoying...

Rubicon overall I like, but after making 30 jumps in a BS, I feel I'd be better off playing Space Invaders

Oh and have a nice day ...


sorry BS, it was so stupid large ships almost as fast with warp and comming out of warp , now interceptors en tackling frigs does what tey should do YOU KNOW , Intercept & tackle

If you doing 30 jumps in a BS , youdoing something utterly wrong


I seee, youre not allowed to take a BS from point A to point B in Eve, you just build it where you want it right Roll


ofcourse its allowed , bs are just one of the worst ships to travle with



Oh man, you make it sound like people in eve travel in Battleships ONLY cos they want to go sight seeing Roll

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

James Amril-Kesh
Viziam
Amarr Empire
#78 - 2013-12-11 09:47:30 UTC
BS SHUD B RLY SLOW CUZ THEIR BIG N STUFF

Enjoying the rain today? ;)

Dextrome Thorphan
#79 - 2013-12-11 10:02:07 UTC
Kagura Nikon wrote:
Dextrome Thorphan wrote:
Warp speed changes never made any sense to me. The acceleration changes, sure those makes perfect sense. But the warp changes... why would a little ship warp faster than a big ship? Wouldn't that big ship be able to install a much bigger, more efficient warp drive? I mean it's just very strange logic...



Because a speedboat is so much slower than a oil transport ship of 200 thousand tons...


Uhm we're talking about space, not water.
Ramona McCandless
Silent Vale
LinkNet
#80 - 2013-12-11 10:08:05 UTC
Peter Raptor wrote:



Oh man, you make it sound like people in eve travel in Battleships ONLY cos they want to go sight seeing Roll


No, he doesnt

You just decided to read it that way

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