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EVE New Citizens Q&A

 
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Is it worth while to begin playing EVE so far into the games lifecycle?

Author
urthu g'en-yia
The Gosimer and Scarab
#21 - 2013-12-10 14:55:06 UTC  |  Edited by: Urthu G'en-Yia
I'm sure I'll come back in a year or so like I always do. On the cover, Eve is what I'm always looking for in a game, and I never find satisfaction in all the other games I try. Maybe one day Eve will be less frustrating to get started, or I'll have more time to dedicate.
Oraac Ensor
#22 - 2013-12-10 15:58:28 UTC  |  Edited by: Oraac Ensor
urthu g'en-yia wrote:
As far as reserving enough ammo, yes, that is my mistake. But what do I do when I cannot locate small size hybrid ammo? Is it time to upgrade my weapon?

I don't understand this.

There's always plenty of small hybrid ammo available wherever you are in New Eden.

The School of Applied Knowledge career tutorial agents are in Akiainavas.

As of a few minutes ago there were over 1.25 million rounds of Antimatter S available there at reasonable price.
Vorll Minaaran
Centre Of Attention
#23 - 2013-12-10 16:18:09 UTC
While you'll searching for another game, you should read this guide: http://www.isktheguide.com/
Rodrik Vikary
Deep Core Mining Inc.
Caldari State
#24 - 2013-12-11 00:18:50 UTC
About the skills, really, you'll never have them all in the start of the game...it's that simple. You can however change the settings of your skills tab to show skills not trained yet and you will find them. The way I like to do it though is through the market. I browse through it looking for what skills I'd like to have. Skills that are not on your list need to be bought and injected into your brain (right click inject) and then you can start learning.

It seems to me you didn't even finish all the tutorial missions if you were trying to run missions on a bantam. That is a logistics ship. It's disigned for logistics! That means it's used to help other ships, it's like a healer on other games, you only support. Not that the role isn't important, but if you are trying to do missions, it will do nothing to you. Finish all the tutorials and then, find in the wiki where is the next station for tutorial missions (http://wiki.eveuniversity.org/Tutorial_and_Career_Agents_in_EVE) and re-do all of them. That will give you quite a few ships to use and lose and you can start having some isk for the future. Also, try joining a Corp as I said before. Please! All your doubts would be so much easily answered if you tried that.

Also, there are scammers, so don't simply trust anyone and decide to give them what little you've got or you'll lose it. Just be smart, if people aren't always helping one another in real like, don't expect that happening in EVE. I'd suggest joining EVE University which has tons of players who can help and teach classes to help you understand the game. Do search the Uni Wiki to learn how to apply. If you don't like it, find another. Brave Newbies is another Corp that seems to be awesome for new players, but their way of acting is more yolo. They don't mind losing stuff as long as they are having fun, and that is a good way of thinking. Always have fun!

I hope this helps you. But if you think EVE will be any different or any easier in a year or so, you are wrong. EVE is just the way it is and that's what is so great about it.
SurrenderMonkey
State Protectorate
Caldari State
#25 - 2013-12-11 01:48:56 UTC  |  Edited by: SurrenderMonkey
Quote:
But what do I do when I cannot locate small size hybrid ammo? Is it time to upgrade my weapon?


You open the market window and you buy some more. If you don't see any, change the range to "region". If you still don't see any, you must be in the ass-end of nowhere, as small ammo is about as plentiful as it comes.


Quote:
And then, I roled this character with trying drones in mind. How do I approach that? Is there training, or do I just jump in and hope for the best, making crazy mistakes along the way? Cloak? When does that come in?


No need to roll a new character to try something new in Eve. Buy skillbooks, inject skills, train skills. You can't actually "screw up", skill training, really . The absolute worst case scenario is that you invest a little time and money into something only to discover that you don't want to use it (and drone skills have applications on a HUGE number of ships, so it's almost impossible to go wrong there).

Cloaking: Train cloaking skill, put cloaking module on ship. There's a little more to it than that, but not much.

Quote:
I also read about planet interaction, which sounded really very cool, and kinda what dragged me back. I don't see any of those skills at all in the list.


Again, check the market. They are cleverly hidden under "Skills" section, subsection "Planet management". Lol

Quote:
I think I am answering my own question as to wether this game is worth getting into. I don't think I'm smart enough to play this game - even though I'm a programmer of various disciplines and database admin relative to purchasing in RL. But who would've thought, right?


Unless you spend gratuitous amounts of time eating paste, you're probably smart enough. You might not be patient enough. None of the mechanics of Eve are particularly difficult. Some aspects of it are a little unintuitive at first.

So far, it sounds like you've been largely defeated by the UI. Lol

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Dreygun
Alexylva Paradox
#26 - 2013-12-11 03:08:01 UTC
join EVE university, this game's learning curve is high and the inborn tutorials really don't do much to teach you what to do. You need other people to guide you. If you are looking for a game that puts you a railroad track and carries you down the progression then yea you will probably need a new game.
Nariya Kentaya
Ministry of War
Amarr Empire
#27 - 2013-12-11 03:48:01 UTC
ShahFluffers wrote:
Reserving for when i get off of work in 7 hours. I have a (hopefully) informative wall of text just for the OP.

oh boy, here we go

(meant with all the love, of course)
urthu g'en-yia
The Gosimer and Scarab
#28 - 2013-12-11 04:37:36 UTC
I'm not fancying the idea of doing ALL the tutorials. The business tutorial left me at a mining mission without a mining laser, and I have no interest in purchasing one out of my own cash. It seems I have isk in hock for this mission as well. That's a bit of a hostage situation.

I see where this game is going now, with the steep curve. Its part of the business model to keep you engaged in the game indefinitely.
urthu g'en-yia
The Gosimer and Scarab
#29 - 2013-12-11 04:43:38 UTC
Thanks again for thoughtful replies.
Elena Thiesant
The Scope
Gallente Federation
#30 - 2013-12-11 05:45:41 UTC
urthu g'en-yia wrote:
I'm not fancying the idea of doing ALL the tutorials. The business tutorial left me at a mining mission without a mining laser, and I have no interest in purchasing one out of my own cash. It seems I have isk in hock for this mission as well. That's a bit of a hostage situation.


Do them all. They give you free equipment and a decent ISK and better knowledge of that area of the game.

If you do the first few missions of the industry tutorial (and you can run them at the same time), you'll get multiple mining lasers
SurrenderMonkey
State Protectorate
Caldari State
#31 - 2013-12-11 06:16:12 UTC
urthu g'en-yia wrote:
I'm not fancying the idea of doing ALL the tutorials. The business tutorial left me at a mining mission without a mining laser, and I have no interest in purchasing one out of my own cash. It seems I have isk in hock for this mission as well. That's a bit of a hostage situation.

I see where this game is going now, with the steep curve. Its part of the business model to keep you engaged in the game indefinitely.



The tutorials turn much of the "steep curve" into a fairly gentle slope.

For future reference, you can pretty much always acquire a free mining laser. Simply dock in a station, right click your ship, and leave ship. Undock (in your pod), and dock in a different station. You will be given a free rookie ship with a civilian mining laser (and gun).

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

J'Poll
School of Applied Knowledge
Caldari State
#32 - 2013-12-11 11:06:08 UTC  |  Edited by: J'Poll
urthu g'en-yia wrote:
I'm not fancying the idea of doing ALL the tutorials. The business tutorial left me at a mining mission without a mining laser, and I have no interest in purchasing one out of my own cash. It seems I have isk in hock for this mission as well. That's a bit of a hostage situation.

I see where this game is going now, with the steep curve. Its part of the business model to keep you engaged in the game indefinitely.


To be honost:

That and the other posts: It doesn't sound that EVE is too hard, it sounds like you are impatient and want instant gratification.

EVE won't supply that.


Do ALL the tutorials, even if it's just for the learning how stuff works (obviously, they are tutorials) and/or the ISK you get from them.

If you do the Industry tutorial missions, you get a Venture (mining ship) as well as mining lasers for the ship.

And with all the recent changes...CCP paved a nice road with some hairpins in it on the slope to make climbing it easier.

EVE is now a days easier (but still not easy) to get into if you compare it with a couple of years back.
First thing...the tutorials:

Old system = This is your ship, this is a gun, this is a NPC pirate that wants you dead. Good luck, tutorial is now over.
New system = AURA + 5 x career agents (each 10 missions) + SoE Epic Arc, which explain a lot of the base mechanics of EVE.

2nd:

ISIS. A useful guide about what ships there are, how to get to them and what type of ship they are in general.

3rd:

Mastery system. Though not flawless, it's good to see what are useful skills are for a certain ship.

4th:

Tiericide + skill rebalancing.

Now a days, to train properly into bigger ships takes much less time then before.

T2 Large guns don't make you train T2 small and T2 medium guns first.
Carriers don't require the dreadful Battleship V anymore.

*Of course, bigger isn't always better and rushing to bigger is still NOT good*

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Keno Skir
#33 - 2013-12-11 13:46:24 UTC  |  Edited by: Keno Skir
EvE has been slowly on the up since it's birth 10 years ago, i very much doubt it's going to be shut down anytime soon.

And no it isn't too late to start, once you get 1mil SP in combat you'll be killing people with 20Mil SP in industry. SP means very little unless its in the right place for the fight.

The only thing stopping you from being successful in EvE is your own willpower, no matter how new you are. Blaming SP is a cop-out.

EDIT : Also, you trickle SP at a (almost) set rate in EvE. That means you can progress in eve with 1 hour a week if you need, because even those who play for 40hrs a week will still get the same SP a week as you, just more ISK.
urthu g'en-yia
The Gosimer and Scarab
#34 - 2013-12-11 15:25:25 UTC  |  Edited by: Urthu G'en-Yia
Got screwed by the forum software
urthu g'en-yia
The Gosimer and Scarab
#35 - 2013-12-11 15:29:52 UTC
J'Poll wrote:


To be honost:

That and the other posts: It doesn't sound that EVE is too hard, it sounds like you are impatient and want instant gratification.

EVE won't supply that.



On the contrary; I'd like to spend my game time exploring. That's what I come to Eve to do. If I find I really do not like exploration, then at that time I'd like to try another career path and do those tutorials.


I had more to this reply, but the forums software screwed me like it always does, and I don't want to start over.
J'Poll
School of Applied Knowledge
Caldari State
#36 - 2013-12-11 15:58:58 UTC
Urthu G'en-Yia wrote:
Got screwed by the forum software


Tip from a forum warrior:

Before hitting post, select what you typed and copy it.

That way if the forum monster eats your post, you can just paste it instead of re-typing it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#37 - 2013-12-11 16:00:53 UTC
Urthu G'en-Yia wrote:
J'Poll wrote:


To be honost:

That and the other posts: It doesn't sound that EVE is too hard, it sounds like you are impatient and want instant gratification.

EVE won't supply that.



On the contrary; I'd like to spend my game time exploring. That's what I come to Eve to do. If I find I really do not like exploration, then at that time I'd like to try another career path and do those tutorials.


I had more to this reply, but the forums software screwed me like it always does, and I don't want to start over.


It then makes me wonder.

Why ask / complain about joining in on EVE so far into the game.
Or say it's reaching it's end of it's life cycle while you are quite new yourself.



Why don't you just...Play if you want, or don't if you don't want.

If you play, keep doing what you like to do.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

urthu g'en-yia
The Gosimer and Scarab
#38 - 2013-12-11 16:29:04 UTC
J'Poll wrote:


It then makes me wonder.

Why ask / complain about joining in on EVE so far into the game.
Or say it's reaching it's end of it's life cycle while you are quite new yourself.


Why don't you just...Play if you want, or don't if you don't want.

If you play, keep doing what you like to do.


That was part of what got lost.

Is is plausable to just do what you want? Are there advanced exploration tuts that will guide me to proper fittings and such? Is it time to figure outmy own fitting and spend some isk, if I want to explore? I do see the logic in doing all the training to collect isk and ships, and I will try the shuttle to another station trick. Thank you for that.

Most games have a cycle; 3-5, maybe 7 years for a good game (I exclude WoW, because I don't enjoy that style of grind). Of course there are many games than hang around for a long time, but some of those games are also rarely updated and cater to a very small remainder of it's peak subscriptions years. Eve is sort of an enigma in that respect. When I consider Eve, I look at it like a bubble that is bound to burst; yet it never does, so each year it's burting is more and more due.

Anyway. I like the game. I always search for something similar and younger, but never find anything. I have limited play time, and it it takes 10 years to progress in the game and I'm going commit, then Eve better be around another 10 years.
SurrenderMonkey
State Protectorate
Caldari State
#39 - 2013-12-11 16:35:41 UTC  |  Edited by: SurrenderMonkey
Urthu G'en-Yia wrote:
J'Poll wrote:


To be honost:

That and the other posts: It doesn't sound that EVE is too hard, it sounds like you are impatient and want instant gratification.

EVE won't supply that.



On the contrary; I'd like to spend my game time exploring. That's what I come to Eve to do. If I find I really do not like exploration, then at that time I'd like to try another career path and do those tutorials.


I had more to this reply, but the forums software screwed me like it always does, and I don't want to start over.



You're sort of thinking in terms that are too class-oriented. Even if you really like it, you're never going to spend ALL of your game time strictly exploring. You're still going to need to know most or all of what the tutorials will teach you.

It's entirely feasible to just go do what you want to do, but nothing really exists in a vacuum.

For instance, exploration yields loot. Judging by your earlier ammo difficulties, you haven't learned about commerce yet. Lol You're probably going to want to sell some or all of that loot. To do that, you're probably going to want to be able to navigate the market, wallet, and contract UIs.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Tau Cabalander
Retirement Retreat
Working Stiffs
#40 - 2013-12-11 16:55:56 UTC
Urthu G'en-Yia wrote:
I'm not fancying the idea of doing ALL the tutorials. The business tutorial left me at a mining mission without a mining laser, and I have no interest in purchasing one out of my own cash. It seems I have isk in hock for this mission as well. That's a bit of a hostage situation.

I see where this game is going now, with the steep curve. Its part of the business model to keep you engaged in the game indefinitely.

Your rookie ship has a mining laser. You get an infinite supply of rookie ships, and hence an infinite supply of mining lasers.

To get a rookie ship, dock IN A POD at any station you don't have any ships at.

To get more Civilian Mining Lasers, repackage and re-assemble your rookie ship.