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Cloaky Camping

First post
Author
Belloch
lll tempered sea bass
#1 - 2013-12-05 16:08:02 UTC
I want to start by saying that as a strategy, cloaky camping a home system to provide intel or just demoralize an enemy was a novel and entertaining concept that provided a platform for psychological warfare that did indeed add to the experience in previous iterations of EVE, but with the overabundance of cloaky campers now, nullsec is broken.

Cloaky camping systems has broken nullsec in these ways:

1) With the network rules that are in place it is possible to simply leave an alt in a system, minimize the window and forget about it, literally until Downtime while everyone in a developed system spins in station screaming and crying to the alliance about neutrals in system.
2) The skills to get a cloaky alt are simple and quick to obtain making cloaky alts.. very cheap.
3) And most importantly... there is no tactical counter for this action. There is no way a player can mitigate this action or relieve it once it is in place. Our sovereignty is being violated and there is nothing our pilots can do about it whatsoever.
4) With 0 risk to the assailant it is a cheap (both figuratively and literally) tactic that provides far too much benefit for cost.

The impacts of this breakage are far more profound than I believe anyone intended.

Neuts in system shut down industry corps. They always have and always will. Regardless of what corps *can* do, the barriers that exist typically result in people logging off or spinning in station. Even though they *shouldn't* and there are tactical options to continue mining and operations, when it comes to reality these options do not provide a risk vs. reward ratio that allows for activity to continue.

Why bother conquering an enemy? Just park cloaky alts in their home system and watch them log off, effectively owning the system until downtime, when if planned correctly they just log back in afterward to continue the festivities for sometimes days on end.

Back in the days before the sov changes and it was just ratting and mining there were fewer "carebears" in nullsec that were out there to enjoy the game and have fun. Now that the system is in place that has created a more inviting environment and made nullsec fun. we have this situation where that fun is being taken away by a mechanic that is simply broken.

I offer some of the following as possible alternatives:

1) Offer a Cloaking Jammer that has multiple levels providing protection from different levels of cloaks (for instance a level 1 cloaking jammer would uncloak a prototype cloak, while a level 5 would reveal a Black Ops II cloak.
2) Offer a "cloak interference probe" that could be launched by CovOps (ironically) ships to detect cloaked ships. These probes could have a short lifespan but would disable (for a short time) the cloaking device of any ships within its area of effect.
3) Increase the capacitor use on cloaking devices such that it would be impossible to run them and remain cap-stable for long periods of time. While traveling this would not impact them, but would limit their ability to simply troll the enemy.

Remember that we are here to play the game, and if we're pinned down by trolls.. It is fun for only one person who is reducing or eliminating the fun for dozens. I realize that EVE, like life, is not fair.. But as a game, I believe that more fairness is required to make the experience enjoyable for everyone.

Thank you for reading this.

Belloch



admiral root
Red Galaxy
#2 - 2013-12-05 19:22:21 UTC
This is new and original.

No, your rights end in optimal+2*falloff

ShahFluffers
Ice Fire Warriors
#3 - 2013-12-05 20:56:18 UTC
It's that time of the month again folks. Reporting as a duplicate thread to the one over in F&I (because it's basically a rehash of the same old ideas and compmetely ignores the root cause of the problem).
Lykouleon
Noble Sentiments
Second Empire.
#4 - 2013-12-06 00:01:18 UTC
1) link me one killmail where an AFK cloaking person actually kills someone.
2) explain to me why you can't rat in a pvp-capable ship.
3) explain to me why you can't fleet with other people in the system for protection.
4) explain to me why this is like every other thread that's been shot down about this.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#5 - 2013-12-06 21:30:41 UTC
As there have been several threads in the past on the same topic, this one gets a lock.
And the link is only for Assembly Hall. In Features & Idea Discussion there are even more to be found.

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