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Player Features and Ideas Discussion

 
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[Rubicon 1.1] Sisters of EVE Battleship

First post First post First post
Author
Harvey James
The Sengoku Legacy
#1141 - 2013-12-07 17:59:29 UTC  |  Edited by: Harvey James
perhaps you could change the icon for remote armour reps too since they are the same icon as local reps... where as shield boosters and shield transporters have distinct icons which is nice visually but also far less confusing

also add nanites to AAR's .. like ASB's have cap boosters in their icons
and then remove the limit of 1 and buff them a bit... reduce reload time .. and make nanite skills affect AAR's

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Savira Terrant
Native Freshfood
Minmatar Republic
#1142 - 2013-12-07 18:23:16 UTC  |  Edited by: Savira Terrant
Harvey James wrote:
using rep drones on a ship where its majority of dps comes from drones is just plain stupid in most cases


If he was referring to my idea, it gets 4 turrets and a 100% bonus in exchange for the drone damage bonus.

.

MeBiatch
GRR GOONS
#1143 - 2013-12-07 18:30:15 UTC
FT Diomedes wrote:
MeBiatch wrote:
Thaddeus Eggeras wrote:
Really? We don't think it already has ENOUGH bonuses, it needs more? This is why CCP does n't listen to us anymore...


It has more then enough bonus they just happen to be the wrong ones.


Exactly… As I have been saying since the stats were announced: Focus the ship on a useful role. The logistics BS is the best way to go. Focus should be on effective remote reps in a group PVP/PVE environment. Fill the gap between logistics ship and carrier. Range of 20-30km for ALL remote reps and energy transfers. Bonus to ALL remote rep and energy transfer amount. 6-7-7 layout. 5 turrets. No specific tanking bonus. Let the players choose how to tank it. No weapon bonus, except for drone damage, repair amount, speed, and optimal range. 400m3 drone bay. 125mb bandwidth. Players should have a lot of freedom in how they want to use it.

If you want to leave on the hacking and scanning bonuses, fine. Do that. But make the ship able to perform the primary role well. Will some people still prefer Logistics ships? Yes, but not everyone. A 2 billion ISK ship should at least be good for something.


SOE seem to like armor over shields.

i support the idea. but not all RR i would keep to ET and Armor RR.

we can always have a shield based RR BS when ccp makes a minmatar/caldari pirate faction.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#1144 - 2013-12-07 18:31:21 UTC
FT Diomedes wrote:
If this silly abomination is going to be an exploration ship, it needs some bonus to make it somewhat survivable. A bonus to MJD or cloaked velocity makes some sense.


mjd and cloacked velocity make way more sence the hacking/probing

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#1145 - 2013-12-07 18:34:46 UTC
Thaddeus Eggeras wrote:
Yuo won't meet her alone, don't worry and not on this toon either :^ ) But if you live in 0.0 you might someday. Doubtful though, I kinda HATE BS for PvP, unless in CTAs.


bs's with mjd aint so bad for gate camping.

but who in thier right mind would use one for a roam deserves to die to a bunch of bombs.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Thaddeus Eggeras
Urkrathos Corp
LEGIO ASTARTES ARCANUM
#1146 - 2013-12-07 18:43:06 UTC
I didn't say anything bout a roam, hmmmm.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1147 - 2013-12-07 19:04:43 UTC
MeBiatch wrote:
FT Diomedes wrote:
MeBiatch wrote:
Thaddeus Eggeras wrote:
Really? We don't think it already has ENOUGH bonuses, it needs more? This is why CCP does n't listen to us anymore...


It has more then enough bonus they just happen to be the wrong ones.


Exactly… As I have been saying since the stats were announced: Focus the ship on a useful role. The logistics BS is the best way to go. Focus should be on effective remote reps in a group PVP/PVE environment. Fill the gap between logistics ship and carrier. Range of 20-30km for ALL remote reps and energy transfers. Bonus to ALL remote rep and energy transfer amount. 6-7-7 layout. 5 turrets. No specific tanking bonus. Let the players choose how to tank it. No weapon bonus, except for drone damage, repair amount, speed, and optimal range. 400m3 drone bay. 125mb bandwidth. Players should have a lot of freedom in how they want to use it.

If you want to leave on the hacking and scanning bonuses, fine. Do that. But make the ship able to perform the primary role well. Will some people still prefer Logistics ships? Yes, but not everyone. A 2 billion ISK ship should at least be good for something.


SOE seem to like armor over shields.

i support the idea. but not all RR i would keep to ET and Armor RR.

we can always have a shield based RR BS when ccp makes a minmatar/caldari pirate faction.

Like Mordus Legion or something? I'd love that Big smile
Thaddeus Eggeras
Urkrathos Corp
LEGIO ASTARTES ARCANUM
#1148 - 2013-12-07 19:07:34 UTC
I was thinking Mordus Legion OR Thukkers, but I'm not sure with both. Thukkers make ships for the Min, and Mordus Legion I don't think we'd get new cool looking ship. They seem to use caldari ships. Anyone faction be good for Cald/Min?
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1149 - 2013-12-07 19:09:57 UTC
Thaddeus Eggeras wrote:
I was thinking Mordus Legion OR Thukkers, but I'm not sure with both. Thukkers make ships for the Min, and Mordus Legion I don't think we'd get new cool looking ship. They seem to use caldari ships. Anyone faction be good for Cald/Min?

Well they could always design new ships- I mean sisters didn't have anything at all before- and I'd appreciate more Murdus stuff- they have a cool backstory.
Thaddeus Eggeras
Urkrathos Corp
LEGIO ASTARTES ARCANUM
#1150 - 2013-12-07 19:13:10 UTC
I agree Mordus be cool. It better be a missile boat, as NO pirate faction are a true missile one yet. Missiles with a bit of speed
Thaddeus Eggeras
Urkrathos Corp
LEGIO ASTARTES ARCANUM
#1151 - 2013-12-07 19:16:50 UTC
Mordus faction ships

Role Bonus:
Either 50% to missile velocity or 25% to Missile explosion radius

Caldari Bonus:
5% to rate of fire of missiles per level

Minmatar Bonus:
7.5% to shield boost per level

I would also like to see them be fast more around Minatar ship speeds.
Sai en Chasteaux
T.S.W
#1152 - 2013-12-07 19:37:25 UTC
What CCP needs to tell us so we can all stop fighting is if they are gonna make a Remote Shield Rep BS, so we can get back on topic about This ship and focus on what CCP has set before us.
Savira Terrant
Native Freshfood
Minmatar Republic
#1153 - 2013-12-07 19:40:56 UTC
Thaddeus Eggeras wrote:
Mordus faction ships

Role Bonus:
Either 50% to missile velocity or 25% to Missile explosion radius

Caldari Bonus:
5% to rate of fire of missiles per level

Minmatar Bonus:
7.5% to shield boost per level

I would also like to see them be fast more around Minatar ship speeds.


I would like only missile velocity, as much as possible.
No ROF bonus.
High Shield Hitpoints.
MJD cooldown and activation time bonus.
Done.


And while we are at it a pirate implant set for MJD activation time. Twisted

.

MeBiatch
GRR GOONS
#1154 - 2013-12-07 19:43:19 UTC
Thaddeus Eggeras wrote:
I was thinking Mordus Legion OR Thukkers, but I'm not sure with both. Thukkers make ships for the Min, and Mordus Legion I don't think we'd get new cool looking ship. They seem to use caldari ships. Anyone faction be good for Cald/Min?



i think after the failed elder fleet the bulk of thukker were absorbed to the republic.

So that would leave Mordu.

I think it would be cool if the caldari contracted the Angel cartel to combat the Guritas. So then maybe the caldari would ask Mordu to take on the new role of semi legit pirate faction. More a Privateer then a true pirate.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#1155 - 2013-12-07 19:45:24 UTC
Thaddeus Eggeras wrote:
Mordus faction ships

Role Bonus:
Either 50% to missile velocity or 25% to Missile explosion radius

Caldari Bonus:
5% to rate of fire of missiles per level

Minmatar Bonus:
7.5% to shield boost per level

I would also like to see them be fast more around Minatar ship speeds.


i like that...

though i would like to see a mael spewing pirate faction ship...

think mael with caldari tech in it.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Thaddeus Eggeras
Urkrathos Corp
LEGIO ASTARTES ARCANUM
#1156 - 2013-12-07 19:46:51 UTC
MeBiatch You aren't allow to like anything I post, we are suppose to disagree. You are messing up the plan man haha : ^p
Rain6636
Simulacra and Simulation
Dracarys.
#1157 - 2013-12-07 19:58:29 UTC
give it... the ability to make alliance bookmarks
Thaddeus Eggeras
Urkrathos Corp
LEGIO ASTARTES ARCANUM
#1158 - 2013-12-07 20:00:48 UTC  |  Edited by: Thaddeus Eggeras
Caldari/Minmatar faction ships. Mordus Legion.
This will only be the layout for the battleship.

Doru

Caldari Battleship Bonuses:
5% bonus to Cruise and Torpedo Launcher rate of fire

Minmatar Battleship Bonuses:
7.5% bonus to shield boost amount

Role bonuses:
50% bonus to remote shield repairer amount
100% bonus to remote shield repairer range
50% bonus to Cruise Missile and Torpedo velocity OR 25% bonus to Cruise Missile and Torpedo explosion radius
20% decrease in ship signature radius

Slot layout: 7H, 6M, 6L; 0 turrets, 6 launchers
Fittings: 10250 PWG, 880 CPU
Defense (shields / armor / hull): 9950 / 8050 / 9900
Capacitor (amount / recharge rate / cap/s) : ? / ? / ?
Mobility (max velocity / agility / mass / align time): 118 / ? / ? / ?
Drones (bandwidth / bay): 75 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km / ? / 8
Sensor strength: 26 LADAR Sensor Strength
Signature radius: 420
Cargo Capacity: 700

fill in where you please, and I'm going to make a post for it now.
MeBiatch
GRR GOONS
#1159 - 2013-12-07 20:02:22 UTC
Thaddeus Eggeras wrote:
MeBiatch You aren't allow to like anything I post, we are suppose to disagree. You are messing up the plan man haha : ^p


Big smile

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Savira Terrant
Native Freshfood
Minmatar Republic
#1160 - 2013-12-07 20:17:37 UTC  |  Edited by: Savira Terrant
I know I participated in it, but let'skeep discussion focussed on the Nestor again.Straight

.