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Grim Realities of EvE: Microtransactions and the future of EvE.

Author
Digits Kho
Pator Tech School
Minmatar Republic
#201 - 2013-11-27 23:18:27 UTC
Tippia wrote:
…aaaaand here it comes again: what do you have to support the claim that CCP is interested in changing EVE's business model? “A pretty good feel for the rhythm of CCP fuckups” does not cut it.


I know! It must be Sean Decker!
Cygnet Lythanea
World Welfare Works Association
#202 - 2013-11-27 23:20:16 UTC  |  Edited by: Cygnet Lythanea
Digits Kho wrote:
Tippia wrote:
…aaaaand here it comes again: what do you have to support the claim that CCP is interested in changing EVE's business model? “A pretty good feel for the rhythm of CCP fuckups” does not cut it.


I know! It must be Sean Decker!


I'm still trying to figure out how she thinks it's a 'change' of CCP's business model to increase incentives to buy a product they sell already. I'm not sure if it's me or her that's confused on what a business model is, at this point. Most places have incentives to buy their products. Some even call it... advertising.


Hmm.... CCP announces they're overhauling the neX, home of current in game microtransactions. I wonder why I would suspect they're going to do something with microtransactions?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#203 - 2013-11-27 23:22:39 UTC
Cygnet Lythanea wrote:

I had considered adding you to my ignore list and just being done with it, but I think you seem to fail to understand me in the least.

My 'hopes and dreams' are to head off another pile of stupidity. I've been around a long time now, and have a pretty good feel for the rhythm of CCP's fuckups. Rather than just sit back, and wait for the next one to come along, I figured that a proactive stance might be more productive than sitting around waiting for the forums to explode with manufactured rage again. They're non-statements and vague assertions lead me to look toward more RMT and micro-transactions as their next move.

Judging by some people's posts, I'm not the only one that smells this sea change coming. So, you can deny it all you like, we'll see which one of us makes more isk off it.

I'll point to an earlier post by someone else about how CCP has announced that the nex, our current microtranaction location, is gettign revamped. So, if it is changing, better to grab the bull by the horns than let it run one over.
Unfortunately being proactive in this case borders upon rumor mongering. I doubt that CCP would be eager to reintroduce one of the main concerns that fueled the fire during the summer of rage. I could be wrong, but it shouldn't take much to see that a second occurrence so soon could prove far more permanently devastating. either way, revamping the NEX store leading to undesirable MT's is still highly speculative.

Also, interestingly I'd like you to share the history that you have observed that leads to this particular conclusion considering we've only once seen something similar happen, which in reality didn't even cross the line but drew intense backlash for the mere possibility that it could and lack of assurances to the contrary, and CCP is still in the mindset that they need to avoid the appearance of regression by constantly reminding us of their vision and reassurances that work is being done to that end.

Cygnet Lythanea wrote:
Tyberius Franklin wrote:

Out of curiosity, from where is Eve's niche under any actual, realized threat at the moment?

One would imagine that depends entirely on one's play style.

I don't really agree with that assessment as even I, as someone who doesn't regularly partake in the most social aspects of the game haven't heard of anything tempting for a replacement that is out or near imminent release. For those further involved I'd wager this is even less so. I just don't see any such replacements or direct competition at the moment.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#204 - 2013-11-27 23:25:07 UTC
Cygnet Lythanea wrote:
Digits Kho wrote:
Tippia wrote:
…aaaaand here it comes again: what do you have to support the claim that CCP is interested in changing EVE's business model? “A pretty good feel for the rhythm of CCP fuckups” does not cut it.


I know! It must be Sean Decker!


I'm still trying to figure out how she thinks it's a 'change' of CCP's business model to increase incentives to buy a product they sell already. I'm not sure if it's me or her that's confused on what a business model is, at this point. Most places have incentives to buy their products. Some even call it... advertising.

That argument falls on it's face when a large part of your business is a continued service and you customer's begin to feel that the "incentives" offered somehow compromise the service.
Crumplecorn
Eve Cluster Explorations
#205 - 2013-11-27 23:26:23 UTC
Cygnet Lythanea wrote:
Did it now?
Yes. What we have now is a cash shop for a part of the game that was never added.

Cygnet Lythanea wrote:
a bunch of agitators managed to whip the easily led masses into a frenzy about pay 2 win. Because being this is eve, it's easy to convince people the worst.
Yes, one must surely be simple minded to believe CCP ever intended to do more than sell cosmetic items that no-one could see. Obviously that was the entirerty of their master plan.

Cygnet Lythanea wrote:
Further, it also revealed exactly what percentage of players really will unsub. There's no uncertainty for them if they ever do it again.
It showed what percentage will unsub at the mere threat of P2W and/or the addition of the aforementioned unviewable cosmetics. Since that was enough to make them change course on developing the content of the game, part of me would love to see what would happen if really started nickel-and-diming the game to death.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

45thtiger 0109
Pan-Intergalatic Business Community
#206 - 2013-11-27 23:31:29 UTC
Artimis Scout wrote:
Did someone get RMT and Free to Play mixed up??


I think so LOL

RMT means Real Money Trading and it's against the EULA Agreement.

Free to play means that the game is free to play and that to do things in the game uses Microtransactions.

If CCP want to they could also change EvE, Dust 514, Ect to be free to play game.

Thats if CCP wanted to do that but I don't think so that CCP would make EvE to become free to play.

Back in 2010 or 2011 where there was a big fallout from the EvE community to stop CCP from doing Microtransactions in EvE.

And CCP did listen to the EvE Community and did put a stop to Microtransactions.

Thats why its better we pay to sub our accounts or buy GTC or Plexes.

OP get you facts straight before posting on the forum please and also do some research on google what the Difference between RMT and Microtransactions are.

**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**

Cygnet Lythanea
World Welfare Works Association
#207 - 2013-11-27 23:51:40 UTC  |  Edited by: Cygnet Lythanea
Tyberius Franklin wrote:
I doubt that CCP would be eager to reintroduce one of the main concerns that fueled the fire during the summer of rage. I could be wrong, but it shouldn't take much to see that a second occurrence so soon could prove far more permanently devastating. either way, revamping the NEX store leading to undesirable MT's is still highly speculative.


The problem with that is the underlying assumption that the summer of rage would happen again. I'll point out that two of the key items that led to it, the lack of in space updates, and the support of certain major alliances, isn't really there this time. Most players really don't care in the least about cosmetic items. Two, unlike before, microtransactions have become common across the MMO landscape,and did not cause the sort of apocalypse that everyone at the time seems to have predicted. As Posters earlier in the thread have pointed out, no one knew hats were so profitable.

Personally, based on conversations with people and this thread, people could care less as long as it does not effect core game play. The issue is what each individual sees as 'core'.


Tyberius Franklin wrote:

Also, interestingly I'd like you to share the history that you have observed that leads to this particular conclusion considering we've only once seen something similar happen, which in reality didn't even cross the line but drew intense backlash for the mere possibility that it could and lack of assurances to the contrary, and CCP is still in the mindset that they need to avoid the appearance of regression by constantly reminding us of their vision and reassurances that work is being done to that end.


A few things. The biggest are the non-statements they have been making. When you watch the interview with them about possibly taking EvE f2p, they dance around whole areas of microtransactions. You don't hire away the head of EA's f2p division just to run one game. This guy made a rep for himself finding ways to monetize even games that are not traditional ground for microtransactions and finding ways to incorporate them. If there was a guy who *could* convert eve, this is probably the guy. Not saying he will, but it makes one think.

One of the others is handing out ships that were previously 'collector's items' as incentives or prizes. This suggests that they're reaching that 'not caring' level again where someone will do something stupid and there will be backlash. (sadly, the Somer thing barely registers on my 'EvE **** ups' meter, a lot of players have no idea it's even gone on. T20, now THAT was a massive disaster).

Tyberius Franklin wrote:

I don't really agree with that assessment as even I, as someone who doesn't regularly partake in the most social aspects of the game haven't heard of anything tempting for a replacement that is out or near imminent release. For those further involved I'd wager this is even less so. I just don't see any such replacements or direct competition at the moment.


I'm deeply involved in eve, and yet, I see games like World of Warships to be far more interesting from a PvP perspective. I've generally felt PvP in eve, outside the market, has been lacking for a while.


Tyberius Franklin wrote:

That argument falls on it's face when a large part of your business is a continued service and you customer's begin to feel that the "incentives" offered somehow compromise the service.


True. The trick is to keep them from feeling that way. This is where marketing flacks shine. Spin it the right way and the average player will never notice.

45thtiger 0109 wrote:

OP get you facts straight before posting on the forum please and also do some research on google what the Difference between RMT and Microtransactions are.


Might try that yourself. We've had several people now point out that, yes, Real Money Transactions do include Plex and a lot of other things.
Xavier Higdon
Science and Trade Institute
Caldari State
#208 - 2013-11-28 00:14:55 UTC
Your question has been answered. The core EvE players(those that enjoy EvE more than World of Tanks/Warplanes/Warships) are unwilling to accept any transactions(micro or macro) that have any impact on gameplay. This gameplay encompasses any item which has a purpose outside of the market. Now, about PLEX. PLEX is not and never has been a response to microtransactions. It is a response to illicit RMT. It was designed to be a finite commodity, just as NeX items are, that has no impact on your abilities within the game. Furthermore PLEX is the only such commodity of it's type that we are willing to accept. NeX items should forever remain avatar vanity items, while other vanity items(such as ship skins) are unacceptable as cash shop items.
Cygnet Lythanea
World Welfare Works Association
#209 - 2013-11-28 00:46:40 UTC  |  Edited by: Cygnet Lythanea
Xavier Higdon wrote:
Your question has been answered. The core EvE players(those that enjoy EvE more than World of Tanks/Warplanes/Warships) are unwilling to accept any transactions(micro or macro) that have any impact on gameplay. This gameplay encompasses any item which has a purpose outside of the market. Now, about PLEX. PLEX is not and never has been a response to microtransactions. It is a response to illicit RMT. It was designed to be a finite commodity, just as NeX items are, that has no impact on your abilities within the game. Furthermore PLEX is the only such commodity of it's type that we are willing to accept. NeX items should forever remain avatar vanity items, while other vanity items(such as ship skins) are unacceptable as cash shop items.



Well, one, you're talking for a whole lot of people besides yourself, so I'll assume that when you refer to 'core eve players' you mean yourself. (And the fact that, despite my 9 years in game, I'm not 'core' because I find other game's PvP to be better is moderately insulting)

I have to ask then, how does being able yo give yourself large amounts of isk risk free not impact game play? Particularly since a key element of gameplay is 'don't fly what you can't afford to lose'? As long as your ship isn't blinged out in super rare drops, and you're not someplace where the market limits you, you can lose ships all day long. Whereas someone who works to earn their ships can hardly be said to be able to do that.

Granted, this would be an empire only problem, and I'm sure that carebears are not 'core' players either, but that still impacts game play.
Gregor Parud
Imperial Academy
#210 - 2013-11-28 01:06:11 UTC
OP is alt of that new EA CCP guy. Much like that one when we had the $1000 trousers incident, you know CCP HeDoesntWorkHereAnymore.
Cygnet Lythanea
World Welfare Works Association
#211 - 2013-11-28 01:57:35 UTC
Gregor Parud wrote:
OP is alt of that new EA CCP guy. Much like that one when we had the $1000 trousers incident, you know CCP HeDoesntWorkHereAnymore.



Sometimes I'm a cute wheeling and dealing marketeer!
Sometimes I'm a bored hottie waiting to gank you at the gate!
Sometimes I'm accused of being an alt for everyone from Mittens to Hellmar!
But what is the truth? (cues the music)

http://youtu.be/qvaMqdti46o
Xavier Higdon
Science and Trade Institute
Caldari State
#212 - 2013-11-28 02:36:38 UTC
Cygnet Lythanea wrote:
Xavier Higdon wrote:
Your question has been answered. The core EvE players(those that enjoy EvE more than World of Tanks/Warplanes/Warships) are unwilling to accept any transactions(micro or macro) that have any impact on gameplay. This gameplay encompasses any item which has a purpose outside of the market. Now, about PLEX. PLEX is not and never has been a response to microtransactions. It is a response to illicit RMT. It was designed to be a finite commodity, just as NeX items are, that has no impact on your abilities within the game. Furthermore PLEX is the only such commodity of it's type that we are willing to accept. NeX items should forever remain avatar vanity items, while other vanity items(such as ship skins) are unacceptable as cash shop items.



Well, one, you're talking for a whole lot of people besides yourself, so I'll assume that when you refer to 'core eve players' you mean yourself. (And the fact that, despite my 9 years in game, I'm not 'core' because I find other game's PvP to be better is moderately insulting)

I have to ask then, how does being able yo give yourself large amounts of isk risk free not impact game play? Particularly since a key element of gameplay is 'don't fly what you can't afford to lose'? As long as your ship isn't blinged out in super rare drops, and you're not someplace where the market limits you, you can lose ships all day long. Whereas someone who works to earn their ships can hardly be said to be able to do that.

Granted, this would be an empire only problem, and I'm sure that carebears are not 'core' players either, but that still impacts game play.


First, you're attempting to speak for an entire company, the whole of that company's customers and the customers of a whole other company. Now would you like to make some more stupid comments? You would? Great. Obviously you do not represent the core playerbase of EvE Online, as you have had someone quite in touch with said playerbase arguing against you this entire time. If you had any clue what the core of EvE wants you wouldn't be here arguing for microtransactions. Money is only a small portion of EvE Online. I can, at this moment, afford a fair number of carriers. I guess they could make for some great inventory decorations but as I can't fly them, they are meaningless to me and EvE. Second, no matter how many PLEX I buy with cash and sell in game I will have created, here it comes, ZERO ISK. I know, large numbers frighten you, but try to understand just how much zero ISK effects New Eden. Those ships you're talking about? I can create, another big number here, exactly ZERO with an infinite number of PLEX. Can you imagine how many ships I might destroy with zero ships of my own? The only thing PLEX does is shift resources from player A to player B. That is why it has so little impact on the game. No matter how many PLEX I buy, my skills train only as fast as the next guy. No matter how many PLEX I buy, my ship travels only as fast as the next ship. No matter how many PLEX I buy, my weapons do only as much damage as the next weapons do. It is a commodity with a singular purpose: to limit illicit RMT. It conveys no benefits, it conveys no buffs, it conveys no advantages. So long as it remains thus, EvE's core players will continue to support it and we will continue to fight any attempts to introduce any kind of transaction that would affect the gameplay of EvE. This includes, but is not limited to, special ammo, increased training speeds, special ship models and/or skins and any means to create any in game item, resource or asset from nothing.
Sabriz Adoudel
Move along there is nothing here
#213 - 2013-11-28 02:49:52 UTC
I started playing EVE after the level of (santioned) paid cheating in my previous MMO crossed a line I was not willing to tolerate. Before the game went to microtransactions I always supported the banning of paid cheats (gold buyers, people using powerlevelling services, etc) and so after that stuff got sanctioned I wanted nothing to do with the game.

The PLEX system allows temporary advantage from paid cheating, but mostly in the form of a catchup mechanism. Real paid cheating (sorry, microtransactions) would be the end of EVE for me, and I'd just go and spend my money elsewhere.

(And before I did, I'd use my in-game resources to drive as many people out of the game as possible, perhaps by continually recycling alts and ganking new players and making their game time as unpleasant as possible until I was permabanned).

I support the New Order and CODE. alliance. www.minerbumping.com

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#214 - 2013-11-28 03:39:10 UTC
Cygnet Lythanea wrote:

The problem with that is the underlying assumption that the summer of rage would happen again. I'll point out that two of the key items that led to it, the lack of in space updates, and the support of certain major alliances, isn't really there this time. Most players really don't care in the least about cosmetic items. Two, unlike before, microtransactions have become common across the MMO landscape,and did not cause the sort of apocalypse that everyone at the time seems to have predicted. As Posters earlier in the thread have pointed out, no one knew hats were so profitable.

Personally, based on conversations with people and this thread, people could care less as long as it does not effect core game play. The issue is what each individual sees as 'core'.
I believe you are very mistaken here. The reason people mobilized was because there was a perceived threat to the game. All it would take is the return of that threat. Yes, there were other factors, but each of those factors wasn't and likely won't be forgotten by anyone who understood them. This makes catalyzing the next season of rage that much easier. Look around for a moment. See the number of overly dramatic posts labeling each and everything CCP's next "incarna". It's become the staple insult that people won't let go.

This isn't gone and won't be going away any time soon.

Cygnet Lythanea wrote:

A few things. The biggest are the non-statements they have been making. When you watch the interview with them about possibly taking EvE f2p, they dance around whole areas of microtransactions. You don't hire away the head of EA's f2p division just to run one game. This guy made a rep for himself finding ways to monetize even games that are not traditional ground for microtransactions and finding ways to incorporate them. If there was a guy who *could* convert eve, this is probably the guy. Not saying he will, but it makes one think.

One of the others is handing out ships that were previously 'collector's items' as incentives or prizes. This suggests that they're reaching that 'not caring' level again where someone will do something stupid and there will be backlash. (sadly, the Somer thing barely registers on my 'EvE **** ups' meter, a lot of players have no idea it's even gone on. T20, now THAT was a massive disaster).

Funny enough, the facts of your post here refute those above in that, like you, many others have had their microtransaction concerns heightened by the acquisition,making people more acutely sensitive to the possibilities and more scrutinizing of the possibilities.

Regarding the giveaways, those were complained about as the separate issue they are, and have also seen an adverse reaction to which CCP responded. Even in those cases much of what was given is still in effect vanity due to scarcity and lack of any comparative advantage if not purely vanity and non-game effecting in nature. There have been issues, but again, for different reasons, now creating all new sensitivities. So far CCP marketing has failed miserably in finding a weak point and if these are the insidious attempts at monetization, some of which creating no revenue, I'm even less sure you evidence supports you premise

Cygnet Lythanea wrote:
I'm deeply involved in eve, and yet, I see games like World of Warships to be far more interesting from a PvP perspective. I've generally felt PvP in eve, outside the market, has been lacking for a while.
I'd imagine many PvP enthusiasts here either like the flexibility afforded by mechanics and/or the actions surrounding the act of fighting sometimes as much as the fight itself, some maybe more. I've yet to see that any Wo? game that could capture that as they all revolve around the team deathmatch mechanic. If you want an arcade experience, sure, but for an Eve player of any real tenure, that isn't likely a threat to their sub here.

Cygnet Lythanea wrote:

True. The trick is to keep them from feeling that way. This is where marketing flacks shine. Spin it the right way and the average player will never notice.
which is something they have spectacularly failed at if recent events can even be called an attempt at it. Recall the most recent big incident was blink, for which there was no monetary return.
Kaivar Lancer
Doomheim
#215 - 2013-11-28 05:34:12 UTC
Lyta Jhonson wrote:
As the history proven time and time again with CCP it's way around: more income from EVE makes them start side projects which draw away devs from EVE but once players start to leave or cancel secondary accounts EVE gets temporary dev attention boost.


This.
Cygnet Lythanea
World Welfare Works Association
#216 - 2013-11-28 15:43:53 UTC  |  Edited by: Cygnet Lythanea
Xavier Higdon wrote:

First, you're attempting to speak for an entire company, the whole of that company's customers and the customers of a whole other company.


No, I'm stating facts about those, and a prediction based on past behavior and what we can see of CCP's corporate culture. The prediction is, again, my opinion, and you can feel free to refute it, if you like, but please do so with facts and sticking to the context of this thread.


Xavier Higdon wrote:
Those ships you're talking about? I can create, another big number here, exactly ZERO with an infinite number of PLEX.


No, but you can sell that plex for isk.

And how many can you buy with that isk? Here's my point with that, which you seem to be failing hard at grasping: with zero isk your skills are meaningless too. Yes, isk moves resources around. But those are, again, resources you would not have without that isk. And selling plex gets you isk.

I'll also ask how you got those skills? Did they suddenly spawn in your hanger or did you buy them with isk from (most likely) an NPC corp? How about blueprints for ships? Sure, you can get a bpc off someone, but to buy a bpo you're probably going to have to spend isk with an npc corp. Oh, look, that means that isk made something spawn in game that was not there before and infinite runs do give you an advantage. (They also let you make your own bpcs to sell or invent). You can have 200m sp, but with no isk and no ships, you're ******, and when the next guy comes along and pods you, guess what? No isk for a clone, you lose those SP.

Saying that isk does not matter is entirely wrong. Ask any major alliance what powers their wars and the answer will always be 'men, minerals, and isk'. In fact, I seem to recall at least one of them bankrolling it's wars with plex sales for isk they otherwise did not have. I wonder if that impacted gameplay?



Tyberius Franklin wrote:
I believe you are very mistaken here. The reason people mobilized was because there was a perceived threat to the game. All it would take is the return of that threat. Yes, there were other factors, but each of those factors wasn't and likely won't be forgotten by anyone who understood them. This makes catalyzing the next season of rage that much easier. Look around for a moment. See the number of overly dramatic posts labeling each and everything CCP's next "incarna". It's become the staple insult that people won't let go.

This isn't gone and won't be going away any time soon.


I think here we disagree. When I asked in Rens, in Jita, and around metro and in Dodixe what people thought about it, the overwhelming response was they simply don't give a **** anymore. Here's the thing, this forum, is always filled with rage against whatever the current perceived slight is. It's a phenomena called a vocal minority. (Like the tea party). Even if you count all the various posters, you can't even be sure that you're not looking at one guy with ten alts or several alts from the same alliance (goonswarm has proven this one on occasion beyond a shadow of a doubt) parroting the official party line.

Personally, at the time, I supported the roll back of incarna entirely. Since then I've come to realize that the 'summer of rage' was a massive mistake,not because of micortransactions, but because it scared CCP away from anything 'new' in game. We've had lots of 'same' ever since, and 'same' is boring. I've had 9 years of playing markets, camping gates, blob/cap fleets, ratting, and flashing mining lasers. And after a while it gets stale. No matter what new paint job you put on it, killing rats is killing rats, ganking is ganking, and so on and so forth.



Tyberius Franklin wrote:

Funny enough, the facts of your post here refute those above in that, like you, many others have had their microtransaction concerns heightened by the acquisition,making people more acutely sensitive to the possibilities and more scrutinizing of the possibilities.


Yes, but for all the scrutinizing I think they're looking the wrong way. I think they're expecting CCP to go the F2P route, and I think that instead we're going to see something more subtle this time that gradually erodes player concerns,weakening the opposition's bargaining position, first. I've read through the threads, most posts are knee jerk rage posts that are simply dismissed, or ones that make even my most wildly off base assertions in this thread look like I'm a PhD. I don't think rabbling up is going to work the next time it happens. I just don't think the support is there anymore. CCP would have to drop the ball on a scale even more epic than before and make it an obvious and clear threat to everyone in order to get that level of support.


Rather than waste the capital we have, now would be a good time to sit down with CCP and negotiate.
Serdar Tyrnx
#217 - 2013-11-28 16:18:05 UTC  |  Edited by: Serdar Tyrnx
Cygnet Lythanea wrote:
Rather than waste the capital we have, now would be a good time to sit down with CCP and negotiate.

hahaha, you must be a foolish PhD if you think thats going to happen.

However, for the rest i completely agree with your post.
GreenSeed
#218 - 2013-11-28 16:29:15 UTC
Cygnet Lythanea wrote:

As has been addressed about once a page now, RMT is ANY occasion where real money is spent of virtual goods.


no.

Cygnet Lythanea wrote:
This does include both plex and gold farmers.


no.

Cygnet Lythanea wrote:
RMT does not make a distinction if a given transaction is in line with an EULA.


no.
PR0JECT 2501
Section Nine
#219 - 2013-11-28 16:42:29 UTC
Micro-transactions are the way of the future. It's the same as when I was a kid, we all spent our pocket money on stupid collectable rubbish to be traded in the playground. Now the medium is online...

Eve already has micro-transactions; Plex & Aurum.

If you want to pay real money for anything in eve, you simply buy however many plex it takes to make the isk to fund it by selling it on the market.

This is the perfect balance. It enables the rich nerds with nothing better to spend their money on the ability to buy their way to victory. It also enables the OAPs who would have quit the game long ago if it still required a monthly sting to the bank balance to keep playing at said rich-nerds expense.

Then there's Aurum; the other currency for buying the kind of rubbish people buy directly with money in other games (1k pants etc).

Eve already has a well established money-for-content system via the proxy of Plex and Aurum. There is no need to make things exclusively available via some kind of direct payment, this would only devalue the proxy of Plex and Aurum.

Seems the OP just doesn't understand the question, in that there isn't one?
kitsune foxchild
Perkone
Caldari State
#220 - 2013-11-28 16:47:34 UTC
cash shop underpants will not kill you guys and grow up please and is no pay to win in shops of why do you guys give a **** and the game's been running for 10 years so ccp doing a good job