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Mobile Depot - Game Breaking Feature

First post First post
Author
Jythier Smith
BGG Wolves
#81 - 2013-11-26 14:55:21 UTC
I love the sweet mission ganker tears though.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#82 - 2013-11-26 14:57:27 UTC  |  Edited by: Infinity Ziona
I made a thread about this in F&I last week.

Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused.
Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship.
Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s.
Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course.
Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.


We need this depot fixed such that it cannot be used during combat.

The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Nerf Burger
Doomheim
#83 - 2013-11-26 15:07:47 UTC  |  Edited by: Nerf Burger
James Amril-Kesh wrote:
Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.

How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills.


this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#84 - 2013-11-26 15:15:37 UTC  |  Edited by: Infinity Ziona
Nerf Burger wrote:
James Amril-Kesh wrote:
Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.

How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills.


this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided.

You don't have a full minute, you have a few seconds. Its a one minute timer to deploy, not a 1 minute timer to use it. And if you think actually catching someone in this game is easy, try it solo. Its very difficult, easy mode is what you have with Depots now.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Mayhaw Morgan
State War Academy
Caldari State
#85 - 2013-11-26 15:15:54 UTC
Infinity Ziona wrote:
We need this depot fixed such that it cannot be used during combat.

There are other ways to refit in space while under fire. Should they all be disabled during "combat", or just the mobile depot's refitting service?

Infinity Ziona wrote:
The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced.

You seem to have a problem with warp core stabilizers, so why call for a nerf to mobile depots? You could just as easily solve the problem with a nerf to low slots or a buff to warp scramblers/disruptors . . . or, I guess you could directly address the problem that you have with people flying away while you are shooting them.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#86 - 2013-11-26 15:18:48 UTC
Mayhaw Morgan wrote:
Infinity Ziona wrote:
We need this depot fixed such that it cannot be used during combat.

There are other ways to refit in space while under fire. Should they all be disabled during "combat", or just the mobile depot's refitting service?

Infinity Ziona wrote:
The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced.

You seem to have a problem with warp core stabilizers, so why call for a nerf to mobile depots? You could just as easily solve the problem with a nerf to low slots or a buff to warp scramblers/disruptors . . . or, I guess you could directly address the problem that you have with people flying away while you are shooting them.

The only other ways to refit are if you're in a very expensive capital ship. That can be tackled and killed. Or using a very expensive industrial cap ship, which can be tackled and killed. Both of which do not reinforce, do not' cost 2 million isk.

How many ratter do you find with a Titan, Orca or Carrier sitting next to them so they can fit WCS and warp away if they're jumped? ZERO>

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Alavaria Fera
GoonWaffe
#87 - 2013-11-26 15:21:03 UTC
Nerf Burger wrote:
James Amril-Kesh wrote:
Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.

How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills.


this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided.

it still provides them

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jythier Smith
BGG Wolves
#88 - 2013-11-26 15:22:46 UTC
I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.
Jythier Smith
BGG Wolves
#89 - 2013-11-26 15:23:53 UTC
Or, an even cooler idea, don't attack people with mobile depots out because they're going to get away.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#90 - 2013-11-26 15:25:10 UTC
Infinity Ziona wrote:
I made a thread about this in F&I last week.

Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused.
Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship.
Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s.
Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course.
Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.


We get it, you want easymode kills to pad your KB stats. Heaven forbid you have to actually work for it.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#91 - 2013-11-26 15:27:09 UTC  |  Edited by: Infinity Ziona
Jythier Smith wrote:
I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.

You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless...

EvE's New Carebearism doctrine at its finest.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#92 - 2013-11-26 15:29:42 UTC  |  Edited by: Infinity Ziona
Sipphakta en Gravonere wrote:
Infinity Ziona wrote:
I made a thread about this in F&I last week.

Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused.
Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship.
Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s.
Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course.
Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.


We get it, you want easymode kills to pad your KB stats. Heaven forbid you have to actually work for it.

Yeah must be that - I want easy kills. Heaven forbid you have to actually use your brain to properly pre-fit your ship before you carebear rather than throwing all your escape mods in a depot.

Oh NM you're a goon, this mod is a boon for your new renters... I see how it managed to get past the dev's stupidar now.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Jenn aSide
Soul Machines
The Initiative.
#93 - 2013-11-26 15:31:51 UTC  |  Edited by: Jenn aSide
Jythier Smith wrote:
I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.


Unfortunately , for many posters "I don't want to do that" does exactly equal broken.

Some people's ideas are just that self serving. A good new rule of thumb is "if Ziona hates it and wants it to change, that means it's balanced" Twisted

I haven't had the need to use the new depot like that (refitting to get away from tackle), but I like it, it is a balance to the ease with which interceptors can find and catch PVE ships. PVPrs dislike it because it makes them have to think before killing us.
Adoris Nolen
Sama Guild
#94 - 2013-11-26 15:32:26 UTC
Sipphakta en Gravonere
Aliastra
Gallente Federation
#95 - 2013-11-26 15:33:40 UTC
Infinity Ziona wrote:
Jythier Smith wrote:
I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.

You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless...

EvE's New Carebearism doctrine at its finest.


Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option?
Jythier Smith
BGG Wolves
#96 - 2013-11-26 15:35:53 UTC
Infinity Ziona wrote:
Jythier Smith wrote:
I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.

You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless...

EvE's New Carebearism doctrine at its finest.


Or you could bring friends.

"But I don't want to bring friends."

Or you could do any number of other things.

"But I don't want to do any number of other things. I want to do what I've always done, and now I can't. Boohoo."

The thing is, what are you expecting to have to do against a ship that's just equipped all its low slots with stabs? What kind of tank does it have, what kind of tank do you need when all it is trying to do is get away? Use your brain, figure out how to make a fit that can lock them down and kill them. Then it will be up to them to react to you again, and the game changes.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#97 - 2013-11-26 15:36:31 UTC
Infinity Ziona wrote:
Yeah must be that - I want easy kills. Heaven forbid you have to actually use your brain to properly pre-fit your ship before you carebear rather than throwing all your escape mods in a depot.

Oh NM you're a goon, this mod is a boon for your new renters... I see how it managed to get past the dev's stupidar now.


Actually, the target in the OP used his brain and prepared for a (possible) gank. The "elite pvp" hunter did not use his brain and, like an idiot, didn't adapt to game changes and, predictably, failed.
baltec1
Bat Country
Pandemic Horde
#98 - 2013-11-26 15:37:11 UTC
I hope the raven knows about all of the rage it has started here, maby it can use the mobile depot to store this lake that is forming.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#99 - 2013-11-26 15:43:37 UTC
LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...

Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.

:)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Silvetica Dian
Imperial Shipment
Amarr Empire
#100 - 2013-11-26 15:44:03 UTC
Frostys Virpio wrote:


I`ll have you understand that sliced bread totally IS awesome. It has the awesomeness of leading us to Sandwiches. How can you consider it not that great?

.


Sandwiches were invented long before presliced bread http://en.wikipedia.org/wiki/Sandwich (prehistory)
http://en.wikipedia.org/wiki/Sliced_bread (1928)

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85