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CCP and where Incarna, Ambulation, Walking in stations? !

First post
Author
Kabaos
Fulgur lumene
#141 - 2014-03-04 14:58:34 UTC
Continue...
Soldarius
Dreddit
Test Alliance Please Ignore
#142 - 2014-03-04 15:07:49 UTC
Incarna and WiS is in the dumpster where it belongs. This is a FiS game. Not barbies in space.

http://youtu.be/YVkUvmDQ3HY

Seliah
T.R.I.A.D
Ushra'Khan
#143 - 2014-03-04 15:14:26 UTC
Soldarius wrote:
Incarna and WiS is in the dumpster where it belongs. This is a FiS game. Not barbies in space.


If EVE was just about flying in space, then there would be a lot of other games out there that are much better at this. EVE is about living and evolving in one complex sandbox, and flying ships in space just happens to be a big part of it. It doesn't mean that everything else should be discarded. The ability to walk in stations would be a tremendeous boost to immersion within the EVE universe and, if done properly, would add a huge dimension to the game and a whole set of exciting features (spaceship related features ofc, but from another point of view). The problem is it would require a lot of time and patience to get all this done, which is probably why it won't happen anytime soon.

Anyway, I just wanted to say your comment was plain stupid.
Crucial Thread
Viziam
Amarr Empire
#144 - 2014-03-07 20:16:12 UTC
Seliah wrote:
Soldarius wrote:
Incarna and WiS is in the dumpster where it belongs. This is a FiS game. Not barbies in space.


If EVE was just about flying in space, then there would be a lot of other games out there that are much better at this. EVE is about living and evolving in one complex sandbox, and flying ships in space just happens to be a big part of it. It doesn't mean that everything else should be discarded. The ability to walk in stations would be a tremendeous boost to immersion within the EVE universe and, if done properly, would add a huge dimension to the game and a whole set of exciting features (spaceship related features ofc, but from another point of view). The problem is it would require a lot of time and patience to get all this done, which is probably why it won't happen anytime soon.

Anyway, I just wanted to say your comment was plain stupid.


I couldn't say better, fully agree.
Kabaos
Fulgur lumene
#145 - 2014-04-07 16:45:15 UTC
Bump!
Kabaos
Fulgur lumene
#146 - 2014-05-13 12:56:12 UTC
Bump, some comments )
Binary Arnoux
Garoun Investment Bank
Gallente Federation
#147 - 2014-05-20 07:58:49 UTC
this game feels like a browser game sometimes.
just a chat, and buttons, say what u want, but a ship dont identify me more than an avatar, i feel WiS would give more social life to
eve. but i dont think it will happend anytime soon, but games like Star citizen, and elite dangerous are coming and will bring all space u want and all avatar interaction u want, so, there is hope there if not here.
Ray Kyonhe
Aliastra
Gallente Federation
#148 - 2014-05-20 08:15:54 UTC  |  Edited by: Ray Kyonhe
Incarna defenitely had some good stuff coming (but it was flawed from the birth, yes, I agree), but lobby of "shiny 3D spaceship models in a goo" part of the game is too strong on forums and well organised ingame, so take this bunch of new shiny hulls (like there aren't enough of them in the game already) and be happy, why shouldn't you? "You need something completely new and different for a change? Why wouldn't you try playing WoW then, or WoT?" It'a a pity to see it came down to this.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Kabaos
Fulgur lumene
#149 - 2014-06-01 14:35:40 UTC
Binary Arnoux wrote:
this game feels like a browser game sometimes.
just a chat, and buttons, say what u want, but a ship dont identify me more than an avatar, i feel WiS would give more social life to
eve. but i dont think it will happend anytime soon, but games like Star citizen, and elite dangerous are coming and will bring all space u want and all avatar interaction u want, so, there is hope there if not here.



I think so ..)
RavenTesio
Liandri Corporation
#150 - 2014-06-01 14:51:01 UTC
Kirimeena D'Zbrkesbris wrote:
I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer.


Those "Riots" had nothing to do with Incarna, they were entirely about the fact CCP was taking the **** with their Micro-Transaction items like Clothes in the NEXUS Store... the entire concept of Incarna was something most players were actually really looking forward to, and the fact that during the whole "Let's re-evaluate our priorities" that CCP did... that entire aspect of the game basically got completely shelved.

I'm not going to say that I'm upset that they've put so much focus on going back to fix many of the long-standing issues with EVE by completely re-building the core game from the ground up ... as honestly I do think that was a smart decision, but the fact that Incarna was literally abandoned because of the complaints over pricing; rather than the feature itself was honestly was pretty extreme.

Especially now with the 6-Week Release schedule, meaning implementing something like Incarna; which as we were led to understand was not fully released because it wasn't ready, but merely because it lacked content could easily be remedied with them releasing it bit-by-bit with the new schedule as a "Bonus"

I mean after all DUST 514 / Project Legion heavily rely upon much of what was developed with Incarna and the Carbon Technology Platform as a whole; and while sure we've had a trickle out of clothing specifically over the last year of stuff they basically had sitting around ready to go ... it doesn't make that much sense that they're still keeping this stuff just stored on a HDD somewhere right now.

Especially as only last year or so at the Russian CCP event they were showing off Prototype gameplay footage (done in Unity) of how they were thinking of implementing Incarna for getting implants for Dust from Wormhole (Sleeper) space. So it's not like they've completely shelved it internally, they just don't seem to want to release or let us really know what is going on with it; which as I said it would make sense for them to now look at pushing out non-gameplay aspects so it can be tinkered and fine tuned before they do add gameplay aspects.
Alundil
Rolled Out
#151 - 2014-06-01 22:29:06 UTC
RavenTesio wrote:
[quote=Kirimeena D'Zbrkesbris]
Especially as only last year or so at the Russian CCP event they were showing off Prototype gameplay footage (done in Unity) of how they were thinking of implementing Incarna for getting implants for Dust from Wormhole (Sleeper) space. So it's not like they've completely shelved it internally


Is there any other available information about this? This would be interesting.

I'm right behind you

RavenTesio
Liandri Corporation
#152 - 2014-06-02 21:11:22 UTC
Alundil wrote:
RavenTesio wrote:
[quote=Kirimeena D'Zbrkesbris]
Especially as only last year or so at the Russian CCP event they were showing off Prototype gameplay footage (done in Unity) of how they were thinking of implementing Incarna for getting implants for Dust from Wormhole (Sleeper) space. So it's not like they've completely shelved it internally


Is there any other available information about this? This would be interesting.


https://www.youtube.com/watch?v=33cJpp8YGlI - this was from Mid-2012 in Berlin, but there was another from Russia that was better quality... unfortunately I can't find it anymore.

I also know there was some Dev Blog in October 2012, but again can't find it now; that outlined the "Gameplay" they were prototyping for Avatar (WiS / Incarna) that they were looking to add.

Don't get me wrong I understand they want to make sure that if they do work on this again there will be a "Gameplay" aspect to it, but that said there is more than simply Gameplay that will make it something useful and meaningful for players; even if at first it means it is little more than a 3D Chatroom - well consider what most players do right now while they're sitting around shooting the breeze.

We're spinning our Ships or looking at our limited view in Station, I mean part of why I turned off my Captains Quarter's is simply because that Door to the rest of the station taunts me every time. It doesn't make any sense why we can't go through it to be able to talk and interact with our friends, directors, bunnies, etc...

To those who are deeply into the Role Playing aspect of the game, it becomes one less barrier to maintaining your persona rather than blankly looking at little more than a chat box; and what frustrates me the most here is we know this technology is basically compete and working... we have Captains Quarters, Dust 514 has the Pre-Game Lobby, so this stuff is working.

So much effort went in to these features, for them to be relegated right now to little more than another Docked Interact that loads a bit slower; so most turn that off when they know they're going to want to dock and reship for PVP. Yet if you're not, well more often than not; you flick it back on... perhaps sit on the couch and wonder why you can't pick up that can of Quafe while watching the Galactic news on your 70" Holoscreen.
Kabaos
Fulgur lumene
#153 - 2014-07-29 12:42:47 UTC
CCP and what are your plans about Walking in stations? Some answers? I'm waiting..
Delt0r Garsk
Shits N Giggles
#154 - 2014-07-29 13:13:13 UTC
Lets just hope for the rest of eve, they you are kept waiting a very long time.

Why don't you play Star Citizen. I hear you can run around the station all day.

AKA the scientist.

Death and Glory!

Well fun is also good.

Nikk Narrel
Moonlit Bonsai
#155 - 2014-07-29 13:32:40 UTC
Delt0r Garsk wrote:
Lets just hope for the rest of eve, they you are kept waiting a very long time.

Why don't you play Star Citizen. I hear you can run around the station all day.

Let's not be negative.

There is no reason to expect that any improvements to WiS will have a negative impact on the ship side of things. It is a different section of code entirely, and the budget plus staffing would be a separate issue.

Would you rather CCP diversified into an entirely separate game again?
Rek Seven
The Persuaders
#156 - 2014-07-29 13:38:14 UTC
WIS will not happen until another games proves how valuable avatar gameplay can be to a scifi game... But by then it will be too late.

You think eve has a problem retaining/attracting new players now? Wait to see what happens in a couple years Shocked
Nikk Narrel
Moonlit Bonsai
#157 - 2014-07-29 13:50:04 UTC
Rek Seven wrote:
WIS will not happen until another games proves how valuable avatar gameplay can be to a scifi game... But by then it will be too late.

You think eve has a problem retaining/attracting new players now? Wait to see what happens in a couple years Shocked

It is entirely possible that what we have now will be viewed as half of a game, in the years to come.

The walking in stations aspect has every potential to rival similar aspects of other MMO's, if done correctly.
And those other MMOs... they do not have the spaceship side like EVE...
Fer'isam K'ahn
SAS Veterinarians
#158 - 2014-07-29 14:31:20 UTC
Why is this so blatantly being bumped ? Bumping in this forum is against the rules btw.!

Besides that, WiS is somewhere below the last place on my wishlist for anything regrading EVE and semingly not only on mine. Can we let it die ?

Once Legion and Single Login is fully integrated we can maybe have a look back at this .. before, simply no, please NO!

Ray Kyonhe
Aliastra
Gallente Federation
#159 - 2014-07-29 16:40:10 UTC
Fer'isam K'ahn wrote:

Once Legion and Single Login is fully integrated we can maybe have a look back at this .. before, simply no, please NO!

Legion and Dust are least suitable addition to Eve's universe I could imagine. I don't want even think about them, not to actually play it. A BF\COD-like brainless shooter has nothing to do with Eve which based on planning and decision making. It's like some alien parasite on its body.

The only best approach to ambulations and all the similar WiS features (like sabotage or assasiantions) I can imagine is something similar to what can be experienced in Full Spectrum Warrior game series. In this combat simulator you have indirect control over the small squad of soldiers and have to make quick and well weighed decisions (not compete in who is strafes better and click mouse buttons faster) while time pressured by environment (and other players if its an MP game), and the price of mistakes is very high (there is no regenerations and revivals, and soldiers die very quickly if exposed to enemy fire). So much like Eve we know.

Here is actuall gameplay footage from it: https://www.youtube.com/watch?v=uRT5zooiKLQ
Just swap modern weapons and armor with futuristic ones and you'll get an absolute winner for all speheres where fighting on foot should be assumed in Eve. Not some crappy generic MP shooter full of bunnyhopping teenagers.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Alvatore DiMarco
Capricious Endeavours Ltd
#160 - 2014-07-29 20:47:46 UTC  |  Edited by: Alvatore DiMarco
Ray Kyonhe wrote:
Legion and Dust are least suitable addition to Eve's universe I could imagine. I don't want even think about them, not to actually play it. A BF\COD-like brainless shooter has nothing to do with Eve which based on planning and decision making. It's like some alien parasite on its body.


Except that CCP's design goal for DUST/Legion isn't to have "some brainless shooter". They want to make an FPS that requires thought and planning go into your character development because every choice you make matters - something that those other FPS games don't have.

Whether that goal can be achieved, however, is beyond the scope of my reply.