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CCP and where Incarna, Ambulation, Walking in stations? !

First post
Author
Kabaos
Fulgur lumene
#1 - 2013-11-24 08:04:35 UTC  |  Edited by: Kabaos
Promises : https://wiki.eveonline.com/wikiEN/index.php/Walking_in_stations

http://www.youtube.com/watch?v=LzZRRPPw_QE

http://www.youtube.com/watch?v=Dzy7DG8VR2s

Intresting concept :http://www.youtube.com/watch?v=o_JteBc01fA

I will not repeat, and so there are lots of topics already about good Incarna.
Working : http://go-dl1.eve-files.com/media/corp/Myrkala/Incarna_Wallpaper1280x1024.jpg

I want to see the volumetric Sci-Fi, but not only space and ships.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#2 - 2013-11-24 13:58:34 UTC
I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Moonaura
The Dead Rabbit Society
#3 - 2013-11-24 14:06:06 UTC
Its all there... behind the door...

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Scatim Helicon
GoonWaffe
Goonswarm Federation
#4 - 2013-11-24 14:12:08 UTC
Some promises are better broken than kept.

Every time you post a WiS thread, Hilmar strangles a kitten.

Sentamon
Imperial Academy
Amarr Empire
#5 - 2013-11-24 14:25:13 UTC
Kirimeena D'Zbrkesbris wrote:
I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer.


There were no riots over WiS.

~ Professional Forum Alt  ~

Kabaos
Fulgur lumene
#6 - 2013-11-24 14:35:32 UTC
Kirimeena D'Zbrkesbris wrote:
I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer.



You associate a monocle for $ 50 with Walking in stations? Let's clarify that WIS not only clothes from NEX shop.
Kabaos
Fulgur lumene
#7 - 2013-11-24 14:37:39 UTC
Sentamon wrote:
Kirimeena D'Zbrkesbris wrote:
I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer.


There were no riots over WiS.


Agree.
Kabaos
Fulgur lumene
#8 - 2013-11-24 14:48:00 UTC  |  Edited by: Kabaos
CCP starts new projects without bringing others to the end. They started DUST 514, World of Darkness, EVE-VR.

In my opinion they should have completed 1.Walking in stations (more than only 1 Captain Quarter (Cabine of player )), after launch the DUST 514, and than make other projects, company still develops due to players maintaining.

It would be interesting to chat with the players even in some block of 50 people if it does not allow today's hardware capabilities. Would not have been players there would be no Dust 514, WOD, EVE-VR, so that in some way CCP should go to meet the players.Bear

Сonclusion: CCP has to make qualitative Walking in Stations
Moonaura
The Dead Rabbit Society
#9 - 2013-11-24 15:09:35 UTC
I know there is that, elephant in the room that promises to have something just like WiS... but once you've seen your space ships coffee table drop from the ceiling two times, is it really adding anything to the game?

Games like X-Rebirth has walking in stations. Its awful. Now you have to dock. Get off your ship, and talk to an NPC with the same dialogue over and over again. Then it crashes.

That whole 'future vision' thing CCP had going on, now known as the 'Screw that, lets build stargates instead vision', was an interesting one though, but to make it work, you actually need a much deeper and more complex set of interactions to make it add anything meaningful. Such as being able to shoot people in the face like in the trailer. But given what we've got with Dust 514, we should probably be very grateful its dead. What we probably would have got, is a virtual hairdressers and the ability to sip on virtual martini' in a virtual bar starring out the virtual window looking at virtual space.

I know my old Swedish friends are gutted though. They wanted to open a Gay Bar in Jita lol

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#10 - 2013-11-24 15:15:36 UTC
Kabaos wrote:
You associate a monocle for $ 50 with Walking in stations? Let's clarify that WIS not only clothes from NEX shop.

but they were bundled in same update, so frustration about NEX moved to WiS when they failed to deliver promised content.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Izzy Ankhavees
Ministry of War
Amarr Empire
#11 - 2013-11-24 15:31:04 UTC
Problem is and always was the lack of need to know basis. CCP learned over the last years to not talk about things too far ahead like they did with incarna, exactly because the kind of problem that brought. Today we see more like "FYI" feature releases, where you have already the change laid down almost done and then one day they say it is there, and if you have good eye for details you see that it was there for a long time just waiting to be activated. That is speacially obvious for people that look into the item database and such, and you know that the more recent new features are there before they say they are.

Incarna had a huge probability of gearing EVE towards dimensions never before achieved, but there was a catch: People had to have patience and see what devs wanted to convey. That never happens, speacially if you make your playerbase think that they command the game.

The people who are eager to complain and flame are also hot headed and prone to enjoy only blowing stuff up and for no reason at all. Anything that requires planning or strategy, and anything that means dispute or power, but is not translated into missiles and turrets are frown upon. Even logistics and tactical ships are a powerful overlooked by 80% of the players that speak their minds on forums and general public channels.

That is why anything less than what involves damage, mitigation and avoidance of, and speed, is quickly flamed and protested upon.

So, you will probably have all the features being placed in ready mode behind the scenes, and then one day a dev blog announces that it is happening, and when it does, you perceive that they had it being worked on but not talking about to avoid the trollage and "blow stuff up for no reason" folks to bother.

Pretty much what long lived governments, companies and parents learn to do the hard way.

[i]"Perfect crimes do not exist, for to be a crime, it must be proven." "Make the body count unacceptable to ensure your own safety." "Basic rule of covert ops: let someone else do your dirty work.[/i]"

Kabaos
Fulgur lumene
#12 - 2013-11-24 15:33:47 UTC  |  Edited by: Kabaos
Moonaura wrote:
I know there is that, elephant in the room that promises to have something just like WiS... but once you've seen your space ships coffee table drop from the ceiling two times, is it really adding anything to the game?

That whole 'future vision' thing CCP had going on, now known as the 'Screw that, lets build stargates instead vision', was an interesting one though, but to make it work, you actually need a much deeper and more complex set of interactions to make it add anything meaningful. Such as being able to shoot people in the face like in the trailer.





I'm not saying that CCP need to put 100%, they can add some new in WIS in expansions, how they do.
Moonaura
The Dead Rabbit Society
#13 - 2013-11-24 15:35:53 UTC
Izzy Ankhavees wrote:
Pretty much what long lived governments, companies and parents learn to do the hard way.


Is this why we hate politicians, fat cats and our parents (well not all of us)? ;)

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Moonaura
The Dead Rabbit Society
#14 - 2013-11-24 15:37:39 UTC
Kabaos wrote:
Moonaura wrote:
I know there is that, elephant in the room that promises to have something just like WiS... but once you've seen your space ships coffee table drop from the ceiling two times, is it really adding anything to the game?

That whole 'future vision' thing CCP had going on, now known as the 'Screw that, lets build stargates instead vision', was an interesting one though, but to make it work, you actually need a much deeper and more complex set of interactions to make it add anything meaningful. Such as being able to shoot people in the face like in the trailer.





I'm not saying that CCP need to put 100%, they can add some new in WIS in expansions, how they do.


I'm not against the idea, I'm just against it not adding anything worth while and being eye candy. What they were planning - from all interviews and accounts - was eye candy, sadly. They weren't even going to allow pvp in stations for example.

I'd love for there to be a game as complex as that, truly I would. I'm just not sure I'm willing to keep paying CCP each month while it takes them 10 years to do it.

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

El Geo
Warcrows
Shattered Foundations
#15 - 2013-11-24 20:14:08 UTC
Cosmos agents and some storylines unfinished, Corporate system broken, pos system broken
Arthur Aihaken
CODE.d
#16 - 2013-11-24 23:38:37 UTC
Dust 514... travel the world... meet new people. Then kill them.

I am currently away, traveling through time and will be returning last week.

stoicfaux
#17 - 2013-11-24 23:59:34 UTC
Wis/Incarna ran into planning issues. There was a thread/blog stating that CCP was integrating WoD into EVE which should have been "easy." However, it was more difficult and time consuming than expected. This lead to basically 18 months of no features being added to EVE which greatly annoyed the majority of players.

Don't expect WiiS until after WoD is done/stable.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Izzy Ankhavees
Ministry of War
Amarr Empire
#18 - 2013-11-25 05:16:48 UTC
Yes, right.

The harder part of that is already ingame. The problem is only player whining. But you will never see that said.

You really want someone with development experience to believe that it is hard to make ambulance for a game that has all the features eve has in maximum graph specs ? Gimme a break.

The problem is entirely in playerbase whining.

Most players cant understand that different people work in different areas of eve, and the effort made in one front is not detrimental to another. The people on sov and corp balance is not the people on "space barbie" things, and if they were not working on space barbie sector, they would be doing reflections on ships, storms on planets, or whatever cosmetic changes you have, because that is THEIR thing.

Another aspect of player whining is those "broken mechanics".

CCP will never say the truth, but most SOV and POS problems come from the fact that THE PLAYER DONT KNOW HOW TO USE IT, and want it to work the way they want it to, rather than the way it works, and for a reason.

You have some tweaks needed to make it better, but all that SOV and POS whining is bordering the divinity. Soon you will have stations devoted to the cult of SOV/POS broken myth.

[i]"Perfect crimes do not exist, for to be a crime, it must be proven." "Make the body count unacceptable to ensure your own safety." "Basic rule of covert ops: let someone else do your dirty work.[/i]"

Kabaos
Fulgur lumene
#19 - 2013-11-26 11:51:28 UTC  |  Edited by: Kabaos
Moonaura wrote:



I'm not saying that CCP need to put 100%, they can add some new in WIS in expansions, how they do.
I'm not against the idea, I'm just against it not adding anything worth while and being eye candy. What they were planning - from all interviews and accounts - was eye candy, sadly. They weren't even going to allow pvp in stations for example.



I think that if within a couple of years CCP not will add something intresting, players will go to other games, where much more variety .
And hold on to the space and all .. this is nonsense, the game should evolve .
Alvatore DiMarco
Capricious Endeavours Ltd
#20 - 2013-11-26 11:59:52 UTC  |  Edited by: Alvatore DiMarco
There is a measurable contingent of older players (read: bittervets) who very specifically want the game to not evolve.

I can understand their sentiments a bit, but to think that EVE Online should go another 10 years being pretty much exactly what we have.. I don't see the game lasting 10 more years in that kind of a state.
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