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Feedback Request - Margin trading and accurate market UI

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Author
RubyPorto
RubysRhymes
#181 - 2013-11-22 21:09:06 UTC
GreasyCarl Semah wrote:
Tippia wrote:
Oh, and the buyer might have ran out of money, but that's ok because you are still being 100% protected and you're not going to lose a dime.

The purpose of this thread is to eliminate the instance where the buyer has an order up that he can't perform on. Everything you listed is part of normal market game play.


You're right, running out of money is normal gameplay. At which point, the seller is protected by retaining his goods, and the person with the buy order is punished by forfeiting the broker's fees he paid.

Quote:
There is no logical reason that such an order should exist. And the broker placing the order wouldn't let someone continue to place worthless orders either. That IS the point of the order guarantee, ie the guarantee that the order is legitimate in the first place and can be completed.


There is no such order guarantee in EVE. EVE's brokers do not provide the exact same service as RL brokers (who act as both a broker and a short term lender providing float). A major use of the Margin Trading skill is to place orders that you cannot complete right now.

From the Broker's point of view, the trader says "I'll be able to cover it by the time someone's ready to sell to it." If that happens, great. If it doesn't, the broker shrugs and declines to complete the order, and the seller is left entirely unharmed.

Quote:
No one is looking to guarantee that someone can click a mouse fast enough to get to an order. Jesus, what a straw man argument that is.


What's the difference between being unable to sell to the order you've pegged your hopes on because it's already been completed/cancelled and being unable to do so because the buyer is broke?

The chance that a potential buyer will be unable to pay for ordered goods is the reason why sensible businesses require deposits or cash up front before beginning special orders.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

GreasyCarl Semah
A Game as Old as Empire
#182 - 2013-11-22 21:24:19 UTC  |  Edited by: GreasyCarl Semah
Tippia wrote:
including there not being enough ISK at the other end. So I'm questioning why it needs to be addressed at all since it makes absolutely no difference for the seller why the order failed.


It makes a difference to the entire market since it isn't a real order.

Quote:
Sure there is: the buyer might be able to get the ISK back in there before anyone tries to sell to it. Again, saying that it shouldn't exist is like saying that an order that the buyer is going to cancel or adjust in very soon should not exist. After all, you won't be able to sell it either, and on your end, it will be the exact same thing.


What a wonderful leap of logic. Now an order that can't be performed on is the same as one that might be changed soon.

Quote:
The problem you're seeing is that the information you should be looking at isn't the one you're looking at. So fix that problem. Don't make arbitrary rules about which failed sales should be burdened with because that just makes the entire market inconsistent and ineffective.


Please explain how eliminating fake orders from the system makes the entire market inconsistent and ineffective. It seems the opposite would be true.

Quote:
Not really, no. If people start suggesting that they should be guaranteed to sell to any order they see on the market, then it applies equally to all reasons why they might not be able to do so. You may not have fully considered what you were saying, but the ramifications of the kinds of guarantees you're asking for really do go that far.


Please point out what "guarantees I asked for" besides the one where if an order is placed, the person placing it has the ISK to execute it while it is in play

Quote:
It's not a straw man — it's explaining to you what you're suggesting. I am fully aware that it's not your intent to suggest that you should be able to sell to orders that no longer exist, but that is still effectively what you're doing. Again, just because you can see an order on the market does not ever mean that you will be able to buy or sell to it. The problem is that people assume that they can — that's the actual knowledge problem that needs fixing. As far as accurate market data goes, it already exists people assume that it is in the order list — that's the other actual knowledge problem that needs fixing.


Again, an order that can't be performed on by the owner has nothing to do with orders that have already been executed or are gone because of lag or anything else. Those are all normal market functions. Fictitious orders generated by clever use of game mechanics are not the same.
GreasyCarl Semah
A Game as Old as Empire
#183 - 2013-11-22 21:37:51 UTC
RubyPorto wrote:
You're right, running out of money is normal gameplay. At which point, the seller is protected by retaining his goods, and the person with the buy order is punished by forfeiting the broker's fees he paid.

There is no such order guarantee in EVE. EVE's brokers do not provide the exact same service as RL brokers (who act as both a broker and a short term lender providing float).


Of course they don't provide the same services. Even then, they shouldn't keep orders on the market knowing the owners can't perform

Quote:
A major use of the Margin Trading skill is to place orders that you cannot complete right now.


Apparently so and for some people it is for placing orders that you never intend to complete, thus this thread.


Quote:
From the Broker's point of view, the trader says "I'll be able to cover it by the time someone's ready to sell to it." If that happens, great. If it doesn't, the broker shrugs and declines to complete the order, and the seller is left entirely unharmed.


Except for the part where the order wasn't legitimate and the buyer couldn't perform.

Quote:
What's the difference between being unable to sell to the order you've pegged your hopes on because it's already been completed/cancelled and being unable to do so because the buyer is broke?

The chance that a potential buyer will be unable to pay for ordered goods is the reason why sensible businesses require deposits or cash up front before beginning special orders.


The difference is that the order that was completed/cancelled was a legitimate order.
Rhivre
TarNec
Invisible Exchequer
#184 - 2013-11-22 21:42:09 UTC  |  Edited by: Rhivre
GreasyCarl Semah wrote:


Please point out what "guarantees I asked for" besides the one where if an order is placed, the person placing it has the ISK to execute it while it is in play




So because a tiny % of the market orders are margin scams, you suggest making sure that you always have isk to cover (aka removing margin trading)?

At the risk of sounding like a stuck record....surely it is better that people actually understand what happens on the market? As in, maybe there should be some sort of tutorial which goes into how the market works.

This would also remove other sources of frustration, such as mis-sorted markets (because the game default setup is not by price) causing 100m rifters to be sold.

The buyer loses fees when the margin trade fails....the seller? They have items still to sell.

The outcome is no different than if they arrive at the hub and the order has filled and the one below it is much lower. Everyone talks as if the "victim" ends up losing all their isk.
GreasyCarl Semah
A Game as Old as Empire
#185 - 2013-11-22 21:44:39 UTC
Rhivre wrote:
So because a tiny % of the market orders are margin scams, you suggest making sure that you always have isk to cover (aka removing margin trading)?


Feel free to actually read the thread at any time.
Silvetica Dian
Imperial Shipment
Amarr Empire
#186 - 2013-11-22 22:14:23 UTC
So what we want is

1. Margin scamming to still be possible but to have a risk attached to the scammer (which it doesn't currently).
2. The margin trading skill to do pretty much what it does currently for traders.
3. If interesting new gameplay can be generated this would be good.
4. Less bots spamming in local.

From reading most of this thread , stealing some ideas and adding to them i suggest the following.

1. Make sure the minimum escrow is 50% of what it would be with margin trading if you were setting it up now.
ie at max skills 12% of outstanding order is the lowest the escrow goes topped up from wallet.
2. If through player manipulation / lack of isk in wallet this isn't possible then the order shows up red in the market and an extra warning added.
3. It is possible once per day to query (for a fee) an order to see if there is enough isk in the players wallet to cover it.
If there is enough isk to cover minimum trade volume but not enough for whole order then it is flagged yellow. Your 1 check/day is not consumed.
If not enough for minimum order then it will show red (to you).
At this point your market contact in gratitude at your discovery of a dodgy order will let you buy the info for that chars other active buy orders and colour codes them green to red.
If you try and fill a yellow or red order and it fails 75% of escrow is taken as npc market fines and 25% to person who tryed to buy as a reward for finding it.

Now it should be possible to goto another region buy the scam item for a normal price and liberate some isk from the scammer.
cautious and subtle scammers should be able to continue almost as normal.
In addition overstretched market players will be vulnerable to other players who take down their market orders and steal their escrow. This will only be possiible if the wallet depletes enough that their is a single order from the many outstanding that can't be covered AND that someone finds it.
New skill INSIDER TRADING allows for one extra market check a day with margin trading and a social skill as prereq's.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Fifth Blade
Jump Drive Appreciation Society
#187 - 2013-11-22 22:28:52 UTC  |  Edited by: Fifth Blade
CCP Rise wrote:
The solution we proposed to the CSM initially was based around the idea that if you didn't have enough money in your wallet to back an order, that order would be cancelled. This would still allow traders to benefit from being able to have multiple orders for which they couldn't cover the total. For example, I could have one buy order for a thorax at 5 mil, and another order for a rupture at 5 mil with only 7 mil in my wallet. If my wallet went below 5mil, it would cancel both orders.

There are several problems with this solution, the biggest of which is that it puts unwanted pressure on legitimate up-and-coming market traders who need to be able to leverage the ISK they have. There is also some advanced market gameplay around putting up very large buy orders which you can't technically cover, but which also will never realistically get filled. If you guys have feelings either way about this solution please share.


As you have identified, this would pretty much remove the purpose of the skill. Those who use it on a small scale are heavily leveraged, as are those on the larger scale (like myself). To the point where these playstyles simply wouldnt be possible with the new version, rendering the main uses for it....pointless.

I would not object to the colour suggestion, but I don't believe it would give the required clarity while adding concern about legitimate orders.

Thomas Hurt wrote:
Automatically cancel any orders where the 'Minimum Buy Volume' * 'Price per unit' is greater than the amount in your wallet

+1 on this. Solves the problem even when people clear the escrow as they would not have the required isk as soon as they transfer it.
Tippia
Sunshine and Lollipops
#188 - 2013-11-22 22:40:24 UTC
GreasyCarl Semah wrote:
It makes a difference to the entire market since it isn't a real order.
Sure it is.
It is as real as every other order out there. It's an order you can try to sell to. With a bit of luck, the conditions that will make it go through will have happened by then; with a bit of bad lack, the conditions that make it fail will be in place instead.

Quote:
What a wonderful leap of logic. Now an order that can't be performed on is the same as one that might be changed soon.
In what way are they different? Both are orders that you will fail to sell to. Both are orders that will cost the buyer, not you. Both are orders that will sit on the market and be inaccurate or not real. Both lead to the same outcome for both you and the other party. Functionally, there is no difference whatsoever.

Quote:
Please explain how eliminating fake orders from the system makes the entire market inconsistent and ineffective.
Because there is no such thing as a fake order — none that can be determined mechanically at any rate. There are simply orders on the market that may or may not be possible to fulfil when you press that sell or buy button. Eliminating orders because of some arbitrary definition of “fake” means that the market is just as — probably more — inaccurate than if the orders are displayed. Without them, you have no clue what orders are actually available for you to try. I lose out on tons of cash because I sell to a lower price than someone is willing to pay, if they get the money in time…

Quote:
Please point out what "guarantees I asked for" besides the one where if an order is placed, the person placing it has the ISK to execute it while it is in play
But that guarantee already exists. What you wanted was that “buy orders should be guaranteed, […] You don't have a market without binding buy orders.” In other words, if I see it, I should be able to buy or sell to it — no ifs or buts. That would require tick-by-tick updates on every order in the databse and tick-by-tick updates of the market interface for anyone having a market window open. That seems like an awful lot of needless work compared to just accepting the fact that, no, the order you see might not be there when you try to execute it and that they are only processed when someone actually tries to call in one of those offers.

Quote:
Again, an order that can't be performed on by the owner has nothing to do with orders that have already been executed or are gone because of lag or anything else.
…aside from functionally being the exact same thing for both buyer and seller, and aside from both being normal market functions. Why are you trying to create a distinction that doesn't exist? How is an order that currently can't be paid “not legitimate”? How do you determine that the buyer isn't trying to get the money in before the order is called?

Again, why are you trying to impose arbitrary mechanical restrictions on what people can and can't do, and wilfully displaying incorrect data on the market, just to fix a problem that is all about people not understanding how the market works; how investments work; and where to find the information they need to make intelligent decisions. Why are you trying to solve an education and information problem through game mechanics rather than by providing education and information?

In fact, I have to ask at this point: what is the actual problem you're trying to solve here? “Orders not being completed when I try them” is an unacceptable answer because then we have to remove all order manipulation functionality and all time limitations from the game since they will all create that problem.
Tippia
Sunshine and Lollipops
#189 - 2013-11-22 22:43:05 UTC
GreasyCarl Semah wrote:
RubyPorto wrote:
A major use of the Margin Trading skill is to place orders that you cannot complete right now.

Apparently so and for some people it is for placing orders that you never intend to complete, thus this thread.
…and the question is: so what? What's the problem?

It's just another order that fails when you try to sell to it, no different than cancelled, modified, outdated, or completed orders. How does it make any difference whatsoever what their intent with the order was when the outcome is exactly the same in all cases?
RubyPorto
RubysRhymes
#190 - 2013-11-22 23:17:57 UTC  |  Edited by: RubyPorto
GreasyCarl Semah wrote:
Of course they don't provide the same services. Even then, they shouldn't keep orders on the market knowing the owners can't perform


They don't. That's why the orders cancel as soon as the buyer is unable to produce the cash required for a purchase.
Remember, the whole point of the Margin Trading skill is the ability to say "I'll have the money before someone sells me the goods, so put the order up now." Whether there is money to cover the order is of entirely no consequence until someone attempts to fill the order, at which point the Broker checks, and takes the order down.

Quote:
Except for the part where the order wasn't legitimate and the buyer couldn't perform.


The order is perfectly legitimate. The market allows you to put less ISK into escrow than is required to cover the entire order.
In other words, whether the buyer can complete his end of the order is entirely irrelevant until there's a seller ready to provide goods.

If the buyer can't pay, the order's canceled, the seller loses nothing, and the buyer is out his broker fees.

Quote:
The difference is that the order that was completed/cancelled was a legitimate order.


You keep using that word. I do not think it means what you think it means.

Orders placed using the Margin Trading skill are placed following all the normal rules of the EVE market. That's the very definition of legitimacy.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

El Geo
Warcrows
THE OLD SCHOOL
#191 - 2013-11-23 00:20:32 UTC
Electrique Wizard wrote:
CCP Rise wrote:
Thats it, I'm done making balance threads and sticking to market related threads from now on!

Lot of great feedback here so far. I'll make sure the rest of my team reads this (and whatever gets added over the next few days) and then we'll discuss where to go from here.

Thanks <3


If any change should be made to the market its the simple things.
Being able to remove your orders by right clicking it (instead of from Orders)
Being able to modify the order amount from Orders and the market screen
Being able to modify other aspects aswel (range, time, etc)
Being able to specify minimum sell amount (BULK DISCOUNT GET YOUR BULK DISCOUNT)


Yes
Yes
Yes
Yes
And corporation roles that reflect corporation orders, i.e multiple players can update and change orders given the right roles?
Would also be bloody amazing to see other regions markets, lets be honest, its not like that shouldn't be viable.
SJ Astralana
Syncore
#192 - 2013-11-23 00:51:29 UTC
Well I prefer the mechanic as it is. I may have 20bil in buy orders with 10bil liquidity behind it at times, but my sales exceed my purchases on a daily basis and there's just no risk of not meeting my obligation. Certainly the legitimate uses of the skill far outweigh the illegitimate.

The issue is that some idiot has paid 500mil for something worth 50mil to try to sell it for 1bil, and there's nothing in the escrow system that will get him his 450mil back, nor to provide enough disincentive to the scammer unless he's obliged to cover the order by going into negative isk.

But negative isk doesn't work because that would be an isk faucet of epic proportions, as the buyer would now be the scammer.

I think the simplest solution is to show multi-unit margin orders in red. Attempting to buy that item will pop up a big warning that the buyer proceeds at his own risk. It's the simplest code change, it educates the marks, it doesn't impact legitimate players, and it puts the scammers out of business.

Hyperdrive your production business: Eve Production Manager

Patri Andari
Thukker Tribe Antiquities Importer
#193 - 2013-11-23 00:57:07 UTC
Magin trading skill is a useful skill. Used as intended it is powerful without doubt. Used with malice it is only powerful if idiots fall for it.

HOW TO NOT FALL FOR A MT SCAM?

Do not respond if an order requires more than 1 unit.


SOOOOOOO

HIGHLIGHT THAT PART OF THE ORDER!

nuff said.

If you nerf this skill please also give me back those skill points. Thanks

Be careful what you think, for your thoughts become your words. Be careful what you say, for your words become your actions. Be careful what you do, for your actions become your character. And character is everything. - author unknown

Lord Jita
Lord Jita's Big Gay Corp
#194 - 2013-11-23 01:05:38 UTC  |  Edited by: Lord Jita
Querns wrote:


* Disallow a minimum quantity of more than one (1) when setting up a buy order for more ISK than you can cover. The vast, vast majority of margin trading scams rely on a minimum quantity greater than one. If your goal is to eliminate margin trading scams, this would cover nearly all the bases without adversely harming the legitimate uses of margin trading.



Nah, I have seen A LOT of margin scam orders for expensive single unit items like limited ships and apparel, etc. And only SOME of them were me. Twisted In fact I used it as a tool to test for and fool market bots and made many billions doing it. It is actually the one tool for screwing up market bots that works.
RubyPorto
RubysRhymes
#195 - 2013-11-23 01:29:17 UTC
SJ Astralana wrote:
I think the simplest solution is to show multi-unit margin orders in red. Attempting to buy that item will pop up a big warning that the buyer proceeds at his own risk. It's the simplest code change, it educates the marks, it doesn't impact legitimate players, and it puts the scammers out of business.


How would you get a popup when interacting with a sell order or contract for an item based on what *buy orders* may be in existence? Or do you mean that you get a popup when you try to interact with the buy order?

Also, you don't need a minimum quantity greater than 1 to do margin scams.


In other words, I think that's 3-4 false statements out of 4.
1. The simplest change is no change (since there's not actually a problem).
3. It certainly impacts legitimate players (1. Scamming is legitimate gameplay in EVE, 2. An additional popup box every single time you buy something would be a decent sized impact)
4. It fails entirely in putting anyone out of business.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Aryan Kerrigan
Center for Advanced Studies
Gallente Federation
#196 - 2013-11-23 01:34:27 UTC
There seems to be a lot of confusion in this topic of what the target is.

People keep going on tangents about how to fix the scams, and I'm sitting here thinking "who cares, this is eve, how does that fix their UI problems?" There is one thing that needs to be understood if you want to discuss this:

Elimination of margin trading scams is not the real focus of the discussion.

The only reason CCP is concerned is because their market UI is not representing information accurately to the users and this can be exploited. Yes, it most notably enhances market trading scams, but that is just one byproduct of the issue. If you are to fix "margin trading scams" it should be more of an accidental benefit from your solution to the real issue at hand. The focus should be on how to more accurately represent information to people on the market without gutting or gimping margin traders. It's a bit harder to tackle because you are lying in a sense about how much isk you are pushing onto an order.


You can clearly see in the discussion that people are focusing more on the scam issue than the UI issue in the various attempts to "punish the scammer" by inciting fees, taxes or obstacles in their path. This is completely meaningless as not only does nothing to improve the UI's misrepresentation of orders, but it also misses it's misguided target as scammers use throwaway alts that take their penalties with them to the garbage. Ultimately it would only impact legitimate margin traders and serve no benefit to the trade community. I would ask that you change your perspective to improve the rate of progress in this thread instead of being bogged down in nonsense.
Rhivre
TarNec
Invisible Exchequer
#197 - 2013-11-23 01:42:37 UTC
Lord Jita wrote:
Querns wrote:


* Disallow a minimum quantity of more than one (1) when setting up a buy order for more ISK than you can cover. The vast, vast majority of margin trading scams rely on a minimum quantity greater than one. If your goal is to eliminate margin trading scams, this would cover nearly all the bases without adversely harming the legitimate uses of margin trading.



Nah, I have seen A LOT of margin scam orders for expensive single unit items like limited ships and apparel, etc. And only SOME of them were me. Twisted In fact I used it as a tool to test for and fool market bots and made many billions doing it. It is actually the one tool for screwing up market bots that works.


Not to mention ore/mineral/ammo orders often have minimum quantities.

The question seems to be, how do we stop people thinking these are real orders.

Tengu

Nice coat, huh?

Drab Cane
Carbenadium Industries
#198 - 2013-11-23 01:52:02 UTC
Gizznitt Malikite wrote:
Actually, I really think this is a "Fix" that doesn't introduce the complexity you suggest, nor require removing the margin trade functionality:

Quote:
Create a Market Query function.

Want to know the status of a buy order... right click and query the order. At this point, the "broker" double checks if funds are available for completing the transaction.

If funds are available, it gives you the green light.
If funds are NOT available to complete the minimum order, it automatically cancels the order.

The querry function should cost you isk to perform (say 50k isk) to limit the "spamming" of this function, while still making it available to everyone.

The ideal result: Players can vet the market on their own. This doesn't require nearly as much crazy overhead in market systems, and we can all continue to use our margin trade orders and enjoy them too!


I think something like the suggestion above would work best: a feature that would query the order as needed. I would have the feature report the following:

- "SCC has confirmed that the full order has been guaranteed by escrow funds." - if escrow funds will cover the full amount of the order.

- "SCC has determined that the minimum order amount is covered by escrow funds at this time. The full order cannot be guaranteed." - if escrow funds will cover the minimum order but not the full order.

- "SCC has found that escrow funds will not cover the minimum order. Proceed with caution." - If escrow funds will not even cover the minimum order.

This way, the feature only reports on the amount of outstanding escrow funds deposited for the particular order. This is information that is independent of the buyer's wallet amount, and is as accurate as the system can be.

If the information can be retrieved and presented easily with no/minimal overhead, no fee would be needed. Otherwise, I would suggest a fee associated with the item value, like 5% of buy order price.

Remember, we're only trying to fix a particular edge case: to keep a greedy, careless player from endangering his wallet. This feature would give him the warning that all may not be as it appears. I expect the feature would probably go unused in most day-to-day trading.

Use of this feature should also be added to a tutorial, so new players are aware that the feature exists.


Reporting escrow status on all orders is not reasonable, and not needed. Allowing players to double-check the escrow status of a suspicious order sounds like a good compromise.
Destination SkillQueue
Doomheim
#199 - 2013-11-23 01:55:11 UTC  |  Edited by: Destination SkillQueue
CCP Rise wrote:


I want to make another thing clear about this issue which came up when talking with the CSM:

This isn't about scamming or whether or not it's okay for people to trick other people, which is obviously extremely EVE and we have no problem with. The issue here is that the client (via the market interface) is essentially lying to the player by showing an order which can't actually be filled.


I don't really see how the UI is lying when all the info it shows is completely accurate. The fact it doesn't contain info about the status of the buyers wallet and contains orders, that are for any reason currently unable to be fulfilled isn't lying. It's just missing info, that leads to orders having the possibility of failing at the time of the transaction. Assuming that can't happen is just some players making baseless assumptions, that the game gives no real reason for them to make. What ever you want to call it is just rhetoric though, so I won't dwell on it as it serves no constructive purpose.

The real problem you claim you want to fix is orders showing on the market, that can't be fulfilled. I can see 2 basic options for you. Either nerf the margin trading skill and **** off traders to varying degrees based on the severity of the implementation, or just hide problematic orders from the market system until the issuers wallet balance can handle the minimum volume order again. Obviously the second option would be preferable in my view, since it achieves everything you want without having any major negative affect to trading.

How easy it would be to implement and how costly it would be for the servers is something I can't comment on. I do recommend though, that if you can't implement a good solution now, don't implement one. Do it properly and as unobtrusively as possible or don't do it at all. This change is basically aimed at nerfing a scam in order to protect the wallets of greedy traders who don't know the value of the item they're trying to trade in*, so don't expect a lot of sympathy if you nerf competent traders, the market in general or create any other trouble for the players while doing it.

Thanks.


*A non-trader would just buy the overpriced item and use it instead of trying to resell it, so any planned change would not affect his situation nor would he have reasons to complain even by your standards. He just bought an item at the value the market order indicated.

A trader who knows the value of the items being traded would never buy from the overpriced order and would likely spot the scam too, so no damage can be inflicted on them.
RubyPorto
RubysRhymes
#200 - 2013-11-23 02:03:20 UTC  |  Edited by: RubyPorto
Aryan Kerrigan wrote:
The only reason CCP is concerned is because their market UI is not representing information accurately to the users and this can be exploited.


So what's inaccurate about the information that's being presented?

There's someone offering to buy X item at Y price. That is the only information presented, and it is presented accurately (limited by the refresh rate of the market window). No information is presented about competing sellers, the buyer's future ability to pay, the buyer's future willingness to keep offering that deal, etc.


The issue is people confusing their incorrect assumptions about how something works with reality and then getting upset when reality doesn't conform to their assumptions.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon