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Mobile Depot Appreciation Thread!

Author
Eko Fromtv
Center for Advanced Studies
Gallente Federation
#21 - 2013-11-22 09:15:01 UTC
1. Go to a wormhole

2. Kills sleepers

3. Drop depot

4. Refit with tractor and salvagers

5. Loot and salvage the field

6. Refit back to guns

7. Scoop depot

8. ???

9. Massive profits

(Ice) Miner for life.

Ruskarn Andedare
Lion Investments
#22 - 2013-11-22 11:13:12 UTC
Infinity Ziona wrote:
Abdiel Kavash wrote:
Jettison a piece of ammo, then drop the depot into the can? Or does that not work for some reason?

Normally you could do that, however it gives the Planck error even when packaged. Perhaps a bug.


I don't think it's a bug, it's just like all other containers - it can't be put in another one
Amber Kurvora
#23 - 2013-11-22 11:18:39 UTC
So now you can have newbies come into your corp and not fear their thieving ways.
DSpite Culhach
#24 - 2013-11-22 12:30:49 UTC
Ptraci wrote:
Mr Pragmatic wrote:

When you live in opulence why mingle with the peons?


Someone has to clean the toilets, opulence or no. There will always be peons. There have to be peons, so that there can be opulence.


Robots.

I apparently have no idea what I'm doing.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#25 - 2013-11-22 12:37:14 UTC
DSpite Culhach wrote:
Ptraci wrote:
Mr Pragmatic wrote:

When you live in opulence why mingle with the peons?


Someone has to clean the toilets, opulence or no. There will always be peons. There have to be peons, so that there can be opulence.


Robots.

Unfortunately automation is against the EULA.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#26 - 2013-11-22 14:06:30 UTC
Ruskarn Andedare wrote:
Infinity Ziona wrote:
Abdiel Kavash wrote:
Jettison a piece of ammo, then drop the depot into the can? Or does that not work for some reason?

Normally you could do that, however it gives the Planck error even when packaged. Perhaps a bug.


I don't think it's a bug, it's just like all other containers - it can't be put in another one

Yeah you're right actually. Never tried to put a packaged secure container into a jet can.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ruskarn Andedare
Lion Investments
#27 - 2013-11-22 14:41:36 UTC
Ivan Krividus wrote:
Just as ISIS received its appreciation thread, I felt that capsuleers' new best friend - the mobile depot - deserves one too. This is one of the most brilliant things i have ever witnessed and there endless uses for it. In addition, it is nice and small and can conveniently be carried around with you everywhere for use in any situation. Just some of the myriad of clever uses are listed below:

-Switching between mining/combat drones when mining with 25m3 drone bay
-Changing out mods in missions for cruiser/frig/BS heavy rooms (room 2 of Worlds Collide comes to mind)
-Fitting a barge for full yield, baiting gankers, and refitting for full tank when they show up
-Extra cargo space/refitting service in remote space
-A method by which trade-hub station pvpers can give themselves the suspect flag
-Refitting a marauder or scan-fit t3 (both have tractor bonuses) to salvage instead of taking in another ship for that
-More drones if they get popped in battle (this would be hilarious in PvP situations)

suggestion:
EDIT: apparently you can rename them, i must've missed that
-The named depots have hardly any advantage over the regular ones and are, in my opinion, never worth using except for special situations that i can not think of in which one needs slightly more cargo space for refitting his mods, as if he couldn't do so one at a time.

Post any ideas or any Mobile-Depot love here!


For me it means I can return to the days of single ship exploring without having to worry that I have the wrong ship for the sites I find, I can simply reship as needed. Yeah, I'm not flying the optimum ship for every site but at least I don't have to totally ignore half the sites I find as I'm in the wrong ship.
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