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PVP's Reliance on Voice Comms - Detrimental?

Author
Inquisitor Ageri
Doomheim
#1 - 2013-11-20 10:58:54 UTC  |  Edited by: Inquisitor Ageri
This thread came up a couple days ago and was brought to my mind again last night after flying for a little while in a FW PVP fleet. I have been kicked from fleets before for not having a microphone set up, due to the fact that because of my living circumstances I cannot always be talking down a mic.

But I flew in this fleet last night despite that, and actually found that even with all of our other members having active voice comms, the coherence of the fleet during combat was still pretty diabolical. For example, at one point we had the FC screaming at us to "kill the Thorax" whilst half of us were in one system, and half of us were in another, and people's voices were tripping over each other for priority, my ears were getting blown up from mic feedback, and the FC generally had a noisy garbled mic.

Would it have been such a backwards step to instead have used the broadcast system for fleet movement and cohesion, or to simply link the system? The broadcast system is there, it is good, but no-one I ever come across seems to know how to set it up properly and use it.

Players without the ability to always use a mic seem to be stigmatized in a PVP fleet setting and considered not viable, but would an extra voice really add so much to fleet cohesion, or would proper use of linking-in-chat and broadcasts actually bring more concise information to the attention of the FC, without so much confusion?
Tul Breetai
Impromptu Asset Requisition
#2 - 2013-11-20 11:03:15 UTC
We have several players who can't use mics, and that's fine, they just don't get to FC/scout. People will say no as a rule of thumb for all kinds of reasons, but it's really just laziness.

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Anomaly One
Doomheim
#3 - 2013-11-20 11:04:13 UTC  |  Edited by: Anomaly One
Out of all the FCs I've listened to there was only one that I actually understood what the hell he was saying.. never used a mic actually, don't have one and can't talk anyway lol

I used to try writing in fleet chat but they never checked it when on coms maybe 30 mins later... and it was a drag for some and I agree writing isn't viable while pvp you lose significant time.

I'm honestly in the same boat as you with this
Quote:
but would an extra voice really add so much to fleet cohesion, or would proper use of linking-in-chat and broadcasts actually bring more concise information to the attention of the FC, without so much confusion?


broadcasts definitely.. they didn't use em though :p

Fly solo!

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Roime
Mea Culpa.
Shadow Cartel
#4 - 2013-11-20 11:07:09 UTC
Try to FC a fleet without yourself, scout and pilots on voice comms and then tell us how it goes.

****** voice comms are ******, but typing in chat and fighting has never worked and never will, because you only have two hands.

.

March rabbit
Aliastra
Gallente Federation
#5 - 2013-11-20 11:14:27 UTC
as it looks most people just too stupid/lazy to write and read.
They can only speak and listen (sometimes)....

That's why you need voice comms for fleet ops.

The Mittani: "the inappropriate drunked joke"

Benny Ohu
Royal Amarr Institute
Amarr Empire
#6 - 2013-11-20 11:17:47 UTC
I've been a tolerated and functional fleet member in Chaotic Tranquility fleets without the mike since I started playing. Of course, this does preclude me from mike-essential roles such as scout.

A good fleet uses voice, chat links and broadcasts. You're in militia corp, were you in a pick-up fleet?
Kagura Nikon
Native Freshfood
Minmatar Republic
#7 - 2013-11-20 11:20:10 UTC
March rabbit wrote:
as it looks most people just too stupid/lazy to write and read.
They can only speak and listen (sometimes)....

That's why you need voice comms for fleet ops.



When you are controlling 3-4 accounts, its nearly impossible o rely on written stuff

"If brute force does not solve your problem....  then you are  surely not using enough!"

KuroVolt
Federal Navy Academy
Gallente Federation
#8 - 2013-11-20 11:22:58 UTC
The problem was that your fleet had no fleet comm discipline what so ever.

I honestly dont know how people can do effective fleets WITHOUT comms.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Tul Breetai
Impromptu Asset Requisition
#9 - 2013-11-20 11:25:03 UTC
Anomaly One wrote:
Out of all the FCs I've listened to there was only one that I actually understood what the hell he was saying.. never used a mic actually, don't have one and can't talk anyway lol

I used to try writing in fleet chat but they never checked it when on coms maybe 30 mins later... and it was a drag for some and I agree writing isn't viable while pvp you lose significant time.

I'm honestly in the same boat as you with this
Quote:
but would an extra voice really add so much to fleet cohesion, or would proper use of linking-in-chat and broadcasts actually bring more concise information to the attention of the FC, without so much confusion?


broadcasts definitely.. they didn't use em though :p

Fly solo!

Dude... ur face...

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#10 - 2013-11-20 11:27:24 UTC
I found it helps a lot if the fleetmembers have at least some experience and situational awareness.

For example, if you set up a gatecamp on both sides of the gate and the enemy fleet jumps through the gate, things become a lot easier if you just can call "jump" and not have half of the fleet jump OUT of the system the enemy has just jumped into....

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Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Sipphakta en Gravonere
Aliastra
Gallente Federation
#11 - 2013-11-20 11:32:31 UTC
I was attending quite some fleets where the FC was deaf and used broadcasts and fleet warps to FC. And to be honest, those fleets were always those with the least screw-ups, due to the fact that players were more concentrated and focused.
Samoth Egnoled
Caldari Provisions
#12 - 2013-11-20 11:36:24 UTC
I used to avoid talking on Comm's due to real life shyness, so i understand where you are coming from. However i had a very understanding corp that brought me out of my shell, and now i use it all the time.

For me i dont worry if people can't use TS all the time, I ask that they make an effort to get a mic in the future, but if they can't use it all the time real life comes first.

The broad cast system needs reworking in my oppinion, in a fleet setup with pvp going on, its not easy to FC broadcast and PVP yourself.
Crumplecorn
Eve Cluster Explorations
#13 - 2013-11-20 11:36:46 UTC
Normal pilots in a fleet don't need a mic, anyone who says they do is talking ****.

If you're not an FC/targetcaller/scout/etc, you probably shouldn't be talking anyway.

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Mayhaw Morgan
State War Academy
Caldari State
#14 - 2013-11-20 12:08:26 UTC
KuroVolt wrote:
The problem was that your fleet had no fleet comm discipline what so ever.


Maybe the problem was that his fleet didn't know what they were doing.

If the fleet commanders/controllers/special operators have to tell their tacklers to tackle, and have to tell their DPSers to do damage, and have to tell their ewar pilots to jam, tracking disrupt, sensor dampen, etc., and have to tell their logistics wing to repair the ships in the fleet that are taking damage, and have to ask their scouts "Hey, WTF's going on? Where are you? Where am I? Why are we here?", then there is a good possibility that your fleet is [expletive deleted]. You should all probably go back to the staging system and un-[expletive deleted] your fleet before moving out again.

Wolves don't "talk" to eachother when they are hunting in a pack. Talking is for briefings and training missions.
Prince Kobol
#15 - 2013-11-20 12:12:01 UTC
I love Fleet Comms.

I especially love it when the FC has a complete melt down and just rages at the fleet.

Long Live Fleet Comms
Solstice Project
Sebiestor Tribe
Minmatar Republic
#16 - 2013-11-20 12:18:27 UTC
lol voice
NOT Mohammed
Center for Advanced Studies
Gallente Federation
#17 - 2013-11-20 12:27:08 UTC
I have never seen someone kicked from fleet for no mic, when I have fc'd in the past I found myself wishing half the guys in fleet didn't have mics. Having a headset for listening is the important part. If you wanted to scout/lead a fleet then a mic becomes important
Pak Narhoo
Splinter Foundation
#18 - 2013-11-20 12:41:45 UTC
Crumplecorn wrote:
Normal pilots in a fleet don't need a mic, anyone who says they do is talking ****.

If you're not an FC/targetcaller/scout/etc, you probably shouldn't be talking anyway.


That, too much noise as it is already.
All you need is to be able to listen or with fleet mates having a hearing problem someone typing the orders in fleet chat.
Which with some FC's with bad mic's/bad engrish should be mandatory.

Also wb. :)
Domanique Altares
Rifterlings
#19 - 2013-11-20 14:05:09 UTC
Inquisitor Ageri wrote:
I have been kicked from fleets before for not having a microphone set up, due to the fact that because of my living circumstances I cannot always be talking down a mic.


You shouldn't be up playing games after bedtime. Go read a book, it'll be better for you. Do it now, before it's too late.
Kaarous Aldurald
Black Hydra Consortium.
#20 - 2013-11-20 14:13:25 UTC
This character's alliance, despite being an ostensible highsec alliance for newbies, has absolutely wonderful fleet discipline. Better than when I was in nullsec, better than Fweddit (It would almost have to be, though, we were effing crazy at the beginning), and the few mistakes I ever see are made by people who legitimately have never done something before.

But they shrug it off, they reship, and they are eager to fight again. Seriously, I have the best alliance in highsec.

But I digress. The point is that it's not about where you are, what part of space, or how old your character is. It's about fleet discipline, it's about FCs who are willing to teach, and players who are willing to learn.

And having spent a little while actually in FW, and about the same time offhandedly ganking ya'll as a neutral, I have come to the determination that FW pilots are in general fairly insane.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

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Best Meltdown Ever.

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