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Test Server Feedback

 
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New nebulae on the test server. Please give us your feedback.

First post
Author
ISquishWorms
#81 - 2011-11-05 02:59:52 UTC  |  Edited by: ISquishWorms
Praise where it is derserved.

CCP you are once again creating something wonderful welcome back.

Faith restored and I think you should all be proud of what you are achieving recently. I am especially enjoying the video blogs and the fact that you are now listening and communicating with us in a much more proactive fluent mannor. I am finding myself really excited again about where EvE will take me and can't wait for winter. I also know I am not alone in this as it has been mentioned in local chat in a number of systems I have had the pleasure of flying in.

Very nice work art department.

‘No, this isn't it at all. Make it more... psssshhhh’.

Zarnak Wulf
Task Force 641
Empyrean Edict
#82 - 2011-11-05 04:09:59 UTC
Very impressive. One bit of feedback. I flew by a Saturn planet and noticed the rings were ... well cloaked. You could see the outline but it looked exactly like the nebulae. I sought out a Saturn planet with rings in the next system - and same thing. I don't know if you were going for the perfect mirror of the nebulae withe the planet rings. If not it's one thing to look at. If so... it will be a minor detail I won't like. Blink
Jiji Hamin
Aliastra
Gallente Federation
#83 - 2011-11-05 04:18:58 UTC  |  Edited by: Jiji Hamin
damn i wish i had a map of what was where. i've spent the last 4+ hours flying around almost every region in the game and I've got a few of questions. They should put landmark names a la "chord of the elements" or "vapor sea" or "pool of radiance" for things that are new. For example, I think that Jove space might have a nebula which is visible from like tribute or vale or venal and green and creepy looking. But I can't be certain, because no landmark names. Also, not visible from gem or kalevala. What they have added with the nebulae are landmarks in the truest sense, yet the reference points for them on the star map are nonexistant. I'm not asking for some elaborate, colorful overhaul of the star map, just little words in the landmark category... or maybe it would be more fun to let us make our own maps :P
Domukuan II
Caldari Provisions
Caldari State
#84 - 2011-11-05 05:36:40 UTC
Three things,

First: The nebulae are beautiful. I am flying around in a warpspeed-rigged covops making a album of all the nebulae I can find.

Secondly: Some I have seen are a little "loud". Lonetrek is the most outstanding example.

Third: From a lore-nit-picking view I hope EVE Gate is made visible at least throughout the Genesis region. The wiki does say:

Quote:
The immense brightness emitting from the gate can easily be seen in solar systems close to the EVE system as a vibrating bright star on the night sky. But even in systems in the farthest regions of the known world it can still be seen with the aid of a telescope


Seeing as this phenomena is the namesake of EVE and the orgin of all lore, I hope CCP can spare a little time on it.


Now off to continue my journey!
Dmitry Sychev
The Scope
Gallente Federation
#85 - 2011-11-05 07:25:11 UTC  |  Edited by: Dmitry Sychev
i like this changes, but even after dominion i was like "eve devs didnt try to copy real space".
And same here.
Why all stars blured by Nebula?
Isnt we have layers? First its black materia (black background) +stars + nebula with stars inside + stars again? ++ much more stars.
And where is MILKY WAY? LOL with difrent Backdrops! i want Milky WAY!

Fonac wrote:
My first impression was..... - Breathlessness.

This is perhaps the best change ever to come to EvE regarding depth and immersion.

Just for the fun of it, i've taken screenshots of the new and old nebular's, the camera for these shots are taken in the same direction. Let me be the first to say, that there is a BIG difference, space is indeed BIG.

http://eve-files.com/dl/249013 <- first shot taken.

http://eve-files.com/dl/249014 <- 2nd shot taken.

I just got new backgrounds Big smile


i fixed old and new nebula for you. its how must be (actually roughly photoshoped, for example i took real nebula from nasa site.)
http://i.piccy.info/i7/debf6f0782a314f1031e248826406d07/1-5-1461/46405580/new_and_old_background_2_Dmitry_Sychev.jpg

I have Picase viewer and when i change zooming i see stars sparkle. its was nice like before Dominion.

for people like me who actively surfing Nasa site , EVE online space are DEAD SPACE FOREVER.

PS.
Quote:
Praise the new celestial wonders or emo rage about these stellar abominations
So CCP tells me i am emo?
ACE ViperWolf
K.O.R.
#86 - 2011-11-05 07:29:15 UTC
Oberine Noriepa wrote:
Andreus Ixiris wrote:
CCP, the nebula are very very pretty, but we have some serious issues with them:

1. We really need more backdrops - per constellation at least. Movement through space just doesn't feel real enough without them. It seriously just doesn't feel real enough at all.

If CCP wants to get an example of what I mean, start in the system of Paala and do a direct route to Jita. Paala and Jita are ten-light years apart, and this trip crosses about 14 systems, but the backdrop does not change once. This is frankly absurd.

2. Backdrop positioning is all weird. Paala also gives us example of the positioning weirdness that's going on here. The LXQ2-T gate in Paala is in the direction of the big blue nebula I presume is central Caldari space, while the Uemon gate (which leads towards central Caldari space) is in the direction of a sandy-orange nebula which I can't identify yet. Since backdrop orientation is always the same, I can't really tell which direction my ship is facing in relation to the universe.

3. We need to be able to see the nebula on the map. The positioning of these nebulae mean nothing to us if we can't place them on the map. I know that big hour-glass explody star nebula means I'm in the drone regions, but what about that weird hazy orange one over there? All of these things mean almost nothing to me. I need to be able to see the relative size and position of these nebulae on the map for them to be meaningful.

I really hope you fix some of these issues so that we can get a better sense of where we stand in relation to the rest of space.

I agree with everything here. Furthermore, I would like some more information on this post from t0rfi.

CCP t0rfifrans wrote:
So you will be downloading 201 megs, which are then compressed, I can't tell you the exact compressed size at this time. The maps were authored at twice the resolution we are delivering them in, and they are compressed. Ofc, they look much better uncompressed and in full resolution, so we might offer those as an optional download at some point in the future, for the die hard astronomy addicts with space on their hard drives and video ram to spare.

It would be amazing if you released an uncompressed pack. Please do this!



THIS!!! Attention

Please give us the option for those of us with bigger CPUs and GPUs to download a higher detailed texture pack.

I remember a while back there used to be a classic and premium version of the EVE client, so I know it is possible. Plus, other games out there in the world offer mods or DirectX 11 add-ons, etc. So, I think it would be possible to offer texture packs that we can sort through in our graphics settings in the game.


Either way, I'm really really happy that CCP is focusing on this aspect of the game.


Thanks,
ACE Viperwolf
Montevius Williams
The Scope
Gallente Federation
#87 - 2011-11-05 07:30:56 UTC
Did some more testing, some more feedback

Someone brought this up already and maybe its just an issue with the build, but when you rotate the camera, the screen studders. Its very distracting. Same thing happens with you drag UI boxes around screen.

PS: Gallente ships look outstanding. Awesome job guys.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

ACE ViperWolf
K.O.R.
#88 - 2011-11-05 07:37:32 UTC
Montevius Williams wrote:
Did some more testing, some more feedback

Someone brought this up already and maybe its just an issue with the build, but when you rotate the camera, the screen studders. Its very distracting. Same thing happens when you drag UI boxes around screen.

PS: Gallente ships look outstanding. Awesome job guys.



Yeah, I think this issue is known and labeled as an extreme User pain issue... "Choppy camera movement":
https://forums.eveonline.com/default.aspx?g=posts&t=28291&find=unread

That link above takes you to the known issues. I think the studdering issue is the first one listed.


Hope they get this all worked out soon. Can't wait to see what they do next.
Gilbaron
The Scope
Gallente Federation
#89 - 2011-11-05 08:21:24 UTC  |  Edited by: Gilbaron
Quote:
Secondly: Some I have seen are a little "loud". Lonetrek is the most outstanding example.


i second that, some parts of lonetrek are just too white, they could use less light and more contrast


btw: lonetrek from the outside is just fantastic, check it out from tribute, its just WOW
Thaylon Sen
The Boondock Saints
#90 - 2011-11-05 08:52:05 UTC  |  Edited by: Thaylon Sen
All my shiny ships are now pink Cry

Needs to be constellation based not region, apart from that and ship colour, looks awesome!
impli
Ministry of War
Amarr Empire
#91 - 2011-11-05 10:09:04 UTC
Thaylon Sen wrote:
All my shiny ships are now pink Cry

Needs to be constellation based not region, apart from that and ship colour, looks awesome!


The fact that the lightning HDR etc isn't correct for now the new nebular are really stunning .. BUT and it is a real BUT .. there are only backgrounds not filling real integrated in the game like .. voluminous clouds you are flying through.

I thought they might be more stunning and more deeper into eve space and player can really flying through..



Rada Ionesco
Club a Seal
#92 - 2011-11-05 10:13:35 UTC
So I just logged into the Forge, and I have to say I am not seeing it. Did I miss a patch for sisi that the auto updater did not run? The background space looks the same.
impli
Ministry of War
Amarr Empire
#93 - 2011-11-05 10:22:25 UTC
impli wrote:
Thaylon Sen wrote:
All my shiny ships are now pink Cry

Needs to be constellation based not region, apart from that and ship colour, looks awesome!


The fact that the lightning HDR etc isn't correct for now the new nebular are really stunning .. BUT and it is a real BUT .. there are only backgrounds not filling real integrated in the game like .. voluminous clouds you are flying through.

I thought they might be more stunning and more deeper into eve space and player can really flying through..



Ok just logged another region in highsec .. :D nice work .. I am directly in a .. "Cloud" awesome work .. I like it.
Arne Armoa
Republic Military School
Minmatar Republic
#94 - 2011-11-05 10:35:42 UTC
Looks real bad, it's like flying in a Rembrandt painting.
Ceq Lysander
#95 - 2011-11-05 11:54:20 UTC
+1 love for art team.

There's a slight performance hit when visiting a region for the first time, but once cached I can't tell any slow down when jumping.

This is my signature. There are many like it but this one is mine!

Avila Cracko
#96 - 2011-11-05 12:13:56 UTC  |  Edited by: Avila Cracko
can you give us some better star map (like that one in DUST) and then can you make regions more apart from each other so that we have feeling of regions on map too... so that this transitions from one nebulae to next have more cartographic meaning?
and make jump-gates that jump between regions bigger (better)... just for the feeling of more distance...

truth, the whole truth and nothing but the truth.

Blue Harrier
#97 - 2011-11-05 12:17:05 UTC
Well CCP congratulations on a job well done, the new nebula look amazing, a bit over the top for brightness in some areas but we can live with that. Stuff like this really makes me wish I had full colour vision like most of you.

I’ve so far only looked at them in Verge Vendor and Essence regions but the gate to gate difference is noticeable and the ‘getting scary’ difference between high and low can be easily seen.

It might seem daft but the nebula look better on my laptops small screen than on my 24” hi res monitor, I think it was because the brightness can be a bit overpowering when viewed on a large screen.

With regards to the FPS there was no drop at all between TQ and SiSi when in space and in some cases on SiSi I actually got a FPS increase when looking at just the nebula. There was the odd ‘corner’ on view in some systems; Synchelle I think was one where I noticed this, distracting but fixable.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.

Domukuan II
Caldari Provisions
Caldari State
#98 - 2011-11-05 12:20:16 UTC  |  Edited by: Domukuan II
Dmitry Sychev wrote:

And where is MILKY WAY? LOL with difrent Backdrops! i want Milky WAY!


Please read the lore. Even if we could see the Milky Way it would appear as nothing more than a point of light. I always invisioned New Eden as a ellipsoidal galaxy which would make the "Milky Way" appearance only occur in the edges of the galaxy (that we can't even get to yet).

/feedthetroll


On to more feedback:

1) As said before Molden Heath and Heimatar all look a bit too similar in my opinion.
2) redacted
Camios
Sebiestor Tribe
Minmatar Republic
#99 - 2011-11-05 12:24:25 UTC
Regarding the 2 question in the OP:

1. I don't see any noticeable performance hit.

2. I think that the overall transition between different level securities is good, BUT there are situations where lowsec and highsec system are part of the same region and in these cases of course the backdrop change does not underline the change in security status.

Vegare
Bitslix
Lolsec Fockel
#100 - 2011-11-05 13:39:58 UTC  |  Edited by: Vegare
I'd like to put emphasis on an issue which not a lot of people have noticed as it seems. It is a big deal for me though and I wonder if it will for others as well as soon as they are aware...

Link to Screenshot

The more dense areas of the nebulae let the light of the stars behind them shine through with full intensity. (It seems as if they were infront, or if the dark areas were holes in the nebulae) For comparison here's a real picture of a part of the Eagle Nebula - as you can see only the bright stars can be seen through the nebula. Their color is modulated and their brightness has diminished, though.

When you showcased the nebulas at fanfest you got that right as seen in the Screenshot linked above.

This "mistake" somehow destroys the illusion of three-dimensionality and therefore the feeling of depth of particular nebulae.

o/
vegare

/edit for clarification