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[Mobile Tractor Unit] Cloaking Detection

First post
Author
Solutio Letum
The Scope
Gallente Federation
#1 - 2013-11-14 22:24:11 UTC
Alright so its time i post this, its kinda late, and i see this now still being up, i though when you leaved grid, the tractor beam would continue, i heard CCP devs say it was a problem a bug they where gonna fix, they did not fix it yet.

This means i bring up my awesome idea. You see its a tactic, while you are on grid the thing keeps tractoring, but then when you move off it stops. Even for cloaky ships, it just tractors when a player sees it.

That means has a advance strategy you could figure out if a cloaky is a grid by drop it, looking at the wreaks, and taking an look at your time watch, the tractor stops right when you are off normally, so i mean its simple.

There you go, ccp just introduced a module that can detect cloakers.
.... i wonder if they will fix this. If not i am sure some people will be happy after they learn this.
CCP Fozzie
C C P
C C P Alliance
#2 - 2013-11-14 22:37:04 UTC
Solutio Letum wrote:
Alright so its time i post this, its kinda late, and i see this now still being up, i though when you leaved grid, the tractor beam would continue, i heard CCP devs say it was a problem a bug they where gonna fix, they did not fix it yet.


We fixed it almost a week ago.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Solutio Letum
The Scope
Gallente Federation
#3 - 2013-11-14 22:52:38 UTC
CCP Fozzie wrote:
Solutio Letum wrote:
Alright so its time i post this, its kinda late, and i see this now still being up, i though when you leaved grid, the tractor beam would continue, i heard CCP devs say it was a problem a bug they where gonna fix, they did not fix it yet.


We fixed it almost a week ago.


Dammit... that's cool.
Fly safe o7
Sabriz Adoudel
Move along there is nothing here
#4 - 2013-11-15 02:53:10 UTC
No detecting AFK cloakers for you.

I support the New Order and CODE. alliance. www.minerbumping.com

brammator
SUB ZERO.
#5 - 2013-11-17 12:24:43 UTC
CCP Fozzie wrote:
Solutio Letum wrote:
Alright so its time i post this, its kinda late, and i see this now still being up, i though when you leaved grid, the tractor beam would continue, i heard CCP devs say it was a problem a bug they where gonna fix, they did not fix it yet.


We fixed it almost a week ago.


Could you clarify, does Mobile Tractor Unit detect cloaky ships or not? Please.
CCP Masterplan
C C P
C C P Alliance
#6 - 2013-11-17 16:43:43 UTC
No. It is a Mobile Tractor Unit, not a Covert Ship Detection Unit.

"This one time, on patch day..."

@ccp_masterplan  |  Team Five-0: Rewriting the law

Bienator II
madmen of the skies
#7 - 2013-11-17 18:34:14 UTC
CCP Masterplan wrote:
No. It is a Mobile Tractor Unit, not a Covert Ship Detection Unit.

Covert Ship Detection Unit confirmed for rubicon 1.1

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value