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Jita Park Speakers Corner

 
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The Office of the Chairman: A ~chill place~ for constituent issues

First post
Author
rodyas
Tie Fighters Inc
#701 - 2012-02-12 23:25:42 UTC
Just use the link button they have, even enables a nice cover for your link. But that is broken as well, dont erase the http they give you in it. They do seem over burden by security.

Also what is this wardec revamp people are talking about?

I thought if dec shields were taken out, without a balance for it, more people would vote for kelduum.

Signature removed for inappropriate language - CCP Eterne

Hrald
Dreddit
Test Alliance Please Ignore
#702 - 2012-02-16 10:13:07 UTC
Hey Mittens, someone had a non-fail idea for WHs on reddit

http://www.reddit.com/r/Eve/comments/prnet/new_idea_for_whs/

Don't worry there's no le cp
Lelob
Republic Military School
Minmatar Republic
#703 - 2012-02-16 10:33:27 UTC  |  Edited by: Lelob
For small gang/solo pvp the sabre is the only good dictor, and with the buffs to AF's, blasters, and destroyers, dictors in general have received ninja-nerf after ninja-nerf. While I doubt it is a high priority, would you support a buff to dictors, particularly for the "other races," so that we wouldn't have to fly almost exclusively the sabre, and if so, what would you change?
The Mittani
State War Academy
Caldari State
#704 - 2012-02-16 10:55:15 UTC
Lelob wrote:
For small gang/solo pvp the sabre is the only good dictor, and with the buffs to AF's, blasters, and destroyers, dictors in general have received ninja-nerf after ninja-nerf. While I doubt it is a high priority, would you support a buff to dictors, particularly for the "other races," so that we wouldn't have to fly almost exclusively the sabre, and if so, what would you change?


It is a shame that the Eris and Flycatcher are such crap compared to the Sabre. The Heretic is suboptimal but at least functions in a solo/smallgang way.

It's not a particularly high priority, though. There's a host of ships that need to be rebalanced first for being completely useless under any circumstances; even the Eris is good in a fleet and serves a useful function, unlike, say, a Bellicose.

The actual EFT-warrioring I'd delegate to whoever the EFT candidate is. In CSM6 that was Prom, and he did sterling work on the hybrid and assault frigate tweaks.

~hi~

The Mittani
State War Academy
Caldari State
#705 - 2012-02-16 10:59:21 UTC
Hrald wrote:
Hey Mittens, someone had a non-fail idea for WHs on reddit

http://www.reddit.com/r/Eve/comments/prnet/new_idea_for_whs/

Don't worry there's no le cp


It took them quite a lot of effort to render and introduce the new nebulae in normal space, and while I don't object to the idea of tweaking the skyboxes in w-space, it's not really a sucking chest wound or priority issue. I'd rather the Art guys focus on the spaceships, not merely v3ing the minmatar/amarr, but re-doing some of the awful models - rookie ships (in progress) and the Bellicose hull (holy crap, the Rapier/Huginn look stupid, ugh) just off the top of my head.

~hi~

Kawira
Royal Amarr Institute
Amarr Empire
#706 - 2012-02-16 14:28:09 UTC
Well I've got not very comfortable but serious question here. Why do you want to be part of serious "organisation" like CSM while leading the most trolling alliance in Eve?
The Mittani
State War Academy
Caldari State
#707 - 2012-02-16 14:44:15 UTC
Kawira wrote:
Well I've got not very comfortable but serious question here. Why do you want to be part of serious "organisation" like CSM while leading the most trolling alliance in Eve?


You seem to have missed the 'have been chair of the CSM for the last year' bit.

~hi~

Johnny Marzetti
Imperial Shipment
Amarr Empire
#708 - 2012-02-16 15:01:43 UTC
The Mittani wrote:
I'd rather the Art guys focus on the spaceships, not merely v3ing the minmatar/amarr, but re-doing some of the awful models - rookie ships (in progress) and the Bellicose hull (holy crap, the Rapier/Huginn look stupid, ugh) just off the top of my head.


I'm really glad there's been some progress on this issue and I was pleased to read in the minutes that it's something the CSM has been pushing for. I'm eager to see the new rookie ship designs. If I hadn't been joining goons when I first started playing this game and had just tried it out on my own, there's a good chance I would have quit after seeing my first ship (Reaper, lol). I mean, as dumb as the Impairor may look (a flying beak? wtf?), at least it doesn't look like a flying pile of garbage or a dentist's chair.

I really don't know what CCP could have been thinking. If you want people to try this game and like it, the first ship they see up close should look badass, even if it's only a rookie ship. Even the Minmatar shuttle looks pretty badass compared to the Reaper.

Of course, I'm sure they'll all say that rookie ship redesign is purely a nullsec powerbloc issue.
Yuanzhang Xao
Hudson's Nebula Company
#709 - 2012-02-16 15:54:15 UTC
First off, let me say that it seems you've overall had a positive influence on the game during your time as chair of CSM6, and that I think your positions of most issues seem to make sense to me. So good job on that.

Now on to my question. Keep in mine I have basically no experience with null-sec except for what I've read on the forums or heard from random people, some of which may not be reliable information.

My question is about the dependence of null-sec alliances on Jita for equipment and whatnot. Is the disparity in cost really so high that you are literally dependent on Jita? Earlier in the thread someone talked about a large imbalance between cost/effort and profit to be made from manufacturing in null. What causes this large imbalance? Is there a scarcity of resources in null-sec or is there some other large obstacle that's in the way? Is this only an issue for people looking to make money in null-sec or is it also an issue for alliances that want to be self-sufficient?

I was chatting with a friend about this issue and he brought up the point that it makes sense that hi-sec space has more efficient production seeing as it is an established and safe. However it seems to me that as you've said, it would be nice for large powerblocs to be able to build their own empires of sorts and become self-sufficient and independent, at least to a degree. Is this currently impossible or what? I'm just curious about the details of the matter.

tl;dr: Why are null-sec alliances dependent on Jita and hi-sec?

If anybody is interested in taking the time to educate this capsuleer, it would be much appreciated.
The Mittani
State War Academy
Caldari State
#710 - 2012-02-16 16:01:05 UTC
It's mostly an issue of a lack of low-end minerals for the risk. Mining in null is risky, and since you can just compress and import from Jita there's not much point. People aren't going to mine in null in the first place since high-end minerals are devalued due to the endless stream of highends coming from drone alloy drops; they're certainly not going to mine /veld/ in null.

There's also trouble with manufacturing slots or lack thereof. In general the simplest solution is to just fill up a jump freighter from Jita and hop it out.

~hi~

Yuanzhang Xao
Hudson's Nebula Company
#711 - 2012-02-16 16:42:00 UTC
The Mittani wrote:
It's mostly an issue of a lack of low-end minerals for the risk. Mining in null is risky, and since you can just compress and import from Jita there's not much point. People aren't going to mine in null in the first place since high-end minerals are devalued due to the endless stream of highends coming from drone alloy drops; they're certainly not going to mine /veld/ in null.

There's also trouble with manufacturing slots or lack thereof. In general the simplest solution is to just fill up a jump freighter from Jita and hop it out.


I guess that's where the idea of "super-veldspar" comes in? What other potential solutions, if any, have been proposed? I've already heard of the idea of removing drone alloy drops, but that wouldn't solve the manufacturing slot issue.

Also, if you get rid of "gun-mining", do you think it would cause issues in high-end mineral supply seeing as gun-mining is apparently more efficient than actual mining? If so, is there a way to combat this or are you of the opinion that it would be healthier for the game to cut down on the supply of high-end minerals?
The Mittani
State War Academy
Caldari State
#712 - 2012-02-16 16:43:53 UTC
Superveld is one such idea, but a full farms and fields revamp is needed for null. Some other ideas include incentivizing invention by giving superior success chances on invention jobs in sov space.

Drone bounties are on the way. It's unquestionably needed - mining is pointless due to alloy drops.

~hi~

Yuanzhang Xao
Hudson's Nebula Company
#713 - 2012-02-16 17:01:04 UTC
Although Incursions have helped improve the PvE experience, they don't really seem like entry-level content and many new players (at least those who stay in hi-sec) still more or less rely on missioning or mining to make their first small fortune, and I think most of us can agree that those are pretty soul-crushingly boring tasks (at least alone it is. Mining in gangs, especially in low-sec, seems like it's much more tolerable; possibly even enjoyable!). While this might not be a massive problem per se, I think that making these tasks more involved/interesting/enjoyable would affect a fairly large population of the EVE playerbase.

How much of a priority do you consider this issue? How much of a priority does CCP consider it? Any news of ideas for possible fixes? I would ask about future plans but I suspect that any existing plans are covered by the NDA.
Temba Ronin
#714 - 2012-02-17 02:16:16 UTC
Mr. Chairman the Crucible patch released today has completely wrecked the Mac client.

EVE is unplayable on Mac systems at the current time.

It would be greatly appreciated if you would comment on how this complete cluster_____ could have happened.

I understand Mac users are a minority but CCP posted no warning of disparate treatment when i signed up and I expected them to do their part as long as i paid.

Absent that perhaps CCP should offer a buyout to Mac client users, refund my money, and i'll write off the time spent to harsh lessons learned.

Just shelved my idea about buying a PS3 for Dust. CCP can't handle intergration between Mac and PC imagine the screwups when they try to support a game console. I hope someone from Sony is aware of this total fiasco. I have an XBOX and a Wii but looked forward to Dust on a new system, however now due to CCP's poor customer service that idea is canceled, amazingly CCP's poor implementation skills are already loosing money for Sony.

Thanks for reading this.

Power to the Players!

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Hrald
Dreddit
Test Alliance Please Ignore
#715 - 2012-02-17 10:33:39 UTC
Have you tried using an alternate method, rather than the Mac Client? CCP gave up on the Linux client because running the Windows client through Wine worked better than the Linux client. Wine apparently works on Macs according to its description and also that OSX is based on Unix. Give that a shot before throwing a fit and breaking your toys.

http://www.winehq.org/
Andski
Science and Trade Institute
Caldari State
#716 - 2012-02-17 10:40:17 UTC
Hrald wrote:
Have you tried using an alternate method, rather than the Mac Client? CCP gave up on the Linux client because running the Windows client through Wine worked better than the Linux client. Wine apparently works on Macs according to its description and also that OSX is based on Unix. Give that a shot before throwing a fit and breaking your toys.

http://www.winehq.org/


The Mac client works through Cider, which is Wine-based. It is not a native port to OS X.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Tallian Saotome
Nuclear Arms Exchange Inc.
#717 - 2012-02-17 10:42:32 UTC  |  Edited by: Tallian Saotome
Hrald wrote:
Have you tried using an alternate method, rather than the Mac Client? CCP gave up on the Linux client because running the Windows client through Wine worked better than the Linux client. Wine apparently works on Macs according to its description and also that OSX is based on Unix. Give that a shot before throwing a fit and breaking your toys.

http://www.winehq.org/

Mac client uses crossover, which is a commercial branch of the wine dev tree.

In other words, the mac client is just the windows client running through a pre-packaged wine distro.

edit: Its Cider? I coulda sworn it was crossover.

Inappropriate signature removed, CCP Phantom.

Hrald
Dreddit
Test Alliance Please Ignore
#718 - 2012-02-17 10:42:38 UTC
I know next to nothing about mac programs, so I was trying to be as helpful as I could and resist just saying "buy a PC".
Dipluz
Notorious Legion
#719 - 2012-02-17 11:39:51 UTC
Tallian Saotome
Nuclear Arms Exchange Inc.
#720 - 2012-02-17 12:17:34 UTC
Titan 'adjustment' I have been brainstorming and posted a couple other places.

Tie titans to the FC position in fleets, and require a critical mass of fleet members gaining bonuses from them to power them up beyond warp and jump drives. They seem balanced if there are only 1-2 on the field, and this would put them in a position where thats all that could be fielded effectively(depending on required numbers... CFC has taught me that 200 in fleet isn't hard, but CFC has massive fleets). This would eliminate the need to nerf them any harder, while returning them to the role they are intended for. Flagships.

Thought I would drop this here and see what the Chair has to say about it ;)

Inappropriate signature removed, CCP Phantom.