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One skybox for one region? Too little

Author
Tippia
Sunshine and Lollipops
#81 - 2011-11-04 14:39:15 UTC  |  Edited by: Tippia
I don't get where the confusion lies. Ugh

Cube map = backdrop = background = sky box.

You get one per region, and each region is unique for a total of 68 backdrops, as opposed to now, when we have thirty different backgrounds (one per constellation, and they're obviously not unique since we have more than 30 constellations in the game).

You'll notice the difference between regions by the fact that the background has changed. You will see the “geography” of space when you move across region boundaries — jump to region that is to the south of your current region, and the features in the southern sky will come closer.
Ana Vyr
Vyral Technologies
#82 - 2011-11-04 15:28:44 UTC
Nova Fox wrote:
At least I have reasons for knowing more about how graphics in eve are done considering I am trying to be an artist and a game developer one day so anything thats graphics related does pertique my interest as some things I learn from 3-d model rendering techniques CCP pulls off DOES indeed help with my paintings.



Pertique....I was thinking wow a new word I don't know. Looked it up.

I think the word you were going for was "pique"?

I'm a writer, so things like this pique my own interest Blink.
Nova Fox
Novafox Shipyards
#83 - 2011-11-04 15:30:33 UTC
They need to rotate gates so that immersion would be better so it looks like you are heading twoards the areas.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#84 - 2011-11-04 15:31:30 UTC
ROTATE THE GATES! Big smile
Nova Fox
Novafox Shipyards
#85 - 2011-11-04 15:32:52 UTC
Ana Vyr wrote:
Nova Fox wrote:
At least I have reasons for knowing more about how graphics in eve are done considering I am trying to be an artist and a game developer one day so anything thats graphics related does pertique my interest as some things I learn from 3-d model rendering techniques CCP pulls off DOES indeed help with my paintings.



Pertique....I was thinking wow a new word I don't know. Looked it up.

I think the word you were going for was "pique"?

I'm a writer, so things like this pique my own interest Blink.



Darn there is more than one way to skin a fox.
Anyways original comment was thrown at a person who declared I know nothing of the subject.

I don't mind regions for now as long as they continue to move to the one per constellation which should probably feel right at home.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Vegare
Bitslix
Lolsec Fockel
#86 - 2011-11-04 15:43:32 UTC
Just visit Sisi and see for yourselves Cool
Knoppaz
distress signals
#87 - 2011-11-04 16:47:25 UTC
Vegare wrote:
Just visit Sisi and see for yourselves Cool


^ this

speaking for myself, I'm very happy with the result Big smile

Knoppaz / distressSIGNALS http://distresssignals.tumblr.com

a capsuleer's way to insanity

mkint
#88 - 2011-11-04 16:57:26 UTC
So much facepalm in this thread. I wish I had trained Reading What Isn't There level 5. I've only got it trained to level 2 or maybe 3 max. Okay, perhaps lvl 4. Definitely takes level 5, or Advanced to arrive at the amount of *facepalm* in this thread.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Cunane Jeran
#89 - 2011-11-04 17:49:31 UTC
Was just on Sisi, the new background looks fantastic. From Placid you can see what I guess is the Cloud Ring being massive, then as you look around you see some others a bit further out, and finally, I nearly missed it, a Small splash of Red which looks like it was on the other side of New Eden.

So I went to find out. Yes, yes it was a massive deep red, with the Cloud Ring in the background being a small smudge.

Well played CCP. Well played.
Nemesis Factor
Deep Core Mining Inc.
Caldari State
#90 - 2011-11-04 19:58:40 UTC
Denidil wrote:
Nemesis Factor wrote:
It was more about saving dev time. The art team has a huge backlog and there are a lot more important things to do. If they had spent time doing constellations instead of regions it would have taken FIVE TIMES longer to get the nebula done, and would have been five times larger a download. As it is they are only getting Gallente and Caldari ships V3'd if all goes well. Would you rather they spent more time on Nebulae or no new ship skins?


actually it wouldn't. because once the art team made the model all they have to do for each system level is leave a computer there crunching numbers for however long it takes. rendering per region vs per constellation vs per system is all a matter of how many CPU cores they want to throw at it for how long.





Incorrect.

The nebulae were generated by a third party and then CCP took the images and crafted the cubemaps by HAND. All the automated stuff is already done, if they were to create more cubemaps it would all be by hand.
Jodis Talvanen
State War Academy
Caldari State
#91 - 2011-11-04 20:21:54 UTC
Yes. Done by hand.


I'm actually disappointed by the "done by hand" factor because that means the pictures of the nebulae are not really precisely positioned and angled. They are just different versions of the same nebula "close up" "mid range" "far away" and some of them seems to be reused in several cubemaps.

It broke my naive hope of seeing a New Eden that is real. Now it is just "representative" stuff baked in photoshop. I'm slightly disappointed.

For example you cannot see nebula too far away even though they should be big enough to show up in the sky. Take the Cloud Ring for example. The scale of it should be big enough for the entire New Eden to see it (Just look at the map and draw a circle around the Cloud Ring region and see how big it is). But it just disappears after 2 regions away.

Yes they do look pretty good I admit. They will look pretty but they don't feel as real or as "locational" as I was hoping.
David Grogan
University of Caille
Gallente Federation
#92 - 2011-11-04 20:24:42 UTC
Large Collidable Object wrote:
Naive me - and I thought it would at least be per constellation (cba to find the post, but funny how people still thought it would be per system in that thread).


it is per constellation.... the nebulae will get bigger or smaller..... but u should still be able to see that nebulae from another region just it will appear tiny and really far away

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Tippia
Sunshine and Lollipops
#93 - 2011-11-04 20:32:41 UTC
David Grogan wrote:
it is per constellation
It currently is by constellation, without any geography.
It will be (and is on Sisi at the moment) by region, and the geography will change with each region change. Only when you change regions do things get bigger or smaller.
Jodis Talvanen
State War Academy
Caldari State
#94 - 2011-11-04 20:34:02 UTC
Tippia wrote:
David Grogan wrote:
it is per constellation
It currently is by constellation, without any geography.
It will be (and is on Sisi at the moment) by region, and the geography will change with each region change. Only when you change regions do things get bigger or smaller.

Elegant truth is elegant.
Zemlin
Damocles Syndrome
#95 - 2011-11-06 03:34:57 UTC
To be honest I am rather disappointed, I would much rather ccp left this out till a later date
when they could finish it properly than to release another half-baked project for them to
forget about for another 3 years though I guess I would be fine with a per constellation sky box.


[TL:DR for ccp ]
Another half baked project might seem like a bit of a relapse,
take whatever time is needed to do it right.