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Player Features and Ideas Discussion

 
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[POS Module idea/discussion] Modules who gives CPU reducing PWG and PWG for CPU

Author
Kurumi Anako
Science and Trade Institute
Caldari State
#1 - 2013-11-11 08:55:31 UTC
Hi everyone, when you're preparing a POS for deploying you spend a lot of time with the puzzle game "what to fit and what it takes", and ending out of CPU or PWG (i ended with +120 CPU whelp).
So I've thinked, if exist a module who reduce the PWG of the tower giving a slight of CPU and the other way (PWG for CPU)?
I think this module would suffer a great stack penalty (the third module you anchor will be useless), is just to give a little flexibility to the POS CPU and PWG output.
I've searched in the forum but I haven't find similar posts, if already exist, sorry and close this Oops

Let the brainstorm begin



P.S.: Sorry for my english it's very rusty Oops
Sarah Stallman
Pen2 Logistics
#2 - 2013-11-11 08:59:27 UTC
It might be interesting if the towers only gave PG, and you had to acquire & install computer banks to get the desired CPU.
Kurumi Anako
Science and Trade Institute
Caldari State
#3 - 2013-11-11 09:14:29 UTC
It could be interesting, but i think you risk to lose the racial differences each POS give. My idea, just to put it simple, you want a little more "room" for inner modules (hardeners, production, etc..) sacrificing external modules (weapons).
Your idea of computer banks, could be used for the construction purpose, the CPU modules require the Recursive Computing Module or Wetware mainframes; for the PWG modules the Self-Harmonizing Power Core.