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Trade Hub stations as actual trade hubs, more exits, renames (even model changes?)

Author
novellus
The Special Snowflakes
#1 - 2013-11-10 09:10:38 UTC  |  Edited by: novellus
Hello,

What does Jita, Amarr, Dodixie, Hek and Rens all have in common?

The strange phenomenon of so many ships undocking at once, they blur together into a giant mass of 'what the crap' that leads to bumping, ugly clipping, and other assorted nonsense. Having multiple exits would help reduce or remove this altogether by reducing the sheer number of chokepoints out of a station's undock.

Heck, you could have 20 undocks, or however many you wanted, and it just spits you out at random. Edit: undocks facing the same direction would preserve insta undock bookmarks.

Also, I can't tell you how many times I have searched for Jita's elusive trade-hub station in the mass of stationsin the overview. I think it's about time that trade-hubs deserved a new name -- for easy finding in the overview, and to differentiate them from the name of the actual solar system.

Also, if you made a new station model (ie: space station hub) that was glorious to behold, it may give trade hubs the sprawling glory they deserve. Or three new models, if you whip your employees. Or five, if you don't want them to see their families.

Just a thought.
Hyuna Saraki
Perkone
Caldari State
#2 - 2013-11-10 09:26:57 UTC
novellus wrote:
Hello,

What does Jita, Amarr, Dodixie, Hek and Rens all have in common?

The strange phenomenon of so many ships undocking at once, they blur together into a giant mass of 'what the crap' that leads to bumping, ugly clipping, and other assorted nonsense. Having multiple exits would help reduce or remove this altogether by reducing the sheer number of chokepoints out of a station's undock.

Heck, you could have 20 undocks, or however many you wanted, and it just spits you out at random.

Also, I can't tell you how many times I have searched for Jita's elusive trade-hub station in the mass of stationsin the overview. I think it's about time that trade-hubs deserved a new name -- for easy finding in the overview, and to differentiate them from the name of the actual solar system.

Also, if you made a new station model (ie: space station hub) that was glorious to behold, it may give trade hubs the sprawling glory they deserve. Or three new models, if you whip your employees. Or five, if you don't want them to see their families.

Just a thought.

One problem: Insta Undocks. Enough said.
Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2013-11-10 09:30:43 UTC
And when, one day, the hubs relocate?
novellus
The Special Snowflakes
#4 - 2013-11-10 10:01:04 UTC  |  Edited by: novellus
Danika Princip wrote:
And when, one day, the hubs relocate?

Have you ever seen a hub relocate? EDIT: Without dev intervention.

"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"

"Isn't that taking a dump and sneezing at the same time?"

"..."
novellus
The Special Snowflakes
#5 - 2013-11-10 10:02:11 UTC  |  Edited by: novellus
Hyuna Saraki wrote:
One problem: Insta Undocks. Enough said.

Insta unlocks are not a problem if the multiple exits are facing the same general direction.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#6 - 2013-11-10 10:51:04 UTC  |  Edited by: Kirimeena D'Zbrkesbris
novellus wrote:
Danika Princip wrote:
And when, one day, the hubs relocate?

Have you ever seen a hub relocate?

"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"

"Isn't that taking a dump and sneezing at the same time?"

"..."

It seems you dont know history, young'un.
Yulai trade-hub relocated to Jita due CCP intervention (they removed some system connections/highways leading to Yulai) in an attempt to decentralize trade in EvE and Caldari-Achura-Monk bloodline being the most popular at the moment (lowest possible base charisma on char creation).

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

novellus
The Special Snowflakes
#7 - 2013-11-10 12:09:07 UTC
Kirimeena D'Zbrkesbris wrote:
novellus wrote:
Danika Princip wrote:
And when, one day, the hubs relocate?

Have you ever seen a hub relocate?

"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"

"Isn't that taking a dump and sneezing at the same time?"

"..."

It seems you dont know history, young'un.
Yulai trade-hub relocated to Jita due CCP intervention (they removed some system connections/highways leading to Yulai) in an attempt to decentralize trade in EvE and Caldari-Achura-Monk bloodline being the most popular at the moment (lowest possible base charisma on char creation).

True, but that was dev intervention. Hubs don't spontaneously relocate on their own.
Ix Method
Doomheim
#8 - 2013-11-10 12:12:27 UTC
This would be cool, a new model for ridiculously busy stations. Like it evolves. Kinda. Yeah.

Travelling at the speed of love.

Icarus Able
Refuse.Resist
#9 - 2013-11-10 12:19:39 UTC
AS long as you can still insta undock yeh lets change the models already
Alvatore DiMarco
Capricious Endeavours Ltd
#10 - 2013-11-10 13:52:03 UTC
As long as we've proven that trade in EVE can never ever be decentralized, let's put those connections to Yulai back in place.

Would it move the trade hub back? I dunno. I do know that if it did, people would no longer complain about needing caldari standings in order to do business.
Bischopt
Sebiestor Tribe
Minmatar Republic
#11 - 2013-11-10 14:18:56 UTC
Even if the trade hubs practically never get relocated, it still needs to be up to the players and every stations should be "equal".
Devs favoring a specific system / station would discourage ever relocating the hub.

I'm all for redoing stations. imo all the stations should be bigger and have several undock points. Not just the ones that see a lot of traffic.
novellus
The Special Snowflakes
#12 - 2013-11-10 14:32:37 UTC  |  Edited by: novellus
Huh? Visually depicting that a station is heavily used by players is dev favoritism? That's quite a stretch!

If a Hub moves, so-be it (although, without dev intervention, it's highly unlikely they ever will). That, and there are abandoned / unused space stations all across the galaxy.
Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2013-11-10 20:51:35 UTC
novellus wrote:
Danika Princip wrote:
And when, one day, the hubs relocate?

Have you ever seen a hub relocate? EDIT: Without dev intervention.

"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"

"Isn't that taking a dump and sneezing at the same time?"

"..."



What does a lack of dev intervention have to do with anything? It moved out of Yulai, who's to say it won't happen to Jita one day too?
Vassal Zeren
University of Caille
Gallente Federation
#14 - 2013-11-10 20:59:08 UTC
Danika Princip wrote:
novellus wrote:
Danika Princip wrote:
And when, one day, the hubs relocate?

Have you ever seen a hub relocate? EDIT: Without dev intervention.

"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"

"Isn't that taking a dump and sneezing at the same time?"

"..."



What does a lack of dev intervention have to do with anything? It moved out of Yulai, who's to say it won't happen to Jita one day too?


Were you born dense or did you grow into the condition?

A bad analogy is like a leaky screwdriver.

Ix Method
Doomheim
#15 - 2013-11-10 21:19:52 UTC
Even if the hub does eventually move what does it matter? It'll sit as a reminder of when Jita was massive that bittervets can tediously/smugly/whistfully bang on about like they do Yulai.

Travelling at the speed of love.

Danika Princip
GoonWaffe
Goonswarm Federation
#16 - 2013-11-10 21:37:08 UTC
Vassal Zeren wrote:
Danika Princip wrote:
novellus wrote:
Danika Princip wrote:
And when, one day, the hubs relocate?

Have you ever seen a hub relocate? EDIT: Without dev intervention.

"Hey guys, the new trade hub... it's no longer Jita... It's Ashitsu"

"Isn't that taking a dump and sneezing at the same time?"

"..."



What does a lack of dev intervention have to do with anything? It moved out of Yulai, who's to say it won't happen to Jita one day too?


Were you born dense or did you grow into the condition?



I don't know, why does 'What happens if the devs change something and people move out of Jita' make me dense? Roll
Iris Bravemount
Golden Grinding Gears
#17 - 2013-11-10 22:04:10 UTC  |  Edited by: Iris Bravemount
Icarus Able wrote:
AS long as you can still insta undock yeh lets change the models already


This.

Also, the models could dynamically evolve. Once per month (edit: during downtime, of course), the total transactions (number of transactions and total ISK amount) and number of undocking processes are compared to a "station size chart" and the model would grow (or shrink ?) to reflect the station's importance.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

ASadOldGit
Doomheim
#18 - 2013-11-10 22:20:58 UTC
Iris Bravemount wrote:
Icarus Able wrote:
AS long as you can still insta undock yeh lets change the models already


This.

Also, the models could dynamically evolve. Once per month (edit: during downtime, of course), the total transactions (number of transactions and total ISK amount) and number of undocking processes are compared to a "station size chart" and the model would grow (or shrink ?) to reflect the station's importance.


Gah! Stole my idea!

Similar to yours, I was going to say dynamically change the station based on the average number of dockings per month, changing at downtime. Perhaps even some construction gantries around the station for a few days indicating it was about to change.

The size of the undock would have to be planned carefully though - should it be static and equal for the largest model, or change with the station?

Also, the number of undocks could be based on the number of stargates in the system, perhaps aligning with them, so you don't need undock bookmarks. (that would interfere with the gameplay of those that try to predict bookmark locations, or rely on people that don't have bookmarks, though.)

This signature intentionally left blank for you to fill in at your leisure.

Jasmine Assasin
The Holy Rollers
#19 - 2013-11-10 22:28:08 UTC
Iris Bravemount wrote:
Icarus Able wrote:
AS long as you can still insta undock yeh lets change the models already


This.

Also, the models could dynamically evolve. Once per month (edit: during downtime, of course), the total transactions (number of transactions and total ISK amount) and number of undocking processes are compared to a "station size chart" and the model would grow (or shrink ?) to reflect the station's importance.



Now you're cooking with gas. And even if a hub were to be "abandoned" it would just add to the history of EVE. It could then get a "run down" looking model maybe, or at least some flavor text in the description, and life goes on.
Ix Method
Doomheim
#20 - 2013-11-10 23:28:28 UTC
ASadOldGit wrote:
Also, the number of undocks could be based on the number of stargates in the system, perhaps aligning with them, so you don't need undock bookmarks. (that would interfere with the gameplay of those that try to predict bookmark locations, or rely on people that don't have bookmarks, though.)

Given the new warp mechanics this could really shake things up.

Travelling at the speed of love.

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