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Player Features and Ideas Discussion

 
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[Suggestion] Warp effect : Dropping that slow acceleration

Author
Fighter Maurset
Garoun Investment Bank
Gallente Federation
#21 - 2013-11-10 15:46:47 UTC
That was soo cool...

If my pilot is certain to face death... I want full ramming speed towards the enemy ship...

CruxArc
Black Souls Industries
#22 - 2013-11-10 15:58:45 UTC
+1
Kaerakh
Obscure Joke Implied
#23 - 2013-11-10 16:02:18 UTC
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#24 - 2013-11-10 16:25:24 UTC
YES YES YES YES YES YES YES YES!

PLEASE! +10000 OP
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#25 - 2013-11-10 16:30:22 UTC
Hyuna Saraki wrote:
Temuken Radzu wrote:
That would be realy awesome, but i believe the main reason this is not yet implented is that the Devs still want players to see where the ship is warping to.

Still +100

Easy solution, use the Star Trek approach. Wherever the ship warped to, you will see a shining light for a few moments.
Absolutely love this, but only for those ships that reach a certain warp speed.

+1 +1!
Humang
Sudden Buggery
Sending Thots And Players
#26 - 2013-11-10 16:40:07 UTC
I need this, for science.

But also, it probably could be adapted from the current acceleration system, just have the ship enter warp at a speed that would have the same effect (eg. something like 100,000m/s), then have it accelerate to its top warp speed.

I mean I'm throwing it out there; but if the change is across all ships, is it really breaking anything?



Man is it pretty...

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Tinukeda'ya Naskingar
Minmatar Expeditions ltd.
#27 - 2013-11-10 17:53:35 UTC
I do NOT like this.... too Star Treky... But I agree that some warp effect would be cool... Personally I would base it on Sonic boom effect though. Something along the lines of this: > http://www.youtube.com/watch?v=BArpqYspIgU < breaking regular space creating the warp bubble and bubble collapsing on warp exit.

"Any sufficiently advanced technology is indistinguishable from magic." -  Arthur C. Clarke

BORG HELLinHEAVEN
Aliastra
Gallente Federation
#28 - 2013-11-10 18:00:14 UTC
Felo Maxun wrote:
After the warp speed changes that are arriving with Rubicon, we need this : http://www.youtube.com/watch?v=xpOMc9ysuek
Perhaps make this effect available only to cruiser and sub cruiser class hulls.


Make it be
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#29 - 2013-11-10 18:50:21 UTC
Imagine seeing fleets like this warp IN... it would be amazing :)
Captain Organs
Veldspar Industries
#30 - 2013-11-10 20:13:06 UTC
Yep, that's entirely too awesome not be implemented.
M1k3y Koontz
Aliastra
Gallente Federation
#31 - 2013-11-10 20:43:03 UTC
Make it so!

How much herp could a herp derp derp if a herp derp could herp derp.

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#32 - 2013-11-10 20:43:59 UTC
eXistentiA wrote:
Id like to know how this effect could be adjusted to compensate for ships that are slow to get off grid (capitals).


This animation would work well for battleships and capitals too. The difference is in the spool up time.

http://www.youtube.com/watch?v=GJ-Ee5BhZF8

As seen in that video, the frigate warps pretty much instantly. This animation and speed off happens only when the ship actually hits warp, and it's time between spool-up and warp is equal to its current time of acceleration off the grid.

For the larger ship, a battleship, it simply takes longer to spool up, with fire belching out of the engines and a loud sound before finally slamming off screen. Again, the time this fiery warp sequence takes is equal to the time it would take for the actual ship to accelerate off grid under normal mechanics.

The align time is exactly the same, and is completely unaffected by this change. There is no difference in when you can tackle a ship.

Katrina Oniseki

NearNihil
Jump Drive Appreciation Society
#33 - 2013-11-10 21:33:23 UTC
FlinchingNinja Kishunuba wrote:
This is actually making me dislike playing atm, I want to see an inbound shot too please. I would just loiter at stations to watch.
Sitting on the Jita 4-4 undock would be really exciting.
hungrymanbreakfast
Dark Nexxus
S I L E N T.
#34 - 2013-11-10 21:49:19 UTC
Yes. +1
Iris Bravemount
Golden Grinding Gears
#35 - 2013-11-10 21:58:43 UTC
I am Iris Bravemount, and this is my favorite shop on the Cit... eh, my favorite thread in the forums.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Awooga Smith
School of Applied Knowledge
Caldari State
#36 - 2013-11-10 23:07:24 UTC
+1

This looks awesome.
Jasmine Assasin
The Holy Rollers
#37 - 2013-11-11 02:58:00 UTC

CCP, make it so. (+1)
Coldheart Jones
Did he say Jump
Dock Workers
#38 - 2013-11-11 03:24:18 UTC
TAKE MY MONEY
Ordellius
Doomheim
#39 - 2013-11-11 05:22:46 UTC
Beyond great idea
Humang
Sudden Buggery
Sending Thots And Players
#40 - 2013-11-11 13:41:07 UTC
Keep the topic alive at least until we get a yes/no from a Dev

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