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Cloaky and/or Nullified Hunting

Author
Sheri Angela
#1 - 2013-11-08 18:48:24 UTC  |  Edited by: Sheri Angela
Cloak ships are similar to submarines in modern warfare and in modern warfare exists several platforms in combination that can counter submarines. I think a fun activity to add to the game would be an option to hunt cloaked ships.

To make this work and increase the barrier entry into this occupation I would suggest making it a team activity with multiple pilots being required to triangulate the ships location. The cloaked ship maintains the option of always relocating and disrupting the locating process of their opposition. This would create another activity that players could do and in trade possibly earn ISK through other players. It would most certaintly change strategies in the game. Thoughts?

*Adding Nullified*

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

Markus Blaze
Brutor Tribe
Minmatar Republic
#2 - 2013-11-08 19:53:28 UTC
ZheoTheThird
The Scope
Gallente Federation
#3 - 2013-11-08 19:58:07 UTC
Sheri Angela wrote:
Thoughts?


No. Just no.
Sheri Angela
#4 - 2013-11-08 20:11:40 UTC
I'm all about the tears bub. Imagine the buckets we could fill with them if we could hunt cloaked ships.

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

Leto Thule
Caldari Provisions
Caldari State
#5 - 2013-11-08 20:16:01 UTC
This looks like a covert "AFK cloaker solution" thread.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Sheri Angela
#6 - 2013-11-08 20:28:19 UTC
Funny... my teacher taught me that all squares are rectangles, but not all rectangles are squares.

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

Markus Blaze
Brutor Tribe
Minmatar Republic
#7 - 2013-11-08 20:44:46 UTC
Leto Thule wrote:
This looks like a covert "AFK cloaker solution" thread.

It's almost like a, cloaked "AFK cloaker solution" thread. . .
Sheri Angela
#8 - 2013-11-08 21:56:44 UTC
Do you agree though we'd get some new tears to throw into those buckets?

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

Froggy Storm
KarmaFleet
Goonswarm Federation
#9 - 2013-11-09 05:25:50 UTC
Posting in yet another nerf afk cloak tears montage
Machiavelli's Nemesis
Angry Mustellid
#10 - 2013-11-09 11:26:14 UTC
Another day, another nullbear Roll
Homem na Estrada
#11 - 2013-11-09 11:40:58 UTC  |  Edited by: Homem na Estrada
I think people just come around to post things like it everytime they receive a drop from a black ops fleet.

LoL

P.S.: This tear collecting moto is so overused that is almost reaching the overratedness.

There are two powers: Power of Numbers and Power of Leadership They compensate or add to each other, but nothing compensates or add to having neither. Politics: If you dont use it, it will use you.

Sheri Angela
#12 - 2013-11-09 15:16:18 UTC
Funny I say actively hunt with a team cloakers which would be a derivative of PVP and I get called a nullbear. I'm fine with removing local from the game and I get called a nullbear. Lot of talk, but not much substance.

To all those whining about this being AFK issue here is formula to rile you up with : AFK Miner=AFK Ratter=AFK Cloaker=Anthing AFK != Docked.

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

SurrenderMonkey
State Protectorate
Caldari State
#13 - 2013-11-09 18:45:14 UTC  |  Edited by: SurrenderMonkey
Sheri Angela wrote:
Funny I say actively hunt with a team cloakers which would be a derivative of PVP and I get called a nullbear. I'm fine with removing local from the game and I get called a nullbear. Lot of talk, but not much substance.

To all those whining about this being AFK issue here is formula to rile you up with : AFK Miner=AFK Ratter=AFK Cloaker=Anthing AFK != Docked.


Short answer: As long as local provides perfect intel, cloaks basically must persist as-is, as long term cloaking is the only mechanism that even vaguely counters the flawless intelligence system of local.

Quash local and you could maybe start talking about cloaks.

Additionally, regarding this:

Quote:
Lot of talk, but not much substance.


Your ideas are not new and have been shot down for myriad reasons in the past. Nobody is obligated (nor particularly inclined) to furnish a reasoned response to the same ****** idea the fiftieth time it has been proposed. Do your homework first and you will not have this problem.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Spank YouLater
Caldari Provisions
Caldari State
#14 - 2013-11-09 23:56:54 UTC
What will be even funnier is when ccp do change this all these pro 'afk pvpers' will cry to the heavens.

They've already started, people are just a bit blinded at the moment. Watch and see.


And FYI before you 'leet pvpers' start, no I'm not a 'nullbear' I'm a 'lowsecbear'.
Homem na Estrada
#15 - 2013-11-10 10:15:16 UTC
CCP moto on development is crab development, going sideways to reach forwards.

People asking non-sense is nothing new, indeed. People are even asking to make easier for a one person corp to take sov. What in heavens name tells someone that it is wise to make mechanics to deliver sov to a one person corp ? A whole system to a couple of alts ?

Cloaking non-sense is already bearing fruit, as covert ops cloak able ships were both nerfed and never really an option alone for less than a excellent covert ops pilot. Local thing is a pain for low sec covert ops pilots, indeed, but the worse is the changes they made that makes covert ops ships very easy to spot. We are on the mercy of a frigate with nothing more than a couple alts or friends and a combat scanning, While once found, our ships are not a match for a much easier on trainning ship to kill us.

The only exception is the industrial covert ship, the blockade runner, which is possible to be good fitted for its role, use covert cloaks, and also warp strong to just pass by those strategic cruiser nutshaving a ship that doesnt even need RL skill to be a threat for others.

The thing is, to worth its salt, covert ops pilots must be good, better than strategic cruiser wannabe pirates, and it is not cloak or ingame skill that makes cloakers good, it is the pilot that dare choose that way, usually a person with a inquisitive and creative mind who seek activelly new strategies and careful thought moves, contrary to the ones who choose gun boats which are mostly driven by a headless sense of "I want to see things blowing up and shoot people on the face to collect tears I cant even know if they shed".

So, as long as cloak exists, and serve its purpose, trigger happy headless nuts will be shedding tears when a drop of widows come to redeem them from their sins. (lol)

There are two powers: Power of Numbers and Power of Leadership They compensate or add to each other, but nothing compensates or add to having neither. Politics: If you dont use it, it will use you.

JINGKO BELLS
Federal Navy Academy
Gallente Federation
#16 - 2013-11-10 13:33:59 UTC
Sheri Angela wrote:
Cloak ships are similar to submarines in modern warfare and in modern warfare exists several platforms in combination that can counter submarines.


Actually a modern submarine is virtually undetectable unless it needs to do something other than run silent, run deep. Say for example, to fire a missile or torpedo or make a radio transmission. That's when they become vulnerable. So actually your analogy is more accurate than you think, but defeats your argument. In Eve, a cloaked ship has no offensive capability until it de-cloaks, in real life, a submarine can be undetectable, but can't do **** while it is.

o/
Sheri Angela
#17 - 2013-11-10 20:44:18 UTC
Won't pretend to be Jane's in this topic of submarine capability, but if true then there will certainly be a counter developed in time as always with the never ending arms's race of mankind. As to being able to counter an engaging cloaked pilot yes once they are decloaked you are able to counter their capabilities, but a good cloaked pilots (in combination w/ local) have a significant advantage in determine the terms of engagement which contribute to the harder aspects of countering them which I don't believe should be changed, but just stating. However they should not be able to earn intel or any advantage without continuous risk as any undocked activity should include. We would not tolerate a miner, ratter, or any other activity in space where they would be immune from being located so why should the cloaked pilot be the only exception.

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

Rall Mekin
End-of-Line
#18 - 2013-11-11 02:42:10 UTC  |  Edited by: Rall Mekin
The problem is local. Just turn it off in null sec. Afk cloakers ruining your day will no longer be a problem. No need to hunt cloaked ships--just deal with it like we do in wormhole space. Of course, since the null bears would no longer have local, you wouldn't see unprotected 30 man bot mining fleets in null sec anymore....
SurrenderMonkey
State Protectorate
Caldari State
#19 - 2013-11-11 04:43:17 UTC  |  Edited by: SurrenderMonkey
Sheri Angela wrote:
I DON'T GET IT!!!1!1!



We know, dear. We know.


Quote:
The problem is local. Just turn it off in null sec. Afk cloakers ruining your day will no longer be a problem. No need to hunt cloaked ships--just deal with it like we do in wormhole space. Of course, since the null bears would no longer have local, you wouldn't see unprotected 30 man bot mining fleets in null sec anymore....


Exactly. The real problem here is that you can tell someone is in the system. Fix that, and cloaking is no longer problematic.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

IbanezLaney
The Church of Awesome
#20 - 2013-11-11 05:48:16 UTC
Sheri Angela wrote:
I'm all about the tears bub. Imagine the buckets we could fill with them if we could hunt cloaked ships.


Be honest - you don't want someone being 100% safe cloaking so that you can be 100% safe ratting.


But you forgot about risk vs reward:
The cloaker can not earn income doing his job.
He has zero risk and zero reward.

You can earn income from ratting.
High reward should have a high risk.


Seems to be working correctly as it is.

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