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[Rubicon] Rapid Missile Launchers - v2

First post First post First post
Author
Caleb Seremshur
Commando Guri
Guristas Pirates
#3681 - 2013-12-27 07:39:51 UTC
What are the usage stats now? Haven't even undocked a rapid launcher ship since the nerf.
Gorski Car
#3682 - 2013-12-27 08:58:22 UTC
I tried it recently. Having to warp between every frig kill sucks really hard and you can't really shoot anything other then t1 frigs.

Worst part is when a target gets out after you shot 2-3 volleys at them and you sit there without enough missiles to kill another frig.

Collect this post

I am disposable
Republic University
Minmatar Republic
#3683 - 2013-12-27 10:26:53 UTC
Gorski Car wrote:
I tried it recently. Having to warp between every frig kill sucks really hard and you can't really shoot anything other then t1 frigs.

Worst part is when a target gets out after you shot 2-3 volleys at them and you sit there without enough missiles to kill another frig.


Might as well have just deleted them...
Arthur Aihaken
CODE.d
#3684 - 2013-12-27 10:50:54 UTC
Caleb Seremshur wrote:
What are the usage stats now? Haven't even undocked a rapid launcher ship since the nerf.

Anyone's guess… I've yet to see them in the Top 20 on any of the kill boards, though.

I am currently away, traveling through time and will be returning last week.

Bouh Revetoile
In Wreck we thrust
#3685 - 2013-12-27 11:27:03 UTC
I am disposable wrote:
Precision light missiles only apply 80% of their damage to the average AB frigate on a Talwar, and have terrible paper DPS, so no, damage application is not pointless with light missiles. But again your post reveals that you have little understanding of missiles or missile boats, and that you are an exclusive turret user. The Corax's issues have to do with terrible fitting limitations and putrid speed, not its weapons or damage application. You would know that if you had even a rudimentary knowledge of missile PVP, but you clearly don't. So keep posting your anti-missile propaganda about them being overpowered if you like, just know that you post from a place of ignorance.
Haha ! You can talk about a narrow minded point of view indeed !

The only destroyers with not too harsh fitting and speed are the minmatar ones. But again, if minmatar are always better than caldari, why don't you fly minmatar instead of whining ? No destroyer but minmatar ones is fast unless you don't tank them ; and no destroyer is easy to fit unless you don't tank them. How is the Corax different ?

The problem is that you are asking for a Caldari hull to be a minmatar hull. That will never work.

Arthur Aihaken wrote:
Anyone's guess… I've yet to see them in the Top 20 on any of the kill boards, though.
Yeah, because a spcialized niche anti-frigate weapon obviously need to be in the top twenty used weapons to show any sign of usefullness...
Saul Rogers
School of Applied Knowledge
Caldari State
#3686 - 2013-12-27 16:29:59 UTC  |  Edited by: Saul Rogers
Bouh Revetoile wrote:
Yeah, because a specialized niche anti-frigate weapon obviously need to be in the top twenty used weapons to show any sign of usefullness...


Well... you said it yourself RLML is now a specialized niche anti-frigate weapon........... on the paper. And Caldari ships users still search any sign of usefulness for this weapon....

It was just an effective weapon and now it's just crap when it was nerfed to the ground by CCP.

40 sec reload is a joke to the face of caldari ships users.

End of story.
Bouh Revetoile
In Wreck we thrust
#3687 - 2013-12-27 19:57:37 UTC
Saul Rogers wrote:
Bouh Revetoile wrote:
Yeah, because a specialized niche anti-frigate weapon obviously need to be in the top twenty used weapons to show any sign of usefullness...


Well... you said it yourself RLML is now a specialized niche anti-frigate weapon........... on the paper. And Caldari ships users still search any sign of usefulness for this weapon....

It was just an effective weapon and now it's just crap when it was nerfed to the ground by CCP.

40 sec reload is a joke to the face of caldari ships users.

End of story.
RLML was an OP weapon system, overpowering a whole class of ships and all same size missile launchers.

Now it is indeed a specialized niche anti-frigate weapon, and some people who tryed correctly managed to actually kill stuff with it.

The difference with before is that you can't just blindly warp in a fleet of a dozen frigates and kill half of them without even trying. You now need to have some awareness about what is around you and coming and actually work for your solo kill by separating the fleet and everything you need to do when alone vs blob.

RLML are not easy mode anymore. End of story.

PS : missiles are not the only weapon caldari ship use, and caldari ships are not the only ones to use missiles, but caldari pilots seem to be the most entitled to their OP things when you hear them "because turrets are so much better already" (yes, caldari also have hybrid ships, but shh).
Saul Rogers
School of Applied Knowledge
Caldari State
#3688 - 2013-12-27 21:47:18 UTC  |  Edited by: Saul Rogers
Bouh Revetoile wrote:
RLML was an OP weapon system, overpowering a whole class of ships and all same size missile launchers.

Oh you're really a good actor... but your attempt to make people think the moon is made of green cheese fails so bad...
so one more time RLML was never OP, it was effective and there is a huge difference.[/quote]



Bouh Revetoile wrote:
Now it is indeed a specialized niche anti-frigate weapon, and some people who tryed correctly managed to actually kill stuff with it.

Then one more time you speak about "some people" about something you didn't experience yourself lol

Bouh Revetoile wrote:
The difference with before is that you can't just blindly warp in a fleet of a dozen frigates and kill half of them without even trying. You now need to have some awareness about what is around you and coming and actually work for your solo kill by separating the fleet and everything you need to do when alone vs blob.


The fact is you show the old RLML like the god mode style is plenty wrong, and by the way I don't know what relationship could exist between "awareness" and a nerfed RLML.... oh wait now I understand.... it's for when you're in 40 sec reload you have the time to think about strategy to separate the fleet and everything you need to do when alone vs blob, but unfortunately you're already dead......

Bouh Revetoile wrote:
RLML are not easy mode anymore. End of story.

Bouh Revetoile saying crap is not easy mode anymore. End of story.

Bouh Revetoile wrote:
PS : missiles are not the only weapon caldari ship use, and caldari ships are not the only ones to use missiles, but caldari pilots seem to be the most entitled to their OP things when you hear them "because turrets are so much better already" (yes, caldari also have hybrid ships, but shh).


Man, you never pilot any caldari ship because if you were, you should know all caldari turret ships are utterly crap from cruiser to BS compared to others races. They could be "not so bad" but never effective, every calda pilot knows that.

Caldari race is all about missiles and shield tank. Just a few exception ships is not mandatory. That's the problem in pvp, ewar is all about mid slots, shield tank too... that's why a ballistic enhancer in low slot is a really good idea to balance things.

And because every "effective" caldari ship is systematically nerfed by CCP... End of story.
Bouh Revetoile
In Wreck we thrust
#3689 - 2013-12-27 22:47:45 UTC  |  Edited by: Bouh Revetoile
Saul Rogers wrote:
Oh you're really a good actor... but your attempt to make people think the moon is made of green cheese fails so bad...
so one more time RLML was never OP, it was effective and there is a huge difference.
RLML do were OP. Only blind caldari pilots don't know this and it have already been showed why.

I'll say it again just to be sure : when a weapon system obsolete a whole class of ships and all its alternative weapons it's OP. I could add that RLML actually interdict frigates way too effectively.

And yes, destroyers were indeed slower than a Caracal, with 3 times less ehp, less dps and the same range. A destroyer can be killed by a frigate ; an old RLML Caracal couldn't.

Quote:
Then one more time you speak about "some people" about something you didn't experience yourself lol
Bizarely, what I'm saying since page 20 is actually verified by people trying it. I really wonder why...

But maybe the Earth is flat after all ? I actually never verified it by myself...

Quote:
The fact is you show the old RLML like the god mode style is plenty wrong, and by the way I don't know what relationship could exist between "awareness" and a nerfed RLML.... oh wait now I understand.... it's for when you're in 40 sec reload you have the time to think about strategy to separate the fleet and everything you need to do when alone vs blob, but unfortunately you're already dead......
Only stating I'm wrong never made a proof of it. It have already been explained extensively why RLML were OP.

Quote:
Man, you never pilot any caldari ship because if you were, you should know all caldari turret ships are utterly crap from cruiser to BS compared to others races. They could be "not so bad" but never effective, every calda pilot knows that.

Caldari race is all about missiles and shield tank. Just a few exception ships is not mandatory. That's the problem in pvp, ewar is all about mid slots, shield tank too...
Only bad players believe caldari ships are bad. It's as simple as puting squares in squares instead of in circles or stars, but when you are used to OP things, it's hard to learn again.

Also, if mid slots were the be all end all of pvp, caldari ships would win hands down because they have the most of them you know.

But at least do you know that a year ago you would not see any armor fleet unless it was POS bash fleet ? But people already forgot everything about the advantages of shield ; I suspect now this is because people just followed the fotm and never actually understood why they were doing these things.

PS : criticising the experience of someone with an alt or without any pvp experience is questionable, if not ridiculous. Fly some frigates against missile ships, and then come back with your own experience maybe ? :-)
An interesting fact is that whatever the weapon system you use, you can face any weapon system and compare how effective they are against you. Another fact is that when missiles start hurting you, the only thing you can do is warp off or kill him before he kills you, you can't just avoid its dps ; an advantage people here don't seem aware about.
I am disposable
Republic University
Minmatar Republic
#3690 - 2013-12-27 22:55:48 UTC
Bouh Revetoile wrote:

The difference with before is that you can't just blindly warp in a fleet of a dozen frigates and kill half of them without even trying. You now need to have some awareness about what is around you and coming and actually work for your solo kill by separating the fleet and everything you need to do when alone vs blob.


Your mask is slipping. This complete and utter hyperbole shows your real agenda. Maybe you should try using missiles before you act like you know the first thing about them.
Saul Rogers
School of Applied Knowledge
Caldari State
#3691 - 2013-12-27 23:15:28 UTC
Bouh Revetoile wrote:
Also, if mid slots were the be all end all of pvp, caldari ships would win hands down because they have the most of them you know.

Use your mind and try to imagine if ewar modules were low slots and if propulsion was too, you will see your tank melting like snow in the sun....

Bouh Revetoile wrote:
Another fact is that when missiles start hurting you, the only thing you can do is warp off or kill him before he kills you, you can't just avoid its dps ; an advantage people here don't seem aware about.

Oh my god, you are saying it's not possible to avoid missile dps lol I just fell from my chair....
Now I know two things:
1- you don't fly caldari ships.
2-you suck hard at pvp if you can't avoid missile dps
Arthur Aihaken
CODE.d
#3692 - 2013-12-28 00:11:09 UTC  |  Edited by: Arthur Aihaken
I am disposable wrote:
Your mask is slipping. This complete and utter hyperbole shows your real agenda. Maybe you should try using missiles before you act like you know the first thing about them.

FEED TROLL AT OWN RISK! (the one you're referring to)

Saul Rogers wrote:
-you suck hard

There, fixed it for you.

I am currently away, traveling through time and will be returning last week.

I am disposable
Republic University
Minmatar Republic
#3693 - 2013-12-28 00:27:11 UTC
Arthur Aihaken wrote:
I am disposable wrote:
Your mask is slipping. This complete and utter hyperbole shows your real agenda. Maybe you should try using missiles before you act like you know the first thing about them.

FEED TROLL AT OWN RISK! (the one you're referring to)


Good point. An admitted turret-only player posting hundreds of contrarion posts in a thread regarding the nerf of a missile weapon system has to be a troll.
Arthur Aihaken
CODE.d
#3694 - 2013-12-28 00:30:36 UTC
Has anyone tried the RLMLs with Fury ammo - or has it all been with Faction?

I am currently away, traveling through time and will be returning last week.

I am disposable
Republic University
Minmatar Republic
#3695 - 2013-12-28 00:57:51 UTC
Arthur Aihaken wrote:
Has anyone tried the RLMLs with Fury ammo - or has it all been with Faction?


Fury is really bad on them as it runs counter to what they are trying to do which is killing frigs. They would be the go to option for fighting cruisers (which you obviously don't want to do with these things but still) except that you can't swap ammo with the 40s reload.

I'm still wondering when we are going to hear about the ammo swapping feature CCP admitted was needed with these things. I think I'm going to be waiting a long time.
Arthur Aihaken
CODE.d
#3696 - 2013-12-28 01:04:10 UTC
I am disposable wrote:
Fury is really bad on them as it runs counter to what they are trying to do which is killing frigs. They would be the go to option for fighting cruisers (which you obviously don't want to do with these things but still) except that you can't swap ammo with the 40s reload.

I'm still wondering when we are going to hear about the ammo swapping feature CCP admitted was needed with these things. I think I'm going to be waiting a long time.

I know it kills the range, but it also significantly ups the damage - and if you've double-webbed and scrammed your target anyway - I can't imagine that the damage application would be any less. As for the ammo swap issue, if they were sincere - they'd have addressed it by now. If they can't fix it due to technical aspects, then it's incompetence for releasing this change without the proper testing and peer review. "It sounds cool" doesn't cut it.

I am currently away, traveling through time and will be returning last week.

I am disposable
Republic University
Minmatar Republic
#3697 - 2013-12-28 01:10:40 UTC
Arthur Aihaken wrote:
I am disposable wrote:
Fury is really bad on them as it runs counter to what they are trying to do which is killing frigs. They would be the go to option for fighting cruisers (which you obviously don't want to do with these things but still) except that you can't swap ammo with the 40s reload.

I'm still wondering when we are going to hear about the ammo swapping feature CCP admitted was needed with these things. I think I'm going to be waiting a long time.

I know it kills the range, but it also significantly ups the damage - and if you've double-webbed and scrammed your target anyway - I can't imagine that the damage application would be any less. As for the ammo swap issue, if they were sincere - they'd have addressed it by now. If they can't fix it due to technical aspects, then it's incompetence for releasing this change without the proper testing and peer review. "It sounds cool" doesn't cut it.


Yeah if you are tackling frigs fury would be good I suppose. I'm not a huge fan of trying to tackle frigs in cruisers though.

And yes, releasing these broken launchers even though they admitted they had issues is a sign of incompetence. Their very existence is a sign of incompetence to be blunt.
Arthur Aihaken
CODE.d
#3698 - 2013-12-28 01:23:19 UTC
I am disposable wrote:
Yeah if you are tackling frigs fury would be good I suppose. I'm not a huge fan of trying to tackle frigs in cruisers though. And yes, releasing these broken launchers even though they admitted they had issues is a sign of incompetence. Their very existence is a sign of incompetence to be blunt.

I think we've established that they have an extremely limited role, that being frigate-killing under ideal conditions. Since most frigates can probably outrun you, your only chance is to scram and dual-web the suckers. It's already been shown that rate of fire bonuses lose out to pure damage bonuses, hence the Fury ammunition suggestion (since this is probably a 10-15% bump over Faction).

Yes, well - someone says "OP" and the missile nerf bat makes a return appearance...

I am currently away, traveling through time and will be returning last week.

I am disposable
Republic University
Minmatar Republic
#3699 - 2013-12-28 01:38:41 UTC
Arthur Aihaken wrote:
I am disposable wrote:
Yeah if you are tackling frigs fury would be good I suppose. I'm not a huge fan of trying to tackle frigs in cruisers though. And yes, releasing these broken launchers even though they admitted they had issues is a sign of incompetence. Their very existence is a sign of incompetence to be blunt.

I think we've established that they have an extremely limited role, that being frigate-killing under ideal conditions. Since most frigates can probably outrun you, your only chance is to scram and dual-web the suckers. It's already been shown that rate of fire bonuses lose out to pure damage bonuses, hence the Fury ammunition suggestion (since this is probably a 10-15% bump over Faction).

Yes, well - someone says "OP" and the missile nerf bat makes a return appearance...


Well I guess if we find a niche within the niche it works. But seriously flying a cruiser that can only effectively kill frigs, and only the ones it can tackle, and only if they aren't tanky or have the wrong resist profile? Ick.
Arthur Aihaken
CODE.d
#3700 - 2013-12-28 01:44:39 UTC
I am disposable wrote:
Well I guess if we find a niche within the niche it works. But seriously flying a cruiser that can only effectively kill frigs, and only the ones it can tackle, and only if they aren't tanky or have the wrong resist profile? Ick.

Once I get Light Missiles trained to V with IV specialization I'll be able to test it out (January-ish). The only scenario I see these working in is one where you completely overwhelm your opponent(s). A combination of EW is probably required as well (sensor disruptors probably being the most effective).

I am currently away, traveling through time and will be returning last week.