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Assault Frigates

First post
Author
Denidil
Cascades Mountain Operatives
#81 - 2011-11-04 20:10:02 UTC
Jade Constantine wrote:


I honestly don't understand why this kind of thing has be such a huge song and dance routine every time.


because falc-erg i mean testing.


it would take them a matter of seconds to make the adjustment, but they need testing bandwidth to make sure it has the desired effect and no undesirables. the % AB speed increase per level got scrapped because someone managed to slap a 10mn AB onto an AF and go 10k/s for example.

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Cpt Fina
Perkone
Caldari State
#82 - 2011-11-04 20:15:35 UTC
ArmyOfMe wrote:

Considering how long af's have been broken, i can not understand the "not enough time" thingy.


What's wrong with them?
Hungry Eyes
Imperial Academy
Amarr Empire
#83 - 2011-11-04 20:25:54 UTC  |  Edited by: Hungry Eyes
Cpt Fina wrote:
ArmyOfMe wrote:

Considering how long af's have been broken, i can not understand the "not enough time" thingy.


What's wrong with them?


theyre fully replaced by t1 cruisers in almost every situation. so, everything. flying them as heavy tacklers can be alright, but inties with long points are always better.
Cpt Fina
Perkone
Caldari State
#84 - 2011-11-04 20:28:30 UTC
Hungry Eyes wrote:
Cpt Fina wrote:
ArmyOfMe wrote:

Considering how long af's have been broken, i can not understand the "not enough time" thingy.


What's wrong with them?


theyre fully replaced by t1 cruisers in almost every situation.


Then how come assaultfrigates are a more common sight in low-sec than about 90% of the T1 cruisers in the game?
Autonomous Monster
Paradox Interstellar
#85 - 2011-11-04 20:28:48 UTC  |  Edited by: Autonomous Monster
Hungry Eyes wrote:
Cpt Fina wrote:
ArmyOfMe wrote:

Considering how long af's have been broken, i can not understand the "not enough time" thingy.


What's wrong with them?


theyre fully replaced by t1 cruisers in almost every situation.


People still fly T1 cruisers?
Zircon Dasher
#86 - 2011-11-04 21:09:42 UTC
Autonomous Monster wrote:
Hungry Eyes wrote:
Cpt Fina wrote:
ArmyOfMe wrote:

Considering how long af's have been broken, i can not understand the "not enough time" thingy.


What's wrong with them?


theyre fully replaced by t1 cruisers in almost every situation.


People still fly T1 cruisers?


Sure.

But only when they want to hunt frigs.Lol

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Selinate
#87 - 2011-11-04 21:22:23 UTC
All I want for christmas is a second mid slot on my retribution...
Hungry Eyes
Imperial Academy
Amarr Empire
#88 - 2011-11-04 21:24:50 UTC
Cpt Fina wrote:
Hungry Eyes wrote:
Cpt Fina wrote:
ArmyOfMe wrote:

Considering how long af's have been broken, i can not understand the "not enough time" thingy.


What's wrong with them?


theyre fully replaced by t1 cruisers in almost every situation.


Then how come assaultfrigates are a more common sight in low-sec than about 90% of the T1 cruisers in the game?


because theyre more mobile. people can **** around in them. getting kills is a different story.
Planktal
Kenshao Industries
#89 - 2011-11-04 21:25:35 UTC
CCP Navigator wrote:
We really wanted to do Assault Frigate improvements for Winter 2011 but it will not make it into the first release. We are aiming to make it happen sometime after the initial release but at this stage we simply cannot commit to a date.

This is something that we really want to do so you can be assured that it has not been forgotten.


This just means it's not going to happen ever or in like 3 years, normal CCP.

Here sanity, nice sanity.....THWOOK Got the bastard

Garbad theWeak
#90 - 2011-11-04 21:26:08 UTC
Then there's the issue -- what's the role of an AF? Heavy tackle? Skirmisher? High DPS?

If its heavy tackle, let's see some tackle bonuses to scram range, web strength, and so on. Intys will still get first lock/speed/disruptor range, AF get stronger locks in closer range with more EHP.

If the goal is combat, let's see some dps increase or an afterburner buff. This way they don't compete with the new destroyers but make excellent anti frigite frigs without making them loloverpowerd vs cruisers.
Selinate
#91 - 2011-11-04 21:32:08 UTC
Garbad theWeak wrote:
Then there's the issue -- what's the role of an AF? Heavy tackle? Skirmisher? High DPS?

If its heavy tackle, let's see some tackle bonuses to scram range, web strength, and so on. Intys will still get first lock/speed/disruptor range, AF get stronger locks in closer range with more EHP.

If the goal is combat, let's see some dps increase or an afterburner buff. This way they don't compete with the new destroyers but make excellent anti frigite frigs without making them loloverpowerd vs cruisers.


I vote dps increase with a small speed buff.

And a second mid slot on my retribution Sad
Hungry Eyes
Imperial Academy
Amarr Empire
#92 - 2011-11-04 21:33:45 UTC
they dont know what it should be. personally i think their dps should be higher than T1 cruiser dps.
Zarnak Wulf
Task Force 641
Empyrean Edict
#93 - 2011-11-04 21:37:21 UTC
Assault frigates in their current form are stale. Now let me explain. Big smile

The tier three frigates didn't always have their current slot layout. The Punisher for example had one mid slot. The rifter two - a long time ago. Etc. This explains why some assault frigates seems to have slots "taken away" like the Retribution, Wolf, and Enyo. They are simply based on the 'old' T1 frigates. I don't know of any other T2 ship that has slots taken away from the T1 frame.

Assault frigates and destroyers make an attempt to share the same space. When you look at certain ships you see some stark similarities. The retribtution and coercer? Harpy and Catalyst? Thrasher and Jaguar? They share many of the same bonuses. The AF simply lose the tracking bonus while gaining a damage bonus. It's like the developers were lazy or something. Destroyers were meant to go after frigates. AF had bigger pray in mind. And of course the lines blurred and the theory never worked in practice.

They need to be rethought out with some serious planning put into them.
Selinate
#94 - 2011-11-04 21:42:31 UTC
Zarnak Wulf wrote:


The tier three frigates didn't always have their current slot layout. The Punisher for example had one mid slot. The rifter two - a long time ago. Etc. This explains why some assault frigates seems to have slots "taken away" like the Retribution, Wolf, and Enyo. They are simply based on the 'old' T1 frigates. I don't know of any other T2 ship that has slots taken away from the T1 frame.



Retribution is the only assault frig that has only one mid slot though, making it completely useless solo. It needs a second mid slot, even if it means taking a low slot away Twisted
Zarnak Wulf
Task Force 641
Empyrean Edict
#95 - 2011-11-04 21:50:38 UTC  |  Edited by: Zarnak Wulf
Selinate wrote:
Zarnak Wulf wrote:


The tier three frigates didn't always have their current slot layout. The Punisher for example had one mid slot. The rifter two - a long time ago. Etc. This explains why some assault frigates seems to have slots "taken away" like the Retribution, Wolf, and Enyo. They are simply based on the 'old' T1 frigates. I don't know of any other T2 ship that has slots taken away from the T1 frame.



Retribution is the only assault frig that has only one mid slot though, making it completely useless solo. It needs a second mid slot, even if it means taking a low slot away Twisted


I'm not disagreeing with you at all. In reading these forums though I've noticed that some people absolutely love the tanking ability of AF. To them that's what the ship should be about. Others - like myself Twisted - are all about the DPS these little platforms can spit out. The most logical choice would be to make one tank and the other gank in each race. Reiterate this and the AF buff would be a success.

Edit: Example -

Wolf: Damage and tracking bonus. Damage and falloff bonus. Reduce the T2 resists to EAF level and increase the speed to match it's T1 counterpart.
Jaguar: Damage and tracking bonus. T2 resists and 5% velocity/lvl bonus.
Cpt Fina
Perkone
Caldari State
#96 - 2011-11-04 23:24:19 UTC  |  Edited by: Cpt Fina
Hungry Eyes wrote:

because theyre more mobile. people can **** around in them. getting kills is a different story.


People DO fly them and people DO get kills in them. Compared to many other shipclasses they are VERY popular in low-sec.
I'd say that T3s and tier 2 BCs aside, AFs are – alongside factionfrigates, the rifter and interceptors – the most flown combatships in low-sec.
Hungry Eyes
Imperial Academy
Amarr Empire
#97 - 2011-11-05 18:24:11 UTC
Cpt Fina wrote:
Hungry Eyes wrote:

because theyre more mobile. people can **** around in them. getting kills is a different story.


People DO fly them and people DO get kills in them. Compared to many other shipclasses they are VERY popular in low-sec.
I'd say that T3s and tier 2 BCs aside, AFs are – alongside factionfrigates, the rifter and interceptors – the most flown combatships in low-sec.


if kill = landing a scram on a target, or tickling it with the pathetic 250 dps before getting popped, then yes.
Lyrrashae
Hellstar Towing and Recovery
#98 - 2011-11-05 18:56:18 UTC
CATPAIN KIRK wrote:
Zarnak Wulf wrote:
KAAAHHHNN!!!Cry



Hey - that's my line


Dammit Jim, you're an EVE player, not an actor!

Ni.

mkint
#99 - 2011-11-05 19:04:58 UTC
Zarnak Wulf wrote:
Destroyers were meant to go after frigates. AF had bigger pray in mind. And of course the lines blurred and the theory never worked in practice.

They need to be rethought out with some serious planning put into them.

What if AF's were switched to use oversized guns?

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

praznimrak
Level Up
#100 - 2011-11-05 19:32:23 UTC
I can feel im gona unsub again.
CCP you are fooling around.
Get serious or you will watch "what we do" again.
Praz

My youtube chanell: http://www.youtube.com/user/EveOnlineGameplay