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Tractor Beam Unit Feedback

Author
Sheri Angela
#1 - 2013-11-05 18:25:02 UTC
Played with the new unit using my Thanatos. Looks good, but has some possible function issues:

1. Module does not immediately start tractoring once is completes it's activitation phase.
2. Module loots some wrecks into it's cargohold, but lleaves most of wrecks untouched.


Possible changes:

1. Make the Mobile Tractor Unit lootable by all players and allow it to be picked up. This would allow ratters to deploy it at onset of a site and salvager come in with a good chunk of the work done.
2. In the spirit of making it lootable by all players it would be nice if it could perform operations when players are off grid.


TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.