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Does WAR make players leave Eve?

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Author
Cyborg 497
State War Academy
Caldari State
#161 - 2013-11-07 12:45:25 UTC  |  Edited by: Cyborg 497
Azzakelle wrote:
Destiny Corrupted wrote:
Quote removed due to health concerns.
Oh my, someone is asking to be wardecced or ganked.
Enjoy your bounty by the way.


Proves DC was right about something, and the OP was right that wardecs are too cheap! DC has the most likes on this thread also, so good for her!
But you can put public telephones out for people to use the phone, there will always be people like the above will try to break them!
Ugh

The OP also said that they can have many wars ongoing so consider this:

A small 7-man corp wardecs about 12 large mostly mining or trading corps. With relatively little outlay they cost those 12 large corps BILLIONS in lost revenue while these wars are active.

These wars are pathetic themselves, trivial and mainly a nuisance. The 7-man "PVP" corp are rarely online. If you try to confront them, they stayed docked in a station. But you still have to abide by the general safety standards that apply to all wars, that it is not safe to mine or carry expensive freight (ofc it's never safe but during war you should cease doing those activities).

It was also stated that wardecs should not be a money-making enterprise and I think that should be why the cost should increase. Some small corps will no be able to afford to wardec?? GOOD!

These are the nuisance irrelevance corps who spoil the game, IMO. Instead, they can save up some ISK and delay their wardec till it IS affordable. They can also go to low or null sec for PVP: oh I forgot, they want to shoot you but don't wanna be shot back!

Also if people see the well constructed argument placed by others such as Princess Bride and see the validity in the conjecture that wardeccing needs to be changed to help new people get used to the game, to allow them to set up their own corps without too much, I repeat, too much hassle, then it will benefit Eve and the numbers of players will increase.

And funniest quote of the day from Destiny Corrupted was you get griefed by:
basement-dwelling sociopath teenagers with no lives who have never even held hands with a girl before
LOL!!!!
Cyborg 497
State War Academy
Caldari State
#162 - 2013-11-07 13:01:25 UTC
Kagura Nikon wrote:


But we will open an exception for you... wil request for our directors to approve you for our list of "Wardec forever"


You are pathetic! Evil
Clone Blank
Steel and Iron Fist Regiment
#163 - 2013-11-07 13:08:00 UTC
I notice 2 posters threaten to wardec someone because they didn't agree with what they wrote. Shows how childish they are and how cheap the wardec costs are that they can do that!

The wardeccers don't have an argument to justify their case so they resort to (in-game) threats!

Please CCP see the logic against the spoilers of Eve!
Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#164 - 2013-11-07 13:14:48 UTC
Destiny Corrupted wrote:
I agree with the OP because THE GRIEFING IN THIS GAME HAS GONE ON LONG ENOUGH. It is ridiculous that players can't undock in high-sec (NOTICE THE WORD 'HIGH") without immediately getting blown to bits by basement-dwelling sociopath teenagers with no lives who have never even held hands with a girl before. EVE is DYING and if CCP doesn't do something about it soon then this game won't even last TWO YEARS. To be honest I don't get why they don't simply ban all the griefers from the game, because the game would obviously become a much better place without them. The high-sec pvp mechanics are remnants of an OLD ERA, created by CCP employees who obviously didn't have the vision and understanding of their customer base that allowed them to hold on to their jobs. GUESS WHAT, most people are well-adjusted individuals and want to create, not destroy. The few psychos out there who can't wrap their minds around that simple fact DO NOT BELONG in this game, and much less society as a whole. We should be able to play how we want, not how others want us to. Plenty of great ideas like pvp flags have been proposed, and it goes beyond my understanding why CCP won't implement something as rational as that. There's plenty of null-sec out there for players to duel other in, for those who want to. At the very least, they could make it so that wars would have to be mutually accepted, or maybe make the attackers pay the defenders for every ship they destroy. It's common sense, people. Save EVE and say NO to wars in high-sec.


I thought these were top grade tears until I saw who wrote them. Masterful troll, Destiny.
Alt Two
Caldari Capital Construction Inc.
#165 - 2013-11-07 13:21:01 UTC
What most people who say things like 'you don't belong in EVE' fail to realize is that it's mostly the highsec carebears that are paying for your game. The more paying customers who quit the less money for CCP, which ultimately leads to less dev time for EVE.
Players who plex their accounts are pretty much worthless to CCP. It's the players who pay real money for their subscriptions and the players who buy plex with real money and place it on the market who are funding the game.
And guess what.. Most of those players are the highsec carebears.
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#166 - 2013-11-07 13:22:54 UTC
Clone Blank wrote:
I notice 2 posters threaten to wardec someone because they didn't agree with what they wrote. Shows how childish they are and how cheap the wardec costs are that they can do that!

The wardeccers don't have an argument to justify their case so they resort to (in-game) threats!

Please CCP see the logic against the spoilers of Eve!


How dare someone use legitimate in-game means to resolve a disagreement about the game. Especially when they could opt to use namecalling like "childish", or indeed "pathetic", instead! How vile, nay barbaric, some people are!
Mythrandier
Solace Corp
#167 - 2013-11-07 13:32:11 UTC
Cyborg 497 wrote:

But you can put public telephones out for people to use the phone, there will always be people like the above will try to break them!
Ugh

What?
Cyborg 497 wrote:

These are the nuisance irrelevance corps who spoil the game, IMO.


That’s nice. IMO ,they make the game the more interesting.

Cyborg 497 wrote:

They can also go to low or null sec for PVP: oh I forgot, they want to shoot you but don't wanna be shot back!


I don’t think you understand wardec mechanics. You do realise that both sides can shoot each other right? Just because one side chooses not too and instead whines at CCP to change the game does not make your point valid.

Cyborg 497 wrote:

wardeccing needs to be changed to help new people get used to the game, to allow them to set up their own corps without too much, I repeat, too much hassle, then it will benefit Eve and the numbers of players will increase.


Ah yes, the old Malcanis’ law. Most new players will be in NPC corps, once they leave then joining a corp that can handle a wardec is going to give them a much more fulfilling experience. Just read some of the stories posted a few pages back by some new bro’s who got wardecced and loved it.
Cyborg 497 wrote:


And funniest quote of the day from Destiny Corrupted was you get griefed by:
basement-dwelling sociopath teenagers with no lives who have never even held hands with a girl before
LOL!!!!


No whats funny is that his post was simply a troll.
Also, its rather amusing that you think you can ascertain someone’s age, living conditions and sexual experience based on what they think of EvE online wardec mechanics, yet you have the cheek to call others pathetic. The irony there is almost palpable.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Princess Bride
SharkNado
#168 - 2013-11-07 13:41:33 UTC
Psychotic Monk wrote:

I thought these were top grade tears until I saw who wrote them. Masterful troll, Destiny.


Really? I thought obvious troll was obvious and I don't know Destiny.

http://eveprincessbride.wordpress.com/

Cyborg 497
State War Academy
Caldari State
#169 - 2013-11-07 14:12:21 UTC  |  Edited by: Cyborg 497
Mythrandier wrote:
Cyborg 497 wrote:

But you can put public telephones out for people to use the phone, there will always be people like the above will try to break them!
Ugh

What?

Cyborg 497 wrote:

They can also go to low or null sec for PVP: oh I forgot, they want to shoot you but don't wanna be shot back!


I don’t think you understand wardec mechanics. You do realise that both sides can shoot each other right? Just because one side chooses not too and instead whines at CCP to change the game does not make your point valid.


And funniest quote of the day from Destiny Corrupted was you get griefed by:
basement-dwelling sociopath teenagers with no lives who have never even held hands with a girl before
LOL!!!!


Mythrandier wrote:

No whats funny is that his post was simply a troll.
Also, its rather amusing that you think you can ascertain someone’s age, living conditions and sexual experience based on what they think of EvE online wardec mechanics, yet you have the cheek to call others pathetic. The irony there is almost palpable.




My first point was about wreckers, you will always have wreckers in a publicly accessible system: and we (CCP) can discourage it if they so choose.

Some one earlier said the small PVP corps would go out-of-business if wardecs were made more expensive, which would certainly not be the case as I pointed out. Yes they do make themselves a target but they deliberately wardec what they believe are soft opponents: they don't want genuine PVP against fellow PVPers. Personally I think that's "punky" and should be dissauded by higher war costs.

As for what DC said, it seemed funny to me rather than a genuine analysis as you seemed to have taken it.

Maybe it was a troll, which would make it even funnier!!!!
Princess Bride
SharkNado
#170 - 2013-11-07 14:30:49 UTC  |  Edited by: Princess Bride
Cambarus wrote:

1)Getting wardecced, and later on wardeccing people, was what caused me and most of the people I know in this game to stick around. As both targets and aggressors it gave us something to work at as a group, and provided a level of incentive that simply does not exist within the pve side of the game. It may be anecdotal, but then so is claiming that new players are driven away by wardecs. There will be people who leave because of bad wardecs, absolutely, but here's the thing:

They're leaving because they don't like eve.


Not only is it anecdotal, and an inductive fallacy, but it does not offer any sort of rationale for maintaining the current wardec costs. The bolded part is certainly true. But on the other hand, you're back to the same tired argument that any change which would help retain new players would destroy the game. It is, however, a very cool story bro.

Quote:

2)It has been done before, but not to nearly the extent suggested here. The last time ccp upped wardec costs they did so to the detriment of a very small number of corps/alliances who were essentially at war with everyone. (there have been others, but those changes were largely negligible in terms of what they did to wardeccing) The OP's suggestion would be a death sentence to the majority of the smaller wardeccing corps out there. It would kill wardeccing for smaller corps, and is therefore a terrible idea.


How can you reach that conclusion when no numbers have been suggested? If war decs were doubled in cost, would it "kill wardeccing for small corps?" What if it was tripled? What if it merely started at the same level but scaled up much more quickly as more corps are decced? Would any of this "kill" small corp wardeccing? I kinda doubt it. Frankly, the OP sounds like a newer player and we all know that most new players have a warped sense of what "a lot of ISK" actually means now days on Eve. Also, the OP was clear that the intent was NOT to "kill wardecs" and that he understands how imporant wardecs are to the game, so I think you are exaggerating for the purpose of making your point and derail the argument instead of viewing it practically.

Quote:
You're trying really, REALLY hard to sound smart. Key word here is trying.
1)Among those people are the guys who actually made this game
2)We're literally talking about what makes the game popular. If you're willing to cede that people who don't think the game should be safer are the majority in eve, then you can't really argue that it should be safer based on perceived potential losses, given that there would be equal, if not greater, potential loss if wardecs were made stupidly expensive.
If you're NOT willing to cede that point with regards to this discussion, then you can't claim that it's irrelevant.


Ah, there it is. I suppose, considering the forum, that you should be congratulated for waiting until your third post before resorting to ad hominem attacks.

Everything that follows is a straw man argument. You're switching from the specific subject of increasing wardec costs to improve new player retention to the general subject of "should we make Eve 'safer'" which of course is a platform upon which many people will side with you. We all like our "dangerous" Eve. However, what is being suggested will not turn Eve from a dangerous game to a safe game. It will not turn Eve into WoW, nor will the sky fall. In essence you are arguing that anything that makes Eve "safer" will fundamentally change the game in a bad way. That's simply not true, and the evidence that you're wrong can be found in the dev notes throughout the entire history of the game. The latest SIGNIFICANT increase in costs to wardecs, improvements to CONCORD response, making newbie systems off limits to can baiting, changes to loot mechanics, etc. etc. etc. ad nauseum. Each change was met with exactly the same kind of alarmist generalizations and predictions of failure that you're offering, and yet, here we are, 2013, and Eve is still dangerous, still running, still popular, and still very bloody.

Quote:

See, you're wording this question in a way to make it seem reasonable, when it really isn't. PVE in this game is boring as ****, there's literally a thread (one of many that pop up all the time) about just that on the front page of GD right now. It's not just the vets that you have to worry about losing, it's all the newer players who, without the fear of loss looming over them, have little reason to stick around. I've been playing for 7 years now, and I'd not have made it to 7 weeks if people in this game only ever wardecced corps as a last resort.

I mean come on, how many MMOs have you played where people actually make the complaint that the entirety of the game's pve is terrible, while still actively playing said game?


Again, you're taking an "all or nothing" stance, which is just another way to frame the same old false dilemma. "You must choose between the current wardec system or PVE only!" Hogwash. Increasing the costs of wardecs does not equal turning Eve into a PVE-only game. Of course no one wants to kill PVP, so why go on a rant about how bad PVE is? How is that relevant? No one is suggesting that we remove the "fear of loss". There will still be wardecs. You're focusing on the words "last resort" to counter my argument...subjective language that I didn't use...and using that language to prop up an argument that any discussion of increasing wardec costs is toxic enough to kill the game. Sorry, but that's just not true.

Can you agree that increasing wardec costs might not necessarily be a game killer? Or is your position "OP used the words 'last resort' so we can't have this discussion at all?"

http://eveprincessbride.wordpress.com/

Mythrandier
Solace Corp
#171 - 2013-11-07 14:32:26 UTC
Cyborg 497 wrote:

Some one earlier said the small PVP corps would go out-of-business if wardecs were made more expensive, which would certainly not be the case as I pointed out. Yes they do make themselves a target but they deliberately wardec what they believe are soft opponents: they don't want genuine PVP against fellow PVPers. Personally I think that's "punky" and should be dissauded by higher war costs.


What about the corps that do want to fight? Should they be punished with higher costs just because lazy highsec dwellers simply cannot be bothered to use the tools CCP has given them to defend themselves?

The reason there are soft targets in highsec has nothing to do with it being cheap, it’s a choice made by the players. They choose to not learn about aggression mechanics, wardec mechanics or how to not **** fit ships. That’s a choice, I don’t see why the genuine PvPers should be punished because of lazy, ignorant people.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Cyborg 497
State War Academy
Caldari State
#172 - 2013-11-07 14:38:07 UTC
Mythrandier wrote:
Cyborg 497 wrote:

Some one earlier said the small PVP corps would go out-of-business if wardecs were made more expensive, which would certainly not be the case as I pointed out. Yes they do make themselves a target but they deliberately wardec what they believe are soft opponents: they don't want genuine PVP against fellow PVPers. Personally I think that's "punky" and should be dissauded by higher war costs.


What about the corps that do want to fight? Should they be punished with higher costs just because lazy highsec dwellers simply cannot be bothered to use the tools CCP has given them to defend themselves?

The reason there are soft targets in highsec has nothing to do with it being cheap, it’s a choice made by the players. They choose to not learn about aggression mechanics, wardec mechanics or how to not **** fit ships. That’s a choice, I don’t see why the genuine PvPers should be punished because of lazy, ignorant people.


They are not genuine PVPers at all. If they genuinely wanted PVP they should go out to low sec on roams and the like; they'd get a far better challenge than taking on players who have little experience in that, or even miners/traders who you seem to think makes them genuine PVPers.

They are the lazy ones, too lazy to find a proper fight!
Mythrandier
Solace Corp
#173 - 2013-11-07 14:45:06 UTC
Cyborg 497 wrote:
Mythrandier wrote:
Cyborg 497 wrote:

Some one earlier said the small PVP corps would go out-of-business if wardecs were made more expensive, which would certainly not be the case as I pointed out. Yes they do make themselves a target but they deliberately wardec what they believe are soft opponents: they don't want genuine PVP against fellow PVPers. Personally I think that's "punky" and should be dissauded by higher war costs.


What about the corps that do want to fight? Should they be punished with higher costs just because lazy highsec dwellers simply cannot be bothered to use the tools CCP has given them to defend themselves?

The reason there are soft targets in highsec has nothing to do with it being cheap, it’s a choice made by the players. They choose to not learn about aggression mechanics, wardec mechanics or how to not **** fit ships. That’s a choice, I don’t see why the genuine PvPers should be punished because of lazy, ignorant people.


They are not genuine PVPers at all. If they genuinely wanted PVP they should go out to low sec on roams and the like; they'd get a far better challenge than taking on players who have little experience in that, or even miners/traders who you seem to think makes them genuine PVPers.

They are the lazy ones, too lazy to find a proper fight!



Again, you seem to have missed the point.

The ONLY reason said high sec players cannot PvP is choice. The tools they have available are the same that I have available.

They CHOOSE not to use them, why should the game be changed to suit such people?

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#174 - 2013-11-07 14:51:27 UTC  |  Edited by: Destiny Corrupted
Cyborg 497 wrote:
A small 7-man corp wardecs about 12 large mostly mining or trading corps. With relatively little outlay they cost those 12 large corps BILLIONS in lost revenue while these wars are active.

It was also stated that wardecs should not be a money-making enterprise and I think that should be why the cost should increase. Some small corps will no be able to afford to wardec?? GOOD!

EXACTLY. The tiny grief corp can wardec dozens of industrialist corps having hundreds of players, and the miners and missioners can't do anything at all, but the griefers can play normally. THIS IS NOT BALANCE. At least when big pvp corps wardec other big industrial corps, it's an even and fair fight, so everyone knows what to expect. But when small corps do it, the big industrial corps get killed because they aren't concerned with the wars due to their massive numerical advantage that enables them to not pay attention to such trivial matters. This is a perfect example of the GRIEF TACTICS and EXPLOITATION that these small griefer corps full of antisocial wanna-be gangsters employ to break the game for everyone else. The fact that their war costs are practically free means that they can exercise unlimited predatory power over law-abiding players and there's nothing and nobody to stop them. The costs should be high enough so that these wars NEVER HAPPEN unless both parties agree to them (like training for sanctioned 0.0 pvp for example). And furthermore, only the big corps should be able to afford to declare wars because they are the only ones possessing the necessary management skills needed to organize people and capital to be successful. That's why they're big, unlike those run by bottom-feeding scumbag social rejects who will never find success in anything they do, and therefore try to take out their frustrations on well-adjusted members of the community. Seriously, have you ever seen these degenerates do anything that contributes to the game universe, like building stations, or protecting the empires from the Sansha threat? I know I haven't. I don't know whether CCP is shortsighted or simply too stupid to see what kind of negative impact this current system has on their game, but hopefully they'll wake up to the danger soon.

Alt Two wrote:
What most people who say things like 'you don't belong in EVE' fail to realize is that it's mostly the highsec carebears that are paying for your game. The more paying customers who quit the less money for CCP, which ultimately leads to less dev time for EVE.
Players who plex their accounts are pretty much worthless to CCP. It's the players who pay real money for their subscriptions and the players who buy plex with real money and place it on the market who are funding the game.
And guess what.. Most of those players are the highsec carebears.

OMG this is so perfect, I haven't even thought of it. All we have to do is stop buying PLEXes and selling them on the market, and the griefers will be forced to quit the game because the dumb kids don't have jobs anyway and can only sub by stealing and griefing. Then we can simply make ISK by selling ships and modules instead of PLEXes because there's not going to be anyone left to destroy our goods the second we undock. And CCP would get much more exposure for their game because there will be no more stories in the media about ganking and stealing that turn potential players off from the game. Subscriptions will skyrocket because everyone will be able to have fun playing this game instead of others while they wait out their war timers. I'm going to tell all my friends to do this from now on.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Cyborg 497
State War Academy
Caldari State
#175 - 2013-11-07 15:01:47 UTC
Mythrandier wrote:
[
The ONLY reason said high sec players cannot PvP is choice. The tools they have available are the same that I have available.

They CHOOSE not to use them, why should the game be changed to suit such people?


Who said they cannot PVP? Everyone can PVP, just to varying degrees of ability.

What is currently ridiculous is my earlier point that a small corp can wardec like 12 large corps disrupting their core business (mining/trading/PI whatever) with minimal wardec costs to themselves.

They DON'T want genuine PVP as you call it. They are too lazy or too chicken-**** to find genuine PVP.

They should be deterred from exploiting the mechanic that currently allows this. The extra costs will not affect the genuine PVP corps and they will swallow it with ease.
Princess Bride
SharkNado
#176 - 2013-11-07 15:06:55 UTC
Mythrandier wrote:

The ONLY reason said high sec players cannot PvP is choice. The tools they have available are the same that I have available.

They CHOOSE not to use them, why should the game be changed to suit such people?


Aren't you ignoring the fact that new players face a steep learning curve, and that it takes time to learn Eve PVP? Or do you think you're living in The Matrix and new players can just "download" all of the necessary knowledge into their brains in a matter of hours?

http://eveprincessbride.wordpress.com/

Princess Bride
SharkNado
#177 - 2013-11-07 15:17:32 UTC
Destiny Corrupted wrote:
*wall*


That's a lot of *effort* to mock a position you clearly disagree with. Dedicated troll is dedicated, but what do you hope to accomplish?

http://eveprincessbride.wordpress.com/

Cyborg 497
State War Academy
Caldari State
#178 - 2013-11-07 15:18:32 UTC
Destiny Corrupted wrote:
The costs should be high enough so that these wars NEVER HAPPEN unless both parties agree to them (like training for sanctioned 0.0 pvp for example). And furthermore, only the big corps should be able to afford to declare wars because they are the only ones possessing the necessary management skills needed to organize people and capital to be successful. ]



Well now I disagree there DC. Whether this is another deliberate troll or not I'll try and answer this seriously.

Eve players do not want World Of Warcraft hold-your-hand, wet nursing to the level you just stated. You need that edge to Eve, the danger=the thrill, just like driving a fast car, it might crash. If you want a nice, safe, "bubble" then play WoW.

I also do not propose that only big PVP corps could afford to wardec and smaller ones not. That's unfair!

There is a middle-ground between the sublime and the ridiculous and it's up to CCP to find the right level. Put a limit on number of wardecs at any given time for example, or make them more expensive for each additional one. That won't put small PVP corps out-of-business.

Small PVP outfits have a right to play the game the way they see fit: CCP have the duty to get the game mechanics right so it will be more popular and encourage new players to form their own corps without getting wardecced too readily.
Mythrandier
Solace Corp
#179 - 2013-11-07 15:23:17 UTC
Cyborg 497 wrote:

Who said they cannot PVP? Everyone can PVP, just to varying degrees of ability.

What is currently ridiculous is my earlier point that a small corp can wardec like 12 large corps disrupting their core business (mining/trading/PI whatever) with minimal wardec costs to themselves.


No, what is ridiculous is that said large corps could easily (just via having numbers) kick the crap out of the smaller guys, yet they choose to not do that, but instead come to the forums and scream for nerfs… its beyond belief.

Princess Bride wrote:

Aren't you ignoring the fact that new players face a steep learning curve, and that it takes time to learn Eve PVP? Or do you think you're living in The Matrix and new players can just "download" all of the necessary knowledge into their brains in a matter of hours?


Aren’t you ignoring the new bros who posted above stating that wardecs were a fresh breath of air to their dull PvE worlds? Yes, yes you are.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Cyborg 497
State War Academy
Caldari State
#180 - 2013-11-07 15:29:10 UTC
Mythrandier wrote:

...what is ridiculous is that said large corps could easily (just via having numbers) kick the crap out of the smaller guys, yet they choose to not do that, but instead come to the forums and scream for nerfs… its beyond belief.



And you are not screaming on the forums here??!!