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Does WAR make players leave Eve?

First post First post First post
Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#481 - 2013-11-13 13:59:04 UTC
Burning Furry wrote:
Kagura Nikon wrote:

They could undokc in cheap ships and have FUN, there is nothing madochist about it.


Guaranteed loos is not fun, by any definition. Trying to call guaranteed destruction enjoyable is indeed sociopathic or sado.

It's like passion of the christ. "Oh yes, good sir, whip me more, i loves its!"



Did you even tried? Some of the most fun PVP you can have is LOOSING a cheap t1 frigate!

Far mroe enjoyable than ALL that even can offer to you outside of PVP, increased tenfold, multiplied by the number of people in JITA.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#482 - 2013-11-13 14:00:11 UTC
Burning Furry wrote:


How do you specifically believe war does NOT drive players away?



Simple.. peopel that are so abhorent of any PVP iteraction are already NOT EVE PLAYERS! So there is no eve player lost in this.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Burning Furry
Dreddit
Test Alliance Please Ignore
#483 - 2013-11-13 14:26:16 UTC
Kagura Nikon wrote:
Burning Furry wrote:
Kagura Nikon wrote:

They could undokc in cheap ships and have FUN, there is nothing madochist about it.


Guaranteed loos is not fun, by any definition. Trying to call guaranteed destruction enjoyable is indeed sociopathic or sado.

It's like passion of the christ. "Oh yes, good sir, whip me more, i loves its!"



Did you even tried? Some of the most fun PVP you can have is LOOSING a cheap t1 frigate!

Far mroe enjoyable than ALL that even can offer to you outside of PVP, increased tenfold, multiplied by the number of people in JITA.


That sure is some complex maths right there!

"Far mroe enjoyable than ALL that even can offer to you outside of PVP," ??

Speaky engly?
Burning Furry
Dreddit
Test Alliance Please Ignore
#484 - 2013-11-13 14:27:35 UTC
Kagura Nikon wrote:
Burning Furry wrote:


How do you specifically believe war does NOT drive players away?



Simple.. peopel that are so abhorent of any PVP iteraction are already NOT EVE PLAYERS! So there is no eve player lost in this.


Er... by playing EVE i kinda, well...am an eve player? Question

You've not answered the question.
Tippia
Sunshine and Lollipops
#485 - 2013-11-13 14:31:53 UTC
Burning Furry wrote:
Er... by playing EVE i kinda, well...am an eve player? Question
Only in the sense that trying a salad and hating it makes you vegetarian.

Quote:
You've not answered the question.
Yes he is: you're confusing a non-sale with a lost customer. Someone who wasn't interested in the product is not lost because they were never established as a customer to begin with.
CCP Eterne
C C P
C C P Alliance
#486 - 2013-11-13 14:35:47 UTC
I have been asked to clarify that there are no restrictions against declaring war against any player entity. All player corporations and alliances are considered valid targets of war declarations from other player entities.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Princess Bride
SharkNado
#487 - 2013-11-13 14:41:37 UTC
CCP Eterne wrote:
I have been asked to clarify that there are no restrictions against declaring war against any player entity. All player corporations and alliances are considered valid targets of war declarations from other player entities.


As it was written, so it shall be.

<3 Eterne

http://eveprincessbride.wordpress.com/

Jenn aSide
Worthless Carebears
The Initiative.
#488 - 2013-11-13 14:57:56 UTC
Tippia wrote:
Burning Furry wrote:
Er... by playing EVE i kinda, well...am an eve player? Question
Only in the sense that trying a salad and hating it makes you vegetarian.


LOL

And there goes that coffee all over my keyboard again, damn it. It's like CCP added loot spew mechanics to my cup or something.

Znagl
Hedion University
Amarr Empire
#489 - 2013-11-13 15:01:15 UTC
some CCP staff have released a Video on how to deal with wardecs:

http://www.youtube.com/watch?v=VgvM7av1o1Q
March rabbit
Aliastra
Gallente Federation
#490 - 2013-11-13 15:45:43 UTC
Kagura Nikon wrote:
They could undokc in cheap ships and have FUN, there is nothing madochist about it.

usually people does not consider stupid death without chances as "fun"

The Mittani: "the inappropriate drunked joke"

Burning Furry
Dreddit
Test Alliance Please Ignore
#491 - 2013-11-13 15:58:26 UTC
Tippia wrote:
Burning Furry wrote:
Er... by playing EVE i kinda, well...am an eve player? Question
Only in the sense that trying a salad and hating it makes you vegetarian.

Quote:
You've not answered the question.
Yes he is: you're confusing a non-sale with a lost customer. Someone who wasn't interested in the product is not lost because they were never established as a customer to begin with.


There is more to eve than pvp if you haven't noticed.

Just because you don't pve/mine/explore/etc doesn't mean they don't exist.

I like those things. Those things are in eve. I login and use eve in order to play at these things. I therefore play eve.
Maybe not the same eve as you, but eve nonetheless

To quote the thread title: Does WAR make players leave Eve?

By definition, if you were in the game and had paid for it, then you were a customer. Anyone who has paid money is a customer, interested or not.

If people leave due to war (going back to thread title, try to keep up) then they are a lost customer, not a non-sale.
Anomaly One
Doomheim
#492 - 2013-11-13 16:03:53 UTC
Burning Furry wrote:
Tippia wrote:
Burning Furry wrote:
Er... by playing EVE i kinda, well...am an eve player? Question
Only in the sense that trying a salad and hating it makes you vegetarian.

Quote:
You've not answered the question.
Yes he is: you're confusing a non-sale with a lost customer. Someone who wasn't interested in the product is not lost because they were never established as a customer to begin with.


There is more to eve than pvp if you haven't noticed.

Just because you don't pve/mine/explore/etc doesn't mean they don't exist.

I like those things. Those things are in eve. I login and use eve in order to play at these things. I therefore play eve.
Maybe not the same eve as you, but eve nonetheless

To quote the thread title: Does WAR make players leave Eve?

By definition, if you were in the game and had paid for it, then you were a customer. Anyone who has paid money is a customer, interested or not.

If people leave due to war (going back to thread title, try to keep up) then they are a lost customer, not a non-sale.


You mistake those things for not being pvp as well. This is the problem with everyone that thinks this game is single player, here's a tip: even if you are a solo Player in EVE chances are your actions affected someone somewhere, I know that when I go mining and see 3-6 empty belts cleared out by 2 players, they affected my "income".. and that's just one simple thing of the multitude facets of pvp in EVE.

Again the people that leave because of this mechanic should not be catered for, there are other games that suit their needs, refer to Tippia's signature, the first part.

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Tippia
Sunshine and Lollipops
#493 - 2013-11-13 16:14:18 UTC  |  Edited by: Tippia
Burning Furry wrote:
There is more to eve than pvp if you haven't noticed.
Actually, there really isn't.

Everything in the game either is PvP, is there to support PvP, or is so filled to the brim with PvP elements that making the distinction becomes downright silly. There are really only two things you can do in EVE that is not subject to player-to-player interaction and competition: pressing the “request mission” button and pressing the “complete mission” button.

Quote:
Just because you don't pve/mine/explore/etc doesn't mean they don't exist.
Funnily enough, I do almost all of those because they are all examples of the varying faces of PvP that EVE has to offer. Just because you don't fully realise the interaction effects of the activities you do doesn't mean they don't exist.

Quote:
To quote the thread title: Does WAR make players leave Eve?
And the answer is: not really. It may make the curious sampler or tourist leave EVE, since they figure out this is not where they want to spend their money, but EVE players don't particularly get driven away by such an intrinsic component of the game they've chosen to play.

Quote:
If people leave due to war (going back to thread title, try to keep up) then they are a lost customer, not a non-sale.
It's nowhere near as clear-cut as that, no.
They can be either of the two depending on whether or not they were actual customers to begin with. As it is, there's little to suggest that players are actually lost because of this game mechanic, but a fair amount to suggest that people figure out that this was not their kind of game to begin with.

So going back to the title: does WAR make players leave Eve? Most likely no.
Herzog Wolfhammer
Sigma Special Tactics Group
#494 - 2013-11-13 16:19:41 UTC
March rabbit wrote:
Kagura Nikon wrote:
They could undokc in cheap ships and have FUN, there is nothing madochist about it.

usually people does not consider stupid death without chances as "fun"


Someone with a kill board full of cheap ships and noob pods wants exactly that.

So staying in the dock and denying them is a perfectly valid thing to do.


My recommendation to noobs getting decced is to use wormholes to get to deep null and see if the griefers have the balls to look for them there.


Bring back DEEEEP Space!

Varius Xeral
Doomheim
#495 - 2013-11-13 16:36:42 UTC
Green colored cars drive away buyers who want red colored cars. Therefore no cars should ever be colored green.

Official Representative of The Nullsec Zealot Cabal

March rabbit
Aliastra
Gallente Federation
#496 - 2013-11-13 16:42:44 UTC
Herzog Wolfhammer wrote:
March rabbit wrote:
Kagura Nikon wrote:
They could undokc in cheap ships and have FUN, there is nothing madochist about it.

usually people does not consider stupid death without chances as "fun"


Someone with a kill board full of cheap ships and noob pods wants exactly that.

So staying in the dock and denying them is a perfectly valid thing to do.

staying in the dock can be harmful to many play styles

Herzog Wolfhammer wrote:

My recommendation to noobs getting decced is to use wormholes to get to deep null and see if the griefers have the balls to look for them there.

let's say you are noob and you did exactly this

question: what now? Your wartargets didn't follow you but.... What will YOU do there? (we speak about noobs)

The Mittani: "the inappropriate drunked joke"

J'Poll
School of Applied Knowledge
Caldari State
#497 - 2013-11-13 16:58:39 UTC
Burning Furry wrote:
J'Poll wrote:
[quote=Burning Furry]

Those 4 noobs could have read a thing or 2 about corps before forming one. As all the info regarding corps clearly states you can be wardecced.

Lets go to Vegas as you can win big money in casinos and then rage when you lose money in the process.


Well done, you can read a manual....

You're straying away from the topic of the thread.

I have given my reasons as to why i believe that WAR drives players away (albeit a certain kind of player).

Other than simply parrot on current mechanics and how we should like it or leave it, try your hand at answering the topic.

How do you specifically believe war does NOT drive players away?


i answered it well before you started to whine in this thread.

people leave EVE because the game is NOT what they expected it to be.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#498 - 2013-11-13 17:00:12 UTC  |  Edited by: J'Poll
Kagura Nikon wrote:
Burning Furry wrote:
Kagura Nikon wrote:

They could undokc in cheap ships and have FUN, there is nothing madochist about it.


Guaranteed loos is not fun, by any definition. Trying to call guaranteed destruction enjoyable is indeed sociopathic or sado.

It's like passion of the christ. "Oh yes, good sir, whip me more, i loves its!"



Did you even tried? Some of the most fun PVP you can have is LOOSING a cheap t1 frigate!

Far mroe enjoyable than ALL that even can offer to you outside of PVP, increased tenfold, multiplied by the number of people in JITA.


This. Only lousy carebears consider a cheap T1 frigate loss as a loss. What is so bad about losing a ship that costs you about 2 mil.

I rahter lose 20 cheap frigs in a glorious explosion then to stay docked, and this was already the case when I was a carebear.

Also, most corp will more likely let you go on your own way if you provide them a couple of gudfites, even if you lose. By staying docked and making an ass of yourself here on the forum whining like you do, you are making them win more then fighting them. They will laugh about your behaviour and so do many others.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#499 - 2013-11-13 17:01:59 UTC
Kagura Nikon wrote:
Burning Furry wrote:


How do you specifically believe war does NOT drive players away?



Simple.. peopel that are so abhorent of any PVP iteraction are already NOT EVE PLAYERS! So there is no eve player lost in this.


This.

EVE is a PvP game. If you dont like PvP you will likely quit anyway.

It's like joining a FPS game while you hate FPS.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#500 - 2013-11-13 17:31:07 UTC
March rabbit wrote:
Herzog Wolfhammer wrote:
March rabbit wrote:
Kagura Nikon wrote:
They could undokc in cheap ships and have FUN, there is nothing madochist about it.

usually people does not consider stupid death without chances as "fun"


Someone with a kill board full of cheap ships and noob pods wants exactly that.

So staying in the dock and denying them is a perfectly valid thing to do.

staying in the dock can be harmful to many play styles

Herzog Wolfhammer wrote:

My recommendation to noobs getting decced is to use wormholes to get to deep null and see if the griefers have the balls to look for them there.

let's say you are noob and you did exactly this

question: what now? Your wartargets didn't follow you but.... What will YOU do there? (we speak about noobs)


Yes. Because mining an asteroid belt in empire is SO MUCH different then in nullsec.
Yes. Because missions in NPC nullsec are so different then the empire ones.
Yes. Because probing works in a totally different way in nullsec.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club