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The Ubiquitous Drake

Author
Garbad theWeak
#21 - 2011-11-03 14:14:17 UTC
The Drake is beast -- cheap, effective, good at medium range, excellent tank...but....in the end, not what you want to train. In the long run, missile skills invested for the drake are really only useful for the drake or pve. Gunnery skills invested in the cane have much more application on pvp and in battleships.

I flew a drake for my first two months, and now wish I had just gone matar at the start.
Cannibal Kane
Viziam
Amarr Empire
#22 - 2011-11-03 14:33:28 UTC
DarkAegix wrote:
Nautsyn Thome wrote:

And apart of that, yes the hurricane does more damage for example. Its also faster and more agile. And did i mention that its also more versatile to fit?

Hell yeah!

[Hurricane, Jack of all trades]

Miner II
Miner II
150mm Light AutoCannon II, Arch Angel Proton S
150mm Railgun II, Javelin S
Rocket Launcher I, Guristas Phalanx Rocket
250mm Railgun II, Federation Navy Antimatter Charge M
Medium 'Notos' Explosive Charge I
Salvager I

Medium Hull Repairer II
1MN Afterburner II
Medium Shield Booster I
Medium Shield Extender I

Co-Processor I
Co-Processor I
200mm Reinforced Steel Plates I
Small Armor Repairer I
Small Armor Repairer I
Shield Flux Coil I

Medium Core Defence Field Purger I
Medium Anti-EM Pump I
Medium Drone Durability Enhancer I


Mining Drone I x5


Almost as Bad as watching a Vindicator sitting in a belt MINING.

"Kane is the End Boss of Highsec." -Psychotic Monk

adopt
Brutor Tribe
Minmatar Republic
#23 - 2011-11-03 14:43:51 UTC
DarkAegix wrote:
Nautsyn Thome wrote:

And apart of that, yes the hurricane does more damage for example. Its also faster and more agile. And did i mention that its also more versatile to fit?

Hell yeah!

[Hurricane, Jack of all trades]

Miner II
Miner II
150mm Light AutoCannon II, Arch Angel Proton S
150mm Railgun II, Javelin S
Rocket Launcher I, Guristas Phalanx Rocket
250mm Railgun II, Federation Navy Antimatter Charge M
Medium 'Notos' Explosive Charge I
Salvager I

Medium Hull Repairer II
1MN Afterburner II
Medium Shield Booster I
Medium Shield Extender I

Co-Processor I
Co-Processor I
200mm Reinforced Steel Plates I
Small Armor Repairer I
Small Armor Repairer I
Shield Flux Coil I

Medium Core Defence Field Purger I
Medium Anti-EM Pump I
Medium Drone Durability Enhancer I


Mining Drone I x5


Minmatar is good for everything Big smile
Hans Jagerblitzen
Ice Fire Warriors
#24 - 2011-11-03 14:48:44 UTC
I'm not the one who invented this analogy, but I've heard the Drake called the AK-47 of spaceships. I couldn't agree more. You can throw just about anything at it and it'll keep on shooting consistently, volley after volley after volley. It can tank level 4 missions, sleepers in wormholes (up to a certain class), it can run exploration sites (and has enough mids to fit a codebreaker/analyzer if your tank is overkill enough) and also be used just fine in PvP. You can throw it in mud, a sandstorm, just about anything and it'll still work.

It really is the best ship in terms of effectiveness and versatility for its price. It is a fantastic ship to have early on if you want to be able to try out the largest variety of PvE content in the game solo, without having to cross-train all kinds of stuff. It's a one-ship-fits-all in a lot of situations.

That being said, I hate drakes more than any other ship in EvE. They're almost cliche, they're ugly, and kinda boring to fly. Once your tank is set up, you really just press fire missile and babysit your drones. You hardly even pilot the drake, just drift slowly, soaking up damage, and pooping out missiles that always hit their target. I chose instead to run all my missions and PvE stuff with an artillery Hurricane, but believe me, its kinda doing it the hard way. Drakes can tank all kinds of situations a Hurricane can't. But as others have said, fly what you want in the end. You can make other ships work for the stuff Drake's excel at, its just more challenging early on.

CPM0 Chairman / CSM7 Vice Secretary

Roosterton
Sebiestor Tribe
Minmatar Republic
#25 - 2011-11-03 14:55:20 UTC  |  Edited by: Roosterton
You can kill belt rats with a Hurricane, and you can run C1/C2 wormholes with a well-skilled Hurricane.

You're not going to be using it to solo C3's and up, though, and you can't really use it to run high-level 0.0 complexes. For those, you'll either want a Drake, or something bigger than a BC.

But honestly, there's plenty you can also do with a Hurricane that you can't with a Drake. A multi-web armor Hurricane actually has a good shot at getting into an incursion vanguard fleet, while no sane FC will let an HML Drake in. An armor PVP Hurricane has plenty of utility mids for EWAR, something which Drakes often have to forego for shields. A shield PVP Hurricane has superior speed and close range DPS to the Drake, albeit with less tank.

TL;DR: Fly whatever suits you, and don't restrict yourself to one ship. Of course, the best thing to do is to train up both, like I have. Big smile
Fon Revedhort
Monks of War
#26 - 2011-11-03 15:19:00 UTC
Danny John-Peter wrote:
I'm relatively new to this game and lately I've been noticing, I and other people ask questions about how such and such a ship can be fitted for such and such a task, and it worries me how many people come back with the words;

"Get a Drake"

I'm just wondering is there actual reason behind this

It is overpowered for its class and its cost. What else did you want from people who generally tend to easily succumb to imbalanced ships?

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Jenshae Chiroptera
#27 - 2011-11-03 15:30:40 UTC
I do C2 WHs in a Cyclone and clear Ladar and Grav sites in a C3 with the same ship.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Derath Ellecon
University of Caille
Gallente Federation
#28 - 2011-11-03 15:40:21 UTC
I am certainly not an expert, and I dislike the Drake, but did train my alt to fly one, specifically for WH sites.

The big advantage IMO seems to be in missile projection.

I've been running C1 Sites a bit. I had done them in my Myrmidon. It works but was annoying (and not due to the drone aggro). I would always have to choose between 2 ranges of guns. AC would hit short range great, but the cruisers hanging out at 45km I'd have to burn out to kill. Or I could go arties and wouldnt hit the close stuff for snot.

But a drake hits from 0-max range equally well. Sure Scourge missiles don't damage the frigs as well, but it still goes faster than picking short or long range.

This BTW is the same for missions and pretty much all PVE. All the gun options I use I seem to have to pick between a close range weapon or long range. But missiles tend to work for all ranges better.
Danny John-Peter
Blue Canary
Watch This
#29 - 2011-11-03 15:47:52 UTC
Having read the responses in this thread I will continue to plug along with my gunnery and other skills for my Cane

Because; Ok the drake will tank better, but its slow, less interesting to fly, and so damn ugly.
Daniel Plain
Doomheim
#30 - 2011-11-03 16:17:00 UTC
drake tanks *A LOT* better than the cane. i'm talking 60% to 100% better unless you want to invest ridiculous amounts of money. but like others already said, the only real followup would be the tengu, whereas gunnery skills are pretty much mandatoery unless you want to fly a mining barge.

I should buy an Ishtar.

Soporo
#31 - 2011-11-03 20:29:37 UTC  |  Edited by: Soporo
Danny John-Peter wrote:
Having read the responses in this thread I will continue to plug along with my gunnery and other skills for my Cane

Because; Ok the drake will tank better, but its slow, less interesting to fly, and so damn ugly.


Good call.

if you don't already have missile skills trained AND want to fly an effective, non niche PvP battleship then stay with guns, preferably Projectiles or Lazers then a very distant third for Rails. if you just want to PvE for the most of the rest of your EVE life, then by all means train up the Drake, Raven, Nighthawk, Tengu, or Golem and relevant skills.

The Drake is a good two trick pony but wads of them have died like dogs to Canes (a 4 or 5 trick pony) and everything else.

As for the Tengu? Apply neut, or dps, or Loki, end of problem.

For the butthurt nerfer on the first page, get a grip.

Edit: The Drake aint ugly to me. *looks mildly offended*

Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken

Gasm
Colossus Enterprises
#32 - 2011-11-03 20:36:39 UTC
i must be weird because i don't think the drake is ugly.

simplicity is an expression of elegant design.
- cheap,
- tough as a goddamn pack of rhinos,
- versatile to fit,
- can pack a decent punch with good skill development
- fantastic (!) pvp roam bait
- cheap, cheap, cheap

simply beautiful.
mxzf
Shovel Bros
#33 - 2011-11-03 20:43:59 UTC  |  Edited by: mxzf
I agree with the AK-47 analogy, the Drake isn't the best or most effective ship, but it just won't die. It's probably the hardest ship to lose with an even marginally competent fit/pilot.

When I'm giving people advice on what ship to take into a situation and I don't know how their support skills and such are or what they're specialized in, I'll recommend a Drake; not because it's the fastest or most effective, but they're hard to lose and if you do lose it, you're out about 20M tops. I'd rather someone taking my advice spend 1h finishing a mission/site than 5 min getting blown up.
Nor Tzestu
Dos Pollos Hermanos
Ghosts from the Abyss
#34 - 2011-11-03 20:47:46 UTC
DarkAegix wrote:
Nautsyn Thome wrote:

And apart of that, yes the hurricane does more damage for example. Its also faster and more agile. And did i mention that its also more versatile to fit?

Hell yeah!

[Hurricane, Jack of all trades]

Miner II
Miner II
150mm Light AutoCannon II, Arch Angel Proton S
150mm Railgun II, Javelin S
Rocket Launcher I, Guristas Phalanx Rocket
250mm Railgun II, Federation Navy Antimatter Charge M
Medium 'Notos' Explosive Charge I
Salvager I

Medium Hull Repairer II
1MN Afterburner II
Medium Shield Booster I
Medium Shield Extender I

Co-Processor I
Co-Processor I
200mm Reinforced Steel Plates I
Small Armor Repairer I
Small Armor Repairer I
Shield Flux Coil I

Medium Core Defence Field Purger I
Medium Anti-EM Pump I
Medium Drone Durability Enhancer I


Mining Drone I x5


That's pretty fail...you forgot a tractor beam. Shocked
Hans Jagerblitzen
Ice Fire Warriors
#35 - 2011-11-03 21:07:51 UTC  |  Edited by: Hans Jagerblitzen
Roosterton wrote:
You can kill belt rats with a Hurricane, and you can run C1/C2 wormholes with a well-skilled Hurricane.

You're not going to be using it to solo C3's and up, though, and you can't really use it to run high-level 0.0 complexes. For those, you'll either want a Drake, or something bigger than a BC.
Big smile


I've solo'd C3's in a hurricane just fine. The tank will hold - fit 3 purgers, double LSE, double Invuln. 6 Shield Power Relays in the lows. Just watch your cap - the invulns will drain you to 0 if you use them for long enough. Use one when you can get away with it.

For DPS in a wormhole, skip the bonus, fit 3 heavy missile launchers and 5 650mm Artillery. The missiles make the DPS more consistent and reliable at the ranges the sleepers will kite you at.

Drones can be used as disposeable chaff to distract fire away from you if needed, or they can be busted out on the sleeper BS you encounter, he can't track enough to hit them.

Other than that, its just a matter of killing frigs first and working up in size, and knowing the site spawns. if you spawn too many, they'll drop you.

Don't understimate the cane! But yeah, the whole time I was running these sites I was like ****, i coulda just used a Drake. I'm stubborn though, I've lasted two years without injecting caldari cruiser, no point in compromising my values now!

CPM0 Chairman / CSM7 Vice Secretary

Mfume Apocal
Brutor Tribe
Minmatar Republic
#36 - 2011-11-03 21:19:55 UTC
Fon Revedhort wrote:
It is overpowered for its class and its cost. What else did you want from people who generally tend to easily succumb to imbalanced ships?


PvE is pretty boring, I don't see many reasons to make take any longer than it absolutely has to.
Ptraci
3 R Corporation
#37 - 2011-11-04 12:37:08 UTC
Nyio wrote:

It seems to have a very good tank, but low damage dealing.



Faction ammo, level V skills and implants will help with that. It takes me less time to finish level 4 missions in a drake than in a Raven.
Nyio
Federal Navy Academy
Gallente Federation
#38 - 2011-11-04 12:52:26 UTC  |  Edited by: Nyio
Ptraci wrote:
Nyio wrote:

It seems to have a very good tank, but low damage dealing.



Faction ammo, level V skills and implants will help with that. It takes me less time to finish level 4 missions in a drake than in a Raven.


Hm yeah, I didn't have heavy missiles maxed.
I'd probably take a T2 fitted Drake if I get into an Incursion fleet someday..

As for L4s I prefer Rattlesnake or Golem. Smile
Luh Windan
green fish hat bang bang
#39 - 2011-11-04 13:19:22 UTC
DarkAegix wrote:
Nautsyn Thome wrote:

And apart of that, yes the hurricane does more damage for example. Its also faster and more agile. And did i mention that its also more versatile to fit?

Hell yeah!

[Hurricane, Jack of all trades]

Miner II
Miner II
150mm Light AutoCannon II, Arch Angel Proton S
150mm Railgun II, Javelin S
Rocket Launcher I, Guristas Phalanx Rocket
250mm Railgun II, Federation Navy Antimatter Charge M
Medium 'Notos' Explosive Charge I
Salvager I

Medium Hull Repairer II
1MN Afterburner II
Medium Shield Booster I
Medium Shield Extender I

Co-Processor I
Co-Processor I
200mm Reinforced Steel Plates I
Small Armor Repairer I
Small Armor Repairer I
Shield Flux Coil I

Medium Core Defence Field Purger I
Medium Anti-EM Pump I
Medium Drone Durability Enhancer I


Mining Drone I x5


The hull repairer is stroke of genius!
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#40 - 2011-11-04 17:16:51 UTC
The cane is perhaps not the ideal wormhole ship, but it can push out a ridiculous amount of dps for a battlecruiser. Try, for example, getting into and incursion fleet in a drake, then try getting into one in a hurricane....the cane will get picked hours before the drake.

And the eventual progression into a sleipnir just makes it even better with the falloff bonus.

thhief ghabmoef

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