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Out of Pod Experience

 
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Any US West Coast players out there?

Author
Steel Olgidar
Sartre Compact
#1 - 2013-11-04 05:18:37 UTC
I'm trying to find people either closer in time zone or closer in play schedules in order to work on an eve project. Need willing solo pilots who don't mind occasional group play. I'm not trying to recruit anyone here either.
I'm just testing the waters for possibilities.

There are only three things worth nothing in Eve; ISK; Skill Points and Getting Blown up. Once you learn this, the universe truly sets you free.

Rain6637
GoonWaffe
Goonswarm Federation
#2 - 2013-11-05 02:01:18 UTC
Steel Olgidar
Sartre Compact
#3 - 2013-11-05 02:49:17 UTC
I'd rather not hand out too many details publicly. Basically an idea for a new type of alliance using existing game mechanics while allowing for enhanced security among all parties.
It is also something that will take a bit of time to really get off the ground...I have a lot of ideas though and haven't really begun playing with economic interests yet.
Being new means I don't have much of a reputation yet and my word has no inherent value, I'm looking to change that a bit while livening up my game play.

There are only three things worth nothing in Eve; ISK; Skill Points and Getting Blown up. Once you learn this, the universe truly sets you free.

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#4 - 2013-11-05 03:11:51 UTC
Rain6637 wrote:
Los Angeles here.

What's this project


I lived in Van Nuys for a year Big smile

North Hollywood before that, and Fullerton (Orange County) before that Big smile

Now I'm in the deep south where I can own all the guns I want Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Rain6637
GoonWaffe
Goonswarm Federation
#5 - 2013-11-05 05:01:53 UTC  |  Edited by: Rain6637
hah. <-562

OP i'm not sure what you have in mind, but the security bit makes me think it's defense/offense related. and i'm curious if you've experienced what happens to a player organization when steady pressure is applied, through a wardec and/or PVP--it begins to hemorrhage members. and with looser ties, they'll be more prone to leave. I'm curious to know details, but specifically how your organizational model addresses this pressure response. also, at some point you have to let people in on it, and after that all it takes is a spy to learn what you're doing. if not me, and not here, it would be worth talking it over with a few people who have corporation leadership experience. is the player born date of your character when you began playing EVE?

there are also informal ties between players and player organizations. I'm also curious if it's basically "space friends" that you have in mind, which is how quite a bit of business is done in EVE... it starts with random encounters and takes a bit of cultivation of those contacts, but it happens on its own over the years
Steel Olgidar
Sartre Compact
#6 - 2013-11-05 05:37:32 UTC
Yes my char date is my start date. In a nutshell I guess I would say I aiming to build a very large team, built of smaller cells operating in various regions. I don't know much I guess but I am willing to experiment.

There are only three things worth nothing in Eve; ISK; Skill Points and Getting Blown up. Once you learn this, the universe truly sets you free.

Rain6637
GoonWaffe
Goonswarm Federation
#7 - 2013-11-05 05:43:45 UTC
what's your irl background, in terms of profession? I'm wondering what personal, job skills you're looking to apply in EVE with this plan.
Steel Olgidar
Sartre Compact
#8 - 2013-11-05 05:51:19 UTC
I'm an engineer who dabbles in sociology. I debate a lot of ideas with a cousin who has a psych masters. Really I just see a lot of interesting social structures and I want to find ways to put them to better use, both for myself and anyone willing to give it a go.

The main things I'm interested in dealing with are espionage related losses, mobility of numbers for whatever purpose and isk streams to pay for needed resources. I also want to address things like over management, efficiency among members when working towards shared goals, enjoyment in participation vs. other large groups or organizations.

I also want to take things slow as an endeavor like I imagine will require a very reliable core group of both leadership and financing. I am just fascinated by all of the things a single player can start in this game.

There are only three things worth nothing in Eve; ISK; Skill Points and Getting Blown up. Once you learn this, the universe truly sets you free.

Rain6637
GoonWaffe
Goonswarm Federation
#9 - 2013-11-05 06:33:42 UTC  |  Edited by: Rain6637
k gotcha. your plan sounds very structured, and it turns out it comes from a very logical thinker

it sounds like you have a sense of the idea that it's not always about associating with players of the same type as yourself. Associating with people with different playstyles from mine made EVE more interesting than anything. I also wonder if what you have in mind is already alive and well, right here in Out of Pod Experience.

I don't want to sound too shrewd about it, because that's not the case at all ( i don't think ), but my contacts came and went based on what you mentioned: mutual benefit. say I have shoot-y characters but I need some industry capability so I'll align with mining groups. I also joined a wormhole corporation for six months to learn the game mechanics, and that yielded player contacts as well.

yeah, the two biggest moves I've made were the wormhole corp and my mining contacts. and with that experience and those contacts, I still have my hands full. the mining thing started when I used battleships to mine ore with drones. lol a trio of rattlesnakes in a belt, yeah i've done that. some people ran, but a few people started conversations.

my point is, it sounds like you're looking to secure your current activity, but I think you should also consider changing the activity itself, and look for activities that have teamwork built in. perhaps wrangle the groups into a chain of some sort--there's always room for people to contribute.

either way, there's no shortage of people looking for safety in numbers.

I'm getting a tingle up my spine from thinking about what happens when a motivated mining/industry player works with a player with PVP capability. orcas full of materials being moved under escort, and turning the tables on griefer wardecs... good times. miners and the thought of mining is dismissed a lot, but I can't think of a player relationship that is more mutually beneficial than miner/industry + pvp'er.

lastly, I've found the longest-running and easiest ties to maintain here on the forums. forum banter is fun and easy, and certainly low-pressure. our locations in-game might be impractically far, and in the case of some players who come to mind, they have an infrastructure that would be impossible to move. but. it's a network like any other--hell, better than most for its diversity--that is good for calling for favors when things come up. the great thing is it doesn't have to be -for- ISK or any benefit except the activity itself. you could say forum participation is a good indication that a player is looking for interaction in their EVE.



a little more about me: I spent my twenties in the military, and I'm currently a full-time pre engineering student. I thought it was going to be ME, but lately my interest has turned to EE. I run 8 clients, with characters ranging from godly to young-and-specialized. I enjoy the forums and especially OOPE very much. Cool



did i just... kill another thread
Steel Olgidar
Sartre Compact
#10 - 2013-11-05 16:44:53 UTC
Nah, you didn't kill it. I just needed to sleep the sleep of the just. I pretty much agree with all of your points as well. So far in eve I've done mining, light industry, FW for awhile, solo pvp roams which mostly end in me dying and a bit of other stuff too.

I also agree that a good group would have people who do a bit of everything as well, I want to form a pack out of the lone wolves so to speak. The guys and small groups who have already connected/settled but are stagnating and looking to liven up eve life a bit. It all boils down to player interaction and how to make it approachable and enjoyable for the largest variety of player types.

I hang on the forums, I chat in game everywhere I go, I listen and I learn. I know there are groups of players out there like myself who share ideals and long term goals.

There are only three things worth nothing in Eve; ISK; Skill Points and Getting Blown up. Once you learn this, the universe truly sets you free.

Rain6637
GoonWaffe
Goonswarm Federation
#11 - 2013-11-05 20:50:12 UTC  |  Edited by: Rain6637
looking over your plan again, I think it would be worth comparing your model to OOPE for these points:
there are little espionage losses because everyone's independent,
everyone is ISK self-sufficient,
there's only self-management,
experience in lots of different areas (like this, which miners probably wouldn't have, but need for high sec POSes),
and the payoff is the activity itself if their contribution is what they've been happy doing while lurking.

OOPE's space lurkers are exceptional for their self-direction, compared to players who lack the direction or ability.

moving a group of individuals in your case could start with a clearly defined end-goal such as needing a POS tower and parts moved from Jita to wherever. a bigger temporary commitment would be allies in a wardec... and more advanced would be setting up in a small wormhole and also creating the industry backbone for mining ice to fuel it. not all players scan, or know how to run a POS, or do PI, or mine, or PVP but they're all needed....

lastly, I think what you might want to consider is alliance leadership skills. sMegacorp Management V Empire Control V
Francois Bacon
Doomheim
#12 - 2013-11-05 20:57:35 UTC
Portlandia here.
.
Rain6637
GoonWaffe
Goonswarm Federation
#13 - 2013-11-05 21:22:46 UTC
Steel Olgidar
Sartre Compact
#14 - 2013-11-07 06:00:05 UTC
So far I am attracting a few interested parties. The overall scope of things has narrowed for now in order to begin getting more organized. I'm all for time zone diversity I just wanted my core group of players to be more easily accessible. Which is not to say I wouldn't put anyone capable where ever they need to be to succeed.

Also I have a few quick questions for anyone willing to answer them.

1. What style of gameplay do you prefer?

2. Do you enjoy your current eve life or are there things about it you would change if you could?

3. Do you need anything in game to make things more fun?

When answering the last question please keep it within reason i.e. ships, isk, safe systems, access to other players or more pew.

There are only three things worth nothing in Eve; ISK; Skill Points and Getting Blown up. Once you learn this, the universe truly sets you free.

Rain6637
GoonWaffe
Goonswarm Federation
#15 - 2013-11-07 06:38:52 UTC
Steel Olgidar wrote:

Also I have a few quick questions for anyone willing to answer them.

1. What style of gameplay do you prefer?

gang support, reconnaissance. from very early on, and being introduced to EVE by far more skilled players, I made up my mind to be a complementary role to players who are primarily DPS (and cba to scout, tackle, cyno, etc).

Quote:
2. Do you enjoy your current eve life or are there things about it you would change if you could?

yes, and there are little things i think can be different but nothing big and glaring.

Quote:
3. Do you need anything in game to make things more fun?

not too much. I play with myself

.............