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Balancing High Sec suicide ganking by Hull Value - a realistic approach

First post
Author
Anya Klibor
Native Freshfood
Minmatar Republic
#421 - 2013-11-08 05:32:10 UTC  |  Edited by: Anya Klibor
Freedom Equality wrote:
He had a T2 tank... he did not have the guns but it would have made 0 difference, as he had no time to lock them anyway.

Besides, the fun part is getting the ship and then improving this and that as you go... not getting it with perfect skills leaving nothing to be improved.(personal opinion)


1.) Locking them isn't the issue; if he is as new as you make him out to be, then he shouldn't be flying the damn thing to begin with. Once again, you don't fly what you can't afford to lose. That's basic EvE Online.

2.) Read my previous statement.

Quote:
This is how New Players evolve... they scrape by to barely afford the ship, then make some money in it while improving their skills, get the next one, get bored of missions and go for PVP and so on. If you gank the player in the middle of this chain he might quit, a lot do... and EVE is a niche game already no further reason to grief the New Players into quitting.

We will see, i understand players don`t care, but CCP should care...


New Players do not spend hundreds of dolars on PLEX just to buy ships as expensive as the Rattlensake. He has lost (among other things) two Rattlesnakes, a Brutix Navy Issue. and a Drake Navy Issue. As well as pods worth 100+ million ISK. There is absolutely no reason to be flying a ship that expensive when you are new. In fact, you'll notice ganks generallydo not happen unless the ship is pretty expensive-looking (in terms of the hull). The legit new players fly around in T1 battleships, at best, for months on end to scrape together cash to buy other ships.

CCP cares. It's why they constantly bring CONCORD's response times higher and higher. However, they have already stated they will not make ganking in high sec "illegal", and the penalties in place are more than sufficient. Just because you and your ilk want to be antisocial little twats does not mean you should be exempt from PvP in this game. You don't get to choose when you PvP. Sometimes someone else chooses for you.

Leadership is something you learn. Maybe one day, you'll learn that.

Morrigan LeSante
Perkone
Caldari State
#422 - 2013-11-08 07:57:00 UTC  |  Edited by: Morrigan LeSante
Velicitia wrote:
Morrigan LeSante wrote:
I see you're not addressing the 100-125k EHP mining boat.....funny that....

who me? or someone else?

I mean we can change the scenario I proposed however you want ... still lookin for an answer though


Not you, the OP.

He was all upset about how a miner needed a 50% chance to survive a gank from 3-4 catalysts. I present numbers which show it can suck up 9 or more....and he's went all quiet and continued to cry about how terribly unfair it is that people wont play the game his way edit: or perhaps more fairly - upset that people play the game their way. Smile


Edit: I'm old enough to remember the olden days when some people mined in Rokhs. Still possible, and created a 'mining' boat with 222k EHP (55/45 split of thermal/kinetic DPS), 8 miner II and 2 MLU II. 300k if you heat the hardeners.

You want to mine and laugh at catalysts? There you go.
Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#423 - 2013-11-08 08:01:57 UTC
Freedom Equality wrote:


My guess is they are doing it for fun. And that is exactly why this system needs to be changed.

Griefing has become so cheap they can afford to just do kill after kill, and as you can notice the victim has no chance.

So dear CCP, will you allow this griefing to continue or will you stop it?


ZOMG people are doing something fun in game!!

When will the madness stop.
Anabaric
Hostile.
PURPLE HELMETED WARRIORS
#424 - 2013-11-08 08:51:30 UTC  |  Edited by: Anabaric
I had 3 guys that have been playing the game less than you in fleet most of the night. They aren't planning on unsubbing anytime soon... 3:1 odds on happy newbies.
Tell you what why don't you check out our training Corp meatshield bastards. Join us on a roam sometime and learn how easy and fun it is to shoot things other than little red crosses.
Recruitment channel is 'dbastards'

Community Manager www.Battleclinic.com @battleclinic Loadouts + Killboards + Forums Twitter @anabaric_eve www.the-bastards.net Recruitment: OPEN

baltec1
Bat Country
Pandemic Horde
#425 - 2013-11-08 09:33:16 UTC
Morrigan LeSante wrote:
Velicitia wrote:
Morrigan LeSante wrote:
I see you're not addressing the 100-125k EHP mining boat.....funny that....

who me? or someone else?

I mean we can change the scenario I proposed however you want ... still lookin for an answer though


Not you, the OP.

He was all upset about how a miner needed a 50% chance to survive a gank from 3-4 catalysts. I present numbers which show it can suck up 9 or more....and he's went all quiet and continued to cry about how terribly unfair it is that people wont play the game his way edit: or perhaps more fairly - upset that people play the game their way. Smile


Edit: I'm old enough to remember the olden days when some people mined in Rokhs. Still possible, and created a 'mining' boat with 222k EHP (55/45 split of thermal/kinetic DPS), 8 miner II and 2 MLU II. 300k if you heat the hardeners.

You want to mine and laugh at catalysts? There you go.


He also hasn't addressed the fact that we put our own freighters at greater risk when ganking freighters or any of the dozens of ways you can protect them or any of the drawbacks we suffer every time we shoot someone or even undock.
Eric Shang
Russian Villiage Boys
Pan-Intergalatic Business Community
#426 - 2013-11-08 09:33:36 UTC
Anabaric wrote:
I had 3 guys that have been playing the game less than you in fleet most of the night. They aren't planning on unsubbing anytime soon... 3:1 odds on happy newbies.
Tell you what why don't you check out our training Corp meatshield bastards. Join us on a roam sometime and learn how easy and fun it is to shoot things other than little red crosses.
Recruitment channel is 'dbastards'


I approve of this message. This corp is ace and yes I am one of the new players he spoke of.

Ex Pirate - Now a reborn priest for Faith Singularity

My Pirate Journey: http://ericshangthepirate.wordpress.com/

Tom Dirtdiver
Unicorn Haters
#427 - 2013-11-08 11:32:59 UTC
what was my comment in local, as you hit me with your lil fleet? i said lol. no crying no tears. its okay.

im not in tears, and im not angry about the ship loss.

You cant do anything about lil kids having a great mouth only in the internet, so be it.

But the progress behind this is clearly, they are all bored and looking for some fun. You can read it clearly between the lines. So there is not the profession of Pirates here, only lil gankers who needs for their personnel fun to ruin other ppls day. And this is, whats going wrong.

And the worst thing is, most ppl defending them out of wrong reasons... There are no Pirates, they dont life out of it, they only being alts or bored mains who have Money, Power and much Time to spend.


We need a Solution who allows Pirates do the bad work, but makes this lame ganking worth for nothing.

Thats why i say, all HighSec kills should be deleted from any Killboard. No more masturbation on a helpless Indy kill. No more enjoyment for a Venture kill, and plz, dont say, he only need to fit it right. xD

Faction Standing loss each kill = 0.25
Security Standing loss each Kill = 0.5 - 0.75

With negative Security Standing more than -0.5 you are not alowed to Dock on Stations...

capsule Kill in HighSec gets you Character ban for some days, like jail time for murder...


Numbers are not this relevant, changes need to be done, but im not really in the mood before work to calculate. ;)

But i love to see some real intentions on this Topic, not the usual empty phrases how you can avoid ganking or the gankers himself.
Morrigan LeSante
Perkone
Caldari State
#428 - 2013-11-08 11:58:35 UTC
I'm sooooooo going to violence some miners tonight. Just because /thread.
Velicitia
XS Tech
#429 - 2013-11-08 12:09:50 UTC
Anya Klibor wrote:
Velicitia wrote:
Anya Klibor wrote:

Before jumping into a ship worth more than 50-mil total , ask yourself:

Can I fit T2 guns?
Can I fit a T2 tank?
Do I know how to pilot this size of ship properly?

If any of that has a 'no' as an answer, stay the hell out of it.


I would counter that Meta 4 guns are a suitable level for a ship in some (not all) instances. E.G. a corp POS bash and throwing the people who're flying BC into Talos/Oracle.


I can think of no instance in which Meta 4 guns are acceptable on a faction ship, T2 frigate, or T2 cruiser/battlecruiser. Maybe I just have a high bar, but I can't validate it.


That's why I said "some" -- and went on to detail out a POS bash using "BC-capable" pilots. It's just a "train this now, and come along" thing to include the lower skilled guys in the thing (rather than the boring jobs they would otherwise have to do - watch the inbound gates, haul ammo, etc).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Anabaric
Hostile.
PURPLE HELMETED WARRIORS
#430 - 2013-11-08 12:38:16 UTC
Tom Dirtdiver wrote:
You cant do anything about lil kids having a great mouth only in the internet, so be it.

But you are referring to them as little kids all the same, obviously an attempt at being derogatory. Be careful not to look like what you are suggesting...

Tom Dirtdiver wrote:
But the progress behind this is clearly, they are all bored and looking for some fun. You can read it clearly between the lines. So there is not the profession of Pirates here, only lil gankers who needs for their personnel fun to ruin other ppls day. And this is, whats going wrong.
There are no Pirates, they dont life out of it, they only being alts or bored mains who have Money, Power and much Time to spend. We need a Solution who allows Pirates do the bad work, but makes this lame ganking worth for nothing.

You need to look at it from all sides, for us that was a profitable training exercise.
What bad work would you have us do?
Would you limit our game play in favour of yours?
And as the majority of my losses are offset against the loot and profit made from killing other ships, and from the ransoms we often extract from our victims, I would consider myself to be a professional pirate rather than a PVP'er.

Tom Dirtdiver wrote:
Faction Standing loss each kill = 0.25
Security Standing loss each Kill = 0.5 - 0.75
With negative Security Standing more than -0.5 you are not alowed to Dock on Stations...

Your standings mean nothing to me I'm an outlaw. Not being able to dock in highsec would mean little to me, we can still fly 2 jumps from lowsec in our ships to kill you.

Tom Dirtdiver wrote:
capsule Kill in HighSec gets you Character ban for some days, like jail time for murder...
Again you wish to limit our game time in favour of your own? Why should a pod be any different from killing a ship in highsec, after all, both are replaceable.

Tom Dirtdiver wrote:

But i love to see some real intentions on this Topic, not the usual empty phrases how you can avoid ganking or the gankers himself.
Are you saying you've been told previously how to avoid being ganked but haven't listened or learned?

Did someone tell you that highsec was safe? EVE is closest to real world punishment mechanics, we are punished after the event, not prevented from doing it.
You chose not to look at the people in local, you didn't see the 10+ guys with -10 security status, we had been in that system for several hours by the time you picked up your mission next door, and came into the system with us.
Did being in a 0.6 system mean anything to you, other than the fact that the NPC rats have higher bounties than the safer 1.0 systems?
And we know that you obviously paid no attention to the combat probes in space around your ship.

If you are still unsure how to prevent being ganked feel free to convo me and I will happily give you advice regarding your fitting and your playstyle to avoid trouble with pirates.

Community Manager www.Battleclinic.com @battleclinic Loadouts + Killboards + Forums Twitter @anabaric_eve www.the-bastards.net Recruitment: OPEN

Velicitia
XS Tech
#431 - 2013-11-08 12:42:57 UTC
Kirimeena D'Zbrkesbris wrote:
Velicitia wrote:
While having an untanked retreiver is a terribad idea, and arguably the REASON for the gank, it is not actually where the gank started. (SHHH!)

thats not what i meant... I'll write explanation to 0 after OP tries to answer himself.



well, obviously the OP is ignoring the question because the truth doesn't suit him. Explain away!

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Freedom Equality
Brutor Tribe
Minmatar Republic
#432 - 2013-11-08 13:15:02 UTC  |  Edited by: Freedom Equality
I did answer most questions besides i can`t answer 20 people all repeating the same thing separately.

If you did not get a personal answer it is because i felt it was answered before.

You dodge most of the stuff you don`t like and only repeat what another Suicide Gankers before you said so usually there is nothing new to answer to, just he same question asked in a different manner.
Velicitia
XS Tech
#433 - 2013-11-08 13:30:24 UTC
Freedom Equality wrote:
I did answer most questions besides i can`t answer 20 people all repeating the same thing separately.

If you did not get a personal answer it is because i felt it was answered before.

You dodge most of the stuff you don`t like and only repeat what another Suicide Gankers before you said so usually there is nothing new to answer to, just he same question asked in a different manner.


My question to you is a simple multiple choice answer.

Scenario - you, mining in a barge.

A. Some pilot shows up, sits approx 3km from you, and starts mining.
B. Gank catalysts show up
C. You get killed.


Where did the actual gank begin (A, B, or C)?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#434 - 2013-11-08 13:49:26 UTC  |  Edited by: Kirimeena D'Zbrkesbris
Velicitia wrote:
well, obviously the OP is ignoring the question because the truth doesn't suit him. Explain away!

ganking as an activity begins when group of players gathers with an intention of .. well... "ganking". To answer that question one should know what gankers have to do to minimize their risks and maximize profits. If they prepared system before actual killing that miner - that means that ganking as activity in that system began at least 15 min before an actual kill plus time to scan belts for possible targets. Player landing 3km near you is just gathering intel on possible targets and if that miner had decent fit - they will probably go to another belt/target, otherwise he acts as wapr-in point for the rest of gank. So answer is 0 (or even -1 if you take untanked miner as 0) - ganking began some time before that miner even undocked.

Same for gate camp - they wont shoot just anybody. they will wait for intel from their scanner that checks ships some jumps away from staging system.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Freedom Equality
Brutor Tribe
Minmatar Republic
#435 - 2013-11-08 13:57:51 UTC
Velicitia wrote:
Freedom Equality wrote:
I did answer most questions besides i can`t answer 20 people all repeating the same thing separately.

If you did not get a personal answer it is because i felt it was answered before.

You dodge most of the stuff you don`t like and only repeat what another Suicide Gankers before you said so usually there is nothing new to answer to, just he same question asked in a different manner.


My question to you is a simple multiple choice answer.

Scenario - you, mining in a barge.

A. Some pilot shows up, sits approx 3km from you, and starts mining.
B. Gank catalysts show up
C. You get killed.


Where did the actual gank begin (A, B, or C)?


The best way is to think anyone is hostile, so the moment you see a pilot close to you, you run as he might be the warp in point for the gankers.

Doesn`t change the fact that it is stupidly cheap to gank someone right now.
Morrigan LeSante
Perkone
Caldari State
#436 - 2013-11-08 14:48:47 UTC
Freedom Equality wrote:

Doesn`t change the fact that it is stupidly cheap to gank someone right now.



Show me a cheap way to take out a 300k EHP rokh please.
Velicitia
XS Tech
#437 - 2013-11-08 14:58:54 UTC
Kirimeena D'Zbrkesbris wrote:
Velicitia wrote:
well, obviously the OP is ignoring the question because the truth doesn't suit him. Explain away!

ganking as an activity begins when group of players gathers with an intention of .. well... "ganking". To answer that question one should know what gankers have to do to minimize their risks and maximize profits. If they prepared system before actual killing that miner - that means that ganking as activity in that system began at least 15 min before an actual kill plus time to scan belts for possible targets. Player landing 3km near you is just gathering intel on possible targets and if that miner had decent fit - they will probably go to another belt/target, otherwise he acts as wapr-in point for the rest of gank. So answer is 0 (or even -1 if you take untanked miner as 0) - ganking began some time before that miner even undocked.

Same for gate camp - they wont shoot just anybody. they will wait for intel from their scanner that checks ships some jumps away from staging system.


I was excluding the "prep work" from the scenario, because my original asking of this question (a few pages ago) was because the OP asked "how can you stop a gank that has already started". Since he seems unwilling to agree that gankers can/will plan things out, limiting the scenario in this manner seemed the best route to get the OP to actually answer "when" he feels the beginning of a gank is. In reality, you are quite correct and I agree wholeheartedly.



Freedom Equality wrote:

The best way is to think anyone is hostile, so the moment you see a pilot close to you, you run as he might be the warp in point for the gankers.

Doesn`t change the fact that it is stupidly cheap to gank someone right now.


The point I was making with this fictional scenario was that you are quite capable to get away from a gank after it has already begun (in this instance, the "beginning" of the gank being when that other "miner" lands on top of you).

If you allow the catalysts to land on grid with you, the gank is over with the outcome having been decided against you(caveat -> if the cat warp is sufficiently short, you can usually be just leaving grid as they land)

As for your whining about "cheap" -- it's quite possible to interdict sea-faring freighters in an inexpensive boat (a point made ages ago). Due to gameplay mechanics (and "fun") being more important than "reality", CCP decided to go with "explosions" as the way to remove cargo/modules/etc from the posession of one player and (possibly, depending on loot fairy) add it to your possession. They "could" have gone with a "real" piracy option (get the victim wounded or something, steal ship/cargo), but that would be less fun overall AND would depress the markets because at some point there are "enough" Navy Scorpions being resold by the thieves that it starts pushing the manufacturers out of the equation (because seriously, who actually *loses* a faction BS to rats?).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Freedom Equality
Brutor Tribe
Minmatar Republic
#438 - 2013-11-08 15:02:47 UTC
Morrigan LeSante wrote:
Freedom Equality wrote:

Doesn`t change the fact that it is stupidly cheap to gank someone right now.



Show me a cheap way to take out a 300k EHP rokh please.


Dude... stop saying crap here. When was the last time someone did missions in a buffer fit Rokh, or in a Rokh for that matter.

Golem, CNR, Paladin, Vargur have about 60k EHP with omni tanking.(with 3 invul/eanm) That`s the REAL EHP a Mission Ship has with a Mission Fit, not some bait fit designed to get as much EHP as possible.

And i can show you several cheap ways to take them out.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#439 - 2013-11-08 15:17:48 UTC
Anya Klibor wrote:
Freedom Equality wrote:
He had a T2 tank... he did not have the guns but it would have made 0 difference, as he had no time to lock them anyway.

Besides, the fun part is getting the ship and then improving this and that as you go... not getting it with perfect skills leaving nothing to be improved.(personal opinion)


1.) Locking them isn't the issue; if he is as new as you make him out to be, then he shouldn't be flying the damn thing to begin with. Once again, you don't fly what you can't afford to lose. That's basic EvE Online.

2.) Read my previous statement.

Quote:
This is how New Players evolve... they scrape by to barely afford the ship, then make some money in it while improving their skills, get the next one, get bored of missions and go for PVP and so on. If you gank the player in the middle of this chain he might quit, a lot do... and EVE is a niche game already no further reason to grief the New Players into quitting.

We will see, i understand players don`t care, but CCP should care...


New Players do not spend hundreds of dolars on PLEX just to buy ships as expensive as the Rattlensake. He has lost (among other things) two Rattlesnakes, a Brutix Navy Issue. and a Drake Navy Issue. As well as pods worth 100+ million ISK. There is absolutely no reason to be flying a ship that expensive when you are new. In fact, you'll notice ganks generallydo not happen unless the ship is pretty expensive-looking (in terms of the hull). The legit new players fly around in T1 battleships, at best, for months on end to scrape together cash to buy other ships.

CCP cares. It's why they constantly bring CONCORD's response times higher and higher. However, they have already stated they will not make ganking in high sec "illegal", and the penalties in place are more than sufficient. Just because you and your ilk want to be antisocial little twats does not mean you should be exempt from PvP in this game. You don't get to choose when you PvP. Sometimes someone else chooses for you.

This is true.
-1 OP.
Morrigan LeSante
Perkone
Caldari State
#440 - 2013-11-08 15:19:48 UTC
Freedom Equality wrote:
Morrigan LeSante wrote:
Freedom Equality wrote:

Doesn`t change the fact that it is stupidly cheap to gank someone right now.



Show me a cheap way to take out a 300k EHP rokh please.


Dude... stop saying crap here. When was the last time someone did missions in a buffer fit Rokh, or in a Rokh for that matter.

Golem, CNR, Paladin, Vargur have about 60k EHP with omni tanking.(with 3 invul/eanm) That`s the REAL EHP a Mission Ship has with a Mission Fit, not some bait fit designed to get as much EHP as possible.

And i can show you several cheap ways to take them out.


Had you read my post, you'd see it was in reply to a mining fit and yes, people used to mine in those.

Furthermore you singularly failed to address the 125k mining boat.


And finally, just because people "dont" doesn't mean they cant. That you make a choice to leave yourself open to other peoples actions is your choice. You exercise the choice to not defend yourself to the maximum possible degree in the aim of efficiency. That is your choice, I suggest you start to learn to live with the consequences of your choices.