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Rubicon - Is Drone BS / Carrier ratting dead?

Author
The Spod
Center for Advanced Studies
Gallente Federation
#81 - 2013-11-21 14:35:55 UTC
Escape, nope.

The primary carrier escape mechanic is *right click* *Jump to* *alt/cyno array*. It takes two seconds, faster than you can warp out with a ratting BS.

The carrier is also 50-100km from grid warp in as well.


Efficiency, prehaps.

Warping between sites takes longer which is bad.
Kagura Nikon
Native Freshfood
Minmatar Republic
#82 - 2013-11-21 14:39:51 UTC
Spankijs Omaristos wrote:
So with upcoming changes to warp speed/acceleration who is going to rat in a carrier? :D

Also, any sentry BS boats? Rattlers/Domis/Geddons??

How with these insta warps, one can rat in those battleships? -

I mean sentry drone boats can't really align, and now interceptors can just jump into system and be in random heaven/sanctum in 5 seconds... awesome eh!?


(Im actually excited about this, few days away to get into ceptors ^^)



If you cannot figure how an armageddon can easily handle a n interceptors.. then you should loose the ship.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Jenn aSide
Worthless Carebears
The Initiative.
#83 - 2013-11-21 14:46:30 UTC
The Spod wrote:
Escape, nope.

The primary carrier escape mechanic is *right click* *Jump to* *alt/cyno array*. It takes two seconds, faster than you can warp out with a ratting BS.

The carrier is also 50-100km from grid warp in as well.


Efficiency, prehaps.

Warping between sites takes longer which is bad.


I've noticed very little difference in my isk/hour from the warp speed changes. I tested in 2 different upgraded null sec systems, 1 that was big (some 85+ AU warps in there) and the other where the longest possible warp was like 20 au.

In the 20 AU system I made 3 million isk more than in the much bigger system. In both cases i used a 'lazyboat' FoF Cruise Missile/Sentry Typhoon fleet issue.

80au system, average 20 minute tick was 25.5 mil (76.5 mil in an hour)

20au system, average 20 minute tick was 26.5 mil (79.5 mil in an hour)
SFM Hobb3s
Perkone
Caldari State
#84 - 2013-11-21 14:57:25 UTC
Tippia wrote:
Spankijs Omaristos wrote:
Also, MJD has a long spool time - correct me if Im wrong here, but I believe its longer than actual align time for BS to get into warp :) With MJD skill @ 5 was it 9 seconds to spool it up?

It's not. Pretty much all BS benefit from MWD-cycle warping since that pegs it at a fixed 10 seconds. So a 9 second spool up is shorter than that.

But more to the point, the MJD lets you quickly and trivially reposition yourself so the incoming ship is not guaranteed to land right on top of you, and while he's chasing you down, you're already half-way through a spool-up that will create enough distance to ensure that you get away.



So long as you are paying attention you can get your frig into scram range of where ever that BS is going to land after its mjd cycle. For the most part, if you've been tackled by cepters you can only count on that mjd to give you a little more time, nothing more.
Gone Beserk
Brutor Tribe
Minmatar Republic
#85 - 2013-11-21 15:12:56 UTC
I tought carrier ratters only operated in cyno jammed systems? I am a lot more scared of stealth cyno's then inties.

How fast are stealth bombers now after rubicon anyway? comparable to interceptors?
Ranger 1
Ranger Corp
Vae. Victis.
#86 - 2013-11-21 15:25:50 UTC  |  Edited by: Ranger 1
SFM Hobb3s wrote:
Tippia wrote:
Spankijs Omaristos wrote:
Also, MJD has a long spool time - correct me if Im wrong here, but I believe its longer than actual align time for BS to get into warp :) With MJD skill @ 5 was it 9 seconds to spool it up?

It's not. Pretty much all BS benefit from MWD-cycle warping since that pegs it at a fixed 10 seconds. So a 9 second spool up is shorter than that.

But more to the point, the MJD lets you quickly and trivially reposition yourself so the incoming ship is not guaranteed to land right on top of you, and while he's chasing you down, you're already half-way through a spool-up that will create enough distance to ensure that you get away.



So long as you are paying attention you can get your frig into scram range of where ever that BS is going to land after its mjd cycle. For the most part, if you've been tackled by cepters you can only count on that mjd to give you a little more time, nothing more.


"Get your frig in scram range"... think about that part. Smile

If he's in scram range, he's also in neut range. Meaning you can eliminate his cap if you are set up properly.

If he's relying on a long point instead to stay out of neut range, he can't stop your MJD.

When you MJD you are also still going at full speed when you exit, and are still aligned... meaning you can enter warp immediately after making your micro jump.

And whoever was saying "If you have 2 people ratting you only make half as much." ... seriously? Big smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jenn aSide
Worthless Carebears
The Initiative.
#87 - 2013-11-21 16:14:48 UTC  |  Edited by: Jenn aSide
Interceptors in null you say?

[Armageddon, Intercept This]
Domination Large Armor Repairer
Reactive Armor Hardener
Ballistic Control System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Cap Recharger II
Phased Weapon Navigation Array Generation Extron
Omnidirectional Tracking Link II
Large Micro Jump Drive

Rapid Heavy Missile Launcher II, Mjolnir Auto-Targeting Heavy Missile I
Rapid Heavy Missile Launcher II, Mjolnir Auto-Targeting Heavy Missile I
Rapid Heavy Missile Launcher II, Mjolnir Auto-Targeting Heavy Missile I
Rapid Heavy Missile Launcher II, Mjolnir Auto-Targeting Heavy Missile I
Rapid Heavy Missile Launcher II, Mjolnir Auto-Targeting Heavy Missile I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Large Drone Scope Chip I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Garde II x5
Hornet EC-300 x6
Hobgoblin II x9
Garde II x5

Inties no likey being neuted and TPd while rapid launchers eat them, and if they are outside neut range, MJD actually works, who woulda thunk it. Mean while, 800 dps from sentries out to about 50km when the RMLs are off, 1120 dps total against npcs when they are on. Can still do 1000+ dps with other sentries = the missiles, and if you're not lazy like me, replace the FoFs with real missiles and do more damage. Needs small cpu implant.

If it dies, you're out 250 mil tops.

Because remember, 5 minutes of thinking about how to protect an isk making ship in null sec is too damn much to ask.
Andrea Keuvo
Rusty Pricks
#88 - 2013-11-21 16:17:30 UTC
1. Warp to anom
2. Deploy mobile depot
3. If neut arrives in local refit warp core stabs and allign to POS
4. Warp away even if interceptor manages to "tackle" you
Jenn aSide
Worthless Carebears
The Initiative.
#89 - 2013-11-21 16:18:24 UTC
Andrea Keuvo wrote:
1. Warp to anom
2. Deploy mobile depot
3. If neut arrives in local refit warp core stabs and allign to POS
4. Warp away even if interceptor manages to "tackle" you


also this
MeBiatch
GRR GOONS
#90 - 2013-11-21 16:26:42 UTC
March rabbit wrote:
Benny Ohu wrote:
Should have enough cargo even after the rebalance at Cyno IV.

CCP said it won't. I haven't checked Singularity tho.


they did not say it wont. they said if you try its going to hard to fit.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#91 - 2013-11-21 16:32:15 UTC
Ranger 1 wrote:
And whoever was saying "If you have 2 people ratting you only make half as much." ... seriously? Big smile

read it again, it's not about two people ratting
MeBiatch
GRR GOONS
#92 - 2013-11-21 16:34:45 UTC
question about the upgraded ceptors... i know they are bubble immune but that mean they wont get pulled into a sling bubble anymore or is it they will but can insta warp because they are immune to its effects...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#93 - 2013-11-21 16:35:36 UTC
Andrea Keuvo wrote:
1. Warp to anom
2. Deploy mobile depot
3. If neut arrives in local refit warp core stabs and allign to POS
4. Warp away even if interceptor manages to "tackle" you


indeed.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Beekeeper Bob
Beekeepers Anonymous
#94 - 2013-11-21 17:02:04 UTC
Spankijs Omaristos wrote:
Borsek wrote:
Rat in an ishtar.

MJD and cloak.

Don't stay at 0km from the warpin.

Have an alt falcon.

Change your fit so you can take down intys (dozens of options here).

Stop being a whining scrub.

Bubble all gates in system when ratting.


All of these options are at your disposal. Why not use them?


Please, do not post if you have no idea what you're talking about.

Rat in an ishtar. - This thread is to discuss about ratting in Battleships/Carriers after Rubicon, not " suggest alternative ships thread"

MJD and cloak. - Cloak? Really? You cant use it if targeted (In this case by rats) And I want to see you patience for targeting Frigs/crusers.

Don't stay at 0km from the warpin. - Just wtf is this? :D

Have an alt falcon. - Fancy buying one for everyone?

Change your fit so you can take down intys (dozens of options here). - Right, thats why the post is here, to discuss it.

Stop being a whining scrub. - No one here is whining, this is just a discussion/question thread.

Bubble all gates in system when ratting. - Please, BIOMASS yourself.



Seriously, you picked apart like that, and didn't bother to say anything about putting an MJD on an Ishtar?

Signature removed - CCP Eterne

destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#95 - 2013-11-21 17:26:13 UTC
Spankijs Omaristos wrote:
So with upcoming changes to warp speed/acceleration who is going to rat in a carrier? :D

Also, any sentry BS boats? Rattlers/Domis/Geddons??

How with these insta warps, one can rat in those battleships? -

I mean sentry drone boats can't really align, and now interceptors can just jump into system and be in random heaven/sanctum in 5 seconds... awesome eh!?


(Im actually excited about this, few days away to get into ceptors ^^)


I still do. faction neut and a **** ton of light drones for the win, not to mention perks of a carrier you dont always have to use sentrys , warp at 0 launch max fighters fullspeed align to a safe inty warps in hit warp fighters follow ;)
Holgrak Blacksmith
Prophets of Motav
#96 - 2013-11-21 17:41:29 UTC
I have little experience with carriers and ratting, so if someone could inform me of my misunderstanding then thanks in advance.

First, won't interceptors still have to scan ratters down and won't that take enough time for ratters to warp out?

Also, if a carrier is using fighters and is aligned, can't it instawarp to station when the neut enters local?
Andrea Keuvo
Rusty Pricks
#97 - 2013-11-21 17:49:59 UTC
Holgrak Blacksmith wrote:
I have little experience with carriers and ratting, so if someone could inform me of my misunderstanding then thanks in advance.

First, won't interceptors still have to scan ratters down and won't that take enough time for ratters to warp out?

Also, if a carrier is using fighters and is aligned, can't it instawarp to station when the neut enters local?



Anoms are 100% warpable from your scanner as soon as you enter a system so no scanning time involved other than a dscan or two. Carriers are very slow to align and warp.

Ratting with fighters is awful because their damage application is horrible. You are better off in a dominix than ratting in a carrier with fighters so noone uses them.
Jenn aSide
Worthless Carebears
The Initiative.
#98 - 2013-11-21 17:50:12 UTC
Holgrak Blacksmith wrote:
I have little experience with carriers and ratting, so if someone could inform me of my misunderstanding then thanks in advance.

First, won't interceptors still have to scan ratters down and won't that take enough time for ratters to warp out?

Also, if a carrier is using fighters and is aligned, can't it instawarp to station when the neut enters local?


Anomalies don't need to be scanned, and a glance at direction looking from the solar system map gives an inty pilot a good guess at where the ratter would be. There are only so many anomalies that are worth doing in a carrier or anything else.

And fighters are terrible for ratting, because of their travel time and because it's hard for them to apply damage to anything smaller than a battleship, sentry drones are far FAR superior to fighters and mods like Omnidirectional Tracking links and drone damage amps work with them, where as no mod (other than a target painter) can help fighters.
Jenn aSide
Worthless Carebears
The Initiative.
#99 - 2013-11-21 17:52:52 UTC
Andrea:s: #97 Posted: 2013.11.21 17:49

Mine: #98 Posted: 2013.11.21 17:50

Beat me by one second. Did ccp change the forum warp speeds to? Andrea must be in an Inty.

Ranger 1
Ranger Corp
Vae. Victis.
#100 - 2013-11-21 17:54:38 UTC
Benny Ohu wrote:
Ranger 1 wrote:
And whoever was saying "If you have 2 people ratting you only make half as much." ... seriously? Big smile

read it again, it's not about two people ratting

Quote:
Needing two people to rat means you're making half as much money.


Sorry, I don't know how else to interpret that.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.