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Warfare & Tactics

 
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AFK Farmer / Stabilized Farmer Solution

Author
Sean Parisi
Blackrise Vanguard
#1 - 2013-10-30 03:55:00 UTC
Simple, if you are using a stabilized frigate or a ship that has a cloak on it you cannot run the timer, nor do you gain any LP should you be in range of someone completing the timer.

This allows for legitimate tactics (if you are using cloaks for an ambush you are there to kill and not farm), while nullifying the cheese tactics used by farmers. Of course they can still align out and warp away, but they risk being committed as well.
Violet Crumble
Garoun Investment Bank
Gallente Federation
#2 - 2013-10-30 04:10:04 UTC
-1 from me for this way to fix it.

I think I would prefer to see each plex structure have a warp disruption field around it.

Anyone close enough to be running the timer down isn't able to warp at all and needs to slow boat away before warping out. Farmers can still run, but need to at least have some period where they remain in the plex so another ship can try to get them.

Farmers will sit just inside the field and be ready to cross it at a moment's notice, so this isn't much of a nerf to farming, but it at least gives others a chance to catch, tackle and engage.

I also think if you engage in a FW plex, there should be no sec status hit for aggression. The sites are setup for fights, so why penalise a player who goes there to fight.

At the moment, the smart farmers allow you to agress and then they run away.

Funtime Factory - We put the fun back in funtime

Sean Parisi
Blackrise Vanguard
#3 - 2013-10-30 04:16:01 UTC
Warp Disruption field stops you from boomeranging your enemy quickly. (Warping away from the plex and then back to the gate to catch people on the outside)

Also it would open up alot of abuse. I would in particular fit webs and no warp disruptor. - as there would be no need for one. Tackling should be the job of the player. This would not fix farming completely, but it would stop the abuse of Warp Core stabilizers and cloaks. It forces a farmer to at least pay attention and learn how to use D-Scan. Not just sit there, wait for me to point them and then run away. If they do not pay attention they will be pointed and killed.

I agree that there should be no security hit for engaging within a plex. Atleast to FW players.
Bienator II
madmen of the skies
#4 - 2013-10-30 04:52:57 UTC
timer resets - if you cloak or run the timer resets

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Sean Parisi
Blackrise Vanguard
#5 - 2013-10-30 04:54:34 UTC
Bienator II wrote:
timer resets - if you cloak or run the timer resets


Agreed with this idea completely as well. Still think core stabs and cloaks should not be able to run the plexes though. (though they can enter and fight in them)
Trinkets friend
Sudden Buggery
Sending Thots And Players
#6 - 2013-10-30 05:42:56 UTC
I thought it was a good idea to ban cloaks.

Others thought it was a great idea to ban stabs.

WHY DON'T WE HAVE BOTH?
Crosi Wesdo
War and Order
#7 - 2013-10-30 05:44:40 UTC
Sean Parisi wrote:
Simple, if you are using a stabilized frigate or a ship that has a cloak on it you cannot run the timer, nor do you gain any LP should you be in range of someone completing the timer.

This allows for legitimate tactics (if you are using cloaks for an ambush you are there to kill and not farm), while nullifying the cheese tactics used by farmers. Of course they can still align out and warp away, but they risk being committed as well.


I have suggested the same thing before. And i still think its a great idea :p Though i wouldnt go as far as to deny them LP if they are around the button and uncloaked on completion of the plex.

This and timer roll backs really reduces the tool kit of afk evasion farmers.

As for warp disruption fields inside pexes, that is indeed quite possibly the most ******** idea ive ever heard.
Sean Parisi
Blackrise Vanguard
#8 - 2013-10-30 05:48:02 UTC
Exactly. I believe that if we were to ban the use of Stabilizers and Cloaks that it would be taking away from the "Freedom" aspect. But at the same time I believe there should be consequences for this level of risk aversion. Cloaks and Stabs would still be useable, but not profitable. So if you were to set up a recon cloak gank gang it would still enter the plex but be unable to run the button. That being said you wouldn't want to run the button with a setup like that anyways.

Because of this I believe it will at the very least force farmers to focus on D-Scan and align out. They will still farm, but if they screw up they will be running away in a Pod. Reason I would have them also be ineligible for LP on top of it?

Well, once they realize they cant run the timer themselves, they will wait for real players to run the timer down and swoop in to take the LP. So screw those guys.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#9 - 2013-11-01 00:40:11 UTC
America didn't destroy Iraq by hiding in the bushes every time an enemy tank came near, lets put it that way.
Ghost Phius
Tribal Liberation Force
Minmatar Republic
#10 - 2013-11-01 15:05:04 UTC
Trinkets friend wrote:
America didn't destroy Iraq by hiding in the bushes every time an enemy tank came near, lets put it that way.


Nope they just used Stealth bombers invisible to radar, unmanned drones and cruise missile strikes from thousands of miles away.

I'm just saying...Blink
Ginger Barbarella
#11 - 2013-11-01 22:44:55 UTC
Sean Parisi wrote:
Simple, if you are using a stabilized frigate or a ship that has a cloak on it you cannot run the timer, nor do you gain any LP should you be in range of someone completing the timer.

This allows for legitimate tactics (if you are using cloaks for an ambush you are there to kill and not farm), while nullifying the cheese tactics used by farmers. Of course they can still align out and warp away, but they risk being committed as well.


Dumb idea. -1

"Blow it all on Quafe and strippers." --- Sorlac

Ginger Barbarella
#12 - 2013-11-01 22:45:39 UTC
Ghost Phius wrote:
Trinkets friend wrote:
America didn't destroy Iraq by hiding in the bushes every time an enemy tank came near, lets put it that way.


Nope they just used Stealth bombers invisible to radar, unmanned drones and cruise missile strikes from thousands of miles away.

I'm just saying...Blink



America!! F' Yeah!!! Cool

"Blow it all on Quafe and strippers." --- Sorlac

ZheoTheThird
The Scope
Gallente Federation
#13 - 2013-11-01 22:53:39 UTC
Sean Parisi wrote:
Simple, if you are using a stabilized frigate or a ship that has a cloak on it you cannot run the timer, nor do you gain any LP should you be in range of someone completing the timer.

This allows for legitimate tactics (if you are using cloaks for an ambush you are there to kill and not farm), while nullifying the cheese tactics used by farmers. Of course they can still align out and warp away, but they risk being committed as well.


ITT: elite pvpers who are butthurt that they need to actually adjust their fit to double scrams to kill farmers
Knights Armament
Deep Core Mining Inc.
Caldari State
#14 - 2013-11-01 23:15:24 UTC
Why don't we get LP per minute instead of LP at completion? I'd say that I wouldn't need stabbers/cloak to farm lp if I didn't have to run away from some guy on 5 accounts every 2 minutes while running a plex, I could just get my lp for ticking the timer, and still get something for dying/fighting in pvp.

I think stabs, and cloak are an integral part of the game, CCP has allowed blob warfare to take over, solo players with one account are at a distinct disadvantage especially with low skill points. I think the real problem here is that corporations or farmers want to remove the competition from faction LP by nerfing stabs and cloak.
Ghost Phius
Tribal Liberation Force
Minmatar Republic
#15 - 2013-11-02 14:06:33 UTC
This reminds me of what Taoist Dragon wrote on the subject in one of the MANY locked threads on this topic.
Taoist Dragon wrote:

Give it up.

FW has had all the major changes it's going to get for a while. CCP has to move onto other areas that are way more broken than FW, dullsec for example.

If you seriously don't like how FW works nowadays, go fly somewhere else.....

Tetsuo Tsukaya
Perkone
Caldari State
#16 - 2013-11-02 15:46:08 UTC
Stabilized farmer solution - 720mm artillery

/thread
Xiderpunk
Brutor Tribe
Minmatar Republic
#17 - 2013-11-03 08:25:10 UTC
In my opinion reducing the LP reward from plexing and increasing the reward for successful FW kills would help reduce the numbers of farmers and increase the risks people will take.
Gordin Brott
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#18 - 2013-11-03 14:39:37 UTC
I once told a bunch of novice farmers in Militia Chat that each warp stabber they fitted reduced their LP reward by 25%. I intended it as a quick throwaway remark, which would be quickly rebutted. Instead, people actually believed me.

This might not be such a bad idea. The in-character justification for it could be something like their respective militia penalising the pilot for demonstrating 'less than total dedication to their adopted cause'.
ZheoTheThird
The Scope
Gallente Federation
#19 - 2013-11-03 17:21:57 UTC
Why exactly are stabbed farmers a problem? People with stabs purposely gimp their fits in order to do one specific thing: disengaging. There is no rule that states that you need to take a fight. Isn't the sandbox what eve is about? If someone choses to fly something that is terrible at fighting but really good at running, where's the problem? Instead of complaining, adapt. Some of you are bigger carebears than the farmers, jesus
Sean Parisi
Blackrise Vanguard
#20 - 2013-11-03 22:41:59 UTC
ZheoTheThird wrote:
Why exactly are stabbed farmers a problem? People with stabs purposely gimp their fits in order to do one specific thing: disengaging. There is no rule that states that you need to take a fight. Isn't the sandbox what eve is about? If someone choses to fly something that is terrible at fighting but really good at running, where's the problem? Instead of complaining, adapt. Some of you are bigger carebears than the farmers, jesus


You don't need stabs or cloak to escape a plex. Most descent players will he pre-aligned if their sole duty is to farm, the difference is that they cannot twiddle their thumbs and waste peoples time by fitting stabs or cloaking up. It goes against the entire idea of Factional Warfare and is counter productive - this is a change that would not eliminate farming, but would discourage some of these tactics.

Essentially you shouldn't "Have" to take the fight, but if you have absolutely 0 intent of fighting then why should you benefit from a system that is solely based around PvP? Run the FW missions instead. At the end of the day I am indifferent as to whether this would actually get implemented or not, but it would reduce the amount of BS that fills up this forum about farming.
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