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Nightmare l4 Sniper fit

Author
Locutus Mind
Viziam
Amarr Empire
#1 - 2013-10-29 17:23:15 UTC  |  Edited by: Locutus Mind
Hello all,

I am looking to doing l4 missions in Amarr space and was wondering if the below fit would be optimal.

Open for suggestions, thanks in advance.

HIGH:
4 X TACH II
DRONE AUG
SALVAGER


MED:
1 XL SHIELD BOOSTER
2 RAT SPEC HARDENERS
1 INVULN
1 LMJD
TC TRACKING SCRIPT
SEBO TARGETTING

LOW
4 X HS II
1 DC II


RIGS OPEN FOR SUGGESTIONS

Cap chargers are not here due to playstyle:

involving tank when warp to site then Jump drive out to 100 km. then snipe and boost shields when need be.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#2 - 2013-10-29 17:47:43 UTC
If you want to snipe wouldn't you want a ship with a range bonus? I get the impression that the nightmare is usually loaded with INMF for face melting DPS up close with good tracking.

I have also heard that caps lock is cruise control for cool.
Locutus Mind
Viziam
Amarr Empire
#3 - 2013-10-29 17:57:44 UTC
Range can occur from 20 -150 pending on crystals

Optimal range imo would be 90km and maintain that distance for optimal dps

Charges cost money, so i would rather Snipe until i need to run which btw is pretty decent time.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#4 - 2013-10-29 18:44:31 UTC  |  Edited by: Antillie Sa'Kan
So you prefer to use low damage ammo then? Whatever floats you boat I guess. I am not sure what you mean by charges but cap booster charges are awfully cheap and faction crystals last for quite a while.

Personally if I was going to snipe Sansha rats I would use an MJD sentry Dominix or cruise missile CNR.
Eyana Starstruck
The Scope
Gallente Federation
#5 - 2013-10-29 19:01:37 UTC
woah woah woah, that wont work at all, I mean it can but it can be improved Big smile

try something like this I think it will work much better...

high slots

4 beams II and w/e floats your boat in other 2, people usually prefer to put vampires but doesnt really matter

mid slots should look something like this if you plan on doing the MJD tactic meaning you will need very little tank to handle the dps so it should look something like

2x mission specific hardeners
x-large shield booster (can be a faction large shield booster since you will only be pulsing it anyways)
MJD
sebo
2xtracking computers

low slots

4 heat sinks and a tracking enhancer

for rigs you should use large energy discharge elutriation and other 2 can be some to help you with cap stability but if you have good cap skills you really shouldn't be encountering any cap problems...

As mentioned you really don't need that much tank as in a sniping MJD tactic fitted ship so this should be just fine. Now I have personally flown NM a lot but haven't used the MJD tactic because even with beams it pulls out 1k dps so anything really falls down so fast in short range that tank never did become a liability. However there I used x-large anci shield booster with faction shield boost amp and double c-type faction inv fields and never had to warp out of mission, especially not against bloods and sanshas who just melt under the heavy fire of your lazors... Big smile

Best Regards and fly safe

Eyana Starstruck
Locutus Mind
Viziam
Amarr Empire
#6 - 2013-10-29 20:43:48 UTC
Thats an awesome response thanks.

I like the jump drive fit because my Nightmare is afraid of getting dirty.

lol and the equation D/0 is impossible

nothing can be divided by ZERO :P
Jack Mayhem
Kaer Industries
#7 - 2013-10-30 13:35:49 UTC
Why would you ever use large beams when you can use tachyons? Some advice is terrible.
Eyana Starstruck
The Scope
Gallente Federation
#8 - 2013-10-30 15:25:14 UTC  |  Edited by: Eyana Starstruck
Jack Mayhem wrote:
Why would you ever use large beams when you can use tachyons? Some advice is terrible.



I think you are the only person that could possibly misunderstand this but to clarify what I meant was beams as in beam guns, aka long range laser guns... To which class, who would have guessed, tachyons belong... (Tachyon BEAM Laser II)

Edit

Nope I was wrong, you even got a like for that post, seems that another person didn't understand the simplicity... Or did you give it to yourself from another account?
Jack Mayhem
Kaer Industries
#9 - 2013-10-30 15:35:32 UTC
Eyana Starstruck wrote:
Jack Mayhem wrote:
Why would you ever use large beams when you can use tachyons? Some advice is terrible.



I think you are the only person that could possibly misunderstand this but to clarify what I meant was beams as in beam guns, aka long range laser guns... To which class, who would have guessed, tachyons belong... (Tachyon BEAM Laser II)

Edit

Nope I was wrong, you even got a like for that post, seems that another person didn't understand the simplicity... Or did you give it to yourself from another account?


Don't reinvent the wheel. Tachyons are shortened as tachs, not beams. It's common eve dictionary.
Daniel Plain
Doomheim
#10 - 2013-10-30 16:11:56 UTC
aside from the tach sperg, there is no reason to turn the nightmare into a 'sniper' boat for lvl4s, as it can easily tank all of them. and even if you insisted on using it to snipe for some inexplicable reason, you should start with three tracking computers, not one.

I should buy an Ishtar.

Arcosian
Arcosian Heavy Industries Corp Holding
#11 - 2013-10-30 16:37:20 UTC
Like the above poster said you don't want to sniper fit a nightmare for missions simply because it will melt anything before it even gets in range to really test the tank. I use this fit and have had no problems what so ever with missions.

[Nightmare, Nightmare T2 Beams mission fit]
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Tracking Enhancer II

Heavy Capacitor Booster II, Cap Booster 800
Pith A-Type X-Large Shield Booster
EM Ward Field II
EM Ward Field II
Thermic Dissipation Field II
Tracking Computer II, Tracking Speed Script
Tracking Computer II, Tracking Speed Script

Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Drone Link Augmentor I
Small Tractor Beam I

Large Energy Metastasis Adjuster I
Large Anti-Thermal Screen Reinforcer I
Large Semiconductor Memory Cell I

Hammerhead II x5
Hobgoblin II x5

Put some 5% hardwires in your head and with decent skills it will dish out 1057 DPS guns only and have a 850+ DPS tank for sansha/bloods. If you have cap issues you can always switch to faction tachs or drop the metastasis rig for a cap one.
Eyana Starstruck
The Scope
Gallente Federation
#12 - 2013-10-30 16:50:37 UTC
Jack Mayhem wrote:

Don't reinvent the wheel. Tachyons are shortened as tachs, not beams. It's common eve dictionary.


OK so let me ask you this, does Tachyon Beam Laser II module belong to a group of laser turrets, subclass beam turrets? I presume the answer after short investigation will be: "yes it does"... So I shall repeat myself, I wrote beams referring to type of laser turret since there are beam laser and pulse laser turrets. One has longer range but poorer dps and tracking, the other one has shorter range but better tracking and dps... Hence my suggestion to use beams and not pulses in high slots for his MJD usage tactic with his NM... It was never the intent to quote the actual module and people with proper logic and thinking system should have understood this.

Eyana Starstruck
The Scope
Gallente Federation
#13 - 2013-10-30 17:11:13 UTC  |  Edited by: Eyana Starstruck
Arcosian wrote:
Like the above poster said you don't want to sniper fit a nightmare for missions simply because it will melt anything before it even gets in range to really test the tank. I use this fit and have had no problems what so ever with missions.

[Nightmare, Nightmare T2 Beams mission fit]
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Tracking Enhancer II

Heavy Capacitor Booster II, Cap Booster 800
Pith A-Type X-Large Shield Booster
EM Ward Field II
EM Ward Field II
Thermic Dissipation Field II
Tracking Computer II, Tracking Speed Script
Tracking Computer II, Tracking Speed Script

Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Drone Link Augmentor I
Small Tractor Beam I

Large Energy Metastasis Adjuster I
Large Anti-Thermal Screen Reinforcer I
Large Semiconductor Memory Cell I

Hammerhead II x5
Hobgoblin II x5

Put some 5% hardwires in your head and with decent skills it will dish out 1057 DPS guns only and have a 850+ DPS tank for sansha/bloods. If you have cap issues you can always switch to faction tachs or drop the metastasis rig for a cap one.


Yes that is what I suggested to him as well but he wrote in his later comments that he doesn't like getting his NM dirty, or something like that, which is totally ok, everyone has their own play style and tactics that suit them better. It is admirable to suggest to people things that work better but if they say it doesn't fit them then we have to respect that as well.

Concerning your fit I hope you don't mind me putting a few suggestions on what I would change and have personally used for quite some time to a very reliable extent.

On my NM I use:

mid slots:

X-large anci shield booster
caldari navy shield boost amp
Pithum c-type inv fieldx2
em ward field
tracking compx2

rigs

Discharge elutriation II
Anti-thermal screen reinfocrer II
(can't remember the third one but probably some extra cap recharge)

And in aux high slots I use double sansha nosferatus just for lol and fun since I usually just a noctis alt or employ a salvaging service.

This fit gave me more than enough tank for any mission I have come across and never had to bug out cause my tank was failing... Of course it can be upgraded, if you went pith x-types you could ditch the em ward amp for a perma speed mod or a third tracking comp for missions that require little movement. Big smile
Locutus Mind
Viziam
Amarr Empire
#14 - 2013-10-30 17:19:24 UTC
Thanks for the responses,

I have just finally gotten into a NM from my previous l4 ship the Abaddon. So it feels really different in terms of killing things quickly with the NM. Where the Abby takes her sweet time, and can tank forever at the expense of lower damage

Abbadon

8 MPII

4 Cap rechargers

3 CCC's

2 LAR II
1 E Adapt Harden
2 Rat Spec Hardeners
1 Cap relay
1 DCII

Now the NM is polar opposite to that as I am used to armour tanking and doing lower damage,

but i will try out Arcosian fit as it seems like it can tank and output dps well


Thanks for the posts.
Eyana Starstruck
The Scope
Gallente Federation
#15 - 2013-10-30 17:26:32 UTC
Locutus Mind wrote:
Thanks for the responses,

I have just finally gotten into a NM from my previous l4 ship the Abaddon. So it feels really different in terms of killing things quickly with the NM. Where the Abby takes her sweet time, and can tank forever at the expense of lower damage

Abbadon

8 MPII

4 Cap rechargers

3 CCC's

2 LAR II
1 E Adapt Harden
2 Rat Spec Hardeners
1 Cap relay
1 DCII

Now the NM is polar opposite to that as I am used to armour tanking and doing lower damage,

but i will try out Arcosian fit as it seems like it can tank and output dps well


Thanks for the posts.


Yes. The differences of NM and abaddon are quite big. To start of one is a shield and the other one is an armor tank. The reason why it took your sweet time to kill stuff with your abbadon was cause it was built as a brick, it could tank forever but at the expense of your dps. That fit is ok for starting pilots that are still learning the ropes of mission running, spawn triggers and what targets to take out first and so on... But later on people change their fit for more dps to shorten time they spend in missions cause they learn all the already mentioned things and know they are overtanked. An abbadon is quite comfortable tanking with 3 mission specific hardeners, 1 large armor rep and 3 heat sinks. Mid slots usually have 1-2 tracking computers and in rigs you have discharge elutration rig cause they save you so much cap especially on a ship that uses 8 laser turrets. Big smile
Locutus Mind
Viziam
Amarr Empire
#16 - 2013-10-30 17:54:04 UTC  |  Edited by: Locutus Mind
lol nice,

Im thinking of using the fit just posted for the ABBY and change the LAR II to a dead space mod maybe an A or an X.

Would that fit be a noble replacement for a NM taking price and getting same results into consideration

Just for giggles.

Maybe I will leave the NM for inc.
Locutus Mind
Viziam
Amarr Empire
#17 - 2013-10-30 17:56:49 UTC
How about a beam abby :P

im kidding now.
Eyana Starstruck
The Scope
Gallente Federation
#18 - 2013-10-30 20:39:36 UTC  |  Edited by: Eyana Starstruck
Locutus Mind wrote:
lol nice,

Im thinking of using the fit just posted for the ABBY and change the LAR II to a dead space mod maybe an A or an X.

Would that fit be a noble replacement for a NM taking price and getting same results into consideration

Just for giggles.

Maybe I will leave the NM for inc.


A pulse abby with 3 heat sinks has poorer dps than a 4 heat sinked beam NM, by a margin tough, the difference comes at range, abby does max dps up to 19km while NM does max dps to about 50km...

Well it is totally possible but you need to fit a single reactor control unit and large ancillary current router but it is quite cap starving so I would fit a cap booster just in case...
Locutus Mind
Viziam
Amarr Empire
#19 - 2013-10-30 21:01:46 UTC
im alergic to scram frigs...
Eyana Starstruck
The Scope
Gallente Federation
#20 - 2013-10-30 21:21:08 UTC
That's what drones are for... :D
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