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Eve inflation

First post
Author
cyndrogen
The Greatest Corp in the Universe
#1 - 2013-10-27 02:47:24 UTC
Eve inflation is coming to a trade hub near you!

The efficiency of highsec Incursion farming and predictable NPC spawns is making it more and more profitable to PRINT isk by running highsec Incursion sites. While the disease is not yet obvious you can already see a pattern of addiction to highsec incursions. Highsec offers more safety, less risk and much greater reward over time. Corporations now run incursions 24/7 and have opened up the sites to the general public to fill in the gaps where needed in fleets in order to allow continuous farming. They are efficient, they are becoming more common and the inevitable is going to happen. ISK will devalue as more and more pilots skill up for vindicators allowing even FASTER farming of incursion sites for MAX highsec profits. We can already run sites at 15 minutes per site for a payout of 31.5 million. Imagine that you can make over 100 million in about an hour in highsec. Think this won't have an effecton economy as more and more people join the fight?

The Incursions are too predictable, the people who run them know exactly where to position their fleet and which ships will yield the highest rewards before even entering the site because there are very few variations. Inflation is inevitable.

Discuss.

Every day in every way I improve my skills and get better.

X ATM092
The Hatchery
RAZOR Alliance
#2 - 2013-10-27 03:12:56 UTC
cyndrogen wrote:
Eve inflation is coming to a trade hub near you!

The efficiency of highsec Incursion farming and predictable NPC spawns is making it more and more profitable to PRINT isk by running highsec Incursion sites. While the disease is not yet obvious you can already see a pattern of addiction to highsec incursions. Highsec offers more safety, less risk and much greater reward over time. Corporations now run incursions 24/7 and have opened up the sites to the general public to fill in the gaps where needed in fleets in order to allow continuous farming. They are efficient, they are becoming more common and the inevitable is going to happen. ISK will devalue as more and more pilots skill up for vindicators allowing even FASTER farming of incursion sites for MAX highsec profits. We can already run sites at 15 minutes per site for a payout of 31.5 million. Imagine that you can make over 100 million in about an hour in highsec. Think this won't have an effecton economy as more and more people join the fight?

The Incursions are too predictable, the people who run them know exactly where to position their fleet and which ships will yield the highest rewards before even entering the site because there are very few variations. Inflation is inevitable.

Discuss.

100m/hr is low, incursions have been nerfed from what they used to be and are nothing new.
cyndrogen
The Greatest Corp in the Universe
#3 - 2013-10-27 03:32:57 UTC  |  Edited by: Cyndrogen
X ATM092 wrote:
cyndrogen wrote:
Eve inflation is coming to a trade hub near you!

The efficiency of highsec Incursion farming and predictable NPC spawns is making it more and more profitable to PRINT isk by running highsec Incursion sites. While the disease is not yet obvious you can already see a pattern of addiction to highsec incursions. Highsec offers more safety, less risk and much greater reward over time. Corporations now run incursions 24/7 and have opened up the sites to the general public to fill in the gaps where needed in fleets in order to allow continuous farming. They are efficient, they are becoming more common and the inevitable is going to happen. ISK will devalue as more and more pilots skill up for vindicators allowing even FASTER farming of incursion sites for MAX highsec profits. We can already run sites at 15 minutes per site for a payout of 31.5 million. Imagine that you can make over 100 million in about an hour in highsec. Think this won't have an effecton economy as more and more people join the fight?

The Incursions are too predictable, the people who run them know exactly where to position their fleet and which ships will yield the highest rewards before even entering the site because there are very few variations. Inflation is inevitable.

Discuss.

100m/hr is low, incursions have been nerfed from what they used to be and are nothing new.


Maybe for a single player, but when you have 40 or more people in fleet making 100 million an hour they are creating 4 billion ISK per hour. That's over 90 billion isk a day for only 40 players. There are multiple incursion groups, so the number is even higher.

In highsec, with less risk this is a huge incentive to continue running sites and making ISK with minimal loss.

Every day in every way I improve my skills and get better.

X ATM092
The Hatchery
RAZOR Alliance
#4 - 2013-10-27 04:35:20 UTC
You can multiply any positive number into a bigger number by multiplying it by a positive number. That's not actually how logic works.
cyndrogen
The Greatest Corp in the Universe
#5 - 2013-10-27 06:20:09 UTC
X ATM092 wrote:
You can multiply any positive number into a bigger number by multiplying it by a positive number. That's not actually how logic works.



In highsec that is exactly how it works. In nullsec it's a different story because there is actual, drumroll..... ready for this? RISK

Every day in every way I improve my skills and get better.

Vaerah Vahrokha
Vahrokh Consulting
#6 - 2013-10-27 07:21:56 UTC
cyndrogen wrote:
X ATM092 wrote:
You can multiply any positive number into a bigger number by multiplying it by a positive number. That's not actually how logic works.



In highsec that is exactly how it works. In nullsec it's a different story because there is actual, drumroll..... ready for this? RISK


It might sound almost incredible, but in null sec you can do PvE in a group as well and rewards are so insane that CCP nerfed THEM, not just hi sec incursions.

It might also sound totally absurd but in null sec you can achieve safety enough to run missioning boats.

The fact most prefer running PvE with cheap stuff is because:

- they want to do PvE alone and not corp organized PvE.

- their SRP does not cover non fleet PvP losses and they are cheap on anything that is not subsidized.



My corp used to run a 4 hours a week corp operation. With that, we could sustain a rich SRP for about 150 corpies, that included fitted capitals. All of this without other income (i.e. no moons).
Alberik
Eusebius Corporation
#7 - 2013-10-27 11:44:30 UTC
incursions are an isk sink as no bounties are payed

nothing more to say
The Chronophage
Garoun Investment Bank
Gallente Federation
#8 - 2013-10-27 13:42:14 UTC
Alberik wrote:
incursions are an isk sink as no bounties are payed

nothing more to say


I'm guessing you are either an idiot or you have never run an incursion before. If you are the latter, you dont get paid bounty, you get paid in ISK and LP after the site is done by Concord for completing the site, just like in regular missions.
OllieNorth
Recidivists Incorporated
#9 - 2013-10-27 16:39:38 UTC
Oh hey, the last ten years just posted again!

Inflation has never gotten out of hand due to periodic nerfs, expanding playerbase, and the ever-present frozen ISK pool of inactive characters. Don't worry matey, you'll still be paying equivalent prices three years from now.
mynnna
State War Academy
Caldari State
#10 - 2013-10-27 20:02:03 UTC
http://thethirdn.files.wordpress.com/2013/03/indices_2012-10.png

Inflation from isk supply increasing doesn't happen in eve or, if it does, has its effects drowned out by patch and mechanic changes which are far more significant, as you can see on this nice little chart I made awhile ago.


Now please close your thread, OP. It's a topic that's been beaten to death and the OP is always wrong.

Member of the Goonswarm Economic Warfare Cabal

OllieNorth
Recidivists Incorporated
#11 - 2013-10-27 20:07:23 UTC
I heart GoonCSM smackdown. Well played.
Chris Carlyle
The Scope
Gallente Federation
#12 - 2013-12-10 12:53:56 UTC
Do you expect the PLEX prices to go back to < 500 m ISK too? PLEXes do seem to inflate.

Do you know who's going to inherit New Eden? Arms dealers. Because everyone else is too busy killing each other.

Jdestars
Stars Research systems Incorporation
#13 - 2013-12-10 16:27:55 UTC
The inflation of the money supply is necessary for answers to stream it again to put a capsule, it is compensated with the disk destruction by taxes and other losses owed to the fight

If you have a cake which you divide into 10 and which 90 people arrive you are obliged to split parts unless buying again cake
same with isk in eve

add sink isk ; its the control growing of mass isk
Ricard Chastot
Snake Eye Production
#14 - 2013-12-10 16:37:11 UTC
X ATM092 wrote:
You can multiply any positive number into a bigger number by multiplying it by a positive number.


1000 * 0.36 = 360
1000 * 0.53 = 530
1000 * 0.75 = 750

It's not working! Shocked

Hello ladies (and dudes pretending to be ladies)! Say hello to New Eden's 2nd hottest Intaki! It's me. You can say hello to me. Hi.

Rthor
Smugglers Inc.
#15 - 2013-12-10 17:07:50 UTC
Ricard Chastot wrote:
X ATM092 wrote:
You can multiply any positive number into a bigger number by multiplying it by a positive number.


1000 * 0.36 = 360
1000 * 0.53 = 530
1000 * 0.75 = 750

It's not working! Shocked


Whoa! This proves that we have inflation in Eve! The issue is finally settled.
Daniel Plain
Doomheim
#16 - 2013-12-10 18:21:39 UTC
this topic looks like a terrible accident involving a clown car and a fireworks factory.

I should buy an Ishtar.

Rhivre
TarNec
Invisible Exchequer
#17 - 2013-12-10 19:41:23 UTC
[quote=cyndrogen

The Incursions are too predictable, the people who run them know exactly where to position their fleet and which ships will yield the highest rewards before even entering the site because there are very few variations. Inflation is inevitable.

Discuss.[/quote]

People learning to adapt to a situation....next you will be telling me that by looking at data I can figure out whether a price is rising or falling.