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Rubicon: Sleeper homing beacon

First post
Author
Rek Seven
University of Caille
Gallente Federation
#1 - 2013-10-25 09:35:28 UTC  |  Edited by: Rek Seven
CCP has just announced that they are introducing a new deployable structure, intended solely for wormhole space.

The sleeper beacon can be anchored on the hostile/enemy side of a wormhole and when activated, it will pull sleeper sites from a neighbouring system into your home system at a rate of 1 every 15 minutes.

Once activated, the beacon will appear on the overview and allow anyone to warp to it (similar to cyno mechanics).

... Okay so i just made that up but what do you think? Would such a device be good or bad for wormhole space in general?
Gregor Northman
Viziam
Amarr Empire
#2 - 2013-10-25 10:07:54 UTC
Link?
Rek Seven
University of Caille
Gallente Federation
#3 - 2013-10-25 10:10:01 UTC  |  Edited by: Rek Seven
Kalel Nimrott
Caldari Provisions
#4 - 2013-10-25 10:32:10 UTC
How arr you going to pull a c3 site to a c5?, can that be done?
The more I think of it, more I like.

Bob Artis, you will be missed.

O7

Caius Beriat
O'Coin Enterprises
#5 - 2013-10-25 10:57:55 UTC
Heh, it's a crazy idea, but I like it.

Job Valador
Professional Amateurs
#6 - 2013-10-25 11:11:31 UTC
could become a conflict driver of sorts I suppose.

*Your hole has been dry for a week
*Open a hole to a similar class hole
*Notice a homing beacon is anchored in system
*Grabs the Torch and pitchforks

"The stone exhibited a profound lack of movement."

Chitsa Jason
Deep Core Mining Inc.
Caldari State
#7 - 2013-10-25 13:33:18 UTC
The main problem I see is time zones. You can form 20 man gang in your prime time and syphoon the anoms from others even larger alliances than your own. If they dont have anyone online they cant do much. Other than this one I like the general idea.

Burn the land and boil the sea You can't take the sky from me

Rek Seven
University of Caille
Gallente Federation
#8 - 2013-10-25 13:39:33 UTC  |  Edited by: Rek Seven
I see your point chitsa but i don't think the timezone issue would be a serious one. The group who had their sites stole would just have to steal sites from someone else when they have people online. It would just be like a big tug of war Twisted

Bob knows we drastically need something new to create fights and things to do in wormholes...
Ivain Freir
Archetype Industries
#9 - 2013-10-25 14:11:10 UTC
Is there any need of this kind of change ? I thought WH people relied on their statics to farm ?
Rek Seven
University of Caille
Gallente Federation
#10 - 2013-10-25 14:18:00 UTC
Ivain Freir wrote:
Is there any need of this kind of change ? I thought WH people relied on their statics to farm ?


That generally true in lower class wormholes but not for c5 & c6 wormholes.

I just though it would be a great conflict and content creator. If we say one of these go up in our system, you can bet your arse we would try to fight off the invader instead of letting them take billions from us. Shocked
Ya Huei
Imperial Collective
#11 - 2013-10-25 14:32:42 UTC
Since everyone in C5/C6 would have one of these, I really don't see how this would drive conflict at all..

The bears you are looking to pull into a fight won't care, will orbit pos at 10.

Once you're done pulling in all their sites u mock them in local, and cycle your wh in frustration.

Bears open up their static. anchor their own module there and send u screenshots of their system filled with new anomalies.
Rek Seven
University of Caille
Gallente Federation
#12 - 2013-10-25 14:57:41 UTC  |  Edited by: Rek Seven
Ya Huei wrote:
Since everyone in C5/C6 would have one of these, I really don't see how this would drive conflict at all..

The bears you are looking to pull into a fight won't care, will orbit pos at 10.

Once you're done pulling in all their sites u mock them in local, and cycle your wh in frustration.

Bears open up their static. anchor their own module there and send u screenshots of their system filled with new anomalies.


If they still don't want to fight then what difference does it make? We will be richer and they will be inconvenienced. Mission success!

If bears are forced to pull sites into their own system it means they would be doing something proactive out in space which is entirely the point.

Anyway, i'm gonna bow out for a few hours as i really should get some work done. Keep up the good feedback o/
bubble trout
Brutor Tribe
Minmatar Republic
#13 - 2013-10-25 14:59:01 UTC
Ya Huei wrote:

Bears open up their static. anchor their own module there and send u screenshots of their system filled with new anomalies.

I would cry.

Also Such a mod would mean no more people expoing, and people running expos are easier to kill than in their home.
M Thomas
Adhocracy Incorporated
Adhocracy
#14 - 2013-10-25 15:04:29 UTC
Module will create the situation where people never have to leave their POS system to PVE. The potential is there to farm 23/7 in a single system, futher turning wormhole space into null sec.
Lloyd Roses
Artificial Memories
#15 - 2013-10-25 15:04:34 UTC  |  Edited by: Lloyd Roses
Get cap escalation crew ready in your home system, cause you'll never run out of sites again!
Lord Xyon
Team Hemi
#16 - 2013-10-25 15:22:24 UTC
I like my suggestion better.

https://forums.eveonline.com/default.aspx?g=posts&t=289936&find=unread

Deployable Unanchorer. Helps clean up the dead sticks, allows you to unanchor dead structures and haul them off to market. However, creates a timer so you know when items are going to be unanchored.

Run across this in a wormhole and you will know that you will have a fight at a certain time, or you will have free loot to scoop.
7enn
Center for Advanced Studies
Gallente Federation
#17 - 2013-10-25 15:39:06 UTC
I think he was just having fun with a convenient picture. I've been wrong before (not really, that's a feel good thing I like to throw out there now and again), but I don't think he was serious.
Rroff
Antagonistic Tendencies
#18 - 2013-10-25 16:12:20 UTC  |  Edited by: Rroff
How about this way around - the ability to "poison" someone's sites so when they start running them it spawns a wh to one of the wormhole systems your corp/alliance currently has an online POS in :D


(Obviously not a serious suggestion as it would be abused to ****).
HeadWar
Lead Farmers
#19 - 2013-10-25 17:20:01 UTC
Increase the timer to something like 12 hours to steal one site (or maybe 25% chance for each site in the target system?), and the wormhole has to stay open for that time, and it might get interesting.
Lloyd Roses
Artificial Memories
#20 - 2013-10-25 17:58:22 UTC
HeadWar wrote:
Increase the timer to something like 12 hours to steal one site (or maybe 25% chance for each site in the target system?), and the wormhole has to stay open for that time, and it might get interesting.


Making it a really expensive durable anchorable structure (that you can scoop aswell), combined with some of the quoted modesty, I believe this is actually a very good idea.

Really expensive translates to billions for me.
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