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Wormholes

 
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The kings are dead, the rest are just farmers.

First post
Author
CeNSeR
Sebiestor Tribe
Minmatar Republic
#21 - 2013-10-25 18:30:23 UTC
Chitsa Jason wrote:
What wspace needs is a shakup in form of changed stats/behaviours and additional content.

Ghost sites will be added to wspace in Rubicon, while a minor step in the right direction it is a step in right direction. I hope the trend will continue.


My thoughts on the last CSM meeting go like this....

CCP: Hey guy's we are introducing some new ghost sites to the eve universe.

Wormhole CSM: So how will these new sites work in wormholes?

CCP: Well ermmm well (first CCP dude turns to the other and looks for help) we are going to put some funky new blueprints in there for you guy's.

After the meeting first CCP dude turns to the other " wow dude that was close and well done for some really quick thinking there".

The problem is not the mechanics of wspace its the total lack of new content,modules and ships focusing on wormhole space. I know for myself the first time i jumped into one i was hooked but i feel the vets are growing weary or the same **** day in day out and no new zest added to keep us interested and bring new blood in.

Odyssey was a complete fail for us and when i watched the teaser for Rubi - CON on twitch i was totally disheartened, I don't think they mentioned wormholes once.



Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#22 - 2013-10-25 18:36:39 UTC  |  Edited by: Blodhgarm Dethahal
What if I told you...
We don't have 15+ man gangs at all times of the day..

The only reason Skylian Verge took you on was because they felt they outnumbered you and could take you on.. as shown by the battlereport: http://eve-kill.net/?a=kill_related&kll_id=20103411 25vs10 (possibly more if some escaped.. I can't tell because you failed to kill anything)

To me, it sounds like you are just disapointed that there are fewer blobs you can fight with your blobs. You are sad that you can't use your full 241 man corporation (plus alliance if needed). If you sit and consider why the bigger alliances broke down besides politics and other bullshit.. you can see that smaller entities can cause other smaller entities to fight them because they don't feel like they will get instapwned.

Try downshiping.. Try thining your ranks.. Try leaving a WH dedicated Alliance.. and maybe.. just maybe.. you will have more fun than blob..
7enn
Center for Advanced Studies
Gallente Federation
#23 - 2013-10-25 18:45:09 UTC
Oh dear.
Kalel Nimrott
Caldari Provisions
#24 - 2013-10-25 19:04:23 UTC  |  Edited by: Kalel Nimrott
bubble trout wrote:
Malception wrote:
I'm thinking the alliance mechanic itself is better suited for null-sec and hoping for a time in the future where w-space is filled with lots of small corps. I've been watching History channel youtube videos a lot lately, so I compare my dream to Rome and the Germanic tribes.

Also, buttsekz.

That is all.



I agree, also butsecks is what my loki is named.


I can confirm this.

Hisec, lowsec and nullsec are fine, kspace is fne. Wspace is fine too. We need a new kind of space. Maybe one where wspace is a bridge to. Thats how they solve it when they released wspace.

Bob Artis, you will be missed.

O7

Rroff
Antagonistic Tendencies
#25 - 2013-10-25 19:27:59 UTC
Blodhgarm Dethahal wrote:

Try downshiping.. Try thining your ranks.. Try leaving a WH dedicated Alliance.. and maybe.. just maybe.. you will have more fun than blob..


I'm all for smaller WH entities, etc. but people don't come to wormhole space to downship and arranged type fights are just booooooorrring. Part of the problem in C5/6 space is quite a few entities won't fight outside of their home WH where they have the capital advantage if needed which the easiest, least effort answer to with the mass constraints is the T3 blob.
Casirio
Aliastra
Gallente Federation
#26 - 2013-10-25 19:28:09 UTC
small gang stuff has revitalized my love for wspace. but rolling a c5 or c6 static to look for epic gudfites with a 30 man t3 gang waiting is no longer fun for me. who's got time for that ****. not enough big kids on the block for that these days. so funny how this post always comes around from a big group like when I was in exhale./polarized. big alliances/coalitions are just boring.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#27 - 2013-10-25 19:40:08 UTC  |  Edited by: Svodola Darkfury
To be honest I don't have much sympathy for the people running blobs all the time who go "Why nobody fight us when we blob?" There aren't that many of you left in wormhole space for that very reason; all the really strong wormhole corps have moved out into null to try to find more crap to fight (or admittedly fail cascaded).

We were trying to bait Thou Shalt Not Kill into a fight the other day with 3 ships, and they dropped 30 on us. Had they dropped 10, they would have had our 10 man fleet engage them, and then been able to blob in the other 20. The fact is that they got lazy and just showed their whole hand, causing us to withdraw and only lose 2 ships (which only happened because I didn't wing warp us, derp derp).

The biggest problem in wormhole space is two-fold: there ARE a lot of farmers who are risk averse, but there are also a lot of big fleets running around expecting to be able to just lay it all out on the table and get fights. That's lazy tactics. Instant action has never been what EVE has been about. It's all about using strategy, thinking ahead, and developing your moment. If larger entities like Kill it With Fire or others want smaller gangs that can field 10-20 man gangs to fight them, they've got to at least pretend to have equal numbers (as opposed to leaving all 40 pilots uncloaked in their towers as we tag all of them with our scouts and go well, this is F***** lets roll it).

Svo.

[edit]: I just saw that Skyllian Verge corp name, Dire Wolf Rayet, and that is amazing.

Director of Frozen Corpse Industries.

Rek Seven
University of Caille
Gallente Federation
#28 - 2013-10-25 19:50:55 UTC
CeNSeR wrote:


I know for myself the first time i jumped into one i was hooked but i feel the vets are growing weary or the same **** day in day out and no new zest added to keep us interested and bring new blood in.


Damn i want that feeling back! I remember the first time is entered wormhole space and thought "this is the space game i've been looking for. Goodbye local and ****** station games".

Now there is no mystery and nothing new to see or do... So we will pew, farm and probe until CCP remember that wormhole space is/was the best space.
James Arget
Future Corps
Sleeper Social Club
#29 - 2013-10-25 19:56:54 UTC
CeNSeR wrote:
My thoughts on the last CSM meeting go like this....

CCP: Hey guy's we are introducing some new ghost sites to the eve universe.

Wormhole CSM: So how will these new sites work in wormholes?

CCP: Well ermmm well (first CCP dude turns to the other and looks for help) we are going to put some funky new blueprints in there for you guy's.

After the meeting first CCP dude turns to the other " wow dude that was close and well done for some really quick thinking there".

The problem is not the mechanics of wspace its the total lack of new content,modules and ships focusing on wormhole space. I know for myself the first time i jumped into one i was hooked but i feel the vets are growing weary or the same **** day in day out and no new zest added to keep us interested and bring new blood in.

Odyssey was a complete fail for us and when i watched the teaser for Rubi - CON on twitch i was totally disheartened, I don't think they mentioned wormholes once.
I've been verbally abusing Team Superfriends for not making Siphons affect polymer reactions. As for Ghost sites, you guys really can't complain too much over them being universal rather than wspace specific. It's a far cry from Incursions, which were a rusty needle under the fingernail for people living in wspace.

That said, Chitsa and I are both of the opinion that wspace needs a radical overhaul. The lack of new content for what is a very different space has led to stagnation, and the small quality of life improvements that have been implemented have not been enough to keep pace with the rest of EVE. We need an environment overhaul.

CSM 8 Representative

http://csm8.org

Sum Olgy
Perkone
Caldari State
#30 - 2013-10-25 20:16:54 UTC
WH space has lost the mystery. Everyone knows how to farm in the most efficient manor and then won't go back to the old days of farming and talking/posting crap in corp/fleet chat in a kitchen sink fleet with no cloak alts picketing ways in. And now new sigs just pop up it's even harder to either die or get ganks.

People now won't fight unless they know they have overwhelming odds. What's wrong with leeroying your fleet in and seeing what happens? You make the isk back in under a week if you loose your shiny T3. It's not like they're expensive these days.

Sieges are way too much of a PITA. Heck - people can't even be bothered to wait for login traps to come about any more.

There is a general malaise in WH space as everything's known. Run a profession site? Hell no, just nick the valuable bits.....

Which just makes everything a cash cow and people after isk are going to be risk averse. So the cycle continues.



Sadly this bittervet forgot to cancel his automatic subscription so I'm going to be a bitter vet for another year. Lucky me!
QT McWhiskers
MultiPass Inc.
The 5th Seal
#31 - 2013-10-25 20:42:39 UTC  |  Edited by: QT McWhiskers
Derath Ellecon wrote:
QT,

One question back for you. As one of the largest, if not the largest single WH corps, do you think it helped or hurt the situation by joining an alliance? It seems to me that big alliances simply reduce potential targets in WH space.



I personally like our bros in kill. At the same time I personally would have preferred being on our own. More targets that way. But I didn't make those calls. I just shoot ****.

As for skylian dunking us, they always fight us when we roll in. Much respect to those guys. Last time I killed thier carrier with my dread this time they killed ours. One for one I say. Keep up the good work skylian.
Rall Mekin
End-of-Line
#32 - 2013-10-25 21:20:25 UTC
I have been in and out of W-Space for over three years. A lot of people in this thread are my seniors here. However, I do not personally feel W-Space is broken or bad in any way. Of course, I have not been doing it over and over nearly as long as others.

However, I will say that With incursions allowing people to make billions being lazy and secure in high sec, I do think a lot of parts of EVE need a buff. However, I do not believe anyone in EVE has really ever needed the Devs to "create content," but that most content is player created. If we're talking more content for W-space, I'd like to see Dev lead sleeper incursions, complete with sleeper-technology capitals that randomly appear in a populated wh system, and try to burn out the inhabitants. That would be interesting. Fleet comps, tactics, etc., could be changed, instead of letting us just figure out how to game it for the most isk... but I'd also love to see NPC rats attempt to 'reclaim' null via a similar mechanic, instead of dumbly just continuing to come to the same "upgraded" system to be slaughtered on our isk machines. End dumb, repetitive, "incursion" or mission mechanics, where Kuvakei is just giving us money to buy all the shiny with--or nerf their payouts/buff other areas.

However, as I said, MOST of my fun times in EVE are player content created. PVE is always boring, unless there's a live human trying to do you all in. Its the nature of the sandbox.

To be fair, we have nights like I'm sure many do. Everyone logs on at random times. We don't want PVE again but targets aren't just "there" to shoot at, even after a few rolls. People are shooting the bull, telling jokes about genitals and making male-on-male sexual innuendos on comms while stalking YouTube or knocking out some spare blocks on Minecraft in between scan probe cycles. We have a good time, maybe stuff happens in EVE or maybe it doesn't, but its late and we're all worn out and I have partner-aggro by the time I log (or should). Too many of those and you do start to feel like something is broken, but its also a side effect of the randomness and unknown of wh space--of course, the influx of new people moving into W-space, especially C4s (apparently) has helped diminish it.

However, like Svo said above, EVE is not a game for instant PVP gratification. It's a game of patience, stalking, hunting, and cunning. I can play War Thunder if I want my PVP jollies and need them now. I play EVE if I want foreplay, a good time, and a possible blue balling out of the hole thing--or the possibility that I may wind up one my stomach, screaming "stop" as things definitely do not go as intended.... Things here are real.

Having grown -EOL from a group of 4 US guys who decided they wanted to build a 23/7 wormhole PVP corporation (we are still working on it), I can say that smaller groups are easier to deal with than larger ones, as long as you have critical mass. The more mouths to feed with PVE and people who have random "entertain me" days instead of "I'm going to find something to entertain all of us," the worse it gets--and that problem multiplies the more members you take on.

It can lead you to those, 'Is there more than this days?' That is when I'm finding you just have to go "generate content," even if it takes a few days to setup. Of course, I can't claim OP Success with this idea yet--I'm figuring out 'how' to do it. We are planning to start taking more BLOPS roams to null though, and we finally have the pilots with skill sets to do it. Big smile

I slept over in a C4 care bear hole this week with an Aussie guy. While the Aus guy found nothing to kill, I logged on the next day to find them running sites, waited patiently for 2 hours, and then ganked a Noctis. I then overestimated the cargo size of the sleeper loot in the Noctis, fumbled to even get the nano in my cargohold, just as their counter-gank fleet landed. I got away--kill and nanos--but I can't even remember if I nuked the wreck or not that had the tags--on second thought, I don't know that "care bears" is a fair term... They put up a nasty, well-coordinated fleet after they figured out I didn't have 30 t3s with me...

I will not presume to tell anyone whose done/lead/and hunted longer than me "how" to do it. However, I would remind people we play EVE because its not a theme park. It is predominantly player generated, and due to its mechanics, those parts that are "Theme Park-ish" (*cough* incursions *cough*) can have a "and suddenly" moment with ganking /awoxing/ theft/ war dec, etc. I'm in w-space because I do not like the politics of null, I do not like an easy hunt, and I absolutely do not like local--the max fleet I like is about 15, and I really love 4-5 guys fighting 4-5 guys. Its fine for me if days are empty, because when we do suddenly slam into a C4 PVE fleet trying to get back into their hole... the adrenaline rush is so pure and invigorating, like a sudden hit of a narcotic. Then there's that day that one of our guys thinks trying to kill disavowed in their own hole with 3 T3s is a good idea... and bad things happen as a result....

Doesn't matter. We still had content.

Of course, for the principles I stated above, larger entities will inherently find themselves drawn out of w-space for fights (but what wormhole corp doesn't go to null/low sec to harass the locals)? The culture, environment, and lifestyle just doesn't support huge, multi-hundred person coalitions unless you have very-aggessive, borderline psychotic FCs, constantly plotting invasions/ roams/ ganks., etc all over the place--even then, its nearly impossible to do it ALL in w-space, at least from my opinion. Not when you still have Orcas with their mining fleets at 0 in grav sites you can just warp to... (this happened in null for us last month or so)....

At any rate, peace space brothers and sisters. I look forward to making more content with all of you, both as we gank
Gnaw LF
Viziam
Amarr Empire
#33 - 2013-10-25 21:22:35 UTC
I am sorry guys but this is like one of those "Did they nerf Nano Ribbon drop rate after the last patch?" threads. For more then two years of my life in w-space this sort of conversation pops up across all eve related forums. "Is w-space truly dead?" the thread starter asks and he gets a bunch of responses that confirm the decay of our beloved region. Then some war breaks out, lines get drawn and eve news sites are spammed with "BIGGEST W-SPACE FITGHT EVAR!!! 200b ISK killed". Forums light up with rage, tears and all sorts of shenanigans. Then it goes quiet again and we repeat the cycle. Big alliance get formed, then they stagnate and fall apart. Its just a natural cycle, there are ups and downs in null sec and w-space. Sometimes an AAA title gets released and a bunch of people go play that for a month, the entirety of EvE undergoes a lull.

As for taking every fight or every corp or group that rolls into your chain, yeah I wish everyone could do that. However lets get back to reality, there is no way to predict when you will or will not have players online. Even at the peak of activity an alliance might have a quiet night in a week, for reasons no one can really explain. Or your mates might be getting camped in null, or the chain they were roaming out of got severed. Crap happens.

Yes, I will agree that sleeper farming became easier due to the Skill Point creep of the entire player base along with the changes to the scanning mechanics. However some groups have adapted, look at Quantum Explosions, adopt or die has always been the name of the game in w-space. I hope threads like these don't discourage anyone from staying in w-space or trying out w-space and I certainly hope that sometime soon we will get a chance to shoot each other.
Random Woman
Very Professional Corporation
#34 - 2013-10-25 21:42:22 UTC
Walextheone wrote:
Random Woman wrote:
Everything in WH sites should taclke all the time with infini points. There would be a lot of russian rage, it will be hilliarious. That 3 man corp sniper dread one siege cycle oh there is a new sig pos up escalation farming bullshit sucks.



Nah... pure ganks are quite boring in the long run and it would just lead to more dudes leaving w-space.
If people are risking ships costing about .5-4 bil each in pvp, you really need a half decent way to replenish your losses.



You just need a decent corp with more than 3 real ppl in it, not those 10 account farming husk corps. Those dont add anything to wspace.

The second you get 10 real dudes, its starts getting harder to drop you while farming, and the payout per person is still ok. Not one supercarrier per person permonth great, but I can live in W-Space and lose a T3 every week great.
Winthorp
#35 - 2013-10-25 22:20:20 UTC
Really you are making another stupid thread just like the last four you made?

Bronya Boga
Ministry of War
Amarr Empire
#36 - 2013-10-25 22:29:49 UTC
Bane Nucleus wrote:
Wormhole space in lower class wormholes is just fine.


c2 static ftw
7enn
Center for Advanced Studies
Gallente Federation
#37 - 2013-10-25 22:58:02 UTC

No offense, but if you are both in favor of radically changing wh space, then you have a prime indicator that it's time to get out of the CSM. There's plenty of old and good ideas that are desired by the masses that you need to get in the game. The radically change crap - forget it. First off where's the discussions on radical change in this forum to let us users that you are representing weigh in on your ideas. (like the wh site stealer garbage) HELLO, we need to change subsystems in a pos - STICK TO THE PLAN!

As for the 'wh space is dead' that gets whined every few months. Do you guys ever take a step back and look at what you are posting. CCP CCP give us new stuffs, wh space is stagnant and broken. You've go to be kidding me. It's the sneakiest, most devious random wild west ever generated in the history of gaming. If you are too unimaginative to generate your own fun in this place then there really isn't much help for you.

All this crap about conflict drivers, content this, incentive to do that.... blah blah blah. If your fleet sux and doesn't get you fights... put your sunglasses on because a blinding flash of the obvious is on the way... CHANGE YOU FLEET COMP AND FIGHTING STYLE TO SOMETHING FUN. Wh space not being fun is no ones fault but you own. Accept a little responsibility children, grab a ship and go out and find someone to shoot (and yeah, you may have to change ships a few times to find the one folks want to play with - not their proble - YOUR PROBLEM)

you never know
Witchway
Hard Knocks Inc.
Hard Knocks Citizens
#38 - 2013-10-25 23:37:34 UTC
Derath Ellecon wrote:
QT,

One question back for you. As one of the largest, if not the largest single WH corps, do you think it helped or hurt the situation by joining an alliance? It seems to me that big alliances simply reduce potential targets in WH space.


not really, everyone else's ability to encounter us remains the same because we do no live together. It literally has no affect on the rest of WH space

Official Shit Talking Captain, Bastard of Hard Knocks Inc.

Witchway
Hard Knocks Inc.
Hard Knocks Citizens
#39 - 2013-10-25 23:41:14 UTC
JamesWyh wrote:
We actually went into your home system the other week but were shocked that no one was home but a bitter scout who got caught.


exactly why were you shocked when a US based corp wasn't around at 19:30 EVE time?

Official Shit Talking Captain, Bastard of Hard Knocks Inc.

Kalel Nimrott
Caldari Provisions
#40 - 2013-10-26 00:01:16 UTC
Weird, in skyfighter we are having much more fun we we decided to go out of home and find more stuff to shoot

Bob Artis, you will be missed.

O7