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How to lure more players to lowsec (a thinking-outside-of-the-box approach)

Author
Naradius
Federal Navy Academy
Gallente Federation
#41 - 2013-10-22 03:27:10 UTC
People really have got EVE wrong as far as new players are concerned...
I agree that a certain play style should never be dictated to any one player (after all this is a sandbox), but I learnt more about EVE in my first two weeks in a player corp, than I did in my previous first 4.5 months in an NPC corp...

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - Douglas Adams

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#42 - 2013-10-22 04:13:02 UTC
I'll tell ya what got me to low and null sec. Meeting peeps who ended up being very cool and they invited me in on their shenanigans. I met one during incursions and the other one of my corpies met during roams.

Seems to me that is one of the best ways to get people there, just invite them and then stay true to your word... (of course I hear some chuckles here... )

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Little Dragon Khamez
Guardians of the Underworld
#43 - 2013-10-22 08:46:20 UTC
Unsuccessful At Everything wrote:
Na Und wrote:


And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)

And I have ONE account, so stuff it, boxers.


I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine?


Highsec is supporting your play style because people live there you are self confessed griefer remember.

Dumbing down of Eve Online will result in it's destruction...

Solstice Project
Sebiestor Tribe
Minmatar Republic
#44 - 2013-10-22 09:42:29 UTC
Hadouken?

How silly...
Ishtanchuk Fazmarai
#45 - 2013-10-22 09:45:22 UTC
Well, the thread has fared better than expected (yup, the goal was quite low). Most people aren't getting the "think outside of the box" thingie, so i will state it clearer:

What can PvPrs do so they get more PvP?

Not "what can do CCP" nor "what can do carebears".

You want more/better PvP? Analyze what are YOU doing to improve YOUR gameplay.

This is a sandbox, and the tools are there. You can pick on the weaker or shelter them under your wing. You can scam them or assist them. You can shoot them or lend them a hand.

Stop bitching about how people won't just line up to be asploded. Try to lure them. An ounce of seduction is worth a pound of attempted r*pe. Blink

I can't guarantee success because all in all, every player is a min/maxer and some just can't be good enough to cope with EVE's cost of death. Also, as long as EVE is the only serious online space game, it will keep luring people who should rather be playing something else and can't be converted to EVE. This truly yours, for an instance.

But then, if you want more targets.... do it yourself.

Roses are red / Violets are blue / I am an Alpha / And so it's you

S0ul Assassin
Sebiestor Tribe
Minmatar Republic
#46 - 2013-10-22 11:03:53 UTC  |  Edited by: S0ul Assassin
Quote:
You see a Venture in 0.4

Wait wait, WHEN does this venture arrive ? :p.
T'Laar Bok
#47 - 2013-10-22 11:12:07 UTC
Ishtanchuk Fazmarai wrote:
Q: How to lure more players into lowsec?
A: Don't shoot them unless they're war targets.


So simple yet the logic and common sense behind the idea seems to escape the majority of players.

Amphetimines are your friend.

http://eveboard.com/pilot/T'Laar_Bok

Oxylan
Blood Fanatics
#48 - 2013-10-22 11:15:40 UTC  |  Edited by: Oxylan
There is only one solution in my opinion, increase base resources - features that generate incomes and profit.

So far low sec is very poor area of space.

High sec offer relative safe play style and good incomes without big risk.

Null sec offer very high incomes and carebear dream after people take control over it, let say few weeks- month sacrifice and than years long easy safe mode ( most lazy powerblocks ) which make null sec more safe and boring than empire in some cases.

If it bleed we can kill it.

Silvetica Dian
Imperial Shipment
Amarr Empire
#49 - 2013-10-22 11:21:06 UTC
Na Und wrote:
Iudicium Vastus wrote:


ikr.
We constantly hear the eveisdying meme and pvp'ers whine about how hisec and any carebearing catering would really kill eve, yet act like any of the polar opposites like some daft and extreme suggestion catering to all pvp & harassing wouldn't also kill eve. Roll




And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)

And I have ONE account, so stuff it, boxers.


Living in low or null does require you to be at the keyboard. It doesn't however require any more game time than living in HS. If u might have to go afk at short notice then stay in a station system (npc null has plenty of npc run stations) so you can dock up quickly. or have a safe and a cloak. With jump clones being a thing you can easily jump back and forth between high , low and null with no effort. Many areas of low and null are highly dangerous with pvp gangs /soloers/ fleets all over the place. Other areas are deserted wastelands where u can carebear in relative peace.
A case in point my manufacturing char has a PI setup in low. i fly over there maybe twice a week to collect and deliver stuff and not once have i seen a ship on grid with me and the few i have seen on scan have been largely shuttles or industrials.
Whilst the OP is trolling or deluded it is also true that many of the people that live in high and never leave have a seriously distorted view of the dangers outside of high and that most of the risks can be mitigated with some basic research.
Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Ishtanchuk Fazmarai
#50 - 2013-10-22 11:33:03 UTC
Silvetica Dian wrote:
(...)
Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map.


Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Karak Bol
Low-Sec Survival Ltd.
#51 - 2013-10-22 11:36:30 UTC
The only things new players need to survive and prosper in lowsec is knowledge and income. Knowledge they can acquire by either asking elder players or googling. Lowsec Income was improved by a good margin by security tags and exploration revamp. The problem I see the most is disinformation.
New player joins highsec corps, first thing he is told: "Don´t go to low, or you will get kicked if you die there. Its dangerous, only bloodthirsty pirates live there, everything is camped 24/7, the moment you push jump you are dead meat and wil be sacrificed on a bone altar to their insane gods." or something like that. I try to spread informations about lowsec, because every single person living there will make lowsec a better, more fun place. There is more to do there than just PvP, even for total new chars.
Evangelina Nolen
Sama Guild
#52 - 2013-10-22 11:41:07 UTC
The only way your ever get low-sec populated is to make warp disruptors/scrams/infini-points require 0.0 or lower sec. True FACT!!!
Gaming God
Gaming God Corporation
#53 - 2013-10-22 11:41:47 UTC
Ishtanchuk Fazmarai wrote:
Q: How to lure more players into lowsec?
A: Don't shoot them unless they're war targets.

Yes, I know, shooting anyone anywhere is one of the things that defines EVE. And it works good, as players who object being shot at make it as hard as they can, thus avoiding the places where it's easier to get shot.

No amount of tinkering with rewards (nerf this! Nerf that!) is going to change the fact that many EVE players don't like being shot at. They pay such a terrible price by reamining in "high" security space, that many leave the game without even dipping their feet in the "good" content.

What's wrong is not rewards, but risk.

And i ask: why should CCP fix the issue?

What do you want as PvPrs? Easy kills? Or good fights?

If you want the former, well, tough luck, nobody is going to oblige. They will stay in hisec until they leave the game.

If you want the later.... why don't just let them grow?

You see a Venture in 0.4... and don't shoot it. Then he brings a Retriever. You don't shoot it neither. A Mackinaw, a Orca, he's setting up a corporation now. And then you tell them that you're going to wardec them, so they better bring some armed help. Maybe the guy who bringed in a T1 frig, then a dessie, then a T2... without being ROTFLstmped for a easy kill at the very first gate.

It's up to you, guys. Want good fights? Let them grow. Want easy kills? F*** you. That's not CCP's problem, and certainly not carebears' problem.


What is so good in low sec that we need to be there ?
OldWolf69
EVE-RO
Goonswarm Federation
#54 - 2013-10-22 11:42:58 UTC  |  Edited by: OldWolf69
Meh. Lol I wanted to say more. But "meh" seems exacty the word wich covers all.
No Means No
meh fackit
#55 - 2013-10-22 11:44:10 UTC
Your tears... DELICIOUS~11!!
Karle Tabot
State War Academy
Caldari State
#56 - 2013-10-22 11:58:54 UTC
See my earlier longer post above for more context.

I see killmails posted all the time in Eve Online, by all sorts of player types. The uniting theme is the usually very negative statement about the stupidity, newness, bad fit, being in low sec, being in null sec, etc. of the victim. And others then join in. And I am not just talking about pirates, but pretty much everyone posting a recent kill in one of the ingame chat channels. And not just their kills, but kills someone else had posted.

So you are a fairly new player and you see that. Guess what? Not all of us are actually dumb and dumber, but we are definitely new. I saw that early on, and *shock* I decided being an idiot victim, who in addition to the pain getting killed and losing isk was going to be publically gloated over and held up to public scorn and derision, was not exactly how I wanted to be known or remembered in this game. So I figured it best to just go very slow and learn, before heading out with far more boldness than anything else.

I wonder how many of those same pilots who laugh at, and enjoy the "stupidity" of such new, or perhaps just not very good pilots, who then complain because not more come to low and null sec.

So they are "stupid" when they do, at least while new, but then they are told on the forums, hey new players, you are "stupid" for staying in high sec, at least for now.

Sometimes as a newer player it is hard to discern who is trying to help you, and who is trying to set you up. In this example it is not difficult at all.
Lucky Shy
State War Academy
Caldari State
#57 - 2013-10-22 12:01:58 UTC
why I (High Sec PVE player) dont go to low or null...

1. My implants, if they would not get lost or if i could insure them i would have gone a few times to low or null
Yes, there are things as jump clones, but why should I jump into a clone then have no Imps to skill, most people forgett that not everyone has most Skills at 5.

2. Gankers... is there a Difference between getting ganked in High Sec or PVP in low/null? i guess not, so why should i go lower as 0.5?
Remove PVP from High sec unless in War, so them Chicken Gankers have to move to low or null, and thats a lot of chicken.
Tabra Penken
Caldari Provisions
Caldari State
#58 - 2013-10-22 12:27:07 UTC
Here's a novel idea how about you play in the sandbox your way and I'll play mine Question

CCP nor anyone else needs do anything to make anyone go anywhere, leave it alone already FFS Attention

Those who want to go the low/null will do so those that don't won't
Silvetica Dian
Imperial Shipment
Amarr Empire
#59 - 2013-10-22 12:32:14 UTC
Ishtanchuk Fazmarai wrote:
Silvetica Dian wrote:
(...)
Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map.


Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games.


Damn....am i wrong people?
Am i wrong to do PI in t1 industrials in low and null?
Am i wrong to shoot people in low and null? (including other people industrials)
Am i wrong to do incursions or manufacture?
Am i wrong to invade peoples sov and kill their ratters/miners?
Am i wrong to sit in rookie systems and give away free fitted ships? (i also have my own rookie help channel)
Am i wrong to support minerbumpers?

I am confused as to why exploring the sandbox is wrong and why shooting people in a pvp game is wrong.
Please tell me how to be a better avatar.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Karle Tabot
State War Academy
Caldari State
#60 - 2013-10-22 13:00:22 UTC
Silvetica Dian wrote:
Ishtanchuk Fazmarai wrote:
Silvetica Dian wrote:
(...)
Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map.


Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games.


Damn....am i wrong people?
Am i wrong to do PI in t1 industrials in low and null?
Am i wrong to shoot people in low and null? (including other people industrials)
Am i wrong to do incursions or manufacture?
Am i wrong to invade peoples sov and kill their ratters/miners?
Am i wrong to sit in rookie systems and give away free fitted ships? (i also have my own rookie help channel)
Am i wrong to support minerbumpers?

I am confused as to why exploring the sandbox is wrong and why shooting people in a pvp game is wrong.
Please tell me how to be a better avatar.


Are you wrong in what you posted above? Not in my opinion.

Now, were you to kill some new player and gloat over what in essence was a trained and experienced adult fighter beating up a new and inexperienced teenager, and then go to the forums and cry and whine that more such victims do not come to low and null sec to offer themselves as such sacrifices to your insatiable ego, then in that case, again in my opinion, you are indeed wrong, and it tells me a bit about who you are in real life. But Eve Online allows that, it encourages that, and it seems a very large number of players truly think doing that makes you or them look good.

If in some player's all around life that type thing truly passes for a noteworthy achievement they are truly proud of, I suppose I will have to have as much empathy for them as for their victim.