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Missions & Complexes

 
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Loot Spew 4 Months Later

First post
Author
Travis Marshal
Sebiestor Tribe
Minmatar Republic
#21 - 2013-10-23 13:54:30 UTC
Batelle wrote:
If we beat the damn minigame, then just give us the bacon already! The fact that ship agility plays a role, and you can't see what type a container is without mousing over it first are just stupid. Lastly, you're double clicking on stuff to get your ship to approach, yet often your ship gets hung up on the damn structure!


Lastly, I do like the minigame.


Exactly the way I feel about it. I started doing exploration only because I liked the idea of randomness. Minigame also random (well pseudo, maybe) and fun. Clicking mini containers is boring like hell. Nothing good about it.
Mnemosyne Gloob
#22 - 2013-10-23 19:40:18 UTC  |  Edited by: Mnemosyne Gloob
The only thing i do with relic/data sites anymore is grab my bomber when i see someone doing one and feel like it.

Before i would actually run some hacking sites once in a while, nowadays it doesnt seem justified to me to do them really (in lowsec).

[edit]as i would only occasionally do them i guess i 'could' live with the minigame and container picking (only thing i really dislike about it is that the mechanics about what type drops which loot became public knowledge basically at release day, making the whole thing redundant)[/edit]
Arec Bardwin
#23 - 2013-10-23 21:14:49 UTC
Well, the content designers at CCP thought the loot spew game was fresh and entertaining. That's good enough for me Lol
Dorian Wylde
Imperial Academy
Amarr Empire
#24 - 2013-10-25 18:44:35 UTC
I was happy to see the addition of a minigame for hacking, and something that seemed easy enough that it wouldn't ruin the experience by taking too long.

What has ruined the experience, however, is this idiotic loot spew.

But even that I was eventually ok with. Then I found out the cans disappear if you don't grab them fast enough. If you go for this one instead of that one. Then I stopped caring about exploration at all.

Exploration was my favorite activity in this game. I did missions and incursions for money, I explored for fun..

I realize the community hates industrialists, and I realize by the nature of the game CCP will let things like hulkageddon and 'mining permits' and such go on. But to see something like this; to see the devs blatantly state their contempt for so many players, was a little shocking and disheartening.

It's not enough we're in an exploration fit, and therefore give up our ability to fight at all, let alone pvp. It's not enough you put in the minigame so we can't watch local, or dscan. It's not enough that the cans go flying allowing anyone at all to grab the loot you worked for. You have to screw us over even if we're alone in the system? Seriously?

I've already accepted being a second class citizen in this game as someone who enjoys mining and building things, so I'm not going to ragequit over this. I just expected more maturity out of the devs.
Julius Priscus
#25 - 2013-10-25 20:35:53 UTC
why not make mining the same as the mini game?? after one cycle you get jet can spew and you have to grab your minerals you mined before they expire?

yes yes sounds good to me!!!
Kaivar Lancer
Doomheim
#26 - 2013-10-26 13:57:40 UTC
Loot spew is an embarrassment.
Icarus Able
Refuse.Resist
#27 - 2013-10-26 14:11:18 UTC
Its awful exploration is what caught my eye in this game. Now i never do it, its just boring. The combat was fun not to mention the fun of dodging gatecamps without covert ops cloaks.

I could deal without that. But the loot spew...Just no.
Buzz Madullier
The Essence of Nike
#28 - 2013-10-27 00:34:14 UTC
All You need to know about the cans...

Relic Sites

Data Containers
Blueprint Copies
Spatial Attunement Unit
Skill Books
Equipment Containers
Spatial Attunement Unit
Material Containers
T1/T2 Salvage
Spatial Attunement Unit
Parts Containers
T1/T2 Salvage
Spatial Attunement Unit
Scraps Containers
Spatial Attunement Unit


Data Sites

Data Containers
Blueprint Copies
Spatial Attunement Unit
Skill Books
Equipment Containers
Spatial Attunement Unit
Material Containers
Faction Alloys
Spatial Attunement Unit
Parts Containers
Decryptors
Datacores
Spatial Attunement Unit
Scraps Containers
Spatial Attunement Unit



but... that doesn't make it any less frustrating, and possibly more frustrating when you get a can that is supposed to have 12 different T1/T2 salvage types and you get 3+ junk items from parts and material cans in a row and all the rest start to disappear and you only end up getting like 2 out of the 12 by the end.
Hesod Adee
Perkone
Caldari State
#29 - 2013-10-27 01:15:35 UTC
Daniel Plain wrote:
i can only imagine the overlap between people who are dedicated enough to learn EVE and simple-minded enough to enjoy the simplistic loot spew mechanic to be very small, thus the feature is most likely highly annoying for a majority of the population.

Agreed. If it wasn't for the loot spew, I'd have done more exploration as I enjoy the hacking part.

But the loot spew sucks all that enjoyment back out of it.

It doesn't help that the cans disappearing makes no sense at all. They have been in the site for years, why is a few seconds enough to pop them ?

Why does every ship have a tractor beam that only works on the spew ?
Ghost Phius
Tribal Liberation Force
Minmatar Republic
#30 - 2013-10-27 18:23:30 UTC
It was not EVE like, unfun and pretty annoying 4 months ago and in that time it has only gotten worse.

I would like to lewt spew the dev who's baby this element is because it is just plain dumb.

I understand it is not going anywhere since some dev is the father of this still born hot mess that is exploration/hacking.

One can hope.Roll
AB5URD
Electron Flux
#31 - 2013-10-28 05:17:20 UTC
Buzz Madullier wrote:



but... that doesn't make it any less frustrating, and possibly more frustrating when you get a can that is supposed to have 12 different T1/T2 salvage types and you get 3+ junk items from parts and material cans in a row and all the rest start to disappear and you only end up getting like 2 out of the 12 by the end.


In all sites go for DATA containers first if BLUEPRINTS are present then -

Data Sites: PARTS (Decryptors & Datacores)
Relic Sites: PARTS & MATERIALS (Salvage T1 & T2)
Gas Sites: EQUIPMENT (Implants & Modules)

But yes I agree loot spew is frustrating.
seth Hendar
I love you miners
#32 - 2013-10-28 16:30:48 UTC  |  Edited by: seth Hendar
easy:

i feel robbed for the training time i spent on my exploration toon, which is now unsub an is not giving any more bucks to CCP for 4 month, and will stay in this state unless they roll it back or i need this account to train the toon in something else wich will probably not hapen anytime soon from what i'm seeing in the recent updates, i play because it's hard and player need a brain, dumbing eve down just make me look for a replacement to spend my money In

plain and simple
Rekon X
Doomheim
#33 - 2013-10-28 23:02:49 UTC
It's lame, simple as that.

Guess the objective is to add more click, click, click.

Definition of goon - a stupid person Those who can do, those who can't spew

Lipbite
Express Hauler
#34 - 2013-10-28 23:11:19 UTC
Exploration is still barred behind awful scanning mini-game so I'm still ignoring it.
Julius Priscus
#35 - 2013-10-29 00:40:57 UTC
Lipbite wrote:
Exploration is still barred behind awful scanning mini-game so I'm still ignoring it.



what are you ignoring again???


sorry I have a mental block as far as certain pve "mechanics" go, in eve online ...
BobFenner
Black Hole Runners
#36 - 2013-10-29 09:58:43 UTC
It would be nice if CCP or a member of the CSM would comment on these broken and obviously intensely disliked changes. But I guess that will not happen as some bright spark at CCP came up with this god awful idea in the first place. Evil
My missus thinks of EvE as 'the other woman'. :)
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#37 - 2013-10-29 21:56:33 UTC
BobFenner wrote:
It would be nice if CCP or a member of the CSM would comment on these broken and obviously intensely disliked changes. But I guess that will not happen as some bright spark at CCP came up with this god awful idea in the first place. Evil

I'm not quite sure what everyones whining about? How hard is it to click a little dot when its green. If you know what loot cans are which you can almost always get what you most want from the can when it ejects the loot. If you got everything they probably wouldn't have included as much in the cans to reduce profit. So who cares. If you're smart you'll do better than others, which is how things should be.

and yeah I have lost a few expensive things, like 320 mill skill-book but who cares, part of the deal.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Lady Naween
Ministry of War
Amarr Empire
#38 - 2013-10-30 03:46:23 UTC
hate it with a passion. first there is one annoying mini game, then.., another.

I hate minigames. very rarely have I enjoyed a mini game within a game, last time was.. eh.. chocobo riding in final fantasy seven. yeah that long ago. and back then I was young and dumb.
Julius Priscus
#39 - 2013-10-30 05:59:52 UTC
Lady Naween wrote:
hate it with a passion. first there is one annoying mini game, then.., another.

I hate minigames. very rarely have I enjoyed a mini game within a game, last time was.. eh.. chocobo riding in final fantasy seven. yeah that long ago. and back then I was young and dumb.


I say make space invaders the new mini game...

http://www.youtube.com/watch?v=437Ld_rKM2s

and everytime a mother ship flies across the top its a faction spawn..
Sum Olgy
Perkone
Caldari State
#40 - 2013-10-30 08:28:09 UTC
I hate loot spew. It's infuriating. and with can scanning or knowledge into can contents the whole thing becomes almost an exploit.

It really needs work.