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Hi-sec profits need to be nerfed in order to expand player activity into low/null

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Author
Maliandra
Doomheim
#1 - 2013-10-21 01:57:24 UTC  |  Edited by: Maliandra
Hi,
I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it.
As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.


Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking.
The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.

This is counter to the entire point of low/null sec - increased risk for potential increase in reward.

I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.

We could commit these changes to hi-sec:
- Reduce bounties and agent payments for hi-sec missions.
- Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase.
- Reduce the quantities per rock to 2 cycles max and commonly just 1.


What does this result in?
- Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec.
- Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.

Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.

Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null

Seems like a simple enough formula...

As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits.
Maximillan Lancaster
The Scope
Gallente Federation
#2 - 2013-10-21 02:04:34 UTC
TL;DR: I already made my profit, so **** everyone else who wants to make low-risk ISK.
Iudicium Vastus
Doomheim
#3 - 2013-10-21 02:09:41 UTC
Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.

Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

Maliandra
Doomheim
#4 - 2013-10-21 02:14:53 UTC  |  Edited by: Maliandra
Maximillan Lancaster wrote:
TL;DR: I already made my profit, so **** everyone else who wants to make low-risk ISK.
I'd defend that by saying I haven't made a fraction of what I hope to, or a fraction of what the majority of hi-sec veterans have... but here's a better thing to say: Why are you obsessed with me?

Please stop replying to my posts you have the logic of a 5 year old, no offense.
Maliandra
Doomheim
#5 - 2013-10-21 02:19:46 UTC
Iudicium Vastus wrote:
Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.

Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.

I would be okay with buffing low/null my friend, don't make assumptions like that other idiot has.

I'm not really sure how they would do that without ruining game balance though. It seems most active, intelligent players are overly rich already. Would it be a good idea to send them to low/null to become EVEN richer? I really don't know.
BoSau Hotim
Uitraan Diversified Holdings Incorporated
#6 - 2013-10-21 02:20:14 UTC  |  Edited by: BoSau Hotim
Maliandra wrote:
Hi,
I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it.
As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.


Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking.
The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.

This is counter to the entire point of low/null sec - increased risk for potential increase in reward.

I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.

We could commit these changes to hi-sec:
- Reduce bounties and agent payments for hi-sec missions.
- Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase.
- Reduce the quantities per rock to 2 cycles max and commonly just 1.


What does this result in?
- Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec.
- Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.

Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.

Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null

Seems like a simple enough formula...

As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits.


TLDR

Just got to:
*my fleet earns $$ consistently mining
*let's nerf hi-sec

etc etc

My answer: many peeps don't play the way you do so their income shows it. Nerfing hi-sec is a really, really old thread subject. Nerfing hi-sec won't push people towards low/null IMO. People go when they are interested in going; so an answer is to make it interesting for people to go to.

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#7 - 2013-10-21 04:19:29 UTC
OP:

1. Shut up
2. No, that's totally all I got for this one....

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Baggo Hammers
#8 - 2013-10-21 04:22:04 UTC
Op. Having read some of your posts you seem to be fairly new but still convinced you fully know what is going on. It's not that simple. Really.

If you don't know where you're going, any road will take you there.

Reese Armgo
Viziam
Amarr Empire
#9 - 2013-10-21 04:39:39 UTC
You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it.
And most importantly: You can do stuff on your own schedule

In lowsec you have to constantly watch local, watch D-scan for probes, be constantly aligned, you have to pay attention all the fuckin time. Thats work. You might not even be able to leave the station/system because of the Pirates, which can only be get worse with more Mission runners in lowsec.
baltec1
Bat Country
Pandemic Horde
#10 - 2013-10-21 04:52:11 UTC
Iudicium Vastus wrote:
Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.

Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.



CCP cannot buff low/null isk income as that would lead to very damaging inflation which we suffered not too long ago.
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#11 - 2013-10-21 04:59:49 UTC
Was gonna post but Reese already nailed it.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

polly papercut
Royal Amarr Institute
Amarr Empire
#12 - 2013-10-21 04:59:51 UTC
Maliandra wrote:
Hi,
I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it.
As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.


Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking.
The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.

This is counter to the entire point of low/null sec - increased risk for potential increase in reward.

I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.

We could commit these changes to hi-sec:
- Reduce bounties and agent payments for hi-sec missions.
- Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase.
- Reduce the quantities per rock to 2 cycles max and commonly just 1.


What does this result in?
- Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec.
- Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.

Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.

Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null

Seems like a simple enough formula...

As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits.


Coming from an Ex carebear my self into a recent transplant into deep nullsec.
I can tell you this Complex running and Anon running put Mission running to shame.
And with the right alliance I feel safer in nullsec than I ever did in hisec.

Sure I have to pay a little more attention to local but I know when a hostile is inbound before they even hit local due to well executed intel channels in game.
And trust me your billions you make monthly after plex is pennies to the truly rich players of EVE.
When I was in hi sec I could profit billions in a single weekend.

I have been in null for a short amount of time but can already see once I am fully moved in and set up I will blow the doors off the income you make in hisec.

OH and posting in a Stealth EVE is dying thread or Give me more targets thread.
GTFO I do not even live in hisec anymore and I do not think it should be nerfed the income in null solo is amazing .
Josef Djugashvilis
#13 - 2013-10-21 05:11:07 UTC
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#14 - 2013-10-21 05:28:11 UTC  |  Edited by: Jarod Garamonde
Every single one of these threads smacks of "I demand the large group of people who made and operate this game and study all the playerbase trends on an hourly basis change someone else's playstyle because I don't like that they're good at it and I'm not... because the experts clearly don't know what they're talking about. Amateur detective work and blog-reading is where it's really at!"

You all sound like those window-licking antivax derpists and science-denier fundie religious types that flood my country with their stupidity (I swear to s**t, if it gets any worse, I'm going to leave, move to Iceland, and be CCP Guard's flatmate). stop America-ing up my EVE.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Domanique Altares
Rifterlings
#15 - 2013-10-21 05:33:28 UTC
Reese Armgo wrote:
You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it.


Correct.



Alavaria Fera
GoonWaffe
#16 - 2013-10-21 05:36:25 UTC  |  Edited by: Alavaria Fera
Domanique Altares wrote:
Reese Armgo wrote:
You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it.

Correct.

We might as well just give up trying. Really, highsec just has that amazing allure.

That X-factor.


The ability to throw risk-reward balances out of whack by allowing a very low amount of risk but having a floor of reward because people will unsub.


Highsec, the way of the future. Lol

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Amariancitizen 55667
Golden Eagle Research Corp
#17 - 2013-10-21 05:36:54 UTC
here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest.

Then what we can do is remove all the 'safe places' in the game including stations and 1.0-0.1 systems, with that of course go all gate and station guns as well as concord.

While were at it lets remove all ships and only have noob ships and noob guns.

Or what you can do is shut the hell up and play the game. CCP has had more then 10 years to implement any changes they want to do, they haven't and i doubt that after the amount of threads on the subject they are going to read this one and suddenly think your right.
Chopper Rollins
Brave Newbies Inc.
Brave Collective
#18 - 2013-10-21 05:44:15 UTC
GOLLY GOSH two threads whining about imbalance in the game.
For a second there i thought you had a clue, but no.
The way to get things changed is to spot a true imbalance, exploit it to the point of obscenity. Game developers aren't actually fools, despite what the legions of sneering out-of-work or never-were devs seem to think.


Goggles. Making me look good. Making you look good.

Alavaria Fera
GoonWaffe
#19 - 2013-10-21 05:45:11 UTC
Amariancitizen 55667 wrote:
here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest.

Good thing all my value isn't in isk.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Iudicium Vastus
Doomheim
#20 - 2013-10-21 05:48:20 UTC
Alavaria Fera wrote:
Amariancitizen 55667 wrote:
here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest.

Good thing all my value isn't in isk.


Wealth would include assets as well.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

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