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Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon

First post First post First post
Author
MeBiatch
GRR GOONS
#1041 - 2013-10-19 16:00:45 UTC
Zakhin Desver wrote:
Well, in fact, banning them from lowsec will make lowsec the training ground for pos owners. If you are in nullsec, you should be able to help yourself.


right and all those high value moons in low sec should then go to null right?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Alavaria Fera
GoonWaffe
#1042 - 2013-10-19 16:09:35 UTC
Kropotkin wrote:
Tiye Q wrote:
Kismeteer wrote:
MeBiatch wrote:
this one mod is the single greatest anti-blue donut mechanic i have ever seen.

the fact that the large pos alliances are extreamly upset that they will actually have to monitor thier isk faucet makes me very happy.


Sadly, we're also the ones that will benefit the most on the 'free isk' faucet of the increased cost of goo. And the reactions that will go up in price too. You'll just get higher t2 costs down the road. So sure, if you want to pay more for t2 stuff with no benefit, it's awesome for you.


Not sure what I find more comical. The admission of a complaint in having to now monitor a passive source of income, or the fact that the CFC/GSF member also states they'll benefit financially, and yet somehow we're all supposed to believe that the CFC/GSF is raising the complaints and flaws in mechanics for the benefit of the greater good of EVE.

Simply amazing. Whatever intellectual Kool-Aid you guys are serving to your rank and file, please make sure you patent the formula.


Is clear enough: Goons are simply griefing here in the One True Universal Perpetual Meta-Game, Players vs Developers, in which Players try to have fun and Developers try to stop them. Goons use proposed changes -- especially poorly-thought-out changes -- to grief Developers.Twisted

You have to leave the matrix and gank the architect of the whole system

Or, just make money for them and get special scorpions....

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#1043 - 2013-10-19 16:17:21 UTC
10 mill is too expensive for these siphons. The ones planted at valuable moons will just get blown up, while the ones planted at worthless moons won't run a profit, because it'll never be worth a pilot's time taking what they siphon.

They need to be cheaper to see significant use.
Alavaria Fera
GoonWaffe
#1044 - 2013-10-19 16:19:00 UTC
Gypsio III wrote:
10 mill is too expensive for these siphons. The ones planted at valuable moons will just get blown up, while the ones planted at worthless moons won't run a profit, because it'll never be worth a pilot's time taking what they siphon.

They need to be cheaper to see significant use.

I agree. If anything drop it down significantly and then raise if it is overused

(It won't be overpowered, i promise, only goons will cry more)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sentamon
Imperial Academy
Amarr Empire
#1045 - 2013-10-19 16:24:19 UTC
Is this were I park my freighters to collect tears from the boring nullbears?

~ Professional Forum Alt  ~

Gospadin
Bastard Children of Poinen
#1046 - 2013-10-19 16:51:59 UTC
Jeanne Hilanen wrote:
Weaselior wrote:
Rakshasa Taisab wrote:

With so many thousands of people, don't you have people flying through the space in which you have POS'es?

Oh... right...

Yes. We do. Those thousands of people are never on grid with a mining pos because they have no reason to be. That's my point. Those thousands of people, using our space, do not actually provide any meaningful advantage over an alt left logged out in the tower.


What a bunch of bullshit. it takes less than a minute to dscan check a system. If you have people actually LIVING in a system, you can very quickly spot these


+1

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.
gascanu
Bearing Srl.
#1047 - 2013-10-19 17:02:53 UTC
Gospadin wrote:


Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.


"but... but... but we wanna pevepee...." Ugh
EI Digin
irc.zulusquad.org
#1048 - 2013-10-19 17:03:29 UTC
Gospadin wrote:

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.

So what about a smaller tz-centric alliance that holds moons in low/npc null?

Why should the bar be raised to 24/7 coverage of moons? Why do you want them to recruit more people in order to be successful?
Alavaria Fera
GoonWaffe
#1049 - 2013-10-19 17:05:36 UTC
EI Digin wrote:
Gospadin wrote:

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.

So what about a smaller tz-centric alliance that holds moons in low/npc null?

Why should the bar be raised to 24/7 coverage of moons? Why do you want them to recruit more people in order to be successful?

Yeah. Blobbers are the best.

Wait, ... doesn't that sound like PL's tech moon holdings in lowsec...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Miner Hottie
The Scope
Gallente Federation
#1050 - 2013-10-19 17:12:14 UTC
Gospadin wrote:
Jeanne Hilanen wrote:
Weaselior wrote:
Rakshasa Taisab wrote:

With so many thousands of people, don't you have people flying through the space in which you have POS'es?

Oh... right...

Yes. We do. Those thousands of people are never on grid with a mining pos because they have no reason to be. That's my point. Those thousands of people, using our space, do not actually provide any meaningful advantage over an alt left logged out in the tower.


What a bunch of bullshit. it takes less than a minute to dscan check a system. If you have people actually LIVING in a system, you can very quickly spot these


+1

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.


That is one pathetically small region with tiny solar systems in it. Where is this mythical region of space?

It's all about how hot my mining lasers get.

EI Digin
irc.zulusquad.org
#1051 - 2013-10-19 17:17:55 UTC
This mechanic will NOT generate fights, because if you are going to have a straight up brawl on a POS (where the siphons are planted) you should bring enough people to tank it, and to defang it. At that point, why wouldn't you just RF the pos and come back later to take it for real? The only fight you're getting out of this is the police action after the fact to shoot a structure (oh boy!).

If anything, it will take fights away because now you're not going to need to RF moons, you just need to make it not worth their time or effort to mine anymore by spamming siphons.

I don't think that the ideal way to conduct war is to spam structures until one side gets bored and gives up. It should be about actually fighting your enemy.
gascanu
Bearing Srl.
#1052 - 2013-10-19 17:21:45 UTC  |  Edited by: gascanu
EI Digin wrote:
Gospadin wrote:

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.

So what about a smaller tz-centric alliance that holds moons in low/npc null?

Why should the bar be raised to 24/7 coverage of moons? Why do you want them to recruit more people in order to be successful?


can you name one of those smaller tz-centric alliance that holds any amounts of R64?
i won't be worried about those, they are much more active and would be able to watch theyr home much better then some big alliances; it's not like they will lose the moons, really, they will lose some income, life is hard, eve is not fair... they will move on...
Alavaria Fera
GoonWaffe
#1053 - 2013-10-19 17:24:08 UTC
Miner Hottie wrote:
Gospadin wrote:
Jeanne Hilanen wrote:
Weaselior wrote:
Rakshasa Taisab wrote:

With so many thousands of people, don't you have people flying through the space in which you have POS'es?

Oh... right...

Yes. We do. Those thousands of people are never on grid with a mining pos because they have no reason to be. That's my point. Those thousands of people, using our space, do not actually provide any meaningful advantage over an alt left logged out in the tower.


What a bunch of bullshit. it takes less than a minute to dscan check a system. If you have people actually LIVING in a system, you can very quickly spot these


+1

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.


That is one pathetically small region with tiny solar systems in it. Where is this mythical region of space?

In the Strawman Empire

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#1054 - 2013-10-19 17:26:18 UTC
EI Digin wrote:
I don't think that the ideal way to conduct war is to spam structures until one side gets bored and gives up. It should be about actually fighting your enemy.

Is this about your gangs chasing around siegefleets in Fountain? Was that fun and engaging for you?

It was for us. Very much so.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#1055 - 2013-10-19 17:28:06 UTC
gascanu wrote:
EI Digin wrote:
Gospadin wrote:

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.

So what about a smaller tz-centric alliance that holds moons in low/npc null?

Why should the bar be raised to 24/7 coverage of moons? Why do you want them to recruit more people in order to be successful?


can you name one of those smaller tz-centric alliance that holds any amounts of R64?
i won't be worried about those, they are much more active and would be able to watch theyr home much better then some big alliances; it's not like they will lose the moons, really, they will lose some income, life is hard, eve is not fair... they will move on...

They're tz-centric, so they can watch their autz really well?

Huh, I should've known.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Falin Whalen
Federal Navy Academy
Gallente Federation
#1056 - 2013-10-19 17:36:57 UTC
Highsec pubbie dreams are going to go HORRIBLY RIGHT.

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

gascanu
Bearing Srl.
#1057 - 2013-10-19 17:51:07 UTC  |  Edited by: gascanu
Alavaria Fera wrote:
gascanu wrote:
EI Digin wrote:
Gospadin wrote:

Seriously, if an alliance of hundreds or thousands of players can't be bothered to put 1 alliance character in each system they own once every 3-4 hours, you deserve to lose the goo.

It takes seconds to scan and move on (especially with the warp changes), and you only have to get within 14AU to know if they're there.

A single char could check an entire region's moons in under 30 minutes.

So what about a smaller tz-centric alliance that holds moons in low/npc null?

Why should the bar be raised to 24/7 coverage of moons? Why do you want them to recruit more people in order to be successful?


can you name one of those smaller tz-centric alliance that holds any amounts of R64?
i won't be worried about those, they are much more active and would be able to watch theyr home much better then some big alliances; it's not like they will lose the moons, really, they will lose some income, life is hard, eve is not fair... they will move on...

They're tz-centric, so they can watch their autz really well?

Huh, I should've known.

do you see any member of those "tz-centric" alliances complaining here on this forum about it?
really, your worries for those small entitys are touching my heart Blink, but like i've stated before, i'm sure they'll adapt and survive
EI Digin
irc.zulusquad.org
#1058 - 2013-10-19 17:59:40 UTC
gascanu wrote:
do you see any member of those "tz-centric" alliances complaining here on this forum about it?
really, your worries for those small entitys are touching my heart Blink, but like i've stated before, i'm sure they'll adapt and survive


Well,

yes.
Alavaria Fera
GoonWaffe
#1059 - 2013-10-19 18:01:19 UTC
Nulli secunda counts as timezone centric huh...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#1060 - 2013-10-19 18:18:18 UTC
No honor among major alliances - siphon units in rubicon

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?