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Improvement of bounty hunting and security status

Author
Sipphakta en Gravonere
Aliastra
Gallente Federation
#21 - 2013-10-17 14:49:58 UTC
Sir Prometeus wrote:
That quote is from 2007, yes, it is a bit old, so there have been some changes. However, any of this solutions usually need more than 1 person to allow them to work


Yes. As does ganking them, so, again, this is balanced. You need only a fraction of the people involved in ganking to protect your freighter. Why do you expect to come out ahead in a solo fight against 10 enemies?

Quote:
If you need more than an alter to scout your freighter, then start wondering how much are you going to pay. Couriers usually pay 10 or 20m per trip. Having, let's say, 4 guys willing to earn 50% of that quantity and sharing it among themselves....


Then it seems to me that the reward is awfully low and you probably shouldn't accept contracts that pay so little. It's like complaining about mineral prices being too low, but still going out in a ship to mine - if you are willing to go mine for very little reward, then the prices aren't too low at all. The freighter pilots have it in their hand - stop accepting contracts that don't include enough pay for an escort.

And of course, the question remains, if ganking freighters is so easy, why do only so few of them die each day?
Sir Prometeus
Deep Core Mining Inc.
Caldari State
#22 - 2013-10-17 15:29:23 UTC
Sipphakta en Gravonere wrote:
Sir Prometeus wrote:
That quote is from 2007, yes, it is a bit old, so there have been some changes. However, any of this solutions usually need more than 1 person to allow them to work


Yes. As does ganking them, so, again, this is balanced. You need only a fraction of the people involved in ganking to protect your freighter. Why do you expect to come out ahead in a solo fight against 10 enemies?

Quote:
If you need more than an alter to scout your freighter, then start wondering how much are you going to pay. Couriers usually pay 10 or 20m per trip. Having, let's say, 4 guys willing to earn 50% of that quantity and sharing it among themselves....


Then it seems to me that the reward is awfully low and you probably shouldn't accept contracts that pay so little. It's like complaining about mineral prices being too low, but still going out in a ship to mine - if you are willing to go mine for very little reward, then the prices aren't too low at all. The freighter pilots have it in their hand - stop accepting contracts that don't include enough pay for an escort.

And of course, the question remains, if ganking freighters is so easy, why do only so few of them die each day?


Again, I have a different view. Having Concord watching highsec, and having lowsec and null to do pvp, forcing players in highsec to fight as if there weren't any differences between the different regions is forcing other people to accept your playstyle or leave. I am not proposing to remove suicide ganks from highsec, but to make them a real work, not shooting ducks in a fair.

Adjusting the market until the prices are decent will take months, if not years. If you are out of the business because your clients can't afford your cut of the profits, somebody will fill the gap you leave. Even the ice interdiction operation of goons couldn't make a difference more than a week, and that taking into account they are an homogeneous group of players with common goals. If you try to do the same with many freighter pilots, each group with their own interest, you will fail 90% of the time.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#23 - 2013-10-17 15:43:52 UTC  |  Edited by: Sipphakta en Gravonere
Sir Prometeus wrote:
Again, I have a different view. Having Concord watching highsec, and having lowsec and null to do pvp, forcing players in highsec to fight as if there weren't any differences between the different regions is forcing other people to accept your playstyle or leave.


Actually there are a lot of differences. In High-Sec you don't need a cap-stable logistics ship for example. It just needs 25 seconds of capacitor to help in case of a fight. Nobody is forcing any play-style on anybody else, you are free to do as you please - if you accept the consequences from your actions. I can accept that you want suicide ganks made even harder than they are, but I fail to see a logical reason for that - If they were easy, a lot more freighters would die every day to suicide ganks.

Quote:
I am not proposing to remove suicide ganks from highsec, but to make them a real work, not shooting ducks in a fair.


If I travel unscouted in my Ishtar from gate to gate, I won't survive very long. Same as when I go afk in space (I have a recent Ishtar/Pod loss due to being afk) - but that doesn't mean that the game should be changed so that afk pilots can't be attacked. I failed to make the proper preparations to protect my assets (taking into account the space I'm in, what ship I'm using etc) - so I paid the price for it. Sucks to be me, next time I'll be more careful. Why do freighter pilots need special handling, moving their 1B asset alone through space?

Quote:
Adjusting the market until the prices are decent will take months, if not years. If you are out of the business because your clients can't afford your cut of the profits, somebody will fill the gap you leave. Even the ice interdiction operation of goons couldn't make a difference more than a week, and that taking into account they are an homogeneous group of players with common goals. If you try to do the same with many freighter pilots, each group with their own interest, you will fail 90% of the time.


Oh, the interdiction achieved exactly what was planned, don't worry.

About the market prices: As long as there are people willing to haul for cheap, you have exactly 2 choices: Haul for cheap as well, forgoing safety and just calculate with the occasional loss - or leave the hauling for those that can accept the risk associated with the job. You know what they say: If you can't stand the heat - get out of the ******* kitchen.
Sir Prometeus
Deep Core Mining Inc.
Caldari State
#24 - 2013-10-17 15:52:25 UTC  |  Edited by: Sir Prometeus
If I am in highsec, I should be accepting th risk of highsec, not lesser secure systems. The differences you are telling me in capacitor are ridiculous if you consider what is needed in general to protect a freighter, either:

- Ridiculous low profits
- Even longer trips
- Paying a escort you can't afford
- Work like a slave to pay the bills because there are chinesefarmers willing to do it even for less (no offense for chinese people, just thos who do this things)
- If they bump you, you can't do anything, not even logging off because they will have plenty of time to scan you after they suicide a FREE rookie ship.
- Not playing the game or doing other things. Really? Is that your solution?
- And webbing a freighter makes it jump instantly ONLY if its already aligned. Quite optimistic if you consider that the other gate could be anywhere in the system.

I fail to see what is the equivalence in terms of effort for gankers, aside of gathering lots of people (not difficult if your corp/alliance is big enough and the rewards are sky-high)


The falacy of the ishtar is that, just a falacy, you are comparing an afk ishtar in low/nullsec as doing that in highsec. It will be the same as if you pilot a freighter afk in those systems, but not in high. In fact, you have a lot of chances to arrive safely with your ishtar in highsec.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#25 - 2013-10-17 16:05:27 UTC  |  Edited by: Sipphakta en Gravonere
Sir Prometeus wrote:
If I am in highsec, I should be accepting th risk of highsec, not lesser secure systems.


Correct. You don't need to worry about a single Enyo for example that's jumping with you in system - it won't be able to kill you in high-sec.

Quote:

The differences you are telling me in capacitor are ridiculous if you consider what is needed in general to protect a freighter, either:

- Ridiculous low profits
- Even longer trips
- Paying a escort you can't afford
- Work like a slave to pay the bills because there are chinesefarmers willing to do it even for less (no offense for chinese people, just thos who do this things)
- If they bump you, you can't do anything, not even logging off because they will have plenty of time to scan you after they suicide a FREE rookie ship.
- Not playing the game or doing other things. Really? Is that your solution?


1. If the profits are so low, why do you do it? Let others do the work of hauling your ****.
2. I don't understand.
3. If the reward is too low to pay for an escort, why do you do it? Let other do the work of hauling your ****.
4. Don't try to compete with people who are willing to work for less than you.
5. You can counterbump them or gank their bumpship for example
6. I don't like doing stuff in game that isn't profitable. So when I need my exploration loot hauled to Jita 4-4, I contract it to someone willing to do this work.

Quote:
- And webbing a freighter makes it jump instantly ONLY if its already aligned. Quite optimistic if you consider that the other gate could be anywhere in the system.


You don't understand alignment. If your ship is sitting at 0 speed (like after a jump) it doesn't matter AT ALL where the model is headed. You take the same amount of time to get in warp to ANY PLACE IN THE SOLAR SYSTEM. (See https://wiki.eveonline.com/en/wiki/Aligning#.27Passive.27_Alignment). A triple-webbed freighter will get in warp in under 2 seconds, no matter to what gate, station, bookmark.

Quote:
I fail to see what is the equivalence in terms of effort for gankers, aside of gathering lots of people (not difficult if your corp/alliance is big enough and the rewards are sky-high)


If the rewards were so high and ganking so easy, why do only so few freighters die to a gank each day?

Quote:
The falacy of the ishtar is that, just a falacy, you are comparing an afk ishtar in low/nullsec as doing that in highsec. It will be the same as if you pilot a freighter afk in those systems, but not in high. In fact, you have a lot of chances to arrive safely with your ishtar in highsec.


Actually, the Ishtar in question would be profitable to gank in high-sec with a few thrashers. Buff Ishtars?
Sir Prometeus
Deep Core Mining Inc.
Caldari State
#26 - 2013-10-17 16:15:45 UTC
So, if I want to be a trader in EVE I can't be it unless I am willing to earn a misery and play like if it was my work, not a game. Great, lucky me it is a sandbox were you can be what you want.

I guess gankers still don't have enough numbers to creat a general threat to every freighter yet. It would be interesting to have an statistics of their progress over the time.

Well, I can think about any possible fitting to make a ship gank-worth in highsec so I can justify my view. Great. Let's imagine a Kestrel with officer fitting....
Sipphakta en Gravonere
Aliastra
Gallente Federation
#27 - 2013-10-17 16:19:14 UTC
Sir Prometeus wrote:
So, if I want to be a trader in EVE I can't be it unless I am willing to earn a misery and play like if it was my work, not a game. Great, lucky me it is a sandbox were you can be what you want.


I'm a trader as well. But I know that I can outsource the non-profitable parts of trading (the hauling) to people who are willing to work for less profits - more power to them.

Quote:
I guess gankers still don't have enough numbers to creat a general threat to every freighter yet. It would be interesting to have an statistics of their progress over the time.


If ganking were so profitable, why aren't there more people doing it then?

Quote:
Well, I can think about any possible fitting to make a ship gank-worth in highsec so I can justify my view. Great. Let's imagine a Kestrel with officer fitting....


That would be silly. The Ishtar in question was a normal, tech2 fit for guristas anomalies. The point is that there are many ships that are inherently profitable to gank - why should freighters/industrials be treated differently?
Silvetica Dian
Imperial Shipment
Amarr Empire
#28 - 2013-10-17 17:04:07 UTC
If ganking freighters is such a huge problem why do people accept my public courier contracts with 1.5 to 2 bill collateral for 500000/jump so fast?
Either the freighter whine threads are lying to me or some people are incurring huge losses just to save me the hassle of moving my own stuff......
who are these philanthropists and why are they not more celebrated?

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Sir Prometeus
Deep Core Mining Inc.
Caldari State
#29 - 2013-10-17 19:56:36 UTC  |  Edited by: Sir Prometeus
Silvetica Dian wrote:
If ganking freighters is such a huge problem why do people accept my public courier contracts with 1.5 to 2 bill collateral for 500000/jump so fast?
Either the freighter whine threads are lying to me or some people are incurring huge losses just to save me the hassle of moving my own stuff......
who are these philanthropists and why are they not more celebrated?


I wonder the same, because in the hauling channel there are public couriers like that, and despite the warnings I give to them, from time to time somebody comes to share the pain of having lost their freighter. Either they overtrust their patrols, escorts, whatever they use, or they don't care about their own safety. I have never exceeded 1b per freighter, and at the moment, my freighter is safe. Just in case, I am getting a platinium insurance since now I can afford it.

PS Most of them use an alter to accept the contract, but very often, if somebody wants to gank you, they put a signature in the contract. Like, for example, 9 thrashers, and 5 units of tritanium (well, that would be too suspicious, but it severs as an example) Then, stuff with low ISK/m3 to justify transport by freighter. If the victim doesn't hide the courier inside a container (and at the same time, they face other risk, "to lose the freighter because the gankers think your cargo is so valuable you want to hide it"), everybody in that gank squad will now that alter is yours.
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