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new caldari tier 3 bc missile or hybrid?

Author
Naomi Knight
Ministry of War
Amarr Empire
#1 - 2011-11-01 22:08:50 UTC
I hope it can use both :P
Maybe that way gets too many bonuses, but who cares.


Oh and if only missiles make it both viable with cruise and torps not just one of the two ,especially if other tier 3 bc-s will be able to use both long and short range guns.

We already have many torp ships btw ,even stealthbombers fire those. Pls dont make another one.
Linda Shadowborn
Dark Steel Industries
#2 - 2011-11-01 22:14:38 UTC
from the datamined info
8 highslots

8 gunslots
and 8 torpedo slots

so can go either but not cruise
Naomi Knight
Ministry of War
Amarr Empire
#3 - 2011-11-01 22:18:24 UTC
Linda Shadowborn wrote:
from the datamined info
8 highslots

8 gunslots
and 8 torpedo slots

so can go either but not cruise

yes i saw that too , but probably ccp will change it :(
just wanted to make a thread not to :P
Jill Antaris
Imperial Academy
Amarr Empire
#4 - 2011-11-01 22:28:16 UTC  |  Edited by: Jill Antaris
The best thing I could get out of it in pyfa was a over sized rail sniping HAC. As for torps it just got to many fitting issues, both in powergrid and cpu to put up a fitting that could survive and apply heavy damage in the 20-30km range window. Basically CCP should go for torps(not making it a simple sniper hac obsoleting ship) and giving it the proper fitting and durability for the job.
Garphunkle
Federal Navy Academy
Gallente Federation
#5 - 2011-11-01 23:00:20 UTC
Will the RoF Bonus apply to defender missiles? Really specialized fits could evolve to take out drakes and other missile ships with 2 of the launcher gimping the missile ships damage.
Gypsio III
State War Academy
Caldari State
#6 - 2011-11-01 23:06:53 UTC
Jill Antaris wrote:
The best thing I could get out of it in pyfa was a over sized rail sniping HAC. As for torps it just got to many fitting issues, both in powergrid and cpu to put up a fitting that could survive and apply heavy damage in the 20-30km range window. Basically CCP should go for torps(not making it a simple sniper hac obsoleting ship) and giving it the proper fitting and durability for the job.


I couldn't see any use for it in pyfa. Fit with blasters, it's far inferior to the Tornado and Talos. Fit with rails, it's inferior to the Tornado and Oracle. Fit with torps, it's a slightly more mobile, even more weakly tanked Raven which requires significant painter support to apply DPS to other BCs and as such is clearly inferior to the Tornado.
Nimrod Nemesis
Doomheim
#7 - 2011-11-02 00:26:44 UTC
If the Naga has a use, i'm not able to envision it. No drones + torps/hybrids means lolawful pve ship. For pvp, I can only see it as an inferior gank ship.

Then again, most of this has to do with hybrids and non-heavy-missiles being defunct in very obvious ways. Assuming hyrbids get a real hearty buff (not holding my breath given what's been offered thus far) it might find a niche of some kind, but as I said, not holding my breath.
Chessur
Full Broadside
Deepwater Hooligans
#8 - 2011-11-02 02:59:59 UTC
Best I can get out of it... nanofit w/ 2 BCU of course is 880DPS (not saying you can really apply that against anything sub BS) at around 40K range with jav torps.

Best part- your tank is WAY worse than a drake. Your faster..... but your not going to be out running anything. If you fly the drake, don't fly the naga- as it performs sub par in every way shape and form. Unless you have a blob at your back- pick the other BC's

Please CCP let caldari have a good new ship too please!
Headerman
Native Freshfood
Minmatar Republic
#9 - 2011-11-02 03:09:19 UTC
I did a test fitting on EFT with a scorp (no damage bonuses for either), can get about 1200 DPS with 4 CN BCUs and T2 torps...

I hope cruises can be fitted to it though

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Soldarius
Dreddit
Test Alliance Please Ignore
#10 - 2011-11-02 03:57:13 UTC
Correction: 8 highs, 8 turrets, and 8 launcher slots. The launcher bonuses are for Seige launchers only I'm afraid. With all level 5 skills, it can fit 8 T2 seige launchers. With 3x BCS II and rage torps, it gets a very healthy volley somewhere in the 8k range (don't have it in front of me atm) just over 1000 dps.

I tried a few common fits for defense, such as buffer, passive, and nano. The cap on the Naga sucks balls. So I didn't bother with an active tank. Buffer fitting is a waste of time. Got about 30k EHP even with 3 hardeners. No resist bonuses unlike the Drake. However, it had a healthy 410dps paper passive recharge rate if one goes all out 4x SPRs, 3x LSEIIs 3x shield rechargers, and 3x Purger rigs. But this kills your dps and has 0 EM resist. Can always change rechargers for hardeners, though.

Unfortunately, the lack of a drone bay makes the passive fit all but useless for PvE.

The best fit imo was a nano fit. Can get nearly 2000m/s without implants (MWD fit) and has 21 sensor strength. So that 27km range on the torps can be made easily enough. Use the mids for tackle and TP, spare low for nanofiber, and rigs for speed/nano rigs and you've got a pretty reasonable nano-facemelter. No fitting rigs required. A low-end CPU implant may be required for extreme fits or poorer skills. One can always go with Arbalest launchers to fix that and just use faction ammo.

Or, and I haven't tried this in pyfa yet, fit it with 8 HMLs and have some fun that way. It should be able to do more dps than a Drake and speed tank reasonably well.

http://youtu.be/YVkUvmDQ3HY

ShadowFire15
School of Applied Knowledge
Caldari State
#11 - 2011-11-02 05:03:37 UTC  |  Edited by: ShadowFire15
nvm

[i]Stan Smith had a snow storm over weekend guy was shoveling snow outside, so i shot him and mined the snow myself. concord never showed up. on an unrelated note, i have a court date next tuesday[/i]

m0cking bird
Doomheim
#12 - 2011-11-02 06:33:11 UTC
From what I can see. The Minmatar and Caldari Tier 3 battle-cruisers are the better mobile platforms of the 4. When it comes to damage projection around warp disruption range (20-30km) and damage application. The Caldari Teir 3 battle-cruiser is superior to its Minmatar counter part (unless you account for damage selection, then whatever). It's the second in terms of defence or first (armarr tier 3 battle-cruiser is first or second don't remember). It doesn't have the highest velocity, but better defence makes up for that.

I've also been playing around with it's launcher hard-points and bonuses as they are now. I may have possible solutions to making them more viable in 2 - 4 pilot fleets. I'm pretty sure, with its bonuses to explosion velocity, rigs, and possibly a stasis webifier or target painter. The ship should preform very well close range and apply much of its damage to battle-cruisers (Maybe as good or better than the Gallente tier 3 battle-cruiser).

Although, when I first heard about it's bonuses I was much more interested in the travel time of siege missiles on this ship and putting out as much damage as possible @ range (120km) on a battle-cruiser/battleship. This would scale in terms of 0.0 large fleet engagements where this thing would be a very effective counter to battleships and capitals.

There may be wide spread use of these (working much like a drake does now with more range and damage).

Meh! I'm feeling the blaster setup the most, because of the range. The turret set-up will see alot of use, in my opinion.


-proxyyyy
Aesiron
Viziam
Amarr Empire
#13 - 2011-11-02 07:19:50 UTC
Naomi Knight wrote:
I hope it can use both :P
Maybe that way gets too many bonuses, but who cares.


Oh and if only missiles make it both viable with cruise and torps not just one of the two ,especially if other tier 3 bc-s will be able to use both long and short range guns.

We already have many torp ships btw ,even stealthbombers fire those. Pls dont make another one.


Both.
Jill Antaris
Imperial Academy
Amarr Empire
#14 - 2011-11-02 10:52:59 UTC
Gypsio III wrote:
Jill Antaris wrote:
The best thing I could get out of it in pyfa was a over sized rail sniping HAC. As for torps it just got to many fitting issues, both in powergrid and cpu to put up a fitting that could survive and apply heavy damage in the 20-30km range window. Basically CCP should go for torps(not making it a simple sniper hac obsoleting ship) and giving it the proper fitting and durability for the job.


I couldn't see any use for it in pyfa. Fit with blasters, it's far inferior to the Tornado and Talos. Fit with rails, it's inferior to the Tornado and Oracle. Fit with torps, it's a slightly more mobile, even more weakly tanked Raven which requires significant painter support to apply DPS to other BCs and as such is clearly inferior to the Tornado.


[Naga, Naga fit]

425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L
425mm Railgun II, Caldari Navy Plutonium Charge L

Large Shield Extender II
Invulnerability Field II
Tracking Computer II, Optimal Range
Sensor Booster II, Targeting Range
Invulnerability Field II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Medium Hybrid Locus Coordinator II
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

Well this was the best I could do in pyfa with it, 600+ DPS(after the rail buff) at 99+49km with 32k EHP what actually was a bit better than what the Oracel could do at this ranges(however this might be different now with the damage bonus on it). I agree that it did/does lack a lot of focus and EHP to be a become a serious torpedo platform.