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T2 siege not working

First post
Author
IDGAD
The Scope
Gallente Federation
#1 - 2013-10-15 00:31:05 UTC
I tried using a Phoenix with citadel torps and a T2 siege module. The siege module did everything it was suppose to except for add the damage bonus. It slowed me to 0, increased my lock time, etc, but I was still showing around 1000 DPS.
CCP Ytterbium
C C P
C C P Alliance
#2 - 2013-10-15 12:28:00 UTC
IDGAD wrote:
I tried using a Phoenix with citadel torps and a T2 siege module. The siege module did everything it was suppose to except for add the damage bonus. It slowed me to 0, increased my lock time, etc, but I was still showing around 1000 DPS.


Most likely a UI bug with the fitting window. Try shooting something with and without siege and you'll notice the change of damage. Or open the fitting window in space, show info on scourge citadel torps before and after siege and you will notice the increase in damage Blink
Hashi Lebwohl
The Graduates
The Initiative.
#3 - 2013-10-15 21:28:52 UTC  |  Edited by: Hashi Lebwohl
A more prescient problem is that your flying trying out a Phoenix - its going to have difficulty applying its damage, T2 siege or otherwise, to anything not stationary and the size of a titan..

Test server feedback - nothing is being done to assist shield based capitals in this release (or any future??) - suggest you cross train into armor based capitals like everyone else in 0.0 is doing.