These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Why I Dont Log In

First post
Author
La Nariz
Aliastra
Gallente Federation
#61 - 2013-10-10 13:12:56 UTC
March rabbit wrote:
one more "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!

btw: your stuff?


No this is just a symptom of highsec still remaining ~too good~ compared to other areas and receiving too much focus.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

CMD Ishikawa
New Eden Public Security Section 9
#62 - 2013-10-10 13:18:47 UTC
Love your tears... kind of lame... still... love your tears... hehehe

Don't worry keep out of the game, if something happens we'll let you know... Cool
Sexy Cakes
Have A Seat
#63 - 2013-10-10 13:52:17 UTC
'Only boring people are bored in EVE. Undock and do something. The only losing move is not to play.'

Not today spaghetti.

Digits Kho
Pator Tech School
Minmatar Republic
#64 - 2013-10-10 14:22:40 UTC
Infinity Ziona wrote:
Decian Cor wrote:
No expert on EvE here, as I JUST started and moved to Low. But maybe this would help?

Art of War has an interesting chapter on deceit and ruses. Perhaps an agressing alliance could attack multiple structures at different ends of (as well as sectors inside of) the Sovereign territory, forcing the defender to divide his attention and resources. Then you could slowly chip away as he is scurrying to-and-fro, until his turf is small enough to confront outright.

Invasions 101?

Perhaps you could reduce the timer instead of getting rid of it. Half it, or reduce it to somewhere between 2-6 hours? Just for a little experimentation, and to see how things go? It would definitely aid the aforementioned strategy.

There's one issue here. Lets say you have a 5000 man alliance and they want to take some space from CFC. CFC has something like 24k. Your 5,000 man alliance attacks 4 points, goons attack 20... you might take one, CFC will take 5. Or they'll just squish you at your 4 points.


Good evening sir,

I would like to inform you that todays CFC wasnt always this big and infact at one point there was no such thing as CFC. Also id like to mention that even the heart of the CFC - Goons, also at one point were very small and had nothing . Now the difference between you / your corp / alliance/ ur mum , dad and Goons / CFC is that they ( goons / cfc) worked their way from 0 to being THE unstoppable war machine of the game as of now, while you so far are only unstoppable in your forum whining about 0.0. Another words CFC is better at sandbox than you.
In your case the only thing you can do now is Deal With It











Or as an alternative you can contact our rental officers about joining our renter program and alliance


Karrl Tian
Doomheim
#65 - 2013-10-10 14:39:23 UTC  |  Edited by: Karrl Tian
Blobs fighting in nullsec are not the only thing EVE gets noticed for outside the game.

No such thing as bad publicity. Blink
Decian Cor
Stronghelm Corporation
Solyaris Chtonium
#66 - 2013-10-10 15:08:52 UTC
March rabbit wrote:
[quote=Decian Cor]Art of War doesn't support attacking bigger forces with smaller.



You must have never read The Art of War. Otherwise you would know that Sun Tzu is of the opinion that numbers guarantee nothing. If you are going to try to shoot down an idea that an honest newbie makes, at least be accurate when doing so.

[u]Unfiltered for the masses.[/u]

http://imgur.com/mzSl1Ie

Derath Ellecon
University of Caille
Gallente Federation
#67 - 2013-10-10 15:35:24 UTC
Leigh Akiga wrote:

I'm not complaining.


Yes you are. It is all you have done in 4 pages.

Leigh Akiga wrote:
I'm trying to have a general discussion about the state of the game. I stated my opinion and others put theirs forth. Its called a discussion.


No you aren't. If you were you would put forth at least one idea for change. All you have done is complain about what's wrong.
Leigh Akiga
Kuhri Innovations
#68 - 2013-10-10 15:37:43 UTC
So I havent really seen any responses where 0.0 sov guys are happy with the state of things except for the one Fcon guy, is anyone else thoroughly pleased by useless space/regions and very little incentives to go to war?
Leigh Akiga
Kuhri Innovations
#69 - 2013-10-10 15:39:35 UTC
Derath Ellecon wrote:
No you aren't. If you were you would put forth at least one idea for change. All you have done is complain about what's wrong.


One idea for change is increased value from holding regions. Right now the only value is in renting them out on a grand scale. Concentrating value in smaller areas creates conflict as well like Technetium did.
La Nariz
Aliastra
Gallente Federation
#70 - 2013-10-10 15:39:52 UTC  |  Edited by: La Nariz
^: Nerfing highsec would make nullsec more valuble.

Leigh Akiga wrote:
So I havent really seen any responses where 0.0 sov guys are happy with the state of things except for the one Fcon guy, is anyone else thoroughly pleased by useless space/regions and very little incentives to go to war?


No.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

March rabbit
Aliastra
Gallente Federation
#71 - 2013-10-10 15:55:31 UTC
La Nariz wrote:
March rabbit wrote:
one more "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!

btw: your stuff?


No this is just a symptom of highsec still remaining ~too good~ compared to other areas and receiving too much focus.

and we back to "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!

The Mittani: "the inappropriate drunked joke"

La Nariz
Aliastra
Gallente Federation
#72 - 2013-10-10 16:16:16 UTC
March rabbit wrote:
La Nariz wrote:
March rabbit wrote:
one more "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!

btw: your stuff?


No this is just a symptom of highsec still remaining ~too good~ compared to other areas and receiving too much focus.

and we back to "i don't log in because CCP does not provide CONTENT in this sandbox multiplayer game"!


No its not that, we provide our own content. I had a long detailed post thought up but, in dealing with someone deliberately stupid like yourself I'm going to put this here and you can figure it out:

http://en.wikipedia.org/wiki/Gibbs_free_energy

That applies socially to EVE tell us how and where the problem is.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Erotica 1
Krypteia Operations
#73 - 2013-10-10 16:33:45 UTC  |  Edited by: Erotica 1
If only CCP was listening to us, things would be better. If only there was a device that I could use to suck resources from someone else's pos. If only there was a structure I could use to automatically pull wrecks to me. If only I could deploy a temporary structure in enemy space to refit my ships. If only warp times would change so that my small ship could warp around faster than these huge fleets. If only a ship was designed that was immune to bubbles....

If only....

Maybe then the game would be fun again. Oh well.

edit* I almost forgot... "grr goons"

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Digits Kho
Pator Tech School
Minmatar Republic
#74 - 2013-10-10 18:09:53 UTC
Leigh Akiga wrote:
Derath Ellecon wrote:
No you aren't. If you were you would put forth at least one idea for change. All you have done is complain about what's wrong.


One idea for change is increased value from holding regions. Right now the only value is in renting them out on a grand scale. Concentrating value in smaller areas creates conflict as well like Technetium did.

So making current powerblocs more rich will solve the issue?
Leigh Akiga
Kuhri Innovations
#75 - 2013-10-10 18:48:09 UTC
Digits Kho wrote:
Leigh Akiga wrote:
Derath Ellecon wrote:
No you aren't. If you were you would put forth at least one idea for change. All you have done is complain about what's wrong.


One idea for change is increased value from holding regions. Right now the only value is in renting them out on a grand scale. Concentrating value in smaller areas creates conflict as well like Technetium did.

So making current powerblocs more rich will solve the issue?


No. Making the current power blocs fight each other and other folks to want the space would solve the issue Smile
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#76 - 2013-10-10 18:50:19 UTC
Leigh Akiga wrote:
So I'm imagining things, that article is waay off and making 0.0 safer with yurts and mobile cyno jammers and letting people steal your already terrible alliance income is a good thing? Who makes these development decisions??



Why would it be safer?

Why can't you get a couple friends and set defensive bubbles for your cyno?

Why can't you light the cyno when the system is clear?

Why do you get the feeling you can't make your fleet travel a couple jumps before hitting the system target?

Why don't you pop a covert cyno and drop a bazillion of bombers to protect your regular cyno?

There are still tons of options, if something this module will actually help making things a bit more interesting.

removed inappropriate ASCII art signature - CCP Eterne

Leigh Akiga
Kuhri Innovations
#77 - 2013-10-10 18:54:45 UTC  |  Edited by: Leigh Akiga
Its like this: why was Fountain invaded and fought over for 2 months? Value was added there and removed from somewhere else.

Why was Tribute invaded? There was value there and animosity between parties.

Why was Venal moons fought over for years? There was value there.

Why did people viciously guard their 10/10 before the Great Sanctum Nerf? There was value there.

The common thread in all these things is value and desire for riches. There hasnt been any value added to 0.0 in recent years and nothing but take-aways.

Thats why massive coalitions are formed to gather and secure massive amounts of space because you need more and more of the same old crap thats been decreasing in value to sustain quality of life.

An alliance that used to live off of 5 moons and a constellation now needs like 30 moons and 3 constellations with 2 rented out..

Value is constantly being taken out of or shifted away from 0.0 and nothing is ever added, thats why its now split into 2 chunks and 2 parties.
Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#78 - 2013-10-10 19:15:34 UTC
Leigh Akiga wrote:


Sure plenty of people roam and have goodfights all day long, the content I'm talking about is the moving and shaking in the article. More opinions please.


Ummmmm . . . you don't want "goodfights all day long?"

You're seriously going to need to define "moving and shaking" with respect to how you feel, and then explain why that's somehow different than what's already going on. That'll be necessary for further discussion.

Otherwise, I have to assume that what you're asking for is more structure shooting, and holy cow, that's terrible.

I am not an alt of Chribba.

YesYes NoNoNo
Karmic Rebalance
#79 - 2013-10-10 19:18:32 UTC
Niec Mogul wrote:
You could always log in and make "something" happen.


Relevant...
Malcanis
Vanishing Point.
The Initiative.
#80 - 2013-10-11 07:55:19 UTC
Infinity Ziona wrote:
Decian Cor wrote:
No expert on EvE here, as I JUST started and moved to Low. But maybe this would help?

Art of War has an interesting chapter on deceit and ruses. Perhaps an agressing alliance could attack multiple structures at different ends of (as well as sectors inside of) the Sovereign territory, forcing the defender to divide his attention and resources. Then you could slowly chip away as he is scurrying to-and-fro, until his turf is small enough to confront outright.

Invasions 101?

Perhaps you could reduce the timer instead of getting rid of it. Half it, or reduce it to somewhere between 2-6 hours? Just for a little experimentation, and to see how things go? It would definitely aid the aforementioned strategy.

There's one issue here. Lets say you have a 5000 man alliance and they want to take some space from CFC. CFC has something like 24k. Your 5,000 man alliance attacks 4 points, goons attack 20... you might take one, CFC will take 5. Or they'll just squish you at your 4 points.


There is no possible sov system that will let a small alliance successfully fight alone vs a large, well run alliance.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016