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Ship Mastery: Odd Skill Requirements

First post
Author
Sarah Stallman
Pen2 Logistics
#1 - 2013-10-09 00:27:05 UTC  |  Edited by: Sarah Stallman
There are a number of oddities in the ship Mastery listings.

For example, on every ship I've checked from frigates up all require the following at Mastery V:
  • Advanced Target Management V
  • This could sort of make sense, as some modules on some ships would let you get more than 10 targets, but the old certs only required it to 3, as that is the most any hull can track out of the box.

  • All Sensor Compensation skills at V
  • Even the ones that hull does not use. A Condor only uses Gravimetric, why does it require Ladar Compensation V?

  • Micro Jump Drive V
  • Everything lists this. Even that same condor, which can't possibly fit one.


The hulls do not include their own base skill. The Rokh's level 5 mastery does not require Caldari Battleship, for example.

It also seems strange that the various Rigging skills are merged in with the base groups the rig assists with, rather than in their own category as is the case in the character skill list.

I'm sure there are others, but those are the big ones that jumped out at me. I'm sure other pilots with experience in more ships can spot more.
Nero Pantera
Whale Girth
Touched by the Tism
#2 - 2013-10-09 07:58:44 UTC
Yes i've noticed for things like a moros or nag you need all 4 armor comps for mastery...why? It's not ship specific at all.
CCP Ytterbium
C C P
C C P Alliance
#3 - 2013-10-09 11:02:31 UTC