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Rubicon - Is there actually going to be anything big?

First post
Author
Caviar Liberta
The Scope
Gallente Federation
#41 - 2013-10-03 17:42:23 UTC
I Love Boobies wrote:
Aurilen Baxtab wrote:
I think CONCORD should go rogue and start shooting up low sec and null sec. Shake things up a bit. TwistedPirateBear


Would be hilarious to see Concord fleets showing up in null sec, and just start shooting things.


They would be hot dropped faster than you could say "bridge to".
Herzog Wolfhammer
Sigma Special Tactics Group
#42 - 2013-10-03 18:39:40 UTC
SOE ships not big? Sad

Bring back DEEEEP Space!

Jake Warbird
Republic Military School
Minmatar Republic
#43 - 2013-10-03 18:41:06 UTC
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#44 - 2013-10-03 19:45:03 UTC
Random Majere wrote:
You want to see something big?

[Unzips pants]


Your backside? Please don't
Tasha Saisima
Doomheim
#45 - 2013-10-03 19:52:34 UTC
Expansion feels like a .1 patch tbh
Oxylan
Blood Fanatics
#46 - 2013-10-03 20:07:35 UTC  |  Edited by: Oxylan
JinSanJong wrote:
Just wondering if we are going to see some significant changes and updates rather just another improvements or tweaks to existing?




Well new ships, that is cool because i need somtging fresh to train like new skills, maybe more wars in high sec because of new custom offices changes, also new station look.

Game mechanic changes in generat - No
New game content - No

While im sceptic im excited at same time because every fresh addon make me happy.

If it bleed we can kill it.

Jessica Aubari
Doomheim
#47 - 2013-10-03 20:17:52 UTC
ShipsOfEve wrote:

you can't tell the size of anything without having something to compare it to. you have no idea how big it is. so thanks for your smart input with a link to a picture that says nothing about its size.
Unsuccessful At Everything
The Troll Bridge
#48 - 2013-10-03 20:31:20 UTC
And here I was thinking that CCP was giving us the tools to create our own content. I should have realized that CCP was supposed to make content all along.


I guess ill go take my new nullified ceptor and go not do stuff until CCP makes me do something.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

bloodknight2
Revenu.Quebec
#49 - 2013-10-03 21:04:57 UTC
They are adding hats and cats, new ships, 32 new modules, more ships rebalancing, drones UI and AI fixes, new missions, the door will finaly open in the captain quarter, T2 capitals and T2 capital gun, T3 bs and frigates.
Capt Shippo
Shippo Corporation
#50 - 2013-10-03 21:53:33 UTC
*******WAR*******

All races have 48 hours to return to their home space with all their belongings....Twisted
PotatoOverdose
School of Applied Knowledge
Caldari State
#51 - 2013-10-03 22:04:39 UTC  |  Edited by: PotatoOverdose
-The interceptor and warp changes have the potential to change the face of general pvp as we know it.

-The SoE cruiser is kinda ridiculous in it's current iteration.

-Siphons give small parties a way to tap into moon goo while simultaneously draining resources from larger entities.

-Depots will give everyone the ability to refit and re-arm their ships on extended deployments far away from friendly pos's/stations.

-Mobile Cynojammers. Enough said until we get actual details.

-EAF's recieve a massive buff. The sentinel gets ~30km neuts and the Hyena gets ~30km webs.

This is actually shaping up to be a far more impressive expansion than odyssey tbh. It's no smaller than inferno and retribution to be sure.
Alavaria Fera
GoonWaffe
#52 - 2013-10-03 22:11:49 UTC
Jessica Aubari wrote:
ShipsOfEve wrote:

you can't tell the size of anything without having something to compare it to. you have no idea how big it is. so thanks for your smart input with a link to a picture that says nothing about its size.

I would like a pocket carrier, ie: the old chimera model that was closer to battleship sized

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

PotatoOverdose
School of Applied Knowledge
Caldari State
#53 - 2013-10-03 22:16:16 UTC
Alavaria Fera wrote:
Jessica Aubari wrote:
ShipsOfEve wrote:

you can't tell the size of anything without having something to compare it to. you have no idea how big it is. so thanks for your smart input with a link to a picture that says nothing about its size.

I would like a pocket carrier, ie: the old chimera model that was closer to battleship sized

Well its got a 500m3 drone bay on a covops cruiser hull, so it's not THAT far off from being a pocket carrier.
Beekeeper Bob
Beekeepers Anonymous
#54 - 2013-10-03 23:41:22 UTC
Lady Skazka wrote:
2 new potentially awesome ships which give a direct buff to black op fleets not good enough for you?



2 new ships <> an expansion....

Signature removed - CCP Eterne

James Amril-Kesh
Viziam
Amarr Empire
#55 - 2013-10-04 00:11:10 UTC
Azami Nevinyrall wrote:
Velicitia wrote:
untangling the original code

That is more funny then current U.S. politics!

They're literally bending over backwards, and tossing smoke bombs. All to avoid even touching the legacy code.

Because, it's too hard to fix...

Yeah that's why they went and changed warp acceleration which for years they said they wouldn't touch because legacy code.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#56 - 2013-10-04 00:25:01 UTC  |  Edited by: James Amril-Kesh
This IS a big expansion, I find it hard to believe you could actually think otherwise.

The balance changes to Marauders are some of the most significant balance changes to hit the game. I don't think anybody can predict how that's going to play out.

Warp acceleration changes are going to make a difference, as trivial as it may seem it's going to entirely change the way we travel. If you look at the graph you'll notice an interceptor goes from doing a 5 AU warp in ~32 seconds down to ~10 seconds in Rubicon. They'll actually be able to, you know, intercept things. Not to mention the bubble immunity.

You'll actually have a reason to use EAFs, and interdictors other than the Sabre.

The anchorable structures will have a huge impact on guerrilla-style warfare, particularly the siphon structure and the mobile cyno jammer. I think it's probably extremely difficult for anyone to predict how that's going to play out because it's such a massive game changer.

Not to mention there's an entirely NEW "pirate" faction of ships to play with, which look like they're going to be positively awesome. A covert ops cruiser with 125 drone bandwidth and 500 m^3 drone bay? This has some serious ass-kicking potential. There's no battleship yet but there probably will be in the future, I'm guessing.

Don't forget there are still features yet to be announced.

If you've never seen CCP Seagull speak about the future of EVE, now's the time to do so. You should especially look up her presentation during the EVE Keynote at Fanfest this year (link). It becomes clear we have someone very passionate and visionary at the reins who isn't afraid to take some risks.

Rubicon is just the beginning of this path. I don't blame them for wading out a bit and testing the waters. Rubicon is going to be game-changing enough, but the next expansion is going to blow the past several years out of the water, if CCP Seagull gets her way. I sure hope she does.


This expansion is called Rubicon for a reason.

Enjoying the rain today? ;)

Gogela
Epic Ganking Time
CODE.
#57 - 2013-10-04 00:36:24 UTC  |  Edited by: Gogela
James Amril-Kesh wrote:
**All this stuff**

^this...

I'd also like to add that the changes, I believe, are going to have a dramatic effect on low and null sec combat.

  • Interceptors are immune to interdiction... so bubble camps are going to be a lot more vulnerable places to be even for campers. Honestly I don't know what CCP was thinking on this one, but it could get really nuts, with huge interceptor gangs just marauding around all over null. It will be fun until CCP has realized what they have done. Big smileLol

  • Marauders are WTF monster machines for piracy now. If you can cut your on-gate time down my more than 50% because of increased damage dealing AND tanking, the career field is going to look a lot more attractive. I think we'll be seeing a lot of new gate camp tactics, and a lot of pirates are already thinking of replacing their vindis and macherials (OK maybe not the speedy macherial) for marauders.

  • The new personal structures they are coming out with are going to let people easily set up multi day gate camps in some systems. You get fitting and resupply at a safespot sans sov? That's crazy! "roaming" gangs could take on a whole new meaning, and setting up camps DEEP in null is going to be a LOT more viable for small gangs now. ...also: This is the first step to modular POS's!!! FINALLY!

  • SoE ships: Rad. An entirely new class of ship. Don't know enough to project an impact... but sounds kind of like a cross between a helios and recon cruiser. Which is cool.

Signatures should be used responsibly...

Literally Space Moses
GoonWaffe
Goonswarm Federation
#58 - 2013-10-04 02:04:20 UTC
Guys I'm not getting enough free stuff in my free expansion help

#T2013

Caliph Muhammed
Perkone
Caldari State
#59 - 2013-10-04 03:09:47 UTC
Guys were getting a glorified patch of trivial features for our subscription fees. Local chat will still be right there assuring 90% of potential pvp never happens.
Solhild
Doomheim
#60 - 2013-10-04 05:28:12 UTC
JinSanJong wrote:
Jonah Gravenstein wrote:
JinSanJong wrote:
Solstice Project's Alt wrote:
No, you could as well unsub.

Bye.


Was that the best troll you could come up with? please try harder

He's not trolling...


Obviously needs to seek professional help if he gets upset at a normal question. Thats just weird that someone would react like that, its not normal.


He is the professional help!