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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Omnathious Deninard
University of Caille
Gallente Federation
#541 - 2013-10-03 15:06:51 UTC
TheFace Asano wrote:
Kaarous Aldurald wrote:
Quote:
I think the actual intent is a solo pve ship that can have great combat capabilities for pvp if set up for it. If they pull any dps from the cruiser, it will not run sites as designed to. A re-adjustment to push people into lasers would be appropriate. I really like the idea of a 100% damage bonus to 2 laser turrets, and pull a high slot in exchange maybe.


Pretty sure 4 unbonused lasers aren't the reason this thing can supposedly pull off 6/10s.


I don't think it is either, it is the 5x bonused sentry drones of multiple types and ranges you can deploy + the armor resists. This is probably a good reason to give the faction a battleship with 125mb bandwidth and the cruiser with 100mb.

And what makes you think that a Cloaky BS will be any more accepted than this?

If you don't follow the rules, neither will I.

Omnathious Deninard
University of Caille
Gallente Federation
#542 - 2013-10-03 15:07:44 UTC
epicurus ataraxia wrote:
Shocked
I am putting a suggestion out for comment.
Please do not shoot me down on it, try to keep it constructive.
Lots of thoughts on the ship being overpowered in certain conditions.

If the stratios had one light turret for getting aggression and no other turret slot and totally dependent on drones, would it solve the over powered issue or do you feel it would cripple an otherwise good ship?

If you think it is now underpowered what would you add back?

Please comment.....

It honestly can do with just 2 unbonused turrets and perform just fine.

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#543 - 2013-10-03 15:08:57 UTC
Omnathious Deninard wrote:
TheFace Asano wrote:
Kaarous Aldurald wrote:
Quote:
I think the actual intent is a solo pve ship that can have great combat capabilities for pvp if set up for it. If they pull any dps from the cruiser, it will not run sites as designed to. A re-adjustment to push people into lasers would be appropriate. I really like the idea of a 100% damage bonus to 2 laser turrets, and pull a high slot in exchange maybe.


Pretty sure 4 unbonused lasers aren't the reason this thing can supposedly pull off 6/10s.


I don't think it is either, it is the 5x bonused sentry drones of multiple types and ranges you can deploy + the armor resists. This is probably a good reason to give the faction a battleship with 125mb bandwidth and the cruiser with 100mb.

And what makes you think that a Cloaky BS will be any more accepted than this?


OMG covert cloaked battleship.
Now you really are NOT talking exploration unless the exploration is of other peoples wreckage.

There is one EvE. Many people. Many lifestyles. WE are EvE

Dehval
Ascendance Rising
Ascendance..
#544 - 2013-10-03 15:10:07 UTC
epicurus ataraxia wrote:
Shocked
I am putting a suggestion out for comment.
Please do not shoot me down on it, try to keep it constructive.
Lots of thoughts on the ship being overpowered in certain conditions.

If the stratios had one light turret for getting aggression and no other turret slot and totally dependent on drones, would it solve the over powered issue or do you feel it would cripple an otherwise good ship?

If you think it is now underpowered what would you add back?

Please comment.....
They could remove the damage bonus on the drones and just give a speed/tracking/hp bonus. 5 heavies/sentries on their own do quite a chunk of damage even before the 10% per level. Give the Amarr a second bonus, 5% damage to lasers, and you have a slightly more balanced ship that is still capable of doing 6/10s with little trouble.
Omnathious Deninard
University of Caille
Gallente Federation
#545 - 2013-10-03 15:12:52 UTC
Dehval wrote:
epicurus ataraxia wrote:
Shocked
I am putting a suggestion out for comment.
Please do not shoot me down on it, try to keep it constructive.
Lots of thoughts on the ship being overpowered in certain conditions.

If the stratios had one light turret for getting aggression and no other turret slot and totally dependent on drones, would it solve the over powered issue or do you feel it would cripple an otherwise good ship?

If you think it is now underpowered what would you add back?

Please comment.....
They could remove the damage bonus on the drones and just give a speed/tracking/hp bonus. 5 heavies/sentries on their own do quite a chunk of damage even before the 10% per level. Give the Amarr a second bonus, 5% damage to lasers, and you have a slightly more balanced ship that is still capable of doing 6/10s with little trouble.

Seeing as the Guristas lineup is most likely having its drone focus removed, these are the new drone ships. And it seems they are supposed to be as much a laser ships as the Guristas ships are missile ships.

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#546 - 2013-10-03 15:13:33 UTC
Good suggestions keep them coming so CCP can see what we want

There is one EvE. Many people. Many lifestyles. WE are EvE

Jenn aSide
Soul Machines
The Initiative.
#547 - 2013-10-03 15:14:48 UTC
Omnathious Deninard wrote:

Seeing as the Guristas lineup is most likely having its drone focus removed, these are the new drone ships.


Did ccp say something like this somewhere? Link if you got one, I'd be all for the Rattlesnake being a real missile ship.
Trii Seo
Goonswarm Federation
#548 - 2013-10-03 15:14:55 UTC
Dehval wrote:
epicurus ataraxia wrote:
Shocked
I am putting a suggestion out for comment.
Please do not shoot me down on it, try to keep it constructive.
Lots of thoughts on the ship being overpowered in certain conditions.

If the stratios had one light turret for getting aggression and no other turret slot and totally dependent on drones, would it solve the over powered issue or do you feel it would cripple an otherwise good ship?

If you think it is now underpowered what would you add back?

Please comment.....
They could remove the damage bonus on the drones and just give a speed/tracking/hp bonus. 5 heavies/sentries on their own do quite a chunk of damage even before the 10% per level. Give the Amarr a second bonus, 5% damage to lasers, and you have a slightly more balanced ship that is still capable of doing 6/10s with little trouble.


+1

Been thinking about suggesting losing the drone bonus for a laser one but seems everyone's in love with the bloody things lately.

There already is a dedicated covert drone cruiser too - the Pilgrim. For all that's worth Blink It's easier to balance it basing on weapon bonuses too, damage-wise.

As for exploring and people's wrecks... we're all looking for something - some are looking for a trinket in a can, others for the one who found it. In hopes of hearing him scream before he dies and claiming the spoils of his hard work, all in a brief display of violence in a tribute to forsaken gods of war.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#549 - 2013-10-03 15:16:39 UTC
Lol

Trii Seo wrote:
Dehval wrote:
epicurus ataraxia wrote:
Shocked
I am putting a suggestion out for comment.
Please do not shoot me down on it, try to keep it constructive.
Lots of thoughts on the ship being overpowered in certain conditions.

If the stratios had one light turret for getting aggression and no other turret slot and totally dependent on drones, would it solve the over powered issue or do you feel it would cripple an otherwise good ship?

If you think it is now underpowered what would you add back?

Please comment.....
They could remove the damage bonus on the drones and just give a speed/tracking/hp bonus. 5 heavies/sentries on their own do quite a chunk of damage even before the 10% per level. Give the Amarr a second bonus, 5% damage to lasers, and you have a slightly more balanced ship that is still capable of doing 6/10s with little trouble.


+1

Been thinking about suggesting losing the drone bonus for a laser one but seems everyone's in love with the bloody things lately.

There already is a dedicated covert drone cruiser too - the Pilgrim. For all that's worth Blink It's easier to balance it basing on weapon bonuses too, damage-wise.

As for exploring and people's wrecks... we're all looking for something - some are looking for a trinket in a can, others for the one who found it. In hopes of hearing him scream before he dies and claiming the spoils of his hard work, all in a brief display of violence in a tribute to forsaken gods of war.


Got to laugh
Lol

There is one EvE. Many people. Many lifestyles. WE are EvE

Kaarous Aldurald
Black Hydra Consortium.
#550 - 2013-10-03 15:17:24 UTC  |  Edited by: Kaarous Aldurald
TheFace Asano wrote:
Kaarous Aldurald wrote:
Quote:
I think the actual intent is a solo pve ship that can have great combat capabilities for pvp if set up for it. If they pull any dps from the cruiser, it will not run sites as designed to. A re-adjustment to push people into lasers would be appropriate. I really like the idea of a 100% damage bonus to 2 laser turrets, and pull a high slot in exchange maybe.


Pretty sure 4 unbonused lasers aren't the reason this thing can supposedly pull off 6/10s.


I don't think it is either, it is the 5x bonused sentry drones of multiple types and ranges you can deploy + the armor resists. This is probably a good reason to give the faction a battleship with 125mb bandwidth and the cruiser with 100mb.


Negative. The entire selling point of this thing is it's supposed ability to perform long range, deep space self reliant exploration.

Even if you took away 25mb of bandwidth, giving it that theoretical dps back in the form of turrets would be worthless to everyone but the people who just want it to gank.

Range matters to the people who want to use it for PvE. But for us gankers, all I care about is how much output I can throw at you from about 2500m away.

And will people quit talking about the purely theoretical battleship? For Christ's sake, let's balance the ship we actually have in front of us before the expac hits. There's probably a different thread for wishlisting, while this thread is about the ship balance of the frigate and the cruiser.

[Edit: Oh, and can we get some damned launcher hardpoints on this thing? I know that can't possibly be too much to ask.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Omnathious Deninard
University of Caille
Gallente Federation
#551 - 2013-10-03 15:19:06 UTC
Jenn aSide wrote:
Omnathious Deninard wrote:

Seeing as the Guristas lineup is most likely having its drone focus removed, these are the new drone ships.


Did ccp say something like this somewhere? Link if you got one, I'd be all for the Rattlesnake being a real missile ship.

CCP Rise wrote:
Naomi Anthar wrote:
Grarr Dexx wrote:
More bandwidth on a cruiser than on any battleship? Are the rest of the pirate factions going to be following this design trend? This is just better than the Gila in every way.


You may be correct ... but pirate ships are before balance pass. So this Gila may be diffrent from new Gila.


Confirming new Gila will be different and hopefully very cool.

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#552 - 2013-10-03 15:30:47 UTC
Ok, have I got this right,
Balance suggestions for CCP
10% virus strength
Bigger scanning bonus
Drone bonus affects hit points signature and tracking.plus reduced damage bonus.
2 bonused laser turrets only?
Bigger cargo hold.

This would feel a good compromise for everyone?

Please comment

There is one EvE. Many people. Many lifestyles. WE are EvE

Kaarous Aldurald
Black Hydra Consortium.
#553 - 2013-10-03 15:32:01 UTC
epicurus ataraxia wrote:
Ok, have I got this right,
Balance suggestions for CCP
10% virus strength
Bigger scanning bonus
Drone bonus affects hit points signature and tracking.plus reduced damage bonus.
2 bonused laser turrets only?
Bigger cargo hold.

This would feel a good compromise for everyone?

Please comment



No to all but the cargo hold.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Omnathious Deninard
University of Caille
Gallente Federation
#554 - 2013-10-03 15:36:46 UTC  |  Edited by: Omnathious Deninard
epicurus ataraxia wrote:
Ok, have I got this right,
Balance suggestions for CCP
10% virus strength
Bigger scanning bonus
Drone bonus affects hit points signature and tracking.plus reduced damage bonus.
2 bonused laser turrets only?
Bigger cargo hold.

This would feel a good compromise for everyone?

Please comment


The +5 virus strength is fine, especially if you use T2 analyzers.
Even the scanning bonus is fine. I regularly scan down everything but 2.5% sigs with an unbonused ship, sisters core scanner probes,a T1 probe launcher, no impants, and no scanning mods.
Without the drone damage bonus, you are looking at a base 316 DPS form Ogre IIs.

Edit: What it does need it its shield HP dropped quite a bit. Like 700 to 850 HP.

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#555 - 2013-10-03 15:43:40 UTC
Omnathious Deninard wrote:
epicurus ataraxia wrote:
Ok, have I got this right,
Balance suggestions for CCP
10% virus strength
Bigger scanning bonus
Drone bonus affects hit points signature and tracking.plus reduced damage bonus.
2 bonused laser turrets only?
Bigger cargo hold.

This would feel a good compromise for everyone?

Please comment


The +5 virus strength is fine, especially if you use T2 analyzers.
Even the scanning bonus is fine. I regularly scan down everything but 2.5% sigs with an unbonused ship, sisters core scanner probes,a T1 probe launcher, no impants, and no scanning mods.
Without the drone damage bonus, you are looking at a base 316 DPS form Ogre IIs.



Is that in nullsec? Most seem to need that 10%virus strength in null I know I do.
Reducing the drone damage mifgt be a bit much in my opinion, but seeking suggestions to limit any overpower issues.

There is one EvE. Many people. Many lifestyles. WE are EvE

Omnathious Deninard
University of Caille
Gallente Federation
#556 - 2013-10-03 15:47:35 UTC
epicurus ataraxia wrote:
Omnathious Deninard wrote:
epicurus ataraxia wrote:
Ok, have I got this right,
Balance suggestions for CCP
10% virus strength
Bigger scanning bonus
Drone bonus affects hit points signature and tracking.plus reduced damage bonus.
2 bonused laser turrets only?
Bigger cargo hold.

This would feel a good compromise for everyone?

Please comment


The +5 virus strength is fine, especially if you use T2 analyzers.
Even the scanning bonus is fine. I regularly scan down everything but 2.5% sigs with an unbonused ship, sisters core scanner probes,a T1 probe launcher, no impants, and no scanning mods.
Without the drone damage bonus, you are looking at a base 316 DPS form Ogre IIs.



Is that in nullsec? Most seem to need that 10%virus strength in null I know I do.
Reducing the drone damage mifgt be a bit much in my opinion, but seeking suggestions to limit any overpower issues.

I was successfully doing null sites with a t1 analyzer in my Proteus, which gives it a total strength of 30. With a T2 analyzer you would have a strength of 35 in this ship. So yes null sec sites are fine with a strength of 35.

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#557 - 2013-10-03 15:58:41 UTC



Is that in nullsec? Most seem to need that 10%virus strength in null I know I do.
Reducing the drone damage mifgt be a bit much in my opinion, but seeking suggestions to limit any overpower issues.
[/quote]
I was successfully doing null sites with a t1 analyzer in my Proteus, which gives it a total strength of 30. With a T2 analyzer you would have a strength of 35 in this ship. So yes null sec sites are fine with a strength of 35.[/quote]


Ah that explains it, in my helios I have 10% ship bonus and 20 for t1 that works. Doesn't work with imicus and t1 25%
So unless Ccp only expect us to use t2 analysers with this ship it will need 10% like the helios.

There is one EvE. Many people. Many lifestyles. WE are EvE

Rhavas
Noble Sentiments
Second Empire.
#558 - 2013-10-03 16:00:59 UTC
On a side note, I did some research, analysis and speculation into the names chosen for these two boats.

Here's the EVE Fiction forum thread

Here's my analysis: It May Not Make Sense At First

Author of Interstellar Privateer Shattered Planets, Wormholes and Game Commentary

Bouh Revetoile
In Wreck we thrust
#559 - 2013-10-03 16:05:15 UTC
epicurus ataraxia wrote:
Ah that explains it, in my helios I have 10% ship bonus and 20 for t1 that works. Doesn't work with imicus and t1 25%
So unless Ccp only expect us to use t2 analysers with this ship it will need 10% like the helios.

You look like not willing to train skills for these T2 analyzers...

And what will be left to covops if the Astero is better than them for their job AND better at pew pew at the same time ?
Kel hound
The Scope
Gallente Federation
#560 - 2013-10-03 16:05:40 UTC
To the people lamenting that the Astrero does not have room for turrets with a standard explorer fit, can I just point out that no other exploration frigate can field 3 sets of 5 light drones? This ship does not NEED any turrets and if it had them then it would be poorer for it. I was more tempted to ask for an extra mid, so I could fit mine with prop, tackle, cargo scanner and hacking mods - but that would be greedy. I am very happy with this ship as it is and plan to make it my frigate alts new ship of choice.


The Stratios is awesome too, I love the fitting choices your forcing with the lack of cloak bonus, plus I have a reason to fit the more expensive smoke screen cloak. Im blown away by the 5 large drone bay, I was not expecting that at all. Im going to have to train up T2 sentries and heavys now, this ship demands it.


Overall I am very excited for these ships, combined with the Depot I might just go full nomad and vanish into the depths of lowsec :D